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Sven

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Everything posted by Sven

  1. Sven

    Police Week Event

    ️ Police Week Event 2019 - End. The event has officially ended however we have decided to extend the DOUBLE XP + GD event for 2 more hours! Enjoy! We have also gifted EVERYONE who logged in the past weekend with a free Police 2019 Box! (That was a part of the event.) Enjoy! Note: M40A1 Remington 700, Light Sniper Ammo, Light Sniper Bullet, SWAT Armor, Aimpoint CS Sight and the Heavy Helmet have been added to the normal (non event) loot tables and are now permanently available in the game! Thanks to everyone for participating in the event.
  2. Sven

    Police Week Event

    Double GC + Free Premium Weekend event are now started as well! Have a nice weekend!
  3. Dear Community, As a part of the Police Week event we are doing a DOUBLE GC sale. This means all GC purchases for a set period of time will be doubled. Here is exact times of the event: Start: July 19, 12:00 PM (CEST) 2019. End: July 22, 12:00 PM (CEST) 2019. Buy GC here: http://playnewz.com/buygc The sale is indicated on Xsolla and in-game through Steam. If you experience any issues or need any assistance with a purchase feel free to contact us through support at: http://playnewz.com/support Have a nice weekend! // Fredaikis
  4. Sven

    Police Week Event

    ️ DOUBLE XP + GD live NOW! Enjoy! (All game-modes) For all information about the police week event go to: http://forums.fredaikis.com/index.php?/topic/8108-police-week-event/
  5. What exactly did you mean with "notice" ? f.e. you mean FPS improvements, less crashes? Just like to know
  6. Sven

    Police Week Event

    ️ Prison BATTLE ROYALE! MELEE ONLY in a big prison. Are you ready?! This map is LIVE NOW in the Battle Royale game-mode. For more information about the police week 2019 event go to: http://forums.fredaikis.com/index.php?/topic/8108-police-week-event/
  7. Glad you guys like the event!
  8. Sven

    Police Week Event

    They have around 8 loot spots for this event. However, chances are random and some will be empty.
  9. Sven

    Police Week Event

    ️ GIVEAWAY TIME! This time we are giving away 20 Police 2019 boxes. To join the giveaway you have to follow the steps at: https://www.playnewz.com/giveaway.php Make sure to do as many entries as possible to higher your chance of winning! 4 winners will be drawn on July 22, 2019. Winners will receive an email with further instructions.
  10. Sven

    Special Scopes

    I reverted the skinned scopes to their original 'parent' icon at least so they don't show "no icon".
  11. Sven

    Police Week Event

    You can find the new content in police stations in all maps in Survival and Open World!
  12. Sven

