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On 7/11/2019 at 5:44 AM, Sven said:

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Dear Community,

 

Another patch! This one comes in preparation for the upcoming Police Week event and we have a lot of brand new exciting content to share with you all. This patch includes ranked leaderboards, a bounty system for Open World, major changes to the Survival 'locker' gameplay and major improvements on the (beta) building system. We are very excited to share this patch with you and without further ado, let's jump straight into it:

 

Overall Updates:

GENERAL:

  • A bunch of Police themed content has been added. This is in preparation for the "Police Weekend Event" we are going to do very soon.
  • Fixed and updated the following language packs:
    • Turkish
    • Thai
    • German
    • French
    • Portuguese
    • Chinese
    • Spanish
  • Moved the radiation text (indicator) to a different place to disturb the player less.
  • We are currently working on some more languages that are not enabled as they aren't fully translated. 
    • The following languages are being worked on:
      • Filipino (NEW)
      • Italian (Outdated)
      • Vietnamese (Outdated)
    • Keep in mind that these languages are available, but not completely done. There could some errors in translation and some may cause crashes. If that happens, go to your GameSettings.ini file and edit it with Notepad, and change the language to ENGLISH. If you have any issues, please contact us at http://playnewz.com/support
    • If you aren't able to change these settings, you can reset your game settings by clicking on the settings icon on the launcher and hitting the RESET button, as in the image below:
    • md2spGE.jpg

MODELS:

  • Fixed some materials of some objects which were causing errors in the logs.
  • We have made some changes to a City Building, known as the 5-Story. 
    • Doors are now removed and all rooms are open.
    • Fences in the staircase have been changed, so now you can shot through the bottom part.
      jcn46SV.png
  • We also worked on a town building known as "Water Tank House". We updated the texture of the walls to make it look more worn out and also removed the glass from the windows to give the player more options to interact and control.
    • Before the changes:
      GumzmtS.png
    • After the changes:
      oOiZHGd.png

 

Base Building System (Beta) Updates:

GENERAL:

  • Reworked a lot of the core system for the building system. A lot of work has been done to the system and a lot of small and big improvements have been made.

ADDITIONS:

  • A new base building part: Metal Window Cover. This is a metal object players can attach to their big windows to have a little extra cover protecting their base. Here is how the it looks:
    klSHscA.png
  •  A new base building part: Pillar. This structure can be used to support ceilings. It pretty much just acts like a wall but doesn't take the same amount of space as a wall. This will allow players to actually close of their roof when building a big base.
    UO7CN22.png

We invite players to come back to the Building System BETA servers and help us test further improvements!

 

Item & Skin Updates:

FIXES:

  • Fixed & tweaked the default MP7 material settings. The weapon no longer has this annoying sun glare effects when playing on ultra & high quality.

ADDITIONS:

  • Added a new silencer type for the sub-machine guns. This was the only gun category that did not have it's own silencer yet so now it's there. We will explain in each separate game-mode update where / if the item is released in that game-mode. Here is a preview of the icon:
    C4iM92H.png
    The following items will be introduced / released into the game during the Police Week Event that's coming soon. Just in case someone misses this, we'd like to mention the items here as well. Further information about how they will be released, when exactly and where they will spawn will be posted in the Police Week Event announcement. Here are the items:
     
  • Added a new sniper: M40A1 Remington 700. This sniper rifle is a bolt type sniper rifle and reloads fastly after each shot. There is only one bullet in the chamber and this sniper uses a new type of sniper ammo: Light Sniper Ammo. Next to all that this sniper has a custom scope, custom sounds and minor custom animations.
    1MSX89X.png
  • Added a new type of ammo for the M40A1 Remington 700 sniper rifle called: Light Sniper Ammo.
    PtOQou1.png
  • Added a new type of head gear: Heavy Helmet. This helmet is a very heavy and protective helmet and is stronger than any other helmet in the game. It will be very rare but at the same time be a very strong item.
    jC9QxAu.png
  • Added a new type of head gear: Heavy Helmet v2. This is a second variant of the Heavy Helmet and, since the front cap is open, a little bit weaker than the original Heavy Helmet. It is still very strong however.
    h37AyPv.png
  • Added a new type of armor: SWAT Armor. This is a brand new armor and a little bit better than the Heavy Armor. It's a tactical vest that fits good with a lot of the characters. Here is how it looks:
    KEr8Ww9.png
     
