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Steve Ecke

Project: Caliwood

21 posts in this topic

this map is top! I remember in 2016 when they had WestOaks and San Pavel and Area69 was top!
this is going to be very good!
but I insist again Caliwood is a big map where you can put more things in the future, I will insist again on my idea. A giant naval base in the caliwood sea. where players could play on top and inside the locks .. runners, could have respaw at the naval base and also have boat, speedboat to go to it.
could also have a cave, a mine off the caliwood rails this would be very interesting.

base naval:

https://imgur.com/V2EN5SY

mina:

https://imgur.com/dJ4xcyq

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33 minutes ago, MalditoSM said:

this map is top! I remember in 2016 when they had WestOaks and San Pavel and Area69 was top!
this is going to be very good!
but I insist again Caliwood is a big map where you can put more things in the future, I will insist again on my idea. A giant naval base in the caliwood sea. where players could play on top and inside the locks .. runners, could have respaw at the naval base and also have boat, speedboat to go to it.
could also have a cave, a mine off the caliwood rails this would be very interesting.

base naval:

https://imgur.com/V2EN5SY

mina:

https://imgur.com/dJ4xcyq

I like your idea with the big ship. About the tunnel, we are not able to build under the terrain sadly because the engine does not support that. I will first roll back that map to the original one and then we will see for adding new places.

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44 minutes ago, MalditoSM said:

this map is top! I remember in 2016 when they had WestOaks and San Pavel and Area69 was top!
this is going to be very good!
but I insist again Caliwood is a big map where you can put more things in the future, I will insist again on my idea. A giant naval base in the caliwood sea. where players could play on top and inside the locks .. runners, could have respaw at the naval base and also have boat, speedboat to go to it.
could also have a cave, a mine off the caliwood rails this would be very interesting.

base naval:

https://imgur.com/V2EN5SY

mina:

https://imgur.com/dJ4xcyq

This is VERY true. Not only those two other towns were great, but the map, when first released by the old developer team (of I:SS), was still a work in progress. I think with time, it would be interesting to add more areas there. 

 

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This will only fragment more to the few players that there are, the caliwwod map was very good but not for the number of current players.

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12 hours ago, Arowsky said:

Is it gonna come to survival as well?

Pretty sure yes. I don't see why not? :D

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On 1/22/2019 at 5:24 AM, Steve Ecke said:

Hey everyone,

I started working on Caliwood a while ago because I saw a lot of player would like to have the original Caliwood back.

Why did we removed WestOaks and San Pavel? That is a good question. We guess we did it because of performance issues back in the days. But since we optimized our game and objects pretty much, we decided to try to bring it back.

This won't be the main priority of like next patch, it's something what I will do on the "second screen".

Here is a small list of work which is done already:

  • WestOaks got added back
    • Town got checked and flying objects got moved correctly
  • SanPavel got added back
  • Lighting got overwritten with the original one

Here is a list from things what I still have to do:

  • SanPavel
    • Check the town overall and fix flying/misplaced objects
    • Add loot
    • Add player spawns
  • WestOaks
    • Add loot
    • Add player spawns
  • Replace/fix the roads overall
  • Check and replace collision walls around the map
  • Update minimap
  • Add bus stops
  • Add a safe zone
  • Add rad zones/airdops
  • Add zombies

Here are also some pictures where you can see WestOaks and the new lighting.

rjdcz6j.png

XlBKVoI.png

s6b0d4K.png

 

I hope you guys are hyped like me. I really liked to play on this map on I:SS. What about you? Let me know in the comments bellow your opinions!

 

Regards,

Steve

Nice work man very nice work, I look forward to see the optimizations. This is why I give the thanks that I do every time!!!!

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I saw somewhere someone suggested "Trunk Monkeys".  I'm guessing zombies would crawl out of a car trunk?  sounds good to me.  How about Zombies crawling out of Man holes too?  Anyway thanks for the imagination in putting together the game.

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21 hours ago, Stinefelt said:

Nice work man very nice work, I look forward to see the optimizations. This is why I give the thanks that I do every time!!!!

I am actually working on this as we speak. Especially for Caliwood ;)

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1 hour ago, BOOMTALITY said:

Are you guys gonna bring back area 69 ? i wanna see that big  SZ again

Hehe I don't know actually.

Either way IF we bring it back it will be an entire rework of course :)

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