    Police Week Event

    It's gonna be fun, we'll put a big bounty on his head Not yet right now, but very soon yes.
  13. Dear Community, As promised and as expected I am here to announce the upcoming police week event! We have seen a lot of excitement already around this event especially because of the release of brand new permanent items! Next to that we have events happening in all game-modes; in Open World and Survival we will release a bunch of new content and for Battle Royale we have a map / loot event planned. Are you excited?! Before we jump into any event details let's make clear over what period of time this event is taking place: Start: July 15, 12:00 (CEST) 2019. End: July 22, 12:00 (CEST) 2019. Now, let's jump into the details of the event: Double XP & GD: During this police week event there will be a Double XP & GD event. This means all experience and in-game dollars gained in all game-modes will be doubled. This event has a particular time. Start: July 18, 12:00 (CEST) 2019. End: July 22, 12:00 (CEST) 2019. Free Premium Weekend Event: During this weekend everyone will have a free premium account subscription. This only affects players that don't have an active premium subscription. This event has a particular time. Start: July 19, 12:00 (CEST) 2019. End: July 22, 12:00 (CEST) 2019. Prison Battle Royale: We are doing a very special Battle Royale event again where we have changed the map to a brand new prison map. We will also update the loot to melee only, except there is 1 particular mosin rifle spawn in the map. Good luck finding it! Next to all of that we have enabled base building for this map. Let's see how that will work in the Battle Royale game-mode. This event has a particular time. Start: July 17, 12:00 (CEST) 2019. End: July 22, 12:00 (CEST) 2019. Special Police Items: During the event we will release some new items. Here is a list and how to get them: Please note that half of the items will be limited: event only. The other half (as indicated) will initially be released during this event, but will also be permanently available in the game even after the event! All the new content: Police Box 2019: EVENT ONLY. Will be available in the in-game marketplace and find-able in-game but very rare. Skins: The following will only be available from the Police Box 2019. EVENT ONLY. The following skins will be available from the Police Box 2019 AND will be permanently inside the Revolution Skinbox. (& Mystery) PERMANENT RELEASE. Sprays: The following will only be available from the Police Box 2019. EVENT ONLY. Character Clothes: Will only be available in the in-game marketplace. EVENT ONLY. Items: The following items will be ONLY available during the event: EVENT ONLY. The following items will be released now, and permanently available and lootable in the game, even after the event: Loot: During this police week event there will be advanced loot tables including all the items mentioned above spawning. There will also be special police loot tables inside all of the police station in both Open World and Survival. All of the loot mentioned above will be spawning in both game-modes, however, for Survival chances will vary and not be the same as in the Open World game-mode. This also includes: Police themed zombies. (all game-modes) Police Sales: Trough out the entire event there will be special sales and flash sales. Stay tuned for more. Police Giveaway: During the police event week we will be doing a special giveaway. This giveaway will go through New Z's social channels so make sure to follow us and stay tuned for further announcements. Police themed Menu & Game Launcher: Specially for this event we have turned the main menu of the game into a police theme. There will be a different background and to totally get in the police mood. Police live stream by ElChupaCabra: Chupacabra will be doing a special live stream again where you'll have to find and kill him to get prizes! More information about the event exactly will be announced separately by him. This event has a particular time. Start: July 19, 2019. This event will take place at the following channel: https://www.twitch.tv/hereschupa Police PVP Map: During the police week event there will be a brand new PVP map available in the Open World - PVP Servers section. Here is what the minimap looks like: Updates: We wish you all an amazing event and hope to see you in-game! Have fun! // The New Z - Staff Team
  14. You mean this "ISS Thai"? "are you thinking in make things like base building etc...? lol im sorry to disapoint you but NO. there are many games with this and no one play it" Hmm. Let me get back to this. "Many games with this and no one play it". Which games have base building systems? - Rust; 1 weekend ago peeked to 90.000 players on most online ever. - has a base building system. - Ark; 40/50.000 players online averagely. - has a base building system. What about mine craft? All those games. People love to build a base and defend their stuff. Don't come here and tell me that NO ONE likes that. Get your *** together. "Why don't we bring back TRUE ISS?" I mean, obviously that doesn't work either. Otherwise this ISS Thai / ISS Revival or what ever it is they bring now would have worked right? After 3 years they bring back an iss thai with some copy paste changes that took a day of work. Literally the same as original ISS. Is it popular? Maybe a tiny bit at the start. Look at reality; is it booming? no. Did it ever peek above New Z? no. A lot of people say bring back old that bring back old new z old infestation and all that stuff