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Feedback and improvements for Survival Mode

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Hi everyone! 


We have been reading all the content from the forums and the official discord, and we thought that we should make a thread showing all the addressed feedback. The objective of this post is to keep a detailed record of all the suggestions and changes applied to the Survival Mode. The goal is to ensure that the entire community follow the changes and can consult the advances. 

We choose to organize all the information in the same post making easier to check  future changes and keep the forum unsaturated, helping the developer team to make efficient and precise decisions that benefit the evolution of the game. Now players will have the leading voice and an efficient mechanism to be heard by our developers.



The changes are going to be divided it in the next categories: Done, In progress, On hold and Discarded.


Achieved ideas based on your feedback and suggestions:     
Airdrops: Airdrops are now spawning on different locations on the map.   Done
Week/Weekend events: There is always new exciting weekend events.   Done
Official price list for the Survival mode: A list based in community feedback exclusive for the survival mode.   Done
Weapon automatically switch between compatible magazines: Now weapons will automatically switch between compatible magazines prioritizing ammo and size.   Done
Airdrops drop faster: Reduced the necessary time for an airdrop to touch the ground.   Done
New zombie models: A few zombie models got reworked and brought back in to the game.   Done
Several stability, performance and server improvements.   Done
New car models: New cool looking vehicles.   Done
New attachments and gear: New attachments like AR/Sniper barrels, Silencers, stocks and new gear like the ghillie suit and the leather backpack.   Done
Crafting system: A nice and simple crafting window for those who like farming materials.   Done
Mission system: A new mission system with new Jobs and rewards each season.   Done
Model correction: Several models and attachments were improved and corrected.   Done
Fully reworked Colorado V1 Map exclusive for the survival mode:  A small and optimized map adapted to survival experience and player feedback. Done


Work in progress:

Daily rewards for premium accounts ( Survival ) :  Now all premium accounts will be getting a daily reward in the survival mode.     In progress
Loadouts in survival mode: Adding the loadout system to survival mode, so gearing won't keep you away from the action.  ;)     In progress

Killing another player yields experience: Players Will get a certain amount of experience by killing other players.    In progress

New weapons: Adding new weapons and variants to survival mode.     In progress
Rebalancing the craft system: Improving the craft system according to looters feedback.     In progress
New interesting missions: Adding new interesting and mysterious missions for those who like to complete tasks.  In progress
Holding territories bring rewards: holding a certain amount of territories becomes more attractive.     In progress

New craftable weapons:    In progress       

-The Wisperer: Coming soon

-The Ragging Rabbit: Coming soon

-The Firebreather: Coming soon

Radiation on Campos Colorado V1.    In progress 

Tips and tricks on the loading menu.   In progress

Striker gets stuck very easy BUG: The Striker (vehicle) gets stuck  on several areas of the map, Special thanks to Took his time for notifying about this bug.   In progress

Invisible Zombie showing on the radiation areas BUG: There is a bug on the radiation areas where a zombie turn invisible but it can still damage the player, Special thanks to Took his time for notifying about this bug.   In progress
On hold:

Bringing the cars back to the official servers: Cars got removed from official servers according to community feedback, since players didn't  like the idea of getting rolled by another person.    On hold

Adding another Safezone close to Frosty or the airport ( Colorado V1 ).   On hold

PVP Flag: A  server with hotspot on the map that can be captured like a regular clan territory.

This location changes every week and it prizes the clan who hold that territory for the longer amount of time. 

This spot can be located on one of the next locations: Campos, Airport, Boulder City, Smallville, Clearview, Rockyford and Norad Military Base, it only prizes the active clan members who helped in the capture and it's also limited by maximum clan members allowed by the server, This flag  has no cooldown so another clan can start capturing when the other team is eliminated or respawning. Special thanks to Took his time for giving this idea.    On hold



More Maps and servers for survival mode: There use to be a lot of different maps and servers for every region, but since many of them were not used and thanks to community feedback we choose to keep a smaller amount of maps and servers, prioritizing quality over quantity.    Discarded


A suit that makes you invisible to the zombies.     Discarded     

Rework clan territories.    Discarded 

Increase the chance to get infected by the zombies.    Discarded 

Increase the slots of the Hunter backpack or make a new one for suvival.   Discarded 

9mm (26) magazine spawning again on survival: We removed this for the spawn thanks to players feedback   Discarded 



Discussion thread:

External links:
Facebook: https://web.facebook.com/Infestation.NewZ
Official discord: Discord.gg/thenewz
Download the game:
Survival Price list:





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