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Showing content with the highest reputation on 07/01/20 in Posts

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    SUMMARY: New community Marketplace is available. It will only be available in GD items. Reworked the character screens to have a more dynamic one. "Open World" has been renamed to ARCADE. Open World was a very vast term and Survival is also technically an Open World game mode. Some minor changes were made to the UI to make them look cleaner and better. Fixed the competitive store. We have made a major change to vehicles that should fix the flying car issue that some of you would experience. Added High Precision Servers. They have a new netcode that should improve trading shots against high ping players. This is still being tested. Spawn Protection now glows less at night and more during the day. That makes it harder for enemies to spot you when you spawn in. Added a "PVP Leaderboard" section to the Community Tab. It will contain Weekly, Monthly and Seasonal leaderboards only affected by PVP servers. Added a RESET SEASON button to the Season Pass. It will show up AFTER you finish the season and will allow you to start it again. Added a spawn protection when reviving in Battle Royale. And much more! Don't forget to watch the DevBlog. Full Patch Notes: GENERAL CHANGES USER INTERFACES AND MENUS: Open World has been renamed to Arcade. Description of the different game modes has been changed. We have reworked the character screen to a more dynamic one and they are unique to each game mode. Added a blur effect to the background when a new dialog pops up to make it easier to read. ADDED A NEW TAB CALLED MARKET. IT'S AN OPEN MARKET WHERE PLAYERS CAN SELL AND BUY ITEMS DIRECTLY FROM OTHER PLAYERS. YOU CAN WATCH THE VIDEO ABOUT IT ABOVE! Due to the addition of the MARKET, we have renamed the Marketplace to simply STORE. Added a slider to the store to make it easier to switch amounts to buy. Fixed the issue with the Competitive Store. It will now load properly. Added a Notification system. For now, it will be used for the Market offers for the time being but it will be eventually implemented for everything else (server expiration, friend requests, subscription expiration, events, etc...) Changed the default game background to a different renderer. We are continuing to improve the scrolling on all screens. GENERAL FIXES & CHANGES: The XP rewards on the PVE contracts has been increased from 1000 to 5000 each. Medieval coins were removed from the inventories since the event is over. Fixed a bug where deaths by traps and claymores wouldn't show properly on the death screen. "Ghost characters" do not show on the main menu Minimap anymore. We have fixed the in-menu chat. It now should work properly. Fixed an issue where the player/zombie model would cause the vehicles to glitch through the ground and catapult them into space. Added a new server flag called High Precision Server. This is to address and test the new netcode to help bullet/hit registration. Fred goes into more details on it on the DevBlog. They will initially be activated on a few servers so we can see how it affects gameplay. As soon as we see it's as effective as hoped, they will be activated on all servers. Shooting Territory flags do not affect your KDR and rank anymore (they counted as missed shots). Spawn Protection glow will change throughout the day (ingame time) to make it less "obvious". The darker it is, the less it will glow. This will help prevent people from spotting enemies as soon as they spawn at night. ITEM CHANGES MODELS: Fixed a texture issue on the White House LODs. Regenerated physics of all armors and backpacks, they should not fall through the ground anymore. Regenerated all the icons of the G36 and its skinned versions. SKINS: Fixes All Sig Sauer 556 skins have a skinned iron sight. Fixed an issue withe MP5 Tech Skin. ARCADE (FKA. OPEN WORLD) NEW FEATURES: Added a new Leaderboard called PVP Leaderboards (you can see a little bit of it on the DevBlog above). They will show weekly and monthly/seasonal leaderboards exclusively for the PVP servers. This will give us more room for exclusive PVP server events with leaderboards, without having it compete with Open World maps. Remember to read above about the new MARKET, fully controlled by players. GENERAL FIXES: Fixed a visual bug where when placing a bounty on a player, your GD wouldn't always decrease as soon as you placed it. It still counted, but it wasn't shown. Fixed an issue that caused some zombie and players bodies to not disappear after being killed with a vehicle. Added a Season Pass Restart button. You can now restart the Season Pass after completing it. LOOT & ITEM CHANGES: Items from Helicopter Crashes will continue to be tweaked over time. Items from secret rooms will continue to be tweaked over time. Items from the Slicer and Toxic zombies will continue to be tweaked over time. Added new specialist contracts to the game, 5 PVP and 5 PVE ones. MAPS: COLORADO V1 Added more player spawns around Cottenwood. Fixed the spawn cooldown for item boxes. Some of them were spawning too often. COLORADO Fixed the spawn cooldown for item boxes. Some of them were spawning too often. TRADING LOUNGE Medieval theme has been removed. Summer theme has started. SURVIVAL LOOT & ITEM CHANGES: Items from Helicopter Crashes will continue to be tweaked over time. Items from secret rooms will continue to be tweaked over time. Items from the Slicer and Toxic zombies will continue to be tweaked over time. MAPS: We will soon change the maps on Survival and only leave Colorado V1 and Oregon. Caliwood and Colorado v2 will still be available for rental but they will not be updated. COLORADO V1 Added more player spawns around Cottonwood. Added some collision walls around the small market in Smallville. Keep in mind, standing on top of it can cause a punishment. BATTLE ROYALE GENERAL: Added a small spawn protection when a player is revived. Added a PLAY AGAIN button on Battle Royale. After you die/lose the match, you can use this button to instantly join another match rather than going back to the main menu and joining manually again. Estimated patch size: 230 MB Patch ETA: NOW Estimated downtime: 1 HOUR Pre-patch notes might be changed if we need to fix / add something. Once again thank you for your great support! Want to support us even more? Make sure to share these updates with your friends and followers! For any feedback about the game please let us know at http://playnewz.com/feedback If you'd like to share suggestions and ideas you have for the game please let us know at https://suggest.playnewz.com/ To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discordapp.com/invite/thenewz Youtube: http://www.youtube.com/c/InfestationTheNewZOfficial Twitch: https://www.twitch.tv/infestationthenewz Website: http://playnewz.com/ Forums: https://forums.fredaikis.com/ Best Regards, // Fredaikis
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