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CampersRUs last won the day on October 22

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  1. Thanks for the input. You make a valid point. In my example I was a little too restrictive.
  2. I like this idea. However, I would take it one step further. Allow only players of the same rank to play in a server. EG: Hitman vs. Hitman Assassin vs. Assassin etc. This will be a more balanced game by not allowing the highest ranked players to kill the lowest ranked players. Another way to control this is to have teams. By this I mean, one team on one side of the map and another team on the other. Enable friendly fire so you cannot kill players on your team. Once a player is dead, they are gone from that particular round. They can again join after one side is totally wiped out. I tried playing PVP very early in my encounter with this game. I quickly got frustrated due to the fact that so many higher ranked players camp spawns. It's like hunting animals in a cage. They are sitting targets with no chance of survival. As far as the loot, this has always been an issue. It doesn't matter what mode you play in. PVE, PVP, BR the loot is always an issue. There is either too much or not enough of something. There is no balance. I know it's been talked about thousands of times. (I personally have talked about it literally hundreds of times) Make the loot make sense. Food items in grocery stores and restaurants. Vehicle items in repair shops. Weapons and armor in sheriff's offices, police vehicles and on military bases. Healing items in clinics and in ambulances. Having all zombie type characters drop the same loot. IE: regular zombies drop the same loot as a slicer. Get away from this notion of 'Hidden Locations'. It's absurd to have a permanent structure be classified as 'Hidden'. By the way, I'll mention the fact that you find the same worn out loot in all of the locked locations whether it needs a common key or a rare key. (Rare indicates just that. 'Rare Items' not regular helmets, armor and weapons) Also, fix the no-clip issue with zombies. And restrict their reach to what they can actually touch. (Zombies hitting players from 2 to 3 times their actual reach and being able to hit players with their hands while the player cannot reach the zombie with a pole-arm weapon (eg: Staff, Sword, The Brotherhood, Clean Sweep, Devil's Trident, Scythe etc.) 3+ years of the same old issues in a game is more than ENOUGH!!! In fact, it borders on the ABSURD!!! If COD or DOOM or any of the other war type games had 10% of the issues this game has, they would have been gone LONG BEFORE NOW!!! Stop making new skins and FIX THE GAME!!! PERIOD!!! I will use this analogy one more time. If you have a car that is all rusted out and doesn't run because the engine is not working, it is classified as a piece of junk. You can take that rusted out bucket of bolts, give it a shiny new paint job, install big brand new wheels and tires, replace all the broken windows but the engine is still not working, you end up with a Prettier version of a PIECE OF JUNK! It looks great, but still doesn't run worth a damn.
  3. Ok. I've been sitting here reading all the 'accolades' about 'the survival wipe'. And then I see posts that complain, 'There's not enough loot.' Come on people, What do you want? Do you really want to go back to an old game without some of the advancements that have been implemented? Or would you rather see them make real improvements on the game. You can't have it both ways. It sounds like you all just want to keep living in the past. The 3 biggest problems with the game, as I see them, are these and apply to ALL game modes. 1) The loot table is junk. Why would anyone bother to chase after a bigger, harder to kill, Super, Alien, and Slicer zombies only to be rewarded with the very same loot that is laying on the ground just waiting to be picked up? This issue has been addressed over and over. It was acknowledged but it was never changed. 2) I've seen hundreds of excellent suggestions on how to improve the overall game, but they were completely ignored. Just an FYI, making more skins do not improve the overall game play. They just make the junk that's already there look pretty. And finally 3) How in the HELL can you expect any difference in what happens with the production of this game when you have the same programmers, developers, and admins making ALL the decisions on what to add. In the 3+ years I have played this game, I've witnessed some excellent staff members get frustrated and leave. It's to the point now that you have only 3 maybe 4 people making all the decisions. None of the issues that plague the game have been fixed. For example: Zombies that can hit players even though they are 2 to 3 times their reach. Combined with the fact that a zombie can be standing within inches of the player and not able to score a hit? Also, Why can we not walk up a curb while zombies can no-clip through multiple items. (aka spawning inside the helicopter and walking through the solid sides and attacking the player. And why can you not climb stairs? This is most prevalent at Varo. You can climb the stairs to the towers, but not the stairs leading up from the pit? This is the main reason that the game has gotten to be stale and repetitive. This is especially true when those staff members do NOT listen to the overall community about what thoughts they have about improving the gaming experience. How about hiring some more COMPETANT PROGRAMMERS to go through the code and FIX THE UNDERLYING ISSUES that are destroying the playability and enjoyment of what I consider a great genre for a video game. Some of the 'so called' improvements I have seen are: 1) Adding so many different kinds of vehicles. Up to 3 vehicle types would be more than sufficient. 2) Adding more and more different types of weapons. This is silly due to the fact that so many of them use the same ammo. 3) Continually adding more and more skins. Why? For what purpose? The don't add any improvements to either the player or the weapons. 4) Loot overall. From my experience, you can go anywhere you want and you will find, helmets and armor. Why is it necessary to have zombies drop the same thing that you can wander around and find laying on the ground? 5) Adding terrain features that do NOT enhance the gameplay. For example, trees that are placed in the middle of vehicles and next to buildings so the branches protrude through walls and, in a few instances, are actually growing in the middle of EXISTING STRUCTURES. And then there's Boulders. I'm still befuddled as to why all the extraneous stacks of boulders that have no rhyme or reason as to why they are where they are? To this day, you can still get stuck on top of them and put into a position where you have to quit the game and reload just so you can retrieve your stuck vehicle. (you get the message 'Unable to exit vehicle' when you try to get out. You want to do a wipe? How about WIPE THE BOULDERS. 6) Clans. On one hand, clans can be a good thing. They bring together friends. It is fun to play with friends. HOWEVER, if the size of a clan not held to a maximum limit, you open the door to cheating and abuse of the system. I include groups in this as well. If a server says 'Group size limited to 3' there is no control of how many players from the same clan can log in to a server. This creates an issue for the unsuspecting player that is trying his/her best to adhere to the rules. 7) Maps. Although maps are excellent for those that PVP constantly are great because you can visit different locations thereby creating a different gaming experience. HOWEVER, maps like the ridiculously oversized Oregon map are a deterrent to a lot of players. Especially since there is so much dead space to traverse. All that dead space means a higher use of food items and wasted time moving from one location to another. Zombies. I like the variety of zombies in the game. Regular, Super, Alien and the Slicer. Each is progressively harder to kill than the one below it. However, with the increased difficulty, the loot is just about the same for ALL ZOMBIES. I addressed the loot issue above and won't repeat it here. 9) Events. Up until the time that Sven finally had enough and left the game, events were somewhat fun. Not always, but they were for the most part in that they included ALL PLAYERS. PVP, PVE and BR. There was something for everyone. Now, it's geared toward PVP and BR and leans heavily on what is available for purchase. (I quit spending money on this game long ago and was particularly upset when I logged in one day and found that all of my GI lockers were gone. When I tried to address this issue, I was basically told. 'Oh well, Too bad. They were interfering with the server (which was total bullshit. The stability of the server never changed) When I asked to have those lockers replaced in my inventory I was told, 'There was an announcement made on other social media accounts.' Meaning that the REAL money I spent was just gone. The other thing that made no sense about making an announcement about the locker wipe is the fact that GI lockers WERE A PERMANENT PLACEMENT and could NOT be picked up. All in all, Those of you that are singing praises about the so-called SURVIVAL REBOOT in for a rude awakening and are going to find out very quickly that it's just another ploy to get you to spend more money. Bottom line is. HIRE SOME NEW STAFF. Get a new perspective on what this game is about and make actual improvements and fix issues that have been around for the 3+ years I have been playing. I hope everyone gets a chance to read this before it gets 'DELETED' like one of my other posts. I have tried to address issues and problems that keep this game from being what it can be. Thanks and 'Have a Nice Day!!!
  4. Yeah... RIGHT. I see that Sven finally had enough and left. Now who is going to be the voice of reason? Steve? The man that tells members that they should 'stop lying' and takes items away that players PAID REAL MONEY FOR? He is nothing more than an arrogant idiot that thinks he knows how to interact with people. Even worse, he thinks he is the only one that knows what is best for a game in this genre. Over the past 3 years, there have been literally hundreds of excellent suggestions for content and game play that would have, not only enhanced the game itself, but would have been instrumental in this game thriving today instead of those few that are still playing in hopes that someone with some common sense DOES SOMETHING TO MAKE THIS GAME BETTER. The Midievel event was a major dud. Yes, there was a fire in a server room. But my question is, If this were actually true, why didn't one of the staff make an announcement in these forums about it? Plus, the servers for the PVE players had so few zombies to kill, it was extremely difficult to gain any experience. And then there was the issue of, if you were near the end of a mission and suddenly got disconnected from the server, all your mission progress was WIPED CLEAN. The issue with so few zombies was, if there were actually 50 players that joined in, there would be virtually NO ZOMBIES OR LOOT left to collect. The car issue is not the only one that has plagued this game for well over a year. How about the fact that boulders appeared in places for no apparent reason, trees are placed so branches protrude through solid walls and are actually placed INSIDE buildings, in the middle of roads and inside an RV, and zombies are now allowed to spawn at bus stops. (this includes the new Slicer) I'm only one voice in the hundreds that have, in the past, pointed out issues that kill this game. I bring this to the attention of ALL PLAYERS and ADMINS. Not to try to destroy this game, (you, the admins and developers are doing a fine job of that all on your own) but to try to, one more time, appeal to you to bring this game up to the level of it's potential. I know you are trying to run a business and make money, however, as I have said many times in the past. 'If you have a rusted out bucket of bolts for a vehicle, give it a shiny new paint job with pretty decals and new seats and expensive tires and wheels, but do nothing to repair the motor, all you will end up with is a pretty piece of junk that looks pretty as all hell, but is still a piece of junk.' All I have left to say is this. 'If you want to keep this game going and have it grow, HIRE A DAMN PROGRAMMER THAT KNOWS WHAT THE HELL HE'S DOING!!!'
  5. @3lias, If @Steve doesn't 'own' any servers, maybe you can explain this...
  6. Well @3lias, this has turned out to be a nothing event. I'll give you an example. On Saturday, everytime I tried to log in I got the message, 'There are no servers available in your area' This was for Colorado V2 PVE Server US. (which, I found out is supposedly owned by @Steve) I'll get into that in a minute. For today, I tried 8 times to log in. 4 times I got the message, Disconnected from the server. 4 times I got the message 'Failed to join game, your previous session hasn't closed yet. Please try again. What the hell is going on? How can you have an event when nobody can join in? BTW, All 8 times there was nobody in the server. Now, about @Steve, I don't know what happened but Every locker was wiped from the above mentioned server. When I messaged about it I was told, 'Well, I posted it on Discord and FB. I do NOT nor will I EVER use either of those platforms. I rely on THIS FORUM. I mentioned that to him and he basically said, 'Sorry, I only post it on those two outlets.' This is total BS. I know I lost about 28 GI Access Lockers, lord only knows how many lockers others lost. The reasoning he gave was 'poor performance'. This is a joke. After the wipe, my FPS was still in the red, the feed would freeze, and a few times when I tried to play, I was disconnected. It's my opinion that, as long as Steve has any connection to this game, it will not be successful. He is too self-centered. He doesn't care about the player base at all. If he does, in fact, 'own' the 100 slot servers, I surmise that he is not paying for them. I figured I'd wait for the big Midevel event and give it one more shot. At this point, with not being able to even log in to a server, I am done. I know I've said it before, but this time is it. I spent real money purchasing those lockers only to be told is so many words. 'That's too bad for you.' Have a nice life @3lias. Good luck trying to keep this game running.
  7. Oh, I forgot to mention. You won't have to see many more of my posts exposing the weaknesses of this game. I only have 5 days left on my private server. After that, it's all in your hands. If you apply yourself properly, you can save it. Otherwise, this game will die. Your staff list has already dwindled to a bare minimum with many of those remaining not posting anything in these forums. Your own reluctance to respond to not only mine, but many of the other members that actually give a damn about this game. As for me, I may or may not play every day of my remaining 5 days. Like I have stated so many times before. I have many other avenues to entertain myself. Many of the games I've gone back to playing are quite old, but yet, they still function the way they are supposed to. Cars drive like cars, bullets still travel in the trajectory they are fired, grenades actually go where you throw them, and, in forested areas, it looks like a forest instead of a gigantic shrubbery field with 50' tall bushes that have branches that cover the ground and protrude through walls. Oh, and the enemy, whether it be zombies or a hostile army, do NOT no-clip through solid objects. And you are actually able to walk up a curb and climb stairs without having to jump. Food for thought.
  8. I finally took the time to kill a Slicer. Wow. Was it tough? Sure. Was it worth the expenditure of ammo? Hardly. the best piece of loot it dropped was a karambit. And why in hell are you all so fixated on having everything drop heavy armor and helmets? Even the rare locked room has nothing but standard loot to offer. I about fell off my chair laughing when I opened one and saw the six item boxes. What a big disappointment when I picked them up. Again with the helmets and armor and regular automatic weapons. Oh sure, you toss in an occasional sniper but it's not really worth the effort you have to put forth to gain entry. Also, why don't you post the locations of these rooms? It's not like they are a special event. They are part of the game now. After all this time you should be able to do a much better job of keeping players interested in all aspects of the game, not just PVP and Battle Royal. Beyond those to parts, all you do is run around a stale map killing zombies. The fun has long since turned to boredom. Maybe a total wipe isn't such a bad idea.
  9. So, I've seen you mention a new vehicle a couple time now. My thing about that is, WHY?????? The vehicle system is just about back to where it was before you supposedly fixed it. Vehicles are back to flipping and flying through the air. What makes it bad is the fact that you can only place a vehicle with it pointing north. When driving off road, the tree limbs are so damn low to the ground that you cannot see anything in front of you. And when the vehicle leaves the ground and goes sailing through the air, it decelerates. When it lands it has to build up speed again. And the fact that you said that 'Now you can adjust the vehicle in mid-air to land squarely on the ground' is a joke. As far as I'm concerned, the vehicle system is as bad, if not worse than it was before you 'fixed' it. If you are indeed going to introduce a new vehicle, FIX THE BROKEN SYSTEM BEFORE YOU INTRODUCE IT.
  10. So you fixed the issue of the heli-crash not spawning on private servers. Good for you. Now that it is actually spawning I have one question. What is the purpose of the heli-crash spawn? All that spawns is the same junk loot that is common everywhere on the map. I thought there would be something special. Like maybe a key for a secret room? Yet another addition that was hyped as something special. All we got was more of the same. It's just like why do Super and Alien zombies still drop helmets and armor? And why does the Toxic zombie drop fewer items than the other 2? Just makes no sense at all.
  11. I played about 4-5 hours yesterday and still no helicopter crash appeared. Also, no slicer spawned in the same period of time.
  12. @3lias, @Fred, @Sven, @Steve, @ElChupacabra Please Read This. Another couple of thoughts crossed my mind. In order to get a regular key, you have to kill a Slicer. Well, for a solitary player, playing on a private server, there are 2 basic problems. 1) The Slicer doesn't spawn with any regularity. 2) And more importantly, When you do encounter a Slicer as a single player, you stand a very slim chance of killing one. I have tried 3 times and failed each time I made the attempt. It's not because I don't have enough ammo, it's just that the Slicer is extremely difficult and has what seems to be an unlimited area. These factors make it virtually impossible for a solitary player, like myself, to obtain the regular key. I also noticed that playing solo on a private server, the Helicopter never appears. I played for 5 hours straight on Sunday. Not once did the crash appear. I tried playing on a popped server, but by the time you reach the crash site, someone is already there guarding the site like they own it. These things together take all the fun out of playing. Without being able to obtain the regular key, you cannot advance to the special key. Add to this the fact that the servers are becoming more and more unstable. Even in a private server with me being the only one in it. You run along, the screen freezes for a few seconds, then you continue. Also, when exiting a vehicle with zombies present, the screen freezes when you try to pick up the vehicle. Come on guys, you've been at this long enough. These things should not be happening. In the 3 years I have been playing, the same old problems keep recurring. Get with the program guys. I'm trying to be supportive but it is getting very old.
  13. Thank you very much @An4rchy. I appreciate the information.
  14. Personally I don't, and never will, understand why they insist on playing 'Hide & Seek' with the locked rooms. Also, I have been playing all weekend and not once have I come across either a helicopter crash site, or a slicer. I did finally find the 2 locked rooms at Lonetree Farm and Emerald Peak Resort. Only question I have now is, where are the regular locked rooms located?
  15. Ummm @Sven, I have a bit of bad news for you and your team. This issue has not been fixed in it's entirety. It seems you only focused on the 64-bit side of the game. I switched to the 32-bit because, while playing the game in 64-bit mode, it was playing in a very 'choppy' manner. In other words, there was a stutter whenever I approached an area populated by zombies. Much in the same way as I described when talking about the issue addressed here. However, in the 64-bit mode, it didn't throw the vehicle into the air and disconnect me. However, upon switching to the 32-bit mode to see if the problem was lessened, it was not. I approached the same exact spot I talked about previously, driving at high speed, my car was thrown high into the air and I was again disconnected. This has again cost me a ZK Spawner. My reason for trying to play in 32-bit mode was simple. It seemed that the 64-bit mode was not optimized. This is apparent because, even while on foot, the game stutters (pauses) momentarily. In addition the FPS fluctuates from 32 up to 150. This does not allow for a smooth transition from place to place. In addition I observed that while driving, the vehicles 'bounce' as if hitting unseen bumps in the road. And, the issue of the vehicles flipping and twisting in mid-air, that was supposedly repaired, is coming back again. (Yes, I was driving on the paved area). I am playing on my own personal private server so I was alone. Further observations of gameplay indicates to me that the game is in need of better optimization. The FPS changes dramatically depending on what you are looking at. It seems the grass is higher than before, and there's the issue of trees with branches so low they protrude into the ground and through other stationary objects. (As I have pointed out on numerous occasions most noticeably at Camp Splinter). This needs to be corrected. What is the sense of introducing new and exciting zombies, and loot items, if the game environment won't support them in a proper manner.
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