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  1. 5 points
    Dear Community, A new patch is rolling out as we speak with some major improvements and additions for the game. We have done a lot of work related to performance, improving loading speeds, fixing crashes and re-styled parts of the UI. We hope you like this update. Here are the notes: Overall Updates: GENERAL: Fixed some spelling mistakes in the UI related to renaming a character in the main menu. Fixed a major server bug causing the server to lagg when reaching a high amount of players. Our game servers now also run in 64-bit for improved performance and stability. Majorly improved the "loading game data" stage. This happens every time a player enters the main menu of the game. It is a lot faster now as we have made huge improvements to the loading speed of this process. Also improved the game loading time when a player loads into a server. It is a lot faster now to join a server and play. Fixed some crashes related to changing the resolution or the when using the full screen option. Fixed a crash related to using sprays. Fixed a crash that happened when players tried starting their game with corrupted key bind settings. Fixed 2 different crashes related to the vehicle system. Fixed a bug causing the servers located in Hong Kong to show as a US server in the "My Servers" menu in the main menu. Daily rewards and other notifications will now show separated per game-mode. This is because the daily rewards are now separated per game-mode as we have now added a daily reward system for the Survival game-mode as well. The trading lounge has been updated back to the original lounge. GAMEPLAY: Players no longer take damage when exiting a vehicle. LAUNCHER: The launcher will now set the game on default to 64-bit. You can still use the 32-bit version of the game. The launcher has been update to 60 FPS. (instead of 30) For those who missed it: we have updated our game launcher to a new style. Here is a preview: UI: The UI of the game has been updated to 60 FPS. (instead of 30) This will finally make the UI feel smooth especially when for example moving items. General UI style has been updated trough out the entire main menu. REWORKED OPTIONS UI: In this patch we have reworked the options UI. The old options UI was very outdated and limited us to add new features and next to that also was very inconvenient to use. The whole style and basic lay out has been reworked. Further improvements and options we have added next to reworking the UI are: Added settings to change the default audio device. (Before players were not able to do this) Added an option to control anisotropy quality. Added an option to control the item color highlight setting in the main menu options UI as well. The "Overall Quality Option" does no longer override all the settings. This allows players to for example set their game to "HIGH" as overall quality but they'll still be able to change settings independently. (Before this was not possible) Players can now change pretty much all their settings inside the game. (Before they had to log out and do that in the main menu) There are some exceptions so not every single setting is available the in-game options UI. WINTER 2019-2020 EVENT: The major Winter 2019-2020 event is now over. Winter secret spots are removed from the maps, the item spawns related to the Winter event have been disabled and the Winter 2019 Box is no longer available. The staff craft (2) missions / trade-ins in Survival are still available to do but will be removed in the patch after this. If you have crystals left, trade them in so you can get your final staffs because this will be disabled as well soon. Item & Skin Updates: ADDITIONS: Added a new skin for the K. Style Helmet: K. Style Helmet Shark Attack. Added a new skin for the K. Style NVG: K. Style NVG Shark Attack. Added a new skin for the Custom Guerilla: Custom Guerilla Shark Attack. Added a new skinbox: Graffiti Skinbox. This skinbox will be released upon patch. Added a new skin for the SVD: SVD Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. Added a new skin for the Heavy Armor: Heavy Armor Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. Added a new skin for the K. Style NVG: K. Style NVG Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. Added a new skin for the Custom Guerilla: Custom Guerilla Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. Added a new skin for the Adventure Backpack: Adventure Backpack Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. Added a new skin for the Karambit: Karambit Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. Added a new skin for the AA-12: AA-12 Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. Added a new skin for the Anaconda: Anaconda Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. Added a new skin for the Mauser SP66: Mauser SP66 Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. Added a new skin for the Desert Eagle: Desert Eagle Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. Added a new skin for the Double Barrel: Double Barrel Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. Added a new skin for the AUG: AUG Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. Added dropped skin recipe model variants for the Fun Edition skin recipes. Added dropped skin recipe model variants for the Gold skin recipes. Added dropped skin recipe model variants for the Camo skin recipes. Added dropped skin recipe model variants for the Community skin recipes. Added dropped skin recipe model variants for the Battle Royale 2018 skin recipes. Added dropped skin recipe model variants for the Battle Royale 2019 skin recipes. Added dropped skin recipe model variants for the Christmas 2017 skin recipes. Added dropped skin recipe model variants for the Valentine 2018 skin recipes. Added dropped skin recipe model variants for the Black Night skin recipes. Added dropped skin recipe model variants for the Jedi skin recipes. Added dropped skin recipe model variants for the Autumn skin recipes. Added dropped skin recipe model variants for the Dreadnought skin recipes. Added dropped skin recipe model variants for the Red Strike skin recipes. Added dropped skin recipe model variants for the Winter 2017 skin recipes. Added dropped skin recipe model variants for the Alien skin recipes. Added dropped skin recipe model variants for the Modern Black skin recipes. FIXES: Fixed an error related to the scope for the SVD Winter Camo skin. ASSAULT RIFLES REWORK: The AR Rework is finally here and as we've shown on our DevBlog last month, we aimed to make ARs a feasible option in PVP again. We have pretty much looked at each of the ARs individually and gave them a very special attention, which is something they really required. All the ARs have been changed in some way and some more than others. Though we won't go into much details on this as this is something for you guys to find on your own, you will notice that some guns will server specific purposes better than others, but they should all be pretty balanced out. Some of these ARs were also put as a second thought to players and they are now a very good option for PVP, depending on your style. Rather than focusing only on the main guns, we've made these changes to make them make more sense as well. For example, lighter guns will have a greater recoil while having a good speed for close encounters. Some others should be good enough to punish sniper users who miss too many shots. We went through a period of testing with some players and partners and using the feedback, adjusted them accordingly. We may make small adjustments to them later on but for now we are all (including the players who were part of the testing process) very happy with this balance. They are better than they were, but they are not extremely overpowered. We would also like to hear your feedback on these changes, as they will not only affect the PVP players but also PVE as they'll be able to farm zombies in a better way. You can find further information about the AR rework development here (also for feedback): http://forums.fredaikis.com/index.php?/topic/8796-ar-rework/ So take those rusty guns that were in the bottom of your GI, dust them off and go test them out. REWORKS: Reworked the Karambit and it's skinned variants. Also reworked all the store icons, recipe icons and some animations. Also, the Karambit now has a unique preview animation in first-person if you want to check out the knife. Reworked the store icon of the AA-12 and it's skinned variants. Reworked the store icon of the Machete and it's skinned variants. IMPROVEMENTS: Updated the textures of the Riot Shield China. Open World Updates: COLORADO V2: Removed all the Winter 2019 event locations and event loot. Fixed some terrain issues at Goblin Peak Settlement where there was a big hole in the ground. COLORADO V1: Removed all the Winter 2019 event locations and event loot. CALIWOOD: Removed all the Winter 2019 event locations and event loot. OREGON: Removed all the Winter 2019 event locations and event loot. Survival Updates: GENERAL: Daily reward is now separated and also available to players who play Survival. COLORADO V2: Removed all the Winter 2019 event locations and event loot. COLORADO V1: Removed all the Winter 2019 event locations and event loot. CALIWOOD: Removed all the Winter 2019 event locations and event loot. OREGON: Removed all the Winter 2019 event locations and event loot. Battle Royale Updates: GENERAL: Fixed a bug related to the airdrops where sometimes they would spawn and land outside of the playable area. Estimated patch size: 300 mb. Patch ETA: Patch is rolling out as we speak. Estimated downtime: Around 1 hour. Pre-patch notes might be changed if we need to fix / add something. Once again thank you for your great support! Want to support us even more? Make sure to share these patch notes with your friends and followers! For any feedback about the game or this patch please let us know at http://playnewz.com/feedback If you'd like to share suggestions and ideas you have for the game please let us know at: https://suggest.playnewz.com/ To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discordapp.com/invite/thenewz Youtube: http://www.youtube.com/c/InfestationTheNewZOfficial Best Regards, // Fredaikis
  2. 4 points