and in some way I respect that however in reality it just doesn't work like that. You can speculate that, some people say it will, some are convinced it will, some are not, simple as that. Should we throw away everything in New Z to try that? Maybe as a last resort, but at this moment I don't think so. We could and SHOULD definitively look back at the aspects in why and what made original ISS so 'good' and try to re-implement that back into New Z while at the same time doing it in unique ways. I think that doesn't even deserve a proper reply. No idea what he's trying to achieve other than that he just wants a 'reaction' but it's not gonna get us, neither him anywhere. I could justify myself once again for the 10000th time saying that I haven't worked on skins for what? 5 months now. (This is true btw) But either way people like this won't be capable of understanding a simple explanation like that either way. Why? Because then they wouldn't write posts like this. At least now there is some kind of answer for the rest of the community in case they are interested in reading this
  15. No. In PVE you can't kill another player and therefor you can't claim a bounty on a PVE server.
  16. I think based on the comments and feedback after the Survival PVE server we could consider having a permanent PVE server in Survival perhaps.
  17. Well, people shooting down your base with any weapon in 1 clip without that weapon taking any 'costs' f.e. durability is horrible too
  18. I totally agree. However with the locker change, now that they are destroy able there is going to be more of a "need" to actually build a base. It's a hella complicated task to "just implement" the building system into Survival where it would actually make sense simply because of how the game works. Unfortunately. By doing these BETA servers and stuff we hope to community can help us think and come with ideas as well for this big challenge. In my opinion, and just leave realism out of this because a lot of people are not going to like what I say here; is to change the way the global inventory works. Perhaps limit it, or only allow certain items to be in it, have it so safe zones are not ALWAYS safe zones and you have to perform certain tasks inside the server to "repair" the safe zone to get it back up, before being able to bank in it. etc. etc. These are just ideas, my own opinion and perspective but I feel like unless we don't change anything drastically the building system is not going to make sense / be worth it. Read what I wrote above. It's not just me working on the updates but thanks anyways. (you know I have to say this) The new sight is cool, but will be released during the police week event. It will be permanently available and spawning in the game afterwards though. CampersRUs, do you use discord? If so, could you send me your tag so I can add you? More coming soon Wondering too. It's just better so that we can get more feedback like this.. Regarding your report. This is intended. We plan on making building objects ONLY destroy-able by a new "c4" item. The damage changes have already taken place however the C4 hasn't been implemented yet. To be honest I have no idea why Fred disabled the damage to them already, kind of sucks if you ask me. We will consider the input here when we are releasing this item. Thanks for the feedback. IMO all buildings should be open in some ways at some point. Why not? It does. Would love to rework the rest of the Riot Shield icons though cause half of them are still the old ones but yeah, u know Seems like more players are having issues with FAC, have you made a support ticket?
  19. Он будет выпущен, когда начнется полицейское мероприятие
  20. It's because services are down for the update.
  21. Dear Community, Another patch! This one comes in preparation for the upcoming Police Week event and we have a lot of brand new exciting content to share with you all. This patch includes ranked leaderboards, a bounty system for Open World, major changes to the Survival 'locker' gameplay and major improvements on the (beta) building system. We are very excited to share this patch with you and without further ado, let's jump straight into it: Overall Updates: GENERAL: A bunch of Police themed content has been added. This is in preparation for the "Police Weekend Event" we are going to do very soon. Fixed and updated the following language packs: Turkish Thai German French Portuguese Chinese Spanish Moved the radiation text (indicator) to a different place to disturb the player less. We are currently working on some more languages that are not enabled as they aren't fully translated. The following languages are being worked on: Filipino (NEW) Italian (Outdated) Vietnamese (Outdated) Keep in mind that these languages are available, but not completely done. There could some errors in translation and some may cause crashes. If that happens, go to your GameSettings.ini file and edit it with Notepad, and change the language to ENGLISH. If you have any issues, please contact us at http://playnewz.com/support If you aren't able to change these settings, you can reset your game settings by clicking on the settings icon on the launcher and hitting the RESET button, as in the image below: MODELS: Fixed some materials of some objects which were causing errors in the logs. We have made some changes to a City Building, known as the 5-Story. Doors are now removed and all rooms are open. Fences in the staircase have been changed, so now you can shot through the bottom part. We also worked on a town building known as "Water Tank House". We updated the texture of the walls to make it look more worn out and also removed the glass from the windows to give the player more options to interact and control. Before the changes: After the changes: Base Building System (Beta) Updates: GENERAL: Reworked a lot of the core system for the building system. A lot of work has been done to the system and a lot of small and big improvements have been made. ADDITIONS: A new base building part: Metal Window Cover. This is a metal object players can attach to their big windows to have a little extra cover protecting their base. Here is how the it looks: A new base building part: Pillar. This structure can be used to support ceilings. It pretty much just acts like a wall but doesn't take the same amount of space as a wall. This will allow players to actually close of their roof when building a big base. We invite players to come back to the Building System BETA servers and help us test further improvements! Item & Skin Updates: FIXES: Fixed & tweaked the default MP7 material settings. The weapon no longer has this annoying sun glare effects when playing on ultra & high quality. ADDITIONS: Added a new silencer type for the sub-machine guns. This was the only gun category that did not have it's own silencer yet so now it's there. We will explain in each separate game-mode update where / if the item is released in that game-mode. Here is a preview of the icon: The following items will be introduced / released into the game during the Police Week Event that's coming soon. Just in case someone misses this, we'd like to mention the items here as well. Further information about how they will be released, when exactly and where they will spawn will be posted in the Police Week Event announcement. Here are the items: Added a new sniper: M40A1 Remington 700. This sniper rifle is a bolt type sniper rifle and reloads fastly after each shot. There is only one bullet in the chamber and this sniper uses a new type of sniper ammo: Light Sniper Ammo. Next to all that this sniper has a custom scope, custom sounds and minor custom animations. Added a new type of ammo for the M40A1 Remington 700 sniper rifle called: Light Sniper Ammo. Added a new type of head gear: Heavy Helmet. This helmet is a very heavy and protective helmet and is stronger than any other helmet in the game. It will be very rare but at the same time be a very strong item. Added a new type of head gear: Heavy Helmet v2. This is a second variant of the Heavy Helmet and, since the front cap is open, a little bit weaker than the original Heavy Helmet. It is still very strong however. Added a new type of armor: SWAT Armor. This is a brand new armor and a little bit better than the Heavy Armor. It's a tactical vest that fits good with a lot of the characters. Here is how it looks: Added a new type of attachment: Aimpoint CS Sight. This is an assault rifle attachment and a variant of the cobra / red dot sight. This sight aims down on a red glowing plus and zooms in relatively far. Something new for the icon of this attachment is that we have added the preview of the sight in the icon. This is going to allow us to in the future start changing the crosshairs for sights while keeping the same sight and that will allow us to make more variations in sights for players. We plan on adding the preview of the crosshair to other sights as well if this works well. Here is a preview of the sight: All items mentioned above can be found back in individual game-mode updates and we will explain there if they will be released in that game-mode and where / how players will be able to find them. Note: There will be more new items introduced in the Police Week Event that's coming soon. The items listed above will be permanently available even when the event is over. Some other items, which you will see in the event announcement, will only be released during the event. We have also added the following new skins in this update: Added a new skin for the SWAT Armor called SWAT Armor Camo. Added a new skin for the SWAT Armor called SWAT Armor Desert. Added a new skin for the SWAT Armor called SWAT Armor Green. Added a Tactical Sniper Scope of the Modern Black collection. This skinned scope got added to the following weapons: AW Magnum Modern Black Mauser SP66 Modern Black M107 Modern Black CHANGES: Changed the fire rate of the AA-12 from 150 to 100. Changed the decay of the AA-12 from 5-3. Updated all the IMI Tar-21 skin recipes with the newly rendered store icons. Updated all the Sig Sauer 556 skin recipes with the newly rendered store icons. Updated all the Katana skin recipes with the newly rendered store icons. We are going to make a change in how the pistols are working in our game. We decided first to lower the spread of the following pistols: B92 and its skinned versions from 1.5 to 0.1 spread Sig Sauer P226 and its skinned versions from 1.7 to 0.1 spread Jericho and its skinned versions from 1.8 to 0.1 spread FN FiveSeven and its skinned versions from 1.8 to 0.2 spread Kruger .22 and its skinned versions from 2.0 to 0.1 spread 1911 and its skinned versions from 1.8 to 0.1 spread STI Eagle Elite and its skinned versions from 1.8 to 0.2 spread Anaconda and its skinned versions from 2.0 to 0.2 spread TEC9 and its skinned versions from 3.0 to 0.5 spread and recoil from 3 to 3.3 Desert Eagle and its skinned versions from 3.0 to 0.8 spread and recoil from 10 to 8 FIXES: Fixed a texture layer of the K. Style NVG Desion. Some of the Modern Black Skins weren't showing like shiny black, this has been fixed now on the following skins: M4A1 Modern Black Sig Sauer 556 Modern Black PSO Scope Modern Black L85 Modern Black B93R Modern Black M107 Modern Black Mauser SP66 Modern Black IMI Tar-21 Modern Black REWORKS: Reworked the store icon of the AR Silencer. Reworked the store icon of the Sniper Silencer. Reworked the store icon of the Tactical Silencer. Reworked the store icon of the Shotgun Silencer. Reworked the store icon of the Pistol Silencer. Reworked the store icon of the IMI Tar-21 and all of its skinned versions. Reworked the store icon of the SIG SAUER 556 and all of its skinned versions. Reworked the store icon of the Katana and all of its skinned versions. Reworked the store icon of the MG36 and all of its skinned versions. Reworked the store icon of the FN M249 and all of its skinned versions. Reworked the store icon of the PKM and all of its skinned versions. Reworked the store icon of the RPK and all of its skinned versions. Reworked a big part of the Riot Shield store icons. Survival Updates: GENERAL: We are going to remove all the personal locker from the official servers. The lockers + items are going to be transferred to the player's global inventories. From now on you can only place the Small Code Locker on private servers. This will prevent placing the towns full with lockers. However you will still have a chance to use a new kind of personal locker in the official servers called Wooden Code Locker. This locker, like the name says, is made with wood and is craftable. This locker can be placed everywhere but keep in mind, other player can destroy them and get your items, so you should place them smart. The long term goal(s) here are to improve current issues such as the fact that cities are filled and overloaded with lockers everywhere and also when we plan on fully releasing the base building system in Survival, this new type of locker will make more sense, as it's destroy-able players will have to place this inside of their bases to protect their loot. When destroying a wooden locker, it will drop all the items inside on the ground. The wooden locker uses a code lock. Anyone with the code can access it. Removed the locker code access cool down. CRAFTING: Changed the resources which you need to craft a Small Code Locker: Metal Gear (1) -> (20) Metal (50) -> (100) Added a new recipe of the Wooden Code Locker: Wood (50) Nails (6) Metal (3) Code Lock (1) Crafting Time (240) LOOT: The SMG Silencer is now spawning. This item is relatively common and pretty much spawns where normal AR Silencers spawn as well. COLORADO V2 (Survival): A new secret spot got added to the map. Good luck finding it! COLORADO V1 (Survival): Fixed the restaurant in Rocky Ford which didn't have the interior in it. Added some jump-ups at the white house in Rocky Ford. Higher the radius of the vision against the fog. Open World Updates: GENERAL: Ranked leaderboards are now enabled for this game-mode. This means you'll now be able to see the top 500 of players with the highest rank on this game-mode. Who will be the next number one?! Added a bounty system. Players will now be able to set a GD bounty on a player. When players kill a player that has a bounty they will receive the game dollars that are set for that bounty. Bounties use game dollars so, when setting a bounty, you will lose that game dollars from your account. The game takes a 10% cut of bounties. Bounties stack so, when two different players set a bounty on 1 player they will stack and add up. You will know if a certain player has a bounty on their head because it will write a message in the in-game chat. LOOT: The SMG Silencer is now spawning. This item is relatively common and pretty much spawns where normal AR Silencers spawn as well. COLORADO V1: Fixed an ambient sound which was causing crashes close to Rocky Ford. COLORADO V2: A new secret spot got added to the map. Good luck finding it! LOUNGE: Fixed the missing mission in the lounge. Reworked the Lounge completely. Competitive Updates: GENERAL: Fixed several UI related bugs. Ranked leaderboards are now enabled for this game-mode. This means you'll now be able to see the top 500 of players with the highest rank on this game-mode. Who will be the next number one?! Doubled the kill / win rewards. Battle Royale Updates: GENERAL: Fixed a bug causing to sometimes ban players when reviving a team mate. Fixed several airdrop related bugs and issues. Ranked leaderboards are now enabled for this game-mode. This means you'll now be able to see the top 500 of players with the highest rank on this game-mode. Who will be the next number one?! Riot shields and other barricades no longer play the destruction animation when a Battle Royale game starts. This will reduce the freezes that might happen to players when a Battle Royale game starts. The Battle Royale lobby / warm-up mode no longer grants reputation to the player. ARENA: Added collision walls around the tower where the player was able to glitch inside. Estimated patch size: Patch ETA: Patch is rolling out as we speak. 10:30 AM (CEST) on Thursday, August 11, 2019. Estimated downtime: Around 30 minutes / 1 hour. Pre-patch notes might be changed if we need to fix / add something. Once again thank you for your great support! Want to support us even more? Make sure to share these patch notes with your friends and followers! For any feedback about the game or this patch please let us know at http://playnewz.com/feedback To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discordapp.com/invite/thenewz Best Regards, // Fredaikis
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