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ElChupacabra

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  1. Maybe in the future. We are not sure yet. Sure. People adding random items for a high price just to troll others. People adding an item for a low price only to convince others to just not sell their items. Etc...
  2. Dear players, Just a general explanation on the reasons for the Market to be as it is right now, as some of you have questioned it. The fee charged on it is what we would call "Practicality Fee", which means it's just an easier (and not the only) way to sell and buy items. Just as most games that have this kind of system, this fee is there. The main reason for us to add this fee at this value right now and have it being paid upon adding the item is to avoid abuse. By charging a fee, it will prevent people posting items "to troll" or posting items just to make others lose their sales. This will, in the end, help you guys (sellers and buyers) more than anything as it will give a better price range for specific items over time. The two ideas to make this easier and better for everyone without directly affecting this and still preventing the abuse are: After you place an item you will be charged the fee. However, you will have the option of renewing that item on the Market and change its price. So let's say I put up an SVD for 10,000 GD initially. I will pay 1,000 GD as a fee... Then I see the item is not selling for that price... To avoid you guys from simply making a small mistake on the price or something like that, you will be able to lower that value (10,000 GD) to anything you'd like without paying another fee. If you decide to increase the price, then there will an extra fee charged (accordingly to the price increase). When you press ADD OFFER, you will see a notification explaining everything you're paying in details so you understand and don't accidently post an item in a haste. We may come up with a few more ideas on this to improve it for you guys soon, but for now these are the two ideas we are running with. Reply to this if you have any questions or actual feedback (just random attacks will be deleted as our goal here to collect actual feedback). Make sure to follow us on all Social Medias: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discordapp.com/invite/thenewz Youtube: http://www.youtube.com/c/InfestationTheNewZOfficial Twitch: https://www.twitch.tv/infestationthenewz Website: http://playnewz.com/
  3. Dear players, We are rolling out a quick hotfix to solve some small issues and add some additional information on the Market as to avoid confusion by players. Fixed a gamebreaking bug in the inventory which was happening by moving items. Added Button to refresh the flea market items (the button has a cooldown) Inventory items no longer scroll up every time you move an item to your backpack. Localized (Translated) missing texts in the flea market sale screen. After refreshing/buying items on the flea market, the selected tab will no longer reset and refresh. Fixed a setting on the character Park Ranger which was causing a weird "wet-look". Added a warning before you add an offer which will tell you that you will not recover the value of the fee. Reworked the protection and movement penalty on the Juggernaut Armors (SURVIVAL). Estimated patch size: 50 MB Patch ETA: NOW Estimated downtime: NON Once again thank you for your great support! Want to support us even more? Make sure to share these updates with your friends and followers! For any feedback about the game please let us know at http://playnewz.com/feedback If you'd like to share suggestions and ideas you have for the game please let us know at https://suggest.playnewz.com/ To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discordapp.com/invite/thenewz Youtube: http://www.youtube.com/c/InfestationTheNewZOfficial Twitch: https://www.twitch.tv/infestationthenewz Website: http://playnewz.com/ Forums: https://forums.fredaikis.com/ Best Regards, // Fredaikis
  4. SUMMARY: New community Marketplace is available. It will only be available in GD items. Reworked the character screens to have a more dynamic one. "Open World" has been renamed to ARCADE. Open World was a very vast term and Survival is also technically an Open World game mode. Some minor changes were made to the UI to make them look cleaner and better. Fixed the competitive store. We have made a major change to vehicles that should fix the flying car issue that some of you would experience. Added High Precision Servers. They have a new netcode that should improve trading shots against high ping players. This is still being tested. Spawn Protection now glows less at night and more during the day. That makes it harder for enemies to spot you when you spawn in. Added a "PVP Leaderboard" section to the Community Tab. It will contain Weekly, Monthly and Seasonal leaderboards only affected by PVP servers. Added a RESET SEASON button to the Season Pass. It will show up AFTER you finish the season and will allow you to start it again. Added a spawn protection when reviving in Battle Royale. And much more! Don't forget to watch the DevBlog. Full Patch Notes: GENERAL CHANGES USER INTERFACES AND MENUS: Open World has been renamed to Arcade. Description of the different game modes has been changed. We have reworked the character screen to a more dynamic one and they are unique to each game mode. Added a blur effect to the background when a new dialog pops up to make it easier to read. ADDED A NEW TAB CALLED MARKET. IT'S AN OPEN MARKET WHERE PLAYERS CAN SELL AND BUY ITEMS DIRECTLY FROM OTHER PLAYERS. YOU CAN WATCH THE VIDEO ABOUT IT ABOVE! Due to the addition of the MARKET, we have renamed the Marketplace to simply STORE. Added a slider to the store to make it easier to switch amounts to buy. Fixed the issue with the Competitive Store. It will now load properly. Added a Notification system. For now, it will be used for the Market offers for the time being but it will be eventually implemented for everything else (server expiration, friend requests, subscription expiration, events, etc...) Changed the default game background to a different renderer. We are continuing to improve the scrolling on all screens. GENERAL FIXES & CHANGES: The XP rewards on the PVE contracts has been increased from 1000 to 5000 each. Medieval coins were removed from the inventories since the event is over. Fixed a bug where deaths by traps and claymores wouldn't show properly on the death screen. "Ghost characters" do not show on the main menu Minimap anymore. We have fixed the in-menu chat. It now should work properly. Fixed an issue where the player/zombie model would cause the vehicles to glitch through the ground and catapult them into space. Added a new server flag called High Precision Server. This is to address and test the new netcode to help bullet/hit registration. Fred goes into more details on it on the DevBlog. They will initially be activated on a few servers so we can see how it affects gameplay. As soon as we see it's as effective as hoped, they will be activated on all servers. Shooting Territory flags do not affect your KDR and rank anymore (they counted as missed shots). Spawn Protection glow will change throughout the day (ingame time) to make it less "obvious". The darker it is, the less it will glow. This will help prevent people from spotting enemies as soon as they spawn at night. ITEM CHANGES MODELS: Fixed a texture issue on the White House LODs. Regenerated physics of all armors and backpacks, they should not fall through the ground anymore. Regenerated all the icons of the G36 and its skinned versions. SKINS: Fixes All Sig Sauer 556 skins have a skinned iron sight. Fixed an issue withe MP5 Tech Skin. ARCADE (FKA. OPEN WORLD) NEW FEATURES: Added a new Leaderboard called PVP Leaderboards (you can see a little bit of it on the DevBlog above). They will show weekly and monthly/seasonal leaderboards exclusively for the PVP servers. This will give us more room for exclusive PVP server events with leaderboards, without having it compete with Open World maps. Remember to read above about the new MARKET, fully controlled by players. GENERAL FIXES: Fixed a visual bug where when placing a bounty on a player, your GD wouldn't always decrease as soon as you placed it. It still counted, but it wasn't shown. Fixed an issue that caused some zombie and players bodies to not disappear after being killed with a vehicle. Added a Season Pass Restart button. You can now restart the Season Pass after completing it. LOOT & ITEM CHANGES: Items from Helicopter Crashes will continue to be tweaked over time. Items from secret rooms will continue to be tweaked over time. Items from the Slicer and Toxic zombies will continue to be tweaked over time. Added new specialist contracts to the game, 5 PVP and 5 PVE ones. MAPS: COLORADO V1 Added more player spawns around Cottenwood. Fixed the spawn cooldown for item boxes. Some of them were spawning too often. COLORADO Fixed the spawn cooldown for item boxes. Some of them were spawning too often. TRADING LOUNGE Medieval theme has been removed. Summer theme has started. SURVIVAL LOOT & ITEM CHANGES: Items from Helicopter Crashes will continue to be tweaked over time. Items from secret rooms will continue to be tweaked over time. Items from the Slicer and Toxic zombies will continue to be tweaked over time. MAPS: We will soon change the maps on Survival and only leave Colorado V1 and Oregon. Caliwood and Colorado v2 will still be available for rental but they will not be updated. COLORADO V1 Added more player spawns around Cottonwood. Added some collision walls around the small market in Smallville. Keep in mind, standing on top of it can cause a punishment. BATTLE ROYALE GENERAL: Added a small spawn protection when a player is revived. Added a PLAY AGAIN button on Battle Royale. After you die/lose the match, you can use this button to instantly join another match rather than going back to the main menu and joining manually again. Estimated patch size: 230 MB Patch ETA: NOW Estimated downtime: 1 HOUR Pre-patch notes might be changed if we need to fix / add something. Once again thank you for your great support! Want to support us even more? Make sure to share these updates with your friends and followers! For any feedback about the game please let us know at http://playnewz.com/feedback If you'd like to share suggestions and ideas you have for the game please let us know at https://suggest.playnewz.com/ To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discordapp.com/invite/thenewz Youtube: http://www.youtube.com/c/InfestationTheNewZOfficial Twitch: https://www.twitch.tv/infestationthenewz Website: http://playnewz.com/ Forums: https://forums.fredaikis.com/ Best Regards, // Fredaikis
  5. Hello guys, We have just released a devblog showing some key features and changes from the upcoming patch! It includes an update on the menu and a couple of very special features requested by you guys for a while now! We also worked on the netcode of the game to improve some known issues related to that. Want to know more? Watch it now! Follow us on our Social Medias Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discordapp.com/invite/thenewz Youtube: http://www.youtube.com/c/InfestationTheNewZOfficial Twitch: https://www.twitch.tv/infestationthenewz Website: http://playnewz.com/
  6. Chupacabra is going to stream today. This is a part of the Medieval event. He has tons of mini events planned, for example a Medieval Battle Royale , giveaways and MORE! Start time: 6:00pm CET Date: 12.06.2020 Link: https://twitch.tv/chupacabra Don't miss it, it's going to be fun!
  7. SUMMARY: This is a small hotfix to address some issues related to the Medieval Event and the maps. We are also still adjusting the issue related to zombies lagging players in places with high amounts of zombies. Full Patch Notes: GENERAL UPDATES Vehicles now apply a handbrake to forcefully slow down the vehicle after exiting it, this prevents vehicles from rolling away and desyncing. Optimized Zombie Networking: When zombies are far away from players or are part of larger hordes, their networking is limited to decrease the bandwidth used by their movement packets. This change has lowered the zombie network usage by 70%. This optimization fixes an issue where people with really bad connections suffered from ping spikes when farming the airport. When zombies are close to you, this system does not apply (unless there are more than 50 of them in a big horde around you). Bear Traps & Claymores will now grant the kill to the owner who placed them. Spawn protection will now sync properly when a plays has packet loss or high ping. MEDIEVAL EVENT MISSIONS: Changed the way the medieval event missions work. Now it will only counting if you pick the items up if they are spawned by the server. Changed the amount of zombies you need on the Massacre mission. OPEN WORLD MAPS: MEDIEVAL Added a no-ghost area to the castle part to prevent people from ghosting back in. Fixed a collision wall under the bridge which made it possible for players to see through. SURVIVAL LOOT & ITEM CHANGES: Throughout this week, we will be adjusting the prices of the items in the marketplace. MAPS: COLORADO V1 Fixed some misplaced objects at Lone Tree Farm. Fixed some terrain issues at Cottonwood where you were able to glitch inside rocks. Fixed a misplaced fence in Clearview next to the garage. Fixed some terrain issues at Smallville behind Fire Station. Removed the trees on the streets next to Smallville. Fixed some terrain issues at Frosty Pines around the Post Office. Added a clinic to Crystal Lake with medicine spawns. OREGON Fixed some misplaced objects in Rio. MEDIEVAL Added a no-ghost area to the castle part to prevent people from ghosting back in. Fixed a collision wall under the bridge which made it possible for players to see through. Fixed the in-game revive bug. Estimated patch size: 50 MB Patch ETA: 15 minutes Estimated downtime: 15 minutes Pre-patch notes might be changed if we need to fix / add something. Once again thank you for your great support! Want to support us even more? Make sure to share these updates with your friends and followers! For any feedback about the game please let us know at http://playnewz.com/feedback If you'd like to share suggestions and ideas you have for the game please let us know at https://suggest.playnewz.com/ To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discordapp.com/invite/thenewz Youtube: http://www.youtube.com/c/InfestationTheNewZOfficial Twitch: https://www.twitch.tv/infestationthenewz Website: http://playnewz.com/ Forums: https://forums.fredaikis.com/ Best Regards, // Fredaikis
  8. SUMMARY: Fixed skins that didn't match the set. Fixed abusable bugs related to the vehicled and secret cave. Fixed some minor UI issues and cleaned it up. Added skins for the Medieval Event. Fixed objects around the maps. We are tweaking the loot from Helicopter Crashes, Slicers and Secret Rooms live from now on. Any feedback is welcome. We made a small change to the gun switching system. It now prevents abuse from it. Added new contracts/missions with Slicer body parts. Fixed an issue related to multiple zombies. This issue most likely is the main cause of the ping spikes on areas with many zombies. Improved loot in some areas in both Open World and Survival. Changed the way loot spawns in Secret Locked Rooms. Full Patch Notes: GENERAL CHANGES USER INTERFACES AND MENUS: Made some small UI changes to have a cleaner look. Whenever you pick up gear and attachments from the vault, it will no longer auto equip if its a superior one than you had on. Oceania Servers have been removed from the Server List. Added a protection on changing weapons that was easily abused. Reverted back a change that would cause your mouse to "escape" the Window when you had other menus open. Fixed a bug where players were able to open the ingame store while dead. Fixed a bug where you could use your "Taunt" command while typing in search bars in the GI or store. Updated the Tutorial Windows in English, German and Portuguese. Fixed a few issues in the French translation. GENERAL FIXES: Fixed an issue with zombies that caused gathering too many of them at the same time. This SHOULD fix the ping spikes, but we will need broader testing. Made a few changes to physics on cars versus players that allowed players to abuse and enter areas they shouldn't. You can open the "player list" (Tab Menu) while climbing up and down stairs. When you pick up gear and attachments from the vault, it will no longer auto equip if it's a better one than you had on. Fixed an issue that caused an error when gifting a friend character clothes on the marketplace. ITEM CHANGES VEHICLES: Fixed a visual bug that would show the wrong durability on vehicles. You are no longer able to repair vehicles when they're at 100%, so you won't waste repair kits. You are no longer able to refuel vehicles when they're at 100%, so you won't waste fuel. Fixed an issue related to Player vs Vehicles physics that allowed players to glitch and abuse those glitches. Normal Repair Kits will no longer repair vehicles with less than 25% durability left. For such cases a Premium Repair Kit will be required. ZOMBIES: Improved textures and materials for the Slicer. This gives the Slicer a better appearance with more detail, especially on higher resolutions. Added two new unique items to the Slicer: Slicer Head and Slicer Blades. They can be acquired from Slicers and are needed for the Razer Blade contracts. LOOT: Items in secret rooms will now spawn in boxes. This will prevent these items from glitching through walls and always be visble. It will also avoid abusing items through walls. Added an extra protection against players camping inside secret rooms to wait for the loot to respawn. SKINS: Fixes Fixed some K. Style NVG textures that didn't properly match the rest of their sets. Those include: Pulse, Black Night, Helix, Modern Black, Battle Royale, Crimson, Camo and Digital Red. Fixed some other Pulse skins. Their Glow Maps were not properly set and they now all have the same level of glow. Fixed the M107 Recipe icon. It was missing. Renamed all the Sig Sauer 556 skins. They are now called Sig Sauer 556 "NAME". Fixed the Iron Sights on multiple Sig Sauer 556 skins. They were still using the unskinned version Iron Sight. Fixed the AWP Tech glow map. Its glow was not properly set and it now matches the rest of the set. Fixed the coloring of the Heavy Armor Fallen Angel Gold. It now matches the rest. Fixed the colors and wings on the Heavy Armor Fallen Angel Desion. Improved the Blue Night skins set. The colors have been readjusted to its intended colors. It's now less "purple" than it previously was. Fixed the description of the Sig Sauer 556 Skins. Fixed an issue with the sound on the Valentine Heart Katana Skin. Fixed the texture on the M9 NVG Valentine. Fixed the model on the Heavy Armor Helix where the lower part of the armor would split from the rest when crouched. Additions Added a new skin set for the Medieval