    Dear Community, Are you ready to take New Z as your Valentine's Day date? Starting today we have a lot of awesome events planned including double XP, daily login rewards, a valentine 2020 box, contracts & a lot more! Welcome to the official Valentine 2020 event announcement! Before we jump into any event details let's make it clear over what period of time this event is taking place: Start: February 11, 12:00 PM (CET) 2020. End: February 17, 12:00 PM (CET) 2020. Now, let's jump into the details of the event: Double XP & GD: During this Valentine event there will be a Double XP & GD event. This Double XP & GD event will be for all game-modes. The Double XP & GD event will take place the following time and date: Double XP & GD ALL GAME-MODES: Start: Friday, February 14, 00:01 AM (CET) 2020. End: Friday, February 14, 23:59 PM (CET) 2020. Valentine 2020 Content: During the event we will release some new items. Here is a list and how to get them: All the new content: Valentine 2020 Box: Will be available in the in-game marketplace and findable in-game but very rare. Skins: The following will only be available from the Valentine 2020 Box: Returning Skins: Skins from previous Valentine events will not return. Sprays: The following will only be available from the Valentine 2020 Box or directly from the in-game marketplace: Character Clothes: Will only be directly available through the character customize menu. (You can buy them there) Also, some character clothes will come back from previous years so keep an eye open in the selection. Items: The following items will be ONLY available during the event: Returning Items: And these items are returning from previous years: Loot: During the Valentine 2020 event there will be advanced loot tables including all the items mentioned above spawning. All of the loot mentioned above will be spawning in both game-modes. However, for Survival, chances will vary and not be the same as in the Open World game-mode. This also includes: Valentine themed zombies. (all game-modes) These zombies will drop and sometimes be equipped with Valentine themed items. Valentine type of loot will be dropped all over the maps. (all game-modes) Valentine 2020 Contract: During the Valentine 2020 event we will release two new Valentine 2020 contracts. These contracts will be available in both the Survival and Open World game-mode. You'll be able to get these contracts by finding them in the game or by opening a Valentine 2020 box. When activating any of the contracts you'll have to collect either 25 Valentine hearts or 25 Valentine keys. When this is done you'll receive 1 free Valentine 2020 box. Valentine 2020 Seasonal Leaderboard: The event leaderboard is back! This time the leaderboard will be active for the same date and times as the main event. That is: Start: Tuesday, February 11, 12:00 PM (CET) 2020. End: Monday, February 17, 12:00 PM (CET) 2020. Every top 5 player for each leaderboard will be rewarded with 1 free Valentine 2020 box each. Valentine themed Menu & Game Launcher: Specially for this event we have turned the main menu of the game into a Valentine theme. There will be a different background to totally get you in the Valentine mood. Valentine Daily Login Reward We will reward every player with a free "Valentine 2020 Box" that logs in a certain period of time. Please note that we won't reward instantly but most likely the day after this period of time. Log in between the following date(s) and receive a Valentine 2020 Box: Start: Friday, February 14, 00:01 AM (CET) 2020. End: Friday, February 14, 23:59 PM (CET) 2020. Valentine live stream by ElChupacabra Chupacabra will be doing a special live stream again! More information about the event exactly will be announced separately by him. Start: Friday, February 14, 18:00 PM (CET) 2020. This event will take place at the following channel: https://www.twitch.tv/HeresChupa Other Stuff: There will be some more 'secret' stuff happening but for that we'd like to invite you all to keep an eye out on our social media channels where we'll announce them! We wish you all an amazing event and hope to see you in-game! Happy Valentine's Day and we hope you enjoy this new event week! // The New Z - Staff Team
  3. 2 points
    Dear Community, This weekend we have some new events that we haven't done before! Next to the Battle Royale Airdrop + Zombie upgrade (loot) we have a tactical coin hunt event, Clearview action with double reputation and high jump and survival zombie weekend where zombies drop more and better loot. Also, with the new "Infestation: Battle Royale" release we would like to remind players that all the Battle Royale leaderboards are going to be reset. High ranked players in the all-time leaderboards for this game-mode will be rewarded with a unique reward. For more information about the upcoming Battle Royale release read: https://forums.fredaikis.com/index.php?/topic/8827-infestation-battle-royale-free-to-play-coming-on-steam-march-4th/ Also, loot changes can take some time to affect and be updated on live servers. Please keep this in mind. It really depends on the server type how fast the loot gets updated. In case you have a private server, after this event announcement, don't let anyone log in for at least 20 minutes and loot should be updated instantly. For this weekend event we'll have it live the following period of time: START: February 21, 2020 12:00 PM (CET) END: February 24, 2020 12:00 PM (CET) Now, let's jump into further details about this weekend's weekend event: Tactical Coin Hunt Event. (OW) All the loot drop chances for the Tactical Coins (only in the Open World game-mode) have been buffed and doubled! This means that your chance on finding any of the (3) normal, epic or legendary tactical coins is double for this weekend only! Good luck on finding them. Clearview Action! (PVP) All reputation gained by players gaining reputation on the Clearview PVP map is doubled! Next to that we have enabled the high jump feature! Survival Zombie Weekend. (SURV) Regular zombies in the Survival game-mode only have been buffed for this weekend only. They will not only drop more but also better items. Battle Royale Airdrop Upgrade. (BR) The loot spawning from airdrops in the Battle Royale game-mode has significantly been improved. For this weekend you'll be able to get high tier snipers and assault rifles from the random appearing airdrops. Next to this we have also slightly buffed the loot dropped by regular zombies. ROUTINE: Battle Royale Map Rotation As always, the main and only Battle Royale map will be changed. This time we are changing over from Arizona V2 to Arena. Note: We change the map rotation in the Battle Royale game-mode every week due to the low(er) amount of players playing Battle Royale. If you have any suggestions, ideas or feedback please let us know at http://forums.fredaikis.com/index.php?/topic/5388-maps-battle-royale MARKETPLACE SALE: Chrome Skinbox 30% DISCOUNT! This week we are doing a sale on the Chrome Skinbox where it's on 30% discount. Note: This sale is a weekly one so has already started before the weekend event and does not have the same start-end times as the weekend event. Please let us know what you think of this weekend event so that we can use that feedback in the future for new weekend events! If you have any ideas or suggestions feel free to share that as well as we might be able to use your idea for upcoming weekend events! Have any feedback for the weekend event? Feel free to share that with us at: http://forums.fredaikis.com/index.php?/topic/8532-feedback-weekend-event/ If you experience any type of issue(s) with the game please contact us through social media or create a support ticket athttps://playnewz.com/support.php/ For any feedback about the game or this patch please let us know at http://playnewz.com/feedback If you'd like to share suggestions and ideas you have for the game please let us know at: https://suggest.playnewz.com/ To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discordapp.com/invite/thenewz Youtube: http://www.youtube.com/c/InfestationTheNewZOfficial Have a nice weekend! // The New Z - Staff Team
  4. 2 points
    Dear players, We are proud to announce the upcoming release of Infestation: Battle Royale on Steam! Infestation: BR is a zombie-infested Battle Royale set in the classic Infestation/WarZ environment. While much is recognizable, this release features massive updates, such as a 64-bit engine, new maps, new content, ranking system, friends system and season passes! Play alone or in groups of 3 in 100-player matches set in various maps including the classic Colorado. Earn rewards and make your way up the ranking system in this fast-paced Battle Royale. All this in a fair environment thanks to the custom made Fredaikis Anti-Cheat (FAC). Releasing on Steam March 4th, make sure to add it to your wishlist now already! https://store.steampowered.com/app/1240290/Infestation_Battle_Royale/ WHAT WILL HAPPEN TO THE CURRENT BATTLE ROYALE MODE? What started out as a beta has now grown so big that we decided it's time to make Battle Royale its own game. BR will be lifted out of New Z before the release and added to the launcher and Steam as a separate game. By doing so we hope to raise the attention of new players, and also players who are into Battle Royale games but not necessarily survival. For the patch set for early March/late February we are bringing a lot of new content both to The New Z and Battle Royale such as Colorado V1 BR, massive vehicle improvements, performance optimizations, 64-bit gameplay, new loot with new spawn mechanisms etc. CAN I STILL USE MY NEW Z ACCOUNT? WHAT WILL HAPPEN TO MY PURCHASED CONTENT? Don't worry, you will still use the same account in order to log in. You will not lose anything from the splitting, all skins, sprays and other content which you've purchased in New Z will still be available in the new Battle Royale game. OK, SO THE ACCOUNTS WILL STILL BE LINKED? Correct, things like experience, season passes, account subscriptions will still be synced over both games, just like before. If you make a purchase in Infestation: Battle Royale it will be availible in The New Z and vice versa. WHAT WILL HAPPEN TO THE CURRENT LEADERBOARDS? As this in a way means that Battle Royale is stepping out of Beta, hopefully with a great influx of new players - we feel that it makes sense to also reset the current leaderboards. This will be done on the Steam launch date - 4th of March - and high ranked players will be contacted and granted a special reward. I DON'T PLAY BATTLE ROYALE, HOW IS THIS BENEFICIAL FOR ME? Our hope is that this will as well raise the public's attention to New Z and that it will help bring an influx of players to both games! WHAT ABOUT NEW Z, WILL IT BE LEFT BEHIND? NO! Together with the BR separation we are patching The New Z into patch 3.0! With the 64-bit additions and focus on performance improvements and bugs lately we think it's time for New Z to step into the next stage and we aim to bring you updates just like we have been for the past 4 years! More info about patch 3.0 will come at a later stage! We hope this double-release (BR and Patch 3.0) brings you good news and that you are as excited as we are about this! Feel free to ask any questions you may have in the comment field below! Best Wishes from the Fredaikis team
  5. 2 points
  6. 2 points
    I say take down survival and bring back classic infestation
  7. 2 points
    Dear Community, Here comes a very small patch to introduce the 64 bit version of the game. You can read more about it in the dev-blog I wrote a couple days ago: The content update is still being worked on and should come soon but we want to release this separate to make sure everything runs as smooth as possible. Overall Updates: GENERAL: Ported Newz to x64 The default option on the launcher will still be 32-bit. If you would like to test the beta 64-bit client, you can do so by selecting it in the launcher: Fixed a crash that happened sometimes when entering a car Fixed a crash happening when joining Battle Royale and Event maps Fixed various DirectX & PhysX related crashes Server should no longer kick you when you run down a big slope like a mountain Improved Fredaikis Anti-Cheat connection stability for players Estimated patch size: 30-50 mb. Patch ETA: Patch is rolling out as we speak. Estimated downtime: About 30 minutes to 1 hour. Pre-patch notes might be changed if we need to fix / add something. Once again thank you for your great support! Want to support us even more? Make sure to share these patch notes with your friends and followers! For any feedback about the game or this patch please let us know at http://playnewz.com/feedback If you'd like to share suggestions and ideas you have for the game please let us know at: https://suggest.playnewz.com/ To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discordapp.com/invite/thenewz Youtube: http://www.youtube.com/c/InfestationTheNewZOfficial Best Regards, // Fredaikis
  8. 2 points
    Hot-fixes have been rolling out throughout the day as crash reports came in. Statistics show that the game looks a lot more stable than before the patch right now!
