Jump to content
Sven

Survival - Loot Feedback

Recommended Posts

On 7/18/2018 at 6:14 PM, carif said:

Is the alien super zombie only suppose to drop 1 item? 

Normal 1 drops 2 and take less bullets to kill.

Where does the Alien spawn on Oregon?

 

Share this post


Link to post
Share on other sites
On 18/07/2018 at 9:12 PM, Sven said:

UPDATE FOR SURVIVAL:

Also, we are aware of the bus stops on Oregon. They will be removed upcoming patch.

We actually want them, just less. Don't plan to run accros the hwole map all the fucking time

  • Love 2

Share this post


Link to post
Share on other sites
58 minutes ago, Lost on you said:

We actually want them, just less. Don't plan to run accros the hwole map all the fucking time

The bus stops allow players to move around as opposed to being stuck in one part of the map.   Oregon is not easy to travel on foot with the hills, mountains, fences, and walls you have to run around just to get from point A to B.  I would suggest to reduce the number, but I would not remove them.

If you do remove them then there should be some changes to make movement on foot more fluid.  The airport  needs more entrances for example.

Edited by drekati

Share this post


Link to post
Share on other sites
On ‎7‎/‎22‎/‎2018 at 5:26 AM, Arowsky said:

Just remove the safezone bus stop

 

33 minutes ago, carif said:

yea only safezone bus stop needs to be removed.

 

Removing the bus stop in the safe zone defeats the purpose of the whole bus system.

Share this post


Link to post
Share on other sites
On 19-7-2018 at 12:14 AM, carif said:

Is the alien super zombie only suppose to drop 1 item? 

Normal 1 drops 2 and take less bullets to kill.

Feedback noted. This is not supposed to be. We will fix it next hotfix / patch.

 

Best Regards,

 

Sven

Share this post


Link to post
Share on other sites
2 hours ago, CampersRUs said:

 

Removing the bus stop in the safe zone defeats the purpose of the whole bus system.

Bus stops will only be in safe zones. Just like in Colorado. Since there is only 1 safezone in the Oregon survival map, there will be no bus stops for now.

So, upcoming patch / hotfix they will be gone.

 

Best Regards,

 

Sven

  • Thanks 1
  • Sad 2

Share this post


Link to post
Share on other sites
On ‎25‎-‎07‎-‎2018 at 8:27 PM, drekati said:

Alien Super Zombie on Oregon is only dropping one item... and its been worse than what normal super zombie drops.  (One AR, etc).

Read above next time Svena allrdy said its gonna be fixed.

Regarding general loot its alot better now, but Rare Assult rifles are spawning to much, right now survival dont rly feels like Survival every gun and armor is just to commom atm.

Edited by carif

Share this post


Link to post
Share on other sites

18 bullet Magazin for the sig sauer pistol and make the Loot drop rare, like I want to jump in the air of happines when I find a Sig Sauer or a Imi tar. Snipers are the only rare things to find haha so we better add Some AR's to the rare loot table! Make Food more rare and meds, I mean why do Zombies drop painkillers? They should only Drop clothes, and we Need Money in survival but I think u guys are working on that Thing.

It Would be cool to see, that People would go with a Kruger rifle to pvp or a evo or smg. Sven u might just watch the old Videos from akam ali (2013 dec /2014) His pvp vids made me Play survival more often! :)

Edited by Keymbo

Share this post


Link to post
Share on other sites

O new z no modo sobrevivência esta deixando a desejar  pois esta tendo muita (assalt / fuzil ) quando deveria ter menos  fuzil e mais pistola aparecendo  pois é um modo de sobrevivência  onde deveria ser difícil achar as coisas, esta muito difícil criar  wood shield barricade  que faria o jogo ficar muito mais divertido, gostaria  que esse tipo de inter aparecesse mais pois esta muito raro e  não se ver jogadores utilizando  wood shield barricade transformando o jogo em um jogo de camper onde os jogadores são obrigados a esperar o adversário ir pra cima e isso dura muito tempo tornando o jogo chato e também esta faltando riot shield, eu garanto que se esse tipo de acessório aparecesse mais para os jogadores o jogo ficaria muito melhor e as sniper  estão  muito difícil de ser achadas  dessa forma o modo sobrevivência fica um tanto  tedioso  pois você  fica meses tentando achar 1(sniper / rifle de longo alcance), digo todas essas coisas pois sei como era bom o infestation classic  pois tenho + de 3000 mil horas de jogo nesse infestation  que joguei por + de 5 anos  e sei como era bom, estou pedindo aos senhores que adaptem  minhas ideias.O modo sobrevivência implora  por  (wood shield barricade) e (riot shield) que se tornem mais fácil de ser encontradas, partes do colete heavy armor para ser feito não estão aparecendo no jogo não se encontra nenhum jogador usando um heavy armor por completo, para se fazer 1 wood shield barricada é preciso de 1000 madeiras isso é um absurdo ate porque madeira é muito raro e não tem como ser coletada nas arvores utilizando machado. Obrigado pela atenção.