Event. You will see more details on them when the event starts. Added skins to be rewarded to Battle Royale 2019 Leaderboard Winners. These are 3 different skins. Rank 1 will receive a unique one, then ranks 2 to 10 will receive a different one and 11 to 50 will receive another one. These skins are unique and will be automatically applied on the accounts so therefore nobody else can get them. Added two new Toxic Skins, the K. Style NVG and Moto Helmet. They will be added to the Revolution Skinbox. OPEN WORLD LOOT & ITEM CHANGES: Items from Helicopter Crashes will continue to be tweaked over time. Items from secret rooms will continue to be tweaked over time. Items from the Slicer and Toxic zombies will continue to be tweaked over time. New Contracts Added. They can be found around the world but they will also be in the Open World Contract Box. Razor Blade I Razor Blade II Razor Blade III Items in secret rooms will now spawn in boxes. This will prevent these items from glitching through walls and always be visble. It will also avoid abusing items through walls. Added an extra protection against players camping inside secret rooms to wait for the loot to respawn. MAPS: COLORADO V1 Fixed a player spawn that had the player spawn inside a tree. Moved some objects that were blocking the entrance of a few buildings. Fixed some terrain issues at Blue Ridge Safe Zone. COLORADO Fixed a Helicopter Crash at the Airport that contained the wrong loot pool. The loot from it now matches other Helicopters. OREGON Fixed a airdrop spawn where the airdrop was going through a building while landing. SURVIVAL GENERAL: Fixed an issue where your backpack would change when you picked up a smaller backpack. It now only changes if you pick up a larger one. LOOT & ITEM CHANGES: Items from Helicopter Crashes will continue to be tweaked over time. Items from secret rooms will continue to be tweaked over time. Items from the Slicer and Toxic zombies will continue to be tweaked over time. New Contracts Added. They can be found around the world but they will also be in the Survival Contract Box. Razor Blade I Razor Blade II Razor Blade III Items in secret rooms will now spawn in boxes. This will prevent these items from glitching through walls and always be visble. It will also avoid abusing items through walls. Added an extra protection against players camping inside secret rooms to wait for the loot to respawn. MAPS: COLORADO V1 Fixed some misplaced objects at Norad Military Base. Fixed a building at West Boulder that had a door blocked by some objects. COLORADO Fixed a gap in Norad where players could get stuck. Fixed a misplaced sandbag barricade at Camp Splinter. Fixed some flying objects in Whitestone Mountain. Buffed the military loot at the Airport. Reworked the zombie spawns at the Airport because of server performances. The amount is still the same, but 30% of them will spawn over time. OREGON Fixed an airdrop spawn where the airdrop would go through a building when landing. Estimated patch size: 250MB Patch ETA: 1 Hour Estimated downtime: 1 Hour Pre-patch notes might be changed if we need to fix / add something. Once again thank you for your great support! Want to support us even more? Make sure to share these updates with your friends and followers! For any feedback about the game please let us know at http://playnewz.com/feedback If you'd like to share suggestions and ideas you have for the game please let us know at https://suggest.playnewz.com/ To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discordapp.com/invite/thenewz Youtube: http://www.youtube.com/c/InfestationTheNewZOfficial Twitch: https://www.twitch.tv/infestationthenewz Website: http://playnewz.com/ Forums: https://forums.fredaikis.com/ Best Regards, // Fredaikis Team