  9. 1 point
    [ENGLISH] Your team will need at least 5 players. Though you can have up to 12 players, you have to declare them in the beginning of the cup! For example: Team NEWZ signs up with Silenterror, Chupacabra, Fredaikis, Sven and Fannti. Then we have Havi, Egoist and Heartbreaker as reserves. Only these 8 players will be allowed to play the Cup. You can, however, sign up to 12 players. All the matches will happen during the week from 6PM to 11PM (Thailand Time) and on Weekends from 1PM to 11PM. They will happen in HK servers, so keep your ping in mind. This will not be changed. To apply for the Cup, you will need to fill out this form EXACTLY as it's requested. Copy, paste and fill in the information. Character names must be exactly as they are ingame and will be used in the Cup. [THAI] ทีมของคุณจะต้องมีผู้เล่นอย่างน้อย 5 คน และในทีมคุณจะสามารถมีผู้เล่นได้สูงสุด 12 คน และคุณต้องบอกพวกเขาก่อนการแข่งขันจะเริ่มขึ้น ตัวอย่างเช่น: ทีม NEWZ มีผู้เล่นลงชื่อไว้ คือ Silenterror, Chupacabra, Fredaikis, Sven และ Fannti และมีสำรองคือ Havi, Egoist และ Heartbreaker เฉพาะผู้เล่น 8 คนเท่านั้นที่ได้รับอนุญาตให้ลงแข่ง อย่างไรก็ตามคุณสามารถลงทะเบียนผู้เล่นได้สูงสุด 12 คน การแข่งขันทั้งหมดจะมีขึ้นตลอดสัปดาห์ตั้งแต่ 18.00 น. ถึง 23.00 น. (เวลาไทย) และวันหยุดสุดสัปดาห์ตั้งแต่เวลา 13.00 น. ถึง 23.00 น. และแข่งขันในเซิร์ฟเวอร์ HK ดังนั้นควรคำนึงถึงการปิงของคุณ และเราจะไม่เปลี่ยนแปลง ในการสมัครแข่งขันคุณจะต้องกรอกแบบฟอร์มนี้ให้ถูกต้อง โดยการคัดลอกข้อความวางและกรอกข้อมูลให้ครบ ชื่อตัวละครจะต้องตรงกับในเกมที่ใช้ในการแข่งขัน [CHINESE] *Your team will need to be in the SAME clan in every match, with the name and tag you signed up for. No exceptions, so prepare yourselves before the match. ** Players must inform character change/name change before the match starts. Individual kills will be accounted for, so it's very important for your team. PREVIOUSLY SIGNED UP (NEED TO CONFIRM) Green - Confirmed Yellow - Awaiting Confirmation Red - Withdrawn/removed 24HR CHM WMRK 2k16 IDNS HACK NS IDK BL HIGH (AS) FA1R DEA 331K TO CONFIRM YOUR TEAM'S PARTICIPATION, JUST REPLY ON THE POST WITH YOUR APPLICATION SAYING [CONFIRMED]
  10. 1 point
    HEY DEVS, this is a business world, I know yall would like to make much more money than you're probably getting from this game, how do you do that? BY PUTTING OUT A GOOD PRODUCT PEOPLE WANNA SPEND THEIR HARD EARNED MONEY ON!!!!!!!!! You guys have already put so much work into it, I ain't gonna go into it but yall can go look at all the patch notes and notice how glitch free and hacker free this game is. I appreciate all the work you guys have done and I hate to say it but this game is slowly but surely dying every single day if not already dead. The game has so many other actualy gameplay problems that aren't just glitches an stuff, actual gameplay issues! I know everyone is so against a wipe or big change but at this point the playerbase is so low might as well take the risk and see what happens. This game has such a soft spot in so many peoples hearts but why do none play newz? It has so many gameplay problems that aren't getting fixed. None of them are coming back and the game overall aint gonna be alive much longer or making much to any money at all if the game keeps going at this steady rate. No im not a hater, no im not trash at the game, im just a passionate player whose played since the old warz days, iss, all the emulators till this one. This is the last surviving game with this engine and it has so much potential it just needs help. IF you want this game to be more successful and bring back all the player base with a possible chance, than im telling you from someone who plays this game pretty often, THESE CHANGES NEED TO HAPPEN. PLENTY OTHERS AGREE IF YOU THINK IM JUST RANTING IM SPEAKING FOR THOSE OTHERS AS WELL BUT NO ONE SAYS ANYTHING BECAUSE THEY SAY THE FORUMS ARE DEAD. Clans- put a limit on how many people from a clan can join a server, like 4-5 max and that's it. if anyone else joins put a error message saying they can't join, spread the population amongst the servers u guys pay for to keep open for the public. the huge huge clans are the absolute biggest problem in this game. NO ONE CAN FIGHT A 5+ MAN CLAN WITH SNIPERS SPAWN CAMPING AND KILLING YOU THE SECOND UR SPAWN PROTECTION DIES. IF YOU KILL 1 YOU CANT LOOT THEM AND ITS LIKE STIRRING THE WASPS NEST YOULL BE DEAD SHORTLY AFTER ITS NO FUNNNNNNN!!!! Revive - this makes the huge clans even worse the spawns are absolutely horrible and the facts u can respawn within 45 seconds after death just promotes spawn camping. HOW DO YOU LEAVE UR OWN SPAWN WHEN EVERYONE JUST RESPAWNS UNDER A MINUTE AND KEEPS KILLING EACH OTHER. ITS JUST CONSTANT SPAWN CAMPING EVERYWHERE. SNIPERS/LOOT - If you're gonna fix any problem, fix the other two but my god the snipers in this game is horrible. ONLY BIG CLANS LIKE CONSTANT SNIPER PVP. THERES A PLETHORA OF OTHER GUNS BUT NO ONE EVER USES THEM BECAUSE SNIPERS 1 SHOT EVERYTHING AND SPAWN LIKE CANDY. Clear the snipers, make the new spawns extremely hard to find them and very rare. DOnt' make the entire map fully militarized Listen these are just a few huge major issues, mostly the revive and spawns and clans. But if u want a bigger player base and more profit from this game u need to make these changes, listen to the players I know I aint the only one saying this stuff. Please listen to us devs we're all players who care and want to see this game succeed.
  11. 1 point
    Hello, sorry angland translat google. I allow myself to contact you because I have a request to submit to you. I come to you as a representative of CLAN [SM]. French clan which has been present on the game since its release, so it's been quite a year now. We have always been present with more or less active players but after as much time we are still there and especially well present on the social networks of NewZ as well as on the servers in general. We are currently 25 players active almost daily, on private, official or survival server. We are present everywhere! We were able to regularly see the release of RIOT or SKIN for the protection of other clans than ours. And today we are interested to also have ours (skins / Riot). For this we would like to know what are the steps to take? Documents, guarantee to provide or if we meet the criteria? Also if there is a financial cost and how much it can amount? We are in any case all very impatient and motivated for this to happen. Thanks in advance.
  12. 1 point
    Used to be 3rd biggest clan until the old timers got worn out. Been a long time since a few of us have played and would like to welcome anyone to join us. Message me if you would like to join our Discord and need an invite to the Clan. Rules 1) Must have Discord. 2) Must have a working Microphone / Headphones. 3) Must be able to speak English. 4) No Friendly Fire on Official / PvP or Private Servers. 5) If you are a snowflake then please do not join us 6) It's preferred to have all of your characters in the Clan but it is not Mandatory. Best ways to find us: In Game: Go to Community > Clans > Members > 12 from the Top = Cancer (CPUD) My Steam: https://steamcommunity.com/id/PureGenocide/ My Discord Name: Uncle Adam#3816 My in-game username: DorkyGuy My main Character of use: Cancer
  13. 1 point
    Alright, I'm happy for any feedback that you may have! Enjoy!
  14. 1 point
    I personally really like this idea, taking a new approach to "survival" and keeping open world more as a "arcade" mode, that could be huge!
  15. 1 point
    we need the same with survival, just bring the old infestation survivor stories out with fredaikis anti cheat, i would be have much players.
  16. 1 point
    Great idea! big promo --> new players for BR --> account link will bring more players also to NewZ
  17. 1 point
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  19. 1 point
    Glad you like it my friend. Yep. It's huge actually! Thanks! Glad you like the update! We are working a lot on improving the vehicles - already made good fixes and improvements for the next upcoming patch! Glad to hear that! Very glad to hear that! Welcome back!
  20. 1 point
    Chère communauté, Êtes-vous prêt à prendre New Z comme date de la Saint-Valentin? À partir d'aujourd'hui, nous avons prévu de nombreux événements impressionnants, dont un double XP, des récompenses de connexion quotidiennes, une boîte de valentine 2020, des contrats et bien plus encore! Bienvenue à l'annonce officielle de l'événement Valentine 2020! Avant d'entrer dans les détails d'un événement, clarifions la durée de cet événement: Début: 11 février, 12h00 (CET) 2020. Fin: 17 février, 12h00 (CET) 2020. Passons maintenant aux détails de l'événement: Double XP et GD: Pendant cet événement de la Saint-Valentin, il y aura un événement Double XP. Cet événement Double XP sera pour tous les modes de jeu. L'événement Double XP aura lieu à l'heure et à la date suivantes: Double XP TOUS LES MODES DE JEU: Début: vendredi 14 février, 00h01 (CET) 2020. Fin: vendredi 14 février, 23h59 (CET) 2020. Contenu Valentine 2020: Pendant l'événement, nous publierons de nouveaux éléments. Voici une liste et comment les obtenir: Tout le nouveau contenu: Valentine 2020 Box: sera disponible sur le marché du jeu et trouvable en jeu mais très rare. Skins: Les éléments suivants ne seront disponibles que dans la boîte Valentine 2020: Skins de retour: les skins des précédents événements de la Saint-Valentin ne reviendront pas. Sprays: Les éléments suivants ne seront disponibles que dans la boîte Valentine 2020 ou directement sur le marché du jeu: Vêtements des personnages: ne seront disponibles que directement via le menu de personnalisation des personnages. (Vous pouvez les acheter ici) De plus, certains vêtements de personnages reviendront des années précédentes, alors gardez un œil ouvert dans la sélection. Articles: Les articles suivants seront UNIQUEMENT disponibles pendant l'événement: Articles de retour: Et ces articles reviennent des années précédentes: Butin: Pendant l'événement Valentine 2020, il y aura des tables de butin avancées comprenant tous les éléments mentionnés ci-dessus. Tout le butin mentionné ci-dessus apparaîtra dans les deux modes de jeu. Cependant, pour Survival, les chances varieront et ne seront pas les mêmes que dans le mode de jeu Open World. Cela comprend également: Zombies sur le thème de la Saint-Valentin. (tous les modes de jeu) Ces zombies tomberont et seront parfois équipés d'objets sur le thème de la Saint-Valentin. Le type de butin de la Saint-Valentin sera déposé sur toutes les cartes. (tous les modes de jeu) Contrat Valentine 2020: Lors de l'événement Valentine 2020, nous publierons un nouveau contrat Valentine 2020. Ce contrat sera disponible dans les modes de jeu Survival et Open World. Vous pourrez obtenir l'un de ces contrats en les trouvant dans le jeu ou en ouvrant une boîte Valentine 2020. Lors de l'activation du contrat, vous devrez collecter 10 coeurs Saint-Valentin et 1 clé Saint-Valentin. Une fois cela fait, vous recevrez 1 boîte Valentine 2020 gratuite. Classement saisonnier de la Saint-Valentin 2020: Le classement de l'événement est de retour! Cette fois, le classement sera actif pour la même date et les mêmes heures que l'événement principal. C'est-à-dire: Début: mardi 11 février, 12 h 00 (HEC) 2020. Fin: lundi 17 février, 12 h 00 (HEC) 2020. Les 5 meilleurs joueurs de chaque classement seront récompensés par 1 Saint-Valentin 2020 gratuit boîte chacun. Lanceur de menu et de jeu sur le thème de la Saint-Valentin: Spécialement pour cet événement, nous avons transformé le menu principal du jeu en thème Valentine. Il y aura un arrière-plan différent pour vous mettre totalement dans l'ambiance de la Saint-Valentin. Récompense de connexion quotidienne de la Saint-Valentin Nous récompenserons chaque joueur avec une "Valentine 2020 Box" gratuite qui se connecte pendant une certaine période de temps. Veuillez noter que nous ne récompenserons pas instantanément, mais très probablement le lendemain de cette période. Connectez-vous entre la (les) date (s) suivante (s) et recevez un coffret Valentine 2020: Début: vendredi 14 février, 00h01 (CET) 2020. Fin: vendredi 14 février, 23h59 (CET) 2020. Diffusion en direct de la Saint-Valentin par ElChupacabra Chupacabra fera à nouveau une diffusion en direct spéciale! Plus d'informations sur l'événement exactement seront annoncées séparément par lui. Début: vendredi 14 février, 18h00 (CET) 2020. Cet événement aura lieu sur la chaîne suivante: https://www.twitch.tv/HeresChupa D'autres choses: Il y aura d'autres choses «secrètes» qui se passeront, mais pour cela, nous aimerions vous inviter tous à garder un œil sur nos canaux de médias sociaux où nous les annoncerons! Nous vous souhaitons à tous un événement incroyable et espérons vous voir en jeu! Joyeuse Saint-Valentin et nous espérons que vous apprécierez cette nouvelle semaine d'événements! // The New Z - Équipe du personnel Citation
  21. 1 point
    * Nice work :) indeed! and fyi: They didn't just port over a 32bit game to 64bit over night. This took them a while to do that. Seems to be working fine too... excellent!
  22. 1 point
  23. 1 point
    Dear Community, In this weekend: Battle Royale MADNESS is back! Next to that: Colorado V2 Madness with better & more loot + double reputation, School PVP map is back and on top of that a tactical coin PVE event in Open World. For this weekend event we'll have it live the following period of time: START: January 31, 2019 12:00 PM (CET) END: February 3, 2019 12:00 PM (CET) Now, let's jump into further details about this weekend's weekend event: Colorado V2 Madness! (OW + SURV) Gain double the reputation when killing other players and MORE loot will be spawning in all the official Colorado V2 maps. Please note that this is ONLY for official servers in both the Open World and Survival game-mode. PVP School is BACK! (PVP) In the PVP Servers section we are bringing back the School PVP map. Together with that for the weekend only this map will give you double reputation and has the pistol-only feature enabled. Enjoy! Battle Royale Madness! (BR) Battle Royale madness is back again with loot being totally shaked up. This means that the loot in the Battle Royale game-mode for this weekend only will be a lot different than how it originally is: more snipers, stronger weapons, barricades, more ammo and more loot overall. Tactical Coin PVE Event. (OW / PVE) Normal, Epic and Legendary Tactical coins will have double the chance of spawning. This means the chance you find any of them is for this weekend twice as high! Tactical coins spawn from Toxic, Alien and Normal Super Zombies, Airdrops and can be found randomly through out the worlds. Please note that since tactical coins are only available in the Open World game-mode this event is only for the Open World game-mode. ROUTINE: Battle Royale Map Rotation As always, the main and only Battle Royale map will be changed. This time we are changing over from Tropico to Arizona V2. Note: We change the map rotation in the Battle Royale game-mode every week due to the low(er) amount of players playing Battle Royale. If you have any suggestions, ideas or feedback please let us know at http://forums.fredaikis.com/index.php?/topic/5388-maps-battle-royale/ BONUS XSOLLA SALE: +50% GC on the 10€ GC package! This week we are doing a bonus sale through our website (Xsolla) where if you purchase the 10€ package you'll get 50% more GC. This means instead of getting 2500 GC you will get 3750 GC! Only through: http://playnewz.com/buygc MARKETPLACE SALE: Mystery Skinbox 30% DISCOUNT + Random skin recipe sale! This week we are doing a sale on the Mystery skinbox and some random skin recipes. Note: This sale is a weekly one so has already started before the weekend event and will not have the same start-end times as the weekend event. Please let us know what you think of this weekend event so that we can use that feedback in the future for new weekend events! If you have any ideas or suggestions feel free to share that as well as we might be able to use your idea for upcoming weekend events! Have any feedback for the weekend event? Feel free to share that with us at: http://forums.fredaikis.com/index.php?/topic/8532-feedback-weekend-event/ If you experience any type of issue(s) with the game please contact us through social media or create a support ticket athttps://playnewz.com/support.php/ For any feedback about the game or this patch please let us know at http://playnewz.com/feedback If you'd like to share suggestions and ideas you have for the game please let us know at: https://suggest.playnewz.com/ To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discordapp.com/invite/thenewz Youtube: http://www.youtube.com/c/InfestationTheNewZOfficial Have a nice weekend! // The New Z - Staff Team
  24. 1 point
    I think he meant "cheating" in the sense of breaking the rules (playing in large groups) of BR.
  25. 1 point
    Sorry but I disagree here. Change loot and not communicating it is not an issue what a ticket or PM can solve. Blaming me for stretching it but doing these changes without communicating it in the updates ... seriously? But I got your message: You want to continue this way. I am missing here a clear and simple statement from you. If you are planning to remove the sniper from the game or you want to reduce them tremendous in the game just let us now. Than we can decide if we want to jump this train or not and it's worth to rent a server for a month or not. Just discovering that the Alien zombie loot is that bad, Item crates ar full of Scra-H and Backpacks is just creating frustration about burning our money for no reason. Be transparent concerning loot changes- that`s all what a PVE player like me is asking for. Thank.
  26. 1 point
    The Era of 'Looter Shooter' is sort of back and people want a great game to play - take Tarkov for example...and this game has insane potential but you guys need far more social presence and the game needs a fresh start (I mainly speak about GI's). ISS holds a place in tons of peoples hearts and want to see it succeed or at least have a semi stable population. My opinion but I feel like there is wayyyyyyy to much added to this game (game modes, maps, weapons, items, etc.) and while you added a lot of quality of life features like a compass at the top and ability to ping where people are...the game is just a massive sniper fest on ANY server you play on. People want something to grind for and feel rewarded for kills. It is BEYOND possible to restore this game to a very healthy state and not just a spam spawn die / kill simulator. I would really love to communicate more personally on some thoughts and ideas (regardless if you disagree or agree) and see if there is any possibility to restore this back to what it really can be. You seem very active in pushing patches out and adding things to the game, I've recently interested people in playing the game again, and people who have never played or even heard of it at all (and they LOVED it) but unfortunately it was quickly realized by them all after a few hours of combat why people quit and whats wrong and they too can see the massive potential the game has. Please give me a shot in just shooting you feedback on a personal line. Thanks! Shot you a follow on twitter @Strafesh0t_
  27. 1 point
    Porting all the old bs (autodesk, etc) to x64, damn. Nice job
  28. 1 point
    Yeah, especially if your CPU was limited. Also the biggest improvements are on stability
  29. 1 point
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  32. 1 point
    The servers are back up, and the launcher is no longer on PATCH. We will monitor the game to make sure everything stays running smooth, there might be additional restart and fixes.
  33. 1 point
    @CampersRUs Time to test drive!
  34. 1 point
    Nice to get a boost on meds in Survival, finaly a reson to kill zoombies and not just outrun them
  35. 1 point
    Chère communauté, C'est vendredi et cela signifie que le temps d'un tout nouvel événement de week-end! Ce week-end: butin zombie amélioré, Double XP dans les cartes Caliwood, relance en jeu désactivée pour les serveurs PVP Rocky Ford et butin largage amélioré dans le mode de jeu Battle Royale! Oh oui, au cas où vous auriez manqué les blogs de développeurs de cette semaine; nous faisons des étapes de développement majeures en portant le jeu sur 64 bits. Cela signifie des améliorations folles des performances et de la stabilité pour presque tous les joueurs. Pour plus d'informations à ce sujet, rendez-vous sur: http://forums.fredaikis.com/index.php?/topic/8751-devblog-porting-new-z-to-64-bit/ De plus, nous avons commencé la refonte du fusil d'assaut où notre plan est de faire en sorte que les fusils d'assaut et autres fusils non-sniper soient à nouveau meilleurs et plus utiles. Pour tous nos progrès et plus d'informations à ce sujet, rendez-vous sur: http://forums.fredaikis.com/index.php?/topic/8744-devblog-assault-rifles-rework/ Pour cet événement du week-end, nous le ferons vivre la période suivante: DÉBUT: 24 janvier 2019 12:00 PM (CET) FIN: 27 janvier 2019 12:00 PM (CET) Maintenant, passons à plus de détails sur l'événement du week-end de ce week-end: Zombie Loot +. (OW / SURV) Dans le monde ouvert et le mode de survie, le butin perdu des zombies normaux est amélioré. Ce week-end, ils abandonneront plus mais aussi des objets de niveau supérieur. Ils laisseront tomber de meilleures fournitures médicales, de meilleures munitions et dans Survival de meilleurs objets d'artisanat. Il est temps d'élever des zombies! Caliwood Double XP. (OW / SURV) L' expérience acquise dans les cartes Caliwood sera doublée. Cela vaut pour le monde ouvert et le mode de jeu Survival. Remarque: ce n'est que sur les serveurs officiels . Rocky Ford ne revit pas dans le jeu. (PVP) Nous avons désactivé le minuteur de réactivation en jeu dans la carte PVP de Rocky Ford. Cela signifie que les joueurs ne peuvent plus revivre en jeu. Nous avons reçu des commentaires dans le passé sur l'option de réactivation dans le jeu et nous aimerions essayer et voir ce qui se passe si nous la désactivons uniquement le week-end. Airdrop de Battle Royale +. (BR) De meilleurs airdrops dans le mode de jeu Battle Royale, ce qui signifie des armes de niveau supérieur à partir des airdrops aléatoires. Nous avons essentiellement supprimé toutes les munitions et les pièces jointes et maintenant le largage ne fera pratiquement apparaître que des armes de haut niveau. Pour ce week-end uniquement bien sûr! ROUTINE: Rotation de la carte Battle Royale Comme toujours, la carte principale et la seule Battle Royale sera modifiée. Cette fois, nous passons d'Arena à Tropico. Note: Nous changeons la rotation decarte dans le jeu en mode Battle Royale chaque semaineraison de la faible quantité (er) des joueursjouent Battle Royale. Si vous avez des suggestions, des idées ou des commentaires, veuillez nous en informer à l' adresse http://forums.fredaikis.com/index.php?/topic/5388-maps-battle-royale/ VENTE SUR LE MARCHÉ: Revolution Skinbox 25% DE RÉDUCTION + Des skins invisibles maintenant disponibles! Cette semaine, nous faisons une vente sur le skinbox Revolution et quelques recettes de peau invisible pour les sacs à dos! Remarque: Cette vente est hebdomadaire, elle a donc déjà commencé avant l'événement du week-end et n'aura pas les mêmes heures de début et de fin que l'événement du week-end. Faites-nous savoir ce que vous pensez de cet événement de week-end afin que nous puissions utiliser ces commentaires à l'avenir pour de nouveaux événements de week-end! Si vous avez des idées ou des suggestions, n'hésitez pas à les partager et nous pourrons peut-être utiliser votre idée pour les événements du week-end à venir! Avez-vous des commentaires sur l'événement du week-end? N'hésitez pas à partager cela avec nous à: http://forums.fredaikis.com/index.php?/topic/8532-feedback-weekend-event/ Si vous rencontrez un type de problème avec le jeu, veuillez nous contacter via les réseaux sociaux ou créer un ticket d'assistance sur https://playnewz.com/support.php/ Pour tout commentaire sur le jeu ou ce patch, veuillez nous le faire savoir sur http://playnewz.com/feedback Si vous souhaitez partager des suggestions et des idées que vous avez pour le jeu, veuillez nous le faire savoir sur: https://suggest.playnewz.com/ Pour rester à jour concernant le patch et les temps d'arrêt du serveur, veuillez nous suivre sur nos réseaux sociaux: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https: // discordapp.com/invite/thenewz Youtube: http://www.youtube.com/c/InfestationTheNewZOfficial Bon week-end!
