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  1. so basically, the administrators felt that it was necessary to spend their "valuable" time on a launcher that retains absolutely zero relevance to anyone or anything. let this demonstrate a prime example of how much time is wasted due to poor decision making, and ostensibly, the overarching concept of big picture ideas. now, let me quickly address the most apparent realization: the decisions that developers make without consulting the community. I have seen countless threads relating to minor changes to newz (and let me say, these standpoints are from players who ACTUALLY PLAY THE GAME), but it always seems that the developers are quick to dismiss the fact and return their opinions with negativity. it's actually funny because they sit there and wonder, "how was our game so popular? what needs to be done to bring everyone back again?" WELL, the decline of the player base is inevitable with the continuation of stale content and lack thereof. again, it's hysterical that they simply can not fathom the fact that this game needs changes. However, I will give credit where it's due; the map cycles were a neat idea while they lasted, but, the idea suddenly ceased? perhaps, it's a lack of interest altogether which would make this thread meaningless. anyways, here's some of the suggestions I've gathered by a few minutes of exploring: carry on with the map cycle (every two weeks the options of maps change. i'm tired of seeing spring valley & rocky fucking ford. where tf is clear v2???) introduce some new maps. these are the pinnacle of the game continue to make new weapons colorado v1/v2 are basically the same. blend the two together and mold colorado v3. it has never been done and would create uniqueness caliwood is boring and nobody plays it. it's ridiculously unoptimized and the entire map size is too large for the people that actually play. if you're going to keep it, shrink the map size. now I do understand that there is a lot more that can be suggested, but I do feel that those are slightly more significant than others. newz developers, if you want to revive your game and continue to generate revenue, (which is, unfortunately, the most apparent source of inspiration) start changing things, and most importantly, interact with your community more than ever. they are, and will always be, the integral foundation of newz. p.s: this is not a thread aimed to attack the developers, nor is it fueled by hatred or revenge in any way either. I tried my best to instrument constructive criticism in my lengthy paragraphs.. but it seems this is the only way to receive attention. in conclusion, please know, that I, and many others, respect most decisions that the staff make, but I would like to shed some light on important viewpoints regarding the route that newz is following.
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