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About Me

Found 74 results

  1. I know that this Topic got discussted a couple of time, BUT I think if we spend a Little bit of time and a Little bit of engery into it, we gonna get a good result out of it! - New Currency. Some nice new Dollars would be noice! I know that someone can mod this into Survival, and I belive that this is possible! You can do it guys! - Drop rate. The Drop rate for the Money would be just 3% for each Zombie and even than, if u are lucky to get Money, you get the Chance of 5 - 2.500$ of each drop. (Premium 10 - 5.000$, Premium2 15 - 7.500$ and Premium3 20 - 10.000$) And VET Players are getting to the 3% a extra 1% drop Chance. - Market (Just Ingame on the SafeZones OR In Boulder City on the Old SafeZone) In There you can only obtain Items that cant be found ingame. and The Prices will be very high! If you are interessted in buying a SVD (Would be the only Sniper obstainable) it would cost 500.000$ (This Item can be found ingame ofc) Create new Items for the Shop, lets get new Mission and make them buyable with random rewards. - New Skills Imagine getting 4 new Skills only obtainable with Money (250.000, 500.000, 750.000 and 1.000,000 Ingamedollar for survival) Giving us 1. 250.000$ Able to get a higher Chance of getting a Money drop (1%) Name of the Skill: Banker 2. 500.000$ Unlocks some "rare" Items on the Market to buy. Name of the Skill: Black Market 3. 750.000$ Able to get a higher Chance of getting a Money drop again (1%) Name of the Skill: Banker 2 4. 1.000.000$ Do x2 more Damage to Zombies with meele weapons. Name of the Skill: Zombie Batcher - Privat Sever rentable with Ingame Currency People which are spending much Time into this Game but doesnt have the Chance of spending Money, finaly have the Chance of renting a privat sever in survival for 500.000$ per Day (24h) So PVE and Farming People can get that Sever without spending real Money. - Survival Currency trade Now you can Trade with that Survival Money for survival items. Hope my Ideas could get into that Game! I would surely help with that!
  2. I did miss this game when servers was down. I was very glad to find servers again, but I am not a PVP kinda girl! I hope one day there will be an official PVE server, or a local/LAN server option so i can run around with my bf. I will say a prayer and hope for the best.
  3. rEfCZE

    My suggestion

    My suggestion is turn off global chat, because some players search places for PvP and then it's not it. For these players exist Open World aso.
  4. Hi everyone! We have been reading all the content from the forums and the official discord, and we thought that we should make a thread showing all the addressed feedback. The objective of this post is to keep a detailed record of all the suggestions and changes applied to the Survival Mode. The goal is to ensure that the entire community follow the changes and can consult the advances. We choose to organize all the information in the same post making easier to check future changes and keep the forum unsaturated, helping the developer team to make efