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Tautvis

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Alright....sooooo you decided to change survival superzombie drops without saying anything or talking to the most of the players.
Survival is already expensive as it is,you are just promoting GD trading and scamming and possibly blackmarket by making superzombies drop only m16 m4 it will impact the economy, the prices will go up, and don't tell me you didn't change anything I killed 50 superzombies with a contract got 3 imitars rest m16/m4s pkm/m249 ammo boxes and a few other weapons....Why do you think that this change is needed ? Us players are not here to survive or grind for hours to find a scar or a sig(having rare sigs/famases/imitars is okay and it wasn't a problem until now...) we are just tired of open world it has no meaning,no fun,nothing,snipers have no value so we switch to survival that actually has that ISS feeling or atleast rare snipers/some of ars.
You don't have to make every weapon too rare there's no point to make superzombie drops bad it only ruins the experience.
Imagine a new player joins survival, he could find a kruger,p90s eventually get enough ammo and kill a superzombie,oh wow look its x2 m4s great I will pvp he thinks, he joins the server and everyone has redstalkers,sigs,imitars,l85s,famases why do you think this is okay ? Instead of making "sneaky" changes atleast do a poll to see what the survival community wants.

Hoping to hear your reason behind this,thanks for reading.

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This I wasn't sure if it was just my eye's or just bad luck on the loot drops! If it were a change in the method of drops from the Super Zombies it really needs to be evaluated in terms of the % of chance. Here we might only see a % chance on our own that we can't factor for the various other players that might get that different drop, and then we try to trade off for that great weapon. Not sure I'm ready just yet to yell around the % chance of drops just yet as that could also have an adverse effect on the economy of survival as well. We also have to consider the GI's that are already in existence, the market that is already established, and how to move this market forward without adding more into it I suppose. I don't even compare open world to survival they are very different and I'm very interested to see how well it can be balanced out so that more players can continue to join in on the fun with us existing players.

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1 hour ago, Stinefelt said:

This I wasn't sure if it was just my eye's or just bad luck on the loot drops! If it were a change in the method of drops from the Super Zombies it really needs to be evaluated in terms of the % of chance. Here we might only see a % chance on our own that we can't factor for the various other players that might get that different drop, and then we try to trade off for that great weapon. Not sure I'm ready just yet to yell around the % chance of drops just yet as that could also have an adverse effect on the economy of survival as well. We also have to consider the GI's that are already in existence, the market that is already established, and how to move this market forward without adding more into it I suppose. I don't even compare open world to survival they are very different and I'm very interested to see how well it can be balanced out so that more players can continue to join in on the fun with us existing players.

Right right so I have been playing the whole week up until this day only survival,farming and stuff and suddenly i get bad luck on this day for 50 straight SZ kills and even the streamers that were streaming were getting the same m4s and m16s yeah must be unlucky..

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15 hours ago, Tautvis said:

Alright....sooooo you decided to change survival superzombie drops without saying anything or talking to the most of the players.
Survival is already expensive as it is,you are just promoting GD trading and scamming and possibly blackmarket by making superzombies drop only m16 m4 it will impact the economy, the prices will go up, and don't tell me you didn't change anything I killed 50 superzombies with a contract got 3 imitars rest m16/m4s pkm/m249 ammo boxes and a few other weapons....Why do you think that this change is needed ? Us players are not here to survive or grind for hours to find a scar or a sig(having rare sigs/famases/imitars is okay and it wasn't a problem until now...) we are just tired of open world it has no meaning,no fun,nothing,snipers have no value so we switch to survival that actually has that ISS feeling or atleast rare snipers/some of ars.
You don't have to make every weapon too rare there's no point to make superzombie drops bad it only ruins the experience.
Imagine a new player joins survival, he could find a kruger,p90s eventually get enough ammo and kill a superzombie,oh wow look its x2 m4s great I will pvp he thinks, he joins the server and everyone has redstalkers,sigs,imitars,l85s,famases why do you think this is okay ? Instead of making "sneaky" changes atleast do a poll to see what the survival community wants.

Hoping to hear your reason behind this,thanks for reading.

The last time we changed something on the loot of the super zombie was around gamescom 08/18.

Some of you guys misunderstand the reason behind the super zombie. A Super Zombie is not only a golden chest where you can only get rare stuff.

1. You get XP

2. "Chances" of getting something really good/rare

To your story about a new player: They should not be able to go straight to a super zombie. You can see super zombie as a end boss for a new player. They have to figure the game first and then as soon he has enogh stuff, then he can go to the super zombie.

You guys should stop hiding behind the "new players"

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3 hours ago, Steve Ecke said:

The last time we changed something on the loot of the super zombie was around gamescom 08/18.

Some of you guys misunderstand the reason behind the super zombie. A Super Zombie is not only a golden chest where you can only get rare stuff.

1. You get XP

2. "Chances" of getting something really good/rare

To your story about a new player: They should not be able to go straight to a super zombie. You can see super zombie as a end boss for a new player. They have to figure the game first and then as soon he has enogh stuff, then he can go to the super zombie.

You guys should stop hiding behind the "new players"

i just can't understand why you guys split the game in 2 ( the player base is already low) instead of making only 1 game / mode .... the new z lost the warz / iss feeling you can't pvp in open world maps with AR u only fight big clans and mongoloids jumping in circles with snipers and giving 1 shot to u .... Think with me, how can a new player enjoy a game like this? where every noob has a sniper in their pants ? 4 real i don't know what you guys are doing, Newz had everything to be a great game and grow up alot but you guys failed

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7 hours ago, Steve Ecke said:

The last time we changed something on the loot of the super zombie was around gamescom 08/18.

Some of you guys misunderstand the reason behind the super zombie. A Super Zombie is not only a golden chest where you can only get rare stuff.

1. You get XP

2. "Chances" of getting something really good/rare

To your story about a new player: They should not be able to go straight to a super zombie. You can see super zombie as a end boss for a new player. They have to figure the game first and then as soon he has enogh stuff, then he can go to the super zombie.

You guys should stop hiding behind the "new players"

I just don't believe that my luck was that bad at that moment,up until that i was getting nice weapons like scars/sig/imitars/pkm boxes/armor from every superzombie but yesterday i killed 50 and only got stuff like m16/m4s and BananaJoe was streaming at that time and even he got the same drops...
And you should stop ignoring the "new players" we are not hiding behind them,why do you think there's no new players? there is, a few days back I met a new player with 30 minutes playtime in survival and he told me he has no idea how this game even works or what should he do so I played with him for 3 hours in survival just to explain him the game like showing how safezones work,explaining the zombies,looting. Theres new people coming and leaving everyday because they don't really understand the game I think you should talk with your team members and make a full tutorial(video) that new players could use that explains inventory system,maps,safezones and zombies.I even get asked if we can build bases here so its proof that players of games like dayz are trying survival out but don't really understand this, and I think its not easy for a new player to understand this game without much detail.Survival is the way to make the game go to the right direction. I don't really understand where did it go wrong after the GI wipes. It was so fun,cliffside with ars, snipers extremely rare...good times what can I say now its just the same as before the wipe in late 2015 when we had high jump and snipers everywhere.

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On 1/16/2019 at 3:58 PM, Tautvis said:

I just don't believe that my luck was that bad at that moment,up until that i was getting nice weapons like scars/sig/imitars/pkm boxes/armor from every superzombie but yesterday i killed 50 and only got stuff like m16/m4s and BananaJoe was streaming at that time and even he got the same drops...
And you should stop ignoring the "new players" we are not hiding behind them,why do you think there's no new players? there is, a few days back I met a new player with 30 minutes playtime in survival and he told me he has no idea how this game even works or what should he do so I played with him for 3 hours in survival just to explain him the game like showing how safezones work,explaining the zombies,looting. Theres new people coming and leaving everyday because they don't really understand the game I think you should talk with your team members and make a full tutorial(video) that new players could use that explains inventory system,maps,safezones and zombies.I even get asked if we can build bases here so its proof that players of games like dayz are trying survival out but don't really understand this, and I think its not easy for a new player to understand this game without much detail.Survival is the way to make the game go to the right direction. I don't really understand where did it go wrong after the GI wipes. It was so fun,cliffside with ars, snipers extremely rare...good times what can I say now its just the same as before the wipe in late 2015 when we had high jump and snipers everywhere.

I completly agree on that when it comes to explaination for new players. That's why we recently added the "Beginner Map", which has everything from the game and it's PVE.

Since we are such a small team, it's hard to plan a campain like creating tutorials from the beginning till being a decent player. But for sure, whoever wants to help and create these, is getting fully support by the staff and is more then welcome.

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52 minutes ago, Steve Ecke said:

 

Since we are such a small team, it's hard to plan a campain like creating tutorials from the beginning till being a decent player. But for sure, whoever wants to help and create these, is getting fully support by the staff and is more then welcome.

Tempting :D

Do you have videos in mind or something like a written guide with many chapters/pictures/topics/etc.?

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