weapon attachments: So if a weapon has a scope on it, why would that scope still be in your bag taking space? I can see the weight still counting.
Air Drops: I don't go for these, most of the time its 1 weapon a common one and some ammo, also common. maybe make them worth it?
an off the wall thought I had, I know it would be difficult changing(probably impossible), having random hordes of zombies attacking a safe zone, this would make the zone inaccessible for a short time. Unless you killed them all the doors won't open. might make it a little more difficult to stash gear.
Also updating the time alive timer so far its just had how long I've actually played that character, it doesn't reset when I die. I think that would make a really cool goal to have the highest alive time.
Don't know why everyone wants PVP I thought the whole goal of this set up was to avoid killing people.