  36. 1 point
  37. 1 point
    Yes I agree that bugs like this should be fixed, but those things aren't the main focus points. The major problems are the loot and pvp. There is no value to loot like there used to be. For example, when someone logs into a server with a sniper everyone should be fighting/wanting it. Nowadays nobody cares if they lose anything because there is so much loot on each server. Also, pvp used to be the best when there was only open world servers because you would have to loot and try to stay alive, which gave the adrenaline rush that everybody loved. Only open world servers made it so that players would know which servers the action was at and which servers they could be somewhat safe to loot at. I love how they added different games modes like BR and competitive, but nothing will beat going to clearview with your group and facing multiple clans at the same time.
  38. 1 point
    Youre absolutly right!!!Every month new games rises with better game play and more fun....people dont stay in one only when see that lose money and dont get what they asking for...Here i guess at the end will be only some Thais with their macros killing echother lol
  39. 1 point
    https://ibb.co/SXRMYVD From the looks of it you guys aren't even replying to anyone else. Everyone just wants you guys to improve the game. Looking at average player percentage on steam charts, its sad to see that 3 years ago was the peak at almost 9,000 players and 3 years later you guys have lost almost 95% of the player population and the average amount of players gets lower every month. I understand that like most games people will leave and find something else to play, but it seems like people who loved playing this game are even leaving.
  40. 1 point
    If this is true, why do so many threads go unanswered?
  41. 1 point
    Besides, why would anyone spend money on a game that has the problems that this game has. So many of the issues plaguing this game have been around for well over 2 years. Issues like the broken car system. Trees and boulders that suddenly appeared in the middle of roads and buildings. Suddenly being disconnected from servers just for trying to either enter or pick up a car. Zombies that are out of reach of long melee weapons that can still hit you even though you are well out of their reach. (An example of this is, when backing away from a zombie, he stops and swings while you are backing away and he can hit you but you cannot hit back because he is out of your reach.) Galloping zombies, which are not a bad thing, can gallop right through you but are unaffected by your melee attack as they move into range. Zombies being able to noclip through supposedly solid objects like boulders, cars, walls, trees, etc. I could go on but you get the point. I am one of those that used to have a continuous extreme account plus I purchased servers from time to time. I was going to go against my better judgement and purchase a private server for the Winter/Christmas 2019 event. Before I spent my money I checked the prices for a server. What a surprise I got when I saw the message that there were not available servers. Thankfully I had not spent my money buying gold coins before checking. The game issues are not the only problem with this game. It is poorly managed. Far too many threads in this forum go unanswered, or, they are suddenly closed with no explanation. As for the game economy, I was in the EU trade lounge the other day, someone was selling a chrome skin for 1.5 BILLION GD!!! I actually feel sorry for you @K 0 0 L, if you want to keep throwing your money away on this game, by all means, that is your right. It is also OUR right to spend our money on other, more important things. As for the event overall? It was ok I guess. I did have to purchase some crystals to obtain all three staffs. Make the game exciting again for ALL players and not just those that play Battle Royal or PVP. New missions would be a nice addition, and I addressed that with the admins. They seemed receptive to the idea, but, like everything else, nothing got done. I've been an active participant in these forums since June 10, 2017. I am less active than I used to be. Some of what I've said here are the reasons for my silence for longer periods of time. I figure, why waste my time trying to get a point across when it will either be met with a bit of hostility, closed with no explanation, or valid thoughts and issues with the game just go completely ignored. I stopped sending in support tickets ages ago due to the fact that the answers there were down right rude and at times I was told that either they were 'working on that issue' or giving the impression that I was wasting their time by just closing a ticket without an answer. @TheWraith is absolutely correct in his statement. 'Why should I spend money in this game' If I got something of value, I might reconsider my decision to not pay anymore. However, based on what has been happening over the last few months, no real improvements are coming. And most assuredly, nothing of real value to the enjoyment of the game. As I've said many times before, If you have a junk car that don't work, give it a shiny new paint job, fix up the interior, put some fancy new wheels on it but don't make it run better, you will still have a junk car that looks pretty. It's still worthless.
  42. 1 point
    I don't know how much this section is looked at these days with survival being at a pretty low playercount and playercount in general dwindling, but I think there have been changes for the better in survival and that the mode has the potential to be alot of fun with some rebalancing especially on the loot. I know that survival is supposed to be the hardcore variant of the WarZ experience and that OW is supposed to be the full on PVP experience, however the way you handeled these two modes you've turned them into both extremes of the spectrum with OW being a deathmatch like constant PvP mode where loot honestly doesn't have any meaningful value whatsoever ( something I don't enjoy to much which is why I stick to survival if anything ) and Survival being very scarce on the loot department, little to do in terms of PVE and a playerbase to small for reliable PvP. We have these 2 modes one being over the top and one being tuned down so much that it gets plain and boring. This is alot of ranting so far but let me say that I love some of the changes you've made so far, like basebuilding and resource gathering or new craftable items that are actually appealing to craft and make use of crafting resources irrelevant prior to their addition. Survival currently has 3 problems: 1. Zombies only serve 1 purpose in survival which is getting XP for your skilltree ... sure they drop cloth,bandages and painkillers as well but let's be honest no one actually needs any of these items all that much, it doesn't feel all that rewarding at the very least. Because of that there isn't really any motivation to bother killing zombies. OW motivates you by giving you game dollar as a reward. 2. The lack of loot. I've honestly looted entire towns and mill bases and found myself not finding anything even remotely useful maybe a single stanag 30 and a pistol or two but it just feels like you're looting way to long to ultimately find next to nothing which makes looting really boring. Unless you get lucky you'll not get any feel of accomplishment out of it which is really demotivating. 3. The lack of PvP. Nobody enjoys playing a "dead" multiplayer game and even though this gamemode isn't dead per se it's not all that populated which in my opinion is atleast to some extend due to the first 2 problems. My suggestions: - Add all "basic" crafting components to the zombie loot pool ( potentially substitute it for the cu rrent pool ) Explanation: With meaningful crafting recipes now being in the game but crafting resources being way to scarce due to 2. this would integrate crafting way more aswell as solve 1. by substituting the reward of game dollars from open world with crafting resources for survival. - Increase the loot in all POIs by quite a bit and increase the amount of crafting resources ( with gunpowder being more common ( explained in crafting recipes suggestions )) Explanation: This is pretty straight forward a solution to 2. while crafting resources will take up the vast majority of loot ( or a split between ammo attachments and crafting resources ) to not oversaturate it with to many guns. - Rework SZ loot pool to mostly drop special for crafting required items like armor plates, heavy armor parts, code locks and juggernaut peaces. Explanation: Unless I'm out of the loop these items are either not obtainable at all or ridiculously rare ( talking about armor parts ) which they don't really have to be since they are ultimately minor upgrades of their way easier to obtain counterparts. Crafting suggestions: - with crafting being way more integrated and people potentially crafting a variety of things all the time I feel like most crafting recipes should take less time since standing afk for half an hour to craft X amount of X item would be really annoying and boring. Basic recipes you are useing in bulk all the time should not be any longer then 1-2 seconds while more exotic items like Heay armors or lockers should maybe take a good 20-30 seconds. - change the ammo crafting recipes to be more heavy on the gunpowder consumption. Explanation: With gunpowder being more common now and metal being used in huge amounts in other crafting recipes and basebulding ammo recipes should require mostly gunpowder to be relevant as a bulk crafting item. example: 10x AR bullet | 5x gunpowder + 2x metal | craft time 1 seconds which means: 30x AR bullet | 15x gunpowder + 6x metal | craft time 3 seconds - craftable empty mags Explanation: With increased priority into crafting the abillity to craft your own ammo and mags seems like a neat addition to the game example: empty stanag 30 | 5x metal | craft time 2 seconds empty stanag 60 | 12x metal + 1x aluminum foil | craft time 5 seconds empty stanag-c mag | 25 metal + 2x aluminum foil | craft time 12 seconds - craftable bandage DX Explanation: Access to craftable higher tier medic with farmed resources example: Bandage DX | 1x Bandage + 1x duct tape + 2x ointment -remove Sand from the loot table and add it as harvestable item ( maybe near beaches if possible ) Explanation: Due to Sand only being used in low tier armor, sandbags and binoculars it is currently pretty much a junk item in the lootpool. By removing it from the general loottable and adding it as harvestable you'll clear the loottable out and still keep Sand for those who wish to craft these items. Costum vests are actually valueable since they can be further crafted into Costums. - potentially rework all recipes that require cloth ( or add harvestable cloth piles ) Explanation: While generally all crafting resources would be easier to come by with these changes cloth would become less common which in turn means that the current requirements for crafting recipes with cloth will most likely be to high. I think that thes changes would make the gamemode alot more fun since it would fix the current lack of feeling any accomplishment or progression in PvE making PvE alot more rewarding. You'd not have to worry as much about having nothing to do if there wasn't any PvP going on and more people having fun just PvEing and playing for the sake of PvE means more player build up and more players lead to more player encounter which leads to more PvP happening.
  43. 1 point
    hello survival: the player often gets infected, it's hard to find co1 or co4 or any ingredients. I think there should be more co1, co4 or ingredients for krafting
  44. 1 point
    TEAM NAME AND TAG*: [ 24HR ] 24HOURS THAILAND COUNTRY/REGION: THAILANDPLAYERS**:1. lililliil - 24HR2. lilililil - 24HR3. lilillili - 24HR4. liliilili - 24HR5. lilililli - 24HR6. lililiili - 24HR 7. Begin again (CLAN LEADER) 8. B 2 (CLAN LEADER) MY DISCORD : https://discord.gg/RYHWfjP
  45. 1 point
    Kjerfestation Survivor Stories Me and my clan/community TSI – The Survival Initiative have all been away from NewZ for about 4 months now, due to our opinions on mistreatment/carelessness Survival game mode received over a longer period. Personally, this is my first break I’ve had from Infestation since 2012 lol. – And it’s funny how I didn’t realize how much I missed the game until I tried it again a couple of weeks back. It made me realize, that I should never have left in the first place, this game really runs in my veins. That said, I also realized that while we’ve been gone, there’s been some quite awesome updates, only that those updates should have happened 6 months ago, it’s a little late now, but not too late. I have been wanted to do this for a while, to write down my own “Vission-N-Dreams” for NewZ Survival, how I personally would have gone about it if I was developing this game. As you’re reading this, I want you to know, that all my following ideas & suggestions are designed to accommodate as many different opinions and playstyles as possible, and not only my own. – I have a tendency to be a very objective and analytic person, that always tried to accommodate the majority rather than the few. My personal goal is to have a Survival game mode that can accommodate people who like PvP just as much as people who like PvE, and even build a bridge between the two, so that players can earn pvp-advantages/progression through PvE-progression, and PvP-advantages/progression through PvE. [- Some games that have succeeded very well with this, are games such as Survarium and Escape From Tarkov -]. My Gameplay Suggestions Spawnkilling How I would solve spawnkilling; Not spawnkilling in general, but spawnkilling specifically when you spawn in “together with another player”… This is actually not my first time brining this idea to the table, I did it a couple of years back, but it didn’t receive much attention, even though it all seems very easy to code-N-implement. The idea is, that each player has an invisible “aura/circle” around them when they spawn in which has a timer, this aura becomes visible for you and your opponent, when/if another player spawns at same spot as you, - And as long the two aura’s are touching, they will appear as red, and while they touch the players can’t damage each other. – Simple! No? New zombies Before I start talking about new zombies, let’s talk about the ones that’s already there, and what there can be done to make them more interesting and appealing to kill/farm. It’s not absolutely necessary, but it would be nice to see some new/more zombies models, after almost 8 years looking at the same ones. Other than that, once in a bunch or so, zombies should wear a helmet and/or a light gear or something, gas mask, fireman helmet- or whatever-younameit etc.., this gives a realistically sense, that fits right in, in Survival game mode. I have 5 new zombies/monsters in mind exclusively for Survival mode: ⦁ Recently Effected Zombies These zombies should be just as easy to kill as normal ones, but they should always be sprinting at you, and have different face-model than normal zombies that look a little more human, so that you can spot them on distance. ⦁ Turned Survivor (Pre-Super zombies) These zombies are rare or semi-rare, and spawn at completely random places and are heavily geared, they’re fast and has increased damage AND hit rate, they take 1/4 of an LMG mag in the head to kill, and drops a random set of PvP-load out. ⦁ Big Foot. (Designed to require at least 2+ players to kill it) "Give veterans the Big Foot they never found" - I don't know how many of you remember this whole shit storm during alpha/early WarZ, about entire groups/clans looking for a "allegedly" spawning Big Foot, as there was "big foot" signs around the map, and ambient sounds of what sounds like a big foot, - which I believe is still there. Big foot shouldn’t be harder to kill than a normal Super Zombie, but it should be way-way more deadly, maybe not more damage, but faster hit-rate and further hit-reach! ⦁ Dead Foot. (Designed to require at least 3+ players to kill) Yes, you guessed right, a zombie-big foot x) … More bad-ass than Big Foot, and better loot drop. ⦁ Sick Foot (Raid boss) Radiated Dead Foot. Nuff said. --- (Can only be found during Power Plant Failure) --- A normal Big Foot should have less health than a super zombie, but should be more dangerous too, faster and further hit-reach. But Big Foot is not evil, nor aggressive, when Big Foot spots a player, it will first stand its ground and roar at your direction, as a warning. If you then get close or start shooting, it will unleash its rage and attack. Big Foot doesn't attack the zombies, its knows better that they ain't eddible, however, the zombies will attack Big Foot on attack, and Big Foot will hit back when attacked by them, but won't charge at them. Big Foot(s) do not have specific spawn location, but quite frankly just wanders around randomly on the map, it can be found anywhere. Dynamic events/occurrences I have many good ideas for this right here, here’s my 3 favorites: Event idea 1 – Locked Areas Places/Installations you can't just go there whenever you want. At each entrance to one of these places, there's an "locked" gate, that 1; requires a keycard (1-time use), that zombies have a small chance to drop. or 2; it takes 30 grenades to blow up (something like that). - The main thought is having places/installations on the map, that you can only access through either finding/gather in-game content, or by progression. I believe this is an awesome idea for the Survival game mode. Then you have small raids you do with friends, places with higher chance of loot. And still chance to encounter other players doing the same thing… Or arrive to the place with gate already blown. Event idea 2 – Save The Powerplant I have for a long time wanted to see some random “map-wide” events, that affect all players on the server/map at the same time, and forces people to make drastic decisions. These random events “radioactive zones” that was added, really provided me with some creative ideas for just that; There should be a nuclear powerplant building somewhere on the map, and 1-3 times a day (or maybe permanent weekend events) on every server, there should be a “Meltdown event”, where players have X-amount of time to save the nuclear powerplant before immediate meltdown. “Will players work together, or will they try kill each other while saving it?” – If players doesn’t mange to save the powerplant in time, a map-wide radiation will occur for 24 in-game hours, and all normal zombies will be empowered, but not dropping increased loot as in normal radioactive zone events, as that would be OP. Only safe zones will be safe, and a few secret locations on the map where “radioactive cover tents” have been placed. Event idea 3 – Survival Arena Many people play survival mode to get that “survive” feeling, so why don’t we spice it up a little, by adding a big fat colosseum-look-alike building somewhere on the map, where people can come and get the ultimate “PvE” experience. Here players will have to group up, and fight waves of zombies and super zombies, and force to work together in order to survive… Ok, so this is just hypothetical thinking, say there was 5 waves, and if you survive all 5, you’ll earn an airdrop, random skin box (or whatever, just some kind of reward). The xp gained from each zombie, should be lower than what you get from outside the arena of course, or else people would only farm xp this way, so lets say 1xp pr. zombie, 100xp pr. Super zombie. And people would have to bring their own ammunition and gear for this. In my opinion, this should be an in-game server thing, and not a server by itself like pvp-servers on Open World. There should be 2 hours cooldown on this Arena, and only 1 hour cooldown for premium players. Gameplay changes to items I'm sure this is gonna be one of my less populair ideas to many, as it will change something fundamental about Infestation, but also add that extra "survival touch / realism" to the game. I'm talking about adding "Clip/ammo-pockets" to armors, - each level of armor will add X amount of ammo-pockets, and "R" will only reload to the clips you have in your clip-pockets. I'm talking about the meaning of "tactical rigs", but not as an additional set of new item, I think it's better to keep it simple, therefore I suggest the following stats on already existing items: No armor: 1 ammo-pocket & 2 quick-use slot. Light: (Light Gear etc.): 3 Ammo pockets & 3 quick-use slots Medium: (MTV/IBA etc.): 4 Ammo pockets & 4 quick-use slots (vanilla infestation) Heavy: (Custom/Heavy etc.): 5 Ammo pockets & 5 quick-use slots (1 more than vanilla) SWAT Armor: 6 Ammo pockets & 6 quick-use slots (2 more than vanilla) Market/Economy suggestions: Bring currency and market to Survival!... Just like the GI, this currency should be separate from those used in other game modes, call it “Survival dollars”, I don’t care. These survival dollars should be more difficult to farm than in open world, and prices in market should be way more expensive, as getting loot through market shouldn't be easier than farming. But it will however add a "new way" to farm. Back in “WarZ”, they had something called stem cells, add those as well, and items in the store could be like, *1 Custom cost 30.000 survival dollars, and 5 stem cells*. And those stem cells, you can only get from super zombies and such. This would bring more trading economy to the game, which I think will make less people trade survival items for GD, which I know is something you guys don’t support. As long as skins are able to cross game modes, I believe that survival dollars (lets call it “SD”), can become a quite attractive currency to the game in whole. This will also make more sense as rewards in Survival contract boxes. My loot suggestions: Tactical Custom Guerilla With my idea of clip/ammo pockets on armors, I bring you the "Tactical Custom Guerilla", this has same armor protection as normal custom g's (myabe 1% more), more rare than normal customs g's, but has the same Ammo pocket & Quick-use slots as SWAT armor. Tactical Light Gear With my idea of clip/ammo pockets on armors, I bring you the "Tactical Light Gear", this has same armor protection as normal light gears (myabe 1% more), same rarity as ghillie suits, but has the same Ammo pocket & Quick-use capacity/slots as SWAT armor. --- Hazmat Suit: Civilian With my idea of clip/ammo pockets on armors & Save The Power plant event, I bring you "Hazmat Suit: Civilian", - As normal gas masks during power plant failure doesn't offer enough protection, full body hazmat suits are needed instead. This variant offers no protection, and you cannot wear helmets with this on. Hazmat Suit: Government With my idea of clip/ammo pockets on armors & Save The Power plant event, I bring you "Hazmat Suit: Civilian", - As normal gas masks during power plant failure doesn't offer enough protection, full body hazmat suits are needed instead. This variant offers same stats as a Light Gear, and you cannot wear helmets with this on. Hazmat Suit: Military With my idea of clip/ammo pockets on armors & Save The Power plant event, I bring you "Hazmat Suit: Civilian", - As normal gas masks during power plant failure doesn't offer enough protection, full body hazmat suits are needed instead. This variant offers same stats as a MTV, and you cannot wear helmets with this on. Hazmat Suit: Heavy Duty With my idea of clip/ammo pockets on armors & Save The Power plant event, I bring you "Hazmat Suit: Civilian", - As normal gas masks during power plant failure doesn't offer enough protection, full body hazmat suits are needed instead. This variant offers same stats as a Custom Guerilla, and you cannot wear helmets with this on. --- Bipod for LMG's This is something I wanted in Infestation for since forever, - I have always found LMG's in Infestation to me way too weak and inefficient than their reputation in the real life. This should be one of the most rare attachment in the game, just as rare as SVD's, and can only be attached while proned, and should change the spread to something like 2,9. And while we're add it, add barrels and stocks for LMG's too. I love these new attachemnts! Stationary Bipod This Bipod works like a barricade, after it's delpoyed, you can hold "E" on it like with vehicles, and your LMG or AR- together with the player-character- will be mounted to it. This should be the most rare attachment in the entire game, same rarity as a blaser. The spread on mounted guns should be something like: LMG's: 2,7 AR's: 2,3 I believe this item will add some more fair balance when fighting against snipers, and would be an amazing funny addition when playing with friends, and especially with the new base building system getting introduced to the game. Open World Loot I like the idea of OW loot having a "chance" to appear in Survival, - There should be special survival weekend events, where super zombies will have a chance to drop OW loot, but not at a higher chance/rate than already existing survival loot, but just that the chance is there. - And special OW ammo should be able to be found, at special locations such as "Locked Areas". I love the idea of being able to have SUPER rare items in the game, that only so few people have, that you can count it all on 1 hand. Thank you for your time reading all this, and any feedback, thoughts and ideas to all this is very welcome! - I'm looking forward to hear what ya'll think about this. Best regards, Kjer IF YOU LIKED THESE IDEAS, - PLEASE VOTE FOR THEM HERE: Then please go here, and vote for my ideas: https://suggest.playnewz.com/viewsuggestion?/71-kjer--spawnkilling-when-spawning-together-with-some1 https://suggest.playnewz.com/viewsuggestion?/72-kjer--survival-new-zombies https://suggest.playnewz.com/viewsuggestion?/73-kjer--survival-newmore-dynamic-eventsoccurrences https://suggest.playnewz.com/viewsuggestion?/74-kjer--survival-gameplay-changes-to-items https://suggest.playnewz.com/viewsuggestion?/75-kjer--survival-marketeconomy-suggestions-survival-dollars https://suggest.playnewz.com/viewsuggestion?/76-kjer--survival-loot-suggestions
  46. 1 point
    Okay i just make account on this site to tell you that wipe is worst thing u can do to survival mode...you will kill this mode. Let me explain. Im a big fan of old WarZ and ISS and to be honest i dont like open world (too much loot) and i play only survival mode from sentiment. I play this game around 700hours and if you will do the wipe im sure i will stop play this game because this will be a waste of my time. And i think not only me. When they deleted ISS i lost all my stuff and it take me years to come back to this game. If you will do wipe you make people who play it for years will be equal to players who just download this game. Its not fair because you take what people have worked for thousands of hours for. Thats it about wipe. Lets talk about currency. In my opinion its awesome idea because players on survival want to buy some skins as well. Maybe thats the reason why ppl enjoy open world more because they can farm some currency and have a skins totaly for free. I suggest you increase the rarity of snipers and other amazing stuff and increase the number of common crafting stuff to make survival more survival. Maybe finish your oregon map? That would be a good stuff. We all started with nothing so new players should also go through this. I always help 'bambi" and throw them some stuff to make they life easier and i think other veterans too. It's all from me. Thank you for attention
  47. 1 point
    I noticed on the Oregon map there are overall more loot than on Colorado. You can go on a road in Oregon and within minutes you have a large backpack full with different weapons/ammo and food. You can go in Colorado / Rocky Ford - and you rarely find something better than chemical yellow.
  48. 1 point
    Mas esse ''feedback'' foi vindo de players que jogavam todos os dias o mapa? Porque talvez teve opiniôes de players de colorado/caliwood/battle royale que poderiam ter falado pra diminuir para ter mais players nesses mapas. E você falou que foi feito em todas as regiões mas o HK tem 30 slots e sem limite de clã
  49. 1 point
    - Make the loot 90% random. Meaning, you could farm any part of the map and have a chance to find every single item of the game in there. Ofc the rarity of items will have to be balanced. (apart from pharmacies and restaurants) - Add more rare loot to the loot table (snipers are the only rare items you guys have in game atm). - Higher rate for item boxes (containing rare loot, as I mentioned above). And triple the spawn locations for them. Basically like in old iss. - Add more variety to super zombie drops and air drops. Btw, airdrops need a juicy loot buff, 1 ar and 2 mags doesn't cut it. - Add quests with rewards.
  50. 0 points
    Hello everyone, Im starting this poll to see how community feels on bring some DMR (Semi-Automatic Rifles) to Survival mode. VSS Compact FN Scar H FN FAL
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