  • Added a new type of attachment: Aimpoint CS Sight. This is an assault rifle attachment and a variant of the cobra / red dot sight. This sight aims down on a red glowing plus and zooms in relatively far. Something new for the icon of this attachment is that we have added the preview of the sight in the icon. This is going to allow us to in the future start changing the crosshairs for sights while keeping the same sight and that will allow us to make more variations in sights for players. We plan on adding the preview of the crosshair to other sights as well if this works well. Here is a preview of the sight:
    Rm4zy8F.png

    All items mentioned above can be found back in individual game-mode updates and we will explain there if they will be released in that game-mode and where / how players will be able to find them.

    Note: There will be more new items introduced in the Police Week Event that's coming soon. The items listed above will be permanently available even when the event is over. Some other items, which you will see in the event announcement, will only be released during the event.


    We have also added the following new skins in this update:
  • Added a new skin for the SWAT Armor called SWAT Armor Camo.
    Xyvn66U.png
  • Added a new skin for the SWAT Armor called SWAT Armor Desert.
    vhM31Op.png
  • Added a new skin for the SWAT Armor called SWAT Armor Green.
    ObsZXZS.png
  • Added a Tactical Sniper Scope of the Modern Black collection.
    • This skinned scope got added to the following weapons:
      • AW Magnum Modern Black
      • Mauser SP66 Modern Black
      • M107 Modern Black
         

CHANGES:

  • Changed the fire rate of the AA-12 from 150 to 100.
  • Changed the decay of the AA-12 from 5-3.
  • Updated all the IMI Tar-21 skin recipes with the newly rendered store icons.
  • Updated all the Sig Sauer 556 skin recipes with the newly rendered store icons.
  • Updated all the Katana skin recipes with the newly rendered store icons.
  • We are going to make a change in how the pistols are working in our game. We decided first to lower the spread of the following pistols:
    • B92 and its skinned versions from 1.5 to 0.1 spread
    • Sig Sauer P226 and its skinned versions from 1.7 to 0.1 spread
    • Jericho and its skinned versions from 1.8 to 0.1 spread
    • FN FiveSeven and its skinned versions from 1.8 to 0.2 spread
    • Kruger .22 and its skinned versions from 2.0 to 0.1 spread
    • 1911 and its skinned versions from 1.8 to 0.1 spread
    • STI Eagle Elite and its skinned versions from 1.8 to 0.2 spread
    • Anaconda and its skinned versions from 2.0 to 0.2 spread
    • TEC9 and its skinned versions from 3.0 to 0.5 spread and recoil from 3 to 3.3
    • Desert Eagle and its skinned versions from 3.0 to 0.8 spread and recoil from 10 to 8
       

FIXES:

  • Fixed a texture layer of the K. Style NVG Desion.
  • Some of the Modern Black Skins weren't showing like shiny black, this has been fixed now on the following skins:
    • M4A1 Modern Black
    • Sig Sauer 556 Modern Black
    • PSO Scope Modern Black
    • L85 Modern Black
    • B93R Modern Black
    • M107 Modern Black
    • Mauser SP66 Modern Black
    • IMI Tar-21 Modern Black
       

REWORKS:

  • Reworked the store icon of the AR Silencer.
  • Reworked the store icon of the Sniper Silencer.
  • Reworked the store icon of the Tactical Silencer.
  • Reworked the store icon of the Shotgun Silencer.
  • Reworked the store icon of the Pistol Silencer.
  • Reworked the store icon of the IMI Tar-21 and all of its skinned versions.
  • Reworked the store icon of the SIG SAUER 556 and all of its skinned versions. 
  • Reworked the store icon of the Katana and all of its skinned versions. 
  • Reworked the store icon of the MG36 and all of its skinned versions. 
  • Reworked the store icon of the FN M249 and all of its skinned versions. 
  • Reworked the store icon of the PKM and all of its skinned versions. 
  • Reworked the store icon of the RPK and all of its skinned versions. 
  • Reworked a big part of the Riot Shield store icons.

 

Survival Updates:

GENERAL:

We are going to remove all the personal locker from the official servers. The lockers + items are going to be transferred to the player's global inventories.
From now on you can only place the Small Code Locker on private servers. This will prevent placing the towns full with lockers.

However you will still have a chance to use a new kind of personal locker in the official servers called Wooden Code Locker. This locker, like the name says, is made with wood and is craftable. This locker can be placed everywhere but keep in mind, other player can destroy them and get your items, so you should place them smart.

The long term goal(s) here are to improve current issues such as the fact that cities are filled and overloaded with lockers everywhere and also when we plan on fully releasing the base building system in Survival, this new type of locker will make more sense, as it's destroy-able players will have to place this inside of their bases to protect their loot.

  • When destroying a wooden locker, it will drop all the items inside on the ground.
  • The wooden locker uses a code lock. Anyone with the code can access it.
     
  • Removed the locker code access cool down.

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0vwdhEO.jpg

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CRAFTING:

  • Changed the resources which you need to craft a Small Code Locker:
    • Metal Gear (1) -> (20)
    • Metal (50) -> (100)
  • Added a new recipe of the Wooden Code Locker:
    • Wood (50)
    • Nails (6)
    • Metal (3)
    • Code Lock (1)
    • Crafting Time (240)

LOOT:

  • The SMG Silencer is now spawning. This item is relatively common and pretty much spawns where normal AR Silencers spawn as well.

COLORADO V2 (Survival):

  • A new secret spot got added to the map. Good luck finding it!

COLORADO V1 (Survival):

  • Fixed the restaurant in Rocky Ford which didn't have the interior in it.
  • Added some jump-ups at the white house in Rocky Ford.
  • Higher the radius of the vision against the fog.
     

Open World Updates:

GENERAL:

  • Ranked leaderboards are now enabled for this game-mode. This means you'll now be able to see the top 500 of players with the highest rank on this game-mode. Who will be the next number one?!
  • Added a bounty system. Players will now be able to set a GD bounty on a player. When players kill a player that has a bounty they will receive the game dollars that are set for that bounty. Bounties use game dollars so, when setting a bounty, you will lose that game dollars from your account. The game takes a 10% cut of bounties. Bounties stack so, when two different players set a bounty on 1 player they will stack and add up. You will know if a certain player has a bounty on their head because it will write a message in the in-game chat.

LOOT:

  • The SMG Silencer is now spawning. This item is relatively common and pretty much spawns where normal AR Silencers spawn as well.

COLORADO V1:

  • Fixed an ambient sound which was causing crashes close to Rocky Ford.

COLORADO V2:

  • A new secret spot got added to the map. Good luck finding it!

LOUNGE:

  • Fixed the missing mission in the lounge.
  • Reworked the Lounge completely.

 

Competitive Updates:

GENERAL:

  • Fixed several UI related bugs.
  • Ranked leaderboards are now enabled for this game-mode. This means you'll now be able to see the top 500 of players with the highest rank on this game-mode. Who will be the next number one?!
  • Doubled the kill / win rewards.

 

Battle Royale Updates:

GENERAL:

  • Fixed a bug causing to sometimes ban players when reviving a team mate.
  • Fixed several airdrop related bugs and issues.
  • Ranked leaderboards are now enabled for this game-mode. This means you'll now be able to see the top 500 of players with the highest rank on this game-mode. Who will be the next number one?!
  • Riot shields and other barricades no longer play the destruction animation when a Battle Royale game starts. This will reduce the freezes that might happen to players when a Battle Royale game starts.
  • The Battle Royale lobby / warm-up mode no longer grants reputation to the player.

ARENA:

  • Added collision walls around the tower where the player was able to glitch inside.

 

 

 

Estimated patch size: 

Patch ETA: Patch is rolling out as we speak. 10:30 AM (CEST) on Thursday, August 11, 2019.

Estimated downtime: Around 30 minutes / 1 hour.

Pre-patch notes might be changed if we need to fix / add something.

 

Once again thank you for your great support! Want to support us even more? Make sure to share these patch notes with your friends and followers!

For any feedback about the game or this patch please let us know at http://playnewz.com/feedback

To stay updated regarding the patch and server downtime please follow us on our social media:
Facebook: https://www.facebook.com/Infestation.NewZ/
Twitter: https://twitter.com/infestationnewz
Discord: https://discordapp.com/invite/thenewz

 

Best Regards,

 

// Fredaikis

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