  9. Sorry about that. This is the correct one.
  10. GROUP A KiLL3rTV Rosa Tuff Tuff 6ix9ine Sugar-Daddy Tobi332 E B A Y Ja was denn Sergeant1german N E M E S I S Gordon Ramsay tommy shelby Juifstaar (Supercup Account) FlowZ N i r a s s a NewZ 2k19 BTW Iroquois Me Gossip Sixeena Call me dead Gibelin FreakyS Kozibrodka Gydron Keroplay Iha Vaa Juigeh Error 331 Survivorskills Lasergurke (M I R A Y A) VEGETA DON VIRTUAL The God Matrix KID BUZZKA CARMELO SUMMERON GROUP B Trashtalker XXXTentacion ACKER Egoist John Дядя Юра ALEN ITACHI E V I L ExtraFTW Kaymind PurgaZ Kolle X Akame Sid Blueyy Im The Law ENJOY Melek Cadee BehindYou GOD TIER LETS KILL U DIE D E E K A Y STAGE NOVVA LadyHelen BATUMEISTER Feahles159 BAZITLI MOHACBEY TR M I N A T O R AMK DONQAR Adonis on fire K E B A B | Against | AFD
  11. TOTAL KILLS: 641 TOTAL KILLERS: 70 Kills per team TEAM Kills Matches Avg. BOXBOX 76 6 12,67 UDEAD 70 6 11,67 HIGH 67 6 11,167 GOSU 64 5 12,8 B OS 55 5 11 HARD 55 6 9,167 GOSU-B 51 5 10,2 MCR0 46 5 9,2 RISE 43 6 7,167 ASTK 36 6 6 ISP 28 5 5,6 GPS 26 5 5,2 4-20 24 6 4 Individual Kills (First Stage): NAME CLAN KILLS Matches Avg. 1 Gordon Ramsay HIGH 24 6 4,00 1 The God Matrix BOXBOX 24 6 4,00 3 Trashtalker UDEAD 21 6 3,50 4 XXXTentacion UDEAD 20 6 3,33 5 Sugar-Daddy B OS 19 5 3,80 6 TR M I N A T O R HARD 17 6 2,83 6 Vegeta BOXBOX 17 6 2,83 8 KeroPlay GOSU 16 5 3,20 8 Carmelo BOXBOX 16 6 2,67 8 Tommy Shelby HIGH 16 6 2,67 11 ENJOY GOSU-B 15 5 3,00 11 No name Kid RISE 15 6 2,50 13 FreakyS GOSU 14 5 2,80 14 Arysia ASTK 13 6 2,17 14 Don Virtual BOXBOX 13 6 2,17 16 6IX9INE B OS 12 5 2,40 16 D E E K A Y MCR0 12 5 2,40 16 Melek GOSU-B 12 5 2,40 16 AMK HARD 12 6 2,00 16 DONQAR HARD 12 6 2,00 21 ACKER UDEAD 11 6 1,83 21 Egoist UDEAD 11 6 1,83 21 PJGAMEZ RISE 11 6 1,83 24 N I R A S S A HIGH 10 6 1,67 24 Supercup HIGH 10 6 1,67 26 E B A Y B OS 9 5 1,80 26 Gibelin GOSU 9 5 1,80 26 God Tier MCR0 9 5 1,80 26 M L G 4-20 9 6 1,50 26 TWISTED ASTK 9 6 1,50 26 XSIPSI RISE 9 6 1,50 32 KILL3RTV B OS 8 5 1,60 32 Kozibrodka GOSU 8 5 1,60 32 Ladyh3l3n Go MCR0 8 5 1,60 32 Lets Kill u die MCR0 8 5 1,60 32 Purgaz GOSU-B 8 5 1,60 32 Stage MCR0 8 5 1,60 38 BananaJoe IS P 7 5 1,40 38 Itznxel GPS 7 5 1,40 38 Rosa Tuff Tuff B OS 7 5 1,40 38 Adonis on fire HARD 7 6 1,17 38 Byflames RISE 7 6 1,17 38 Flowz HIGH 7 6 1,17 38 John UDEAD 7 6 1,17 45 ERROR 331 GOSU 6 5 1,20 45 Juigeh GOSU 6 5 1,20 45 Mightbebot GPS 6 5 1,20 45 Kid Buzka BOXBOX 6 6 1,00 45 Walidhec ASTK 6 6 1,00 50 ExtraFTW GOSU-B 5 5 1,00 50 Gydron GOSU 5 5 1,00 50 Puntrix GPS 5 5 1,00 50 Easy Killer 4-20 5 6 0,83 54 Freddy D IS P 4 5 0,80 54 Kaymind GOSU-B 4 5 0,80 54 K e b a b HARD 4 6 0,67 57 Yikes GPS 3 5 0,60 57 -Silver Ice- IS P 3 5 0,60 57 A-N-G-E-L IS P 3 5 0,60 57 DR4G0N IS P 3 5 0,60 57 Floowi ISP 3 5 0,60 57 Kolle x Akame GOSU-B 3 5 0,60 57 M O R D IS P 3 5 0,60 57 Mikeezy 4-20 3 6 0,50 57 Sk1pper ASTK 3 6 0,50 57 Strawberry Kush 4-20 3 6 0,50 67 Kaootixx IS P 2 5 0,40 67 LootMachine GPS 2 5 0,40 67 RowTag GPS 2 5 0,40 67 SID GOSU-B 2 5 0,40 67 K E B A B HARD 2 6 0,33 67 Made in HonkKong ASTK 2 6 0,33 67 Prince Danger 4-20 2 6 0,33 67 Sum-Ting-Wong ASTK 2 6 0,33 75 blueyy GOSU-B 1 5 0,20 75 Im The Law GOSU-B 1 5 0,20 75 N O V V A MCR0 1 5 0,20 75 P I T U GPS 1 5 0,20 75 Against HARD 1 6 0,17 75 AzureDragon 4-20 1 6 0,17 75 Scerpien 4-20 1 6 0,17 75 Supar RISE 1 6 0,17 75 Zirrroula ASTK 1 6 0,17
  12. Thank you both for the feedback. Constructive criticism and feedback is exactly what Survival/Crafting needs! I've taken notes of these details and we'll work with them.
  13. If you already received a reply on your ticket, there is no need for a forum post.
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