 

Share this post


Link to post
Share on other sites

I noticed on the Oregon map there are overall more loot than on Colorado.

You can go on a road in Oregon and within minutes you have a large backpack full with different weapons/ammo and food.

You can go in Colorado / Rocky Ford - and you rarely find something better than chemical yellow.

  • Thanks 1

Share this post


Link to post
Share on other sites

My Opinion about loot/survival

- Add more colorado v1 servers or only colorado v1 servers - 3 or 4.

- Loot like original infestation (more backpacks / melees / smgs and shotguns)

- Add loot in your locations (ex: Military loot in military zones (AR, Helmets, Armor), More Meds in Ambulances and Farmacys, Etc...)

- Remove craft system, isnt fun...

- Reduce the weapons damage (i was killed for 150/200 meters aways with 2 AR bullets and im with helmet/ armor....ok i not skill tree, but its ridiculous)

- Add more 2 safezones in colorado v1 (center of the map and left side.)

- Reduce Zombies

- Super Zombies only in Norad and Airport

- And a few more stuffs need, because now i get bored so fast.

 

The best thing u could do its turn survival mode in Original Infestation, where all servers with 30 or more players. (before hackers invasion)

 

PLS JUST LISTEN ME AND ALL PEOPLE O LOVE THIS GAME TYPE MORE LIKE SURVIVAL AND NOT PVP JUST FOR PVP.

 

Edited by clickptg

Share this post


Link to post
Share on other sites

Hello, v1 map Survival has more loot and less powerful and less grouped zombies - good for noobs to start out or just anyone to build up their vault quicker. However v2 maps have more aggressive zombies and more powerful like the screamer and runners, and yet there is much less loot. I like the Colorado v2 map best but the loot seems not enough for the amount of zombies and work.

  • What would be better is to keep v2 as is but add just a little bit more loot all around. Somewhere in between what you see between the two versions would be great.
  • OTHER: Also the "tension" background music in v2 is too much (the one you still hear even if you turn down MUSIC all the way down.) That should be much less frequent, at least half as much as you hear now if not less then that. (In v1 you hardly hear it at all.)
  • OTHER: Also for vehicles in general need some camera Y-axis up and down control - going down hills in vehicles is very bad angle and camera gets stuck there. Can be very difficult to see sometimes. (edit: oh and need e-brake or something to stop from rolling)
  • OTHER: Oh and maybe at least 1 or 2 more public servers for each map? (I remember when you guys had 10 servers!)

Thank you,

2mins2midn

Edited by 2mins2midn

Share this post


Link to post
Share on other sites

I don't know how much this section is looked at these days with survival being at a pretty low playercount and playercount in general dwindling, but I think there have been changes for the better in survival and that the mode has the potential to be alot of fun with some rebalancing especially on the loot. I know that survival is supposed to be the hardcore variant of  the WarZ experience and that OW is supposed to be the full on PVP experience, however the way you handeled these two modes you've turned them into both extremes of the spectrum with OW being a deathmatch like constant PvP mode where loot honestly doesn't have any meaningful value whatsoever ( something I don't enjoy to much which is why I stick to survival if anything ) and Survival being very scarce on the loot department, little to do in terms of PVE and a playerbase to small for reliable PvP. We have these 2 modes one being over the top and one being tuned down so much that it gets plain and boring. 

This is alot of ranting so far but let me say that I love some of the changes you've made so far, like basebuilding and resource gathering or new craftable items that are actually appealing to craft and make use of crafting resources irrelevant prior to their addition. 

 

Survival currently has 3 problems:

1. Zombies only serve 1 purpose in survival which is getting XP for your skilltree ... sure they drop cloth,bandages and painkillers as well but let's be honest no one actually needs any of these items all that much, it doesn't feel all that rewarding at the very least. Because of that there isn't really any motivation to bother killing zombies. OW motivates you by giving you game dollar as a reward.

2. The lack of loot. I've honestly looted entire towns and mill bases and found myself not finding anything even remotely useful maybe a single stanag 30 and a pistol or two but it just feels like you're looting way to long to ultimately find next to nothing which makes looting really boring. Unless you get lucky you'll not get any feel of accomplishment out of it which is really demotivating.

3. The lack of PvP. Nobody enjoys playing a "dead" multiplayer game and even though this gamemode isn't dead per se it's not all that populated which in my opinion is atleast to some extend due to the first 2 problems.
 

My suggestions:

- Add all "basic" crafting components to the zombie loot pool ( potentially substitute it for the cu rrent pool )

Explanation: With meaningful crafting recipes now being in the game but crafting resources being way to scarce due to 2. this would integrate crafting way more aswell as solve 1. by substituting the reward of game dollars from open world with crafting resources for survival.

- Increase the loot in all POIs by quite a bit and increase the amount of crafting resources ( with gunpowder being more common ( explained in crafting recipes suggestions ))

Explanation: This is pretty straight forward a solution to 2. while crafting resources will take up the vast majority of loot ( or a split between ammo attachments and crafting resources ) to not oversaturate it with to many guns.

- Rework SZ loot pool to mostly drop special for crafting required items like armor plates, heavy armor parts, code locks and juggernaut peaces.

Explanation: Unless I'm out of the loop these items are either not obtainable at all or ridiculously rare ( talking about armor parts ) which they don't really have to be since they are ultimately minor upgrades of their way easier to obtain counterparts. 

 

 

Crafting suggestions:

- with crafting being way more integrated and people potentially crafting a variety of things all the time I feel like most crafting recipes should take less time since standing afk for half an hour to craft X amount of X item would be really annoying and boring. Basic recipes you are useing in bulk all the time should not be any longer then 1-2 seconds while more exotic items like Heay armors or lockers should maybe take a good 20-30 seconds.

- change the ammo crafting recipes to be more heavy on the gunpowder consumption.

Explanation: With gunpowder being more common now and metal being used in huge amounts in other crafting recipes and basebulding ammo recipes should require mostly gunpowder to be relevant as a bulk crafting item.

example: 

10x AR bullet | 5x gunpowder + 2x metal | craft time 1 seconds

which means: 30x AR bullet | 15x gunpowder + 6x metal | craft time 3 seconds


- craftable empty mags

Explanation: With increased priority into crafting the abillity to craft your own ammo and mags seems like a neat addition to the game 

example: 

empty stanag 30 | 5x metal | craft time 2 seconds

empty stanag 60 | 12x metal + 1x aluminum foil | craft time 5 seconds

empty stanag-c mag | 25 metal + 2x aluminum foil | craft time 12 seconds

 

- craftable bandage DX

Explanation: Access to craftable higher tier medic with farmed resources

example: 

Bandage DX | 1x Bandage + 1x duct tape + 2x ointment

 

-remove Sand from the loot table and add it as harvestable item ( maybe near beaches if possible )

Explanation: Due to Sand only being used  in low tier armor, sandbags and binoculars it is currently pretty much a junk item in the lootpool. By removing it from the general loottable and adding it as harvestable you'll clear the loottable out and still keep Sand for those who wish to craft these items. Costum vests are actually valueable since they can be further crafted into Costums. 

 

- potentially rework all recipes that require cloth ( or add harvestable cloth piles ) 

Explanation: While generally all crafting resources would be easier to come by with these changes cloth would become less common which in turn means that the current requirements for crafting recipes with cloth will most likely be to high.

 

 

I think that thes changes would make the gamemode alot more fun since it would fix the current lack of feeling any accomplishment or progression in PvE making PvE alot more rewarding.
You'd not have to worry as much about having nothing to do if there wasn't any PvP going on and more people having fun just PvEing and playing for the sake of PvE means more player build up and more players lead to more player encounter which leads to more PvP happening.

Edited by HomuraZ
  • Love 1

Share this post


Link to post
Share on other sites

Please more vacine

Zombies Spamming Toxin in blood and we can't find vacine... Its so boring.

Weapons with more ammunation, its dificult to find a Stanag 30 mag or PKM Ammo box, what we usually do its take the weapon ammunation and then drop the gun. Please give us back those brand new weapons 🥰😅

Sorry bad english 💕

Edited by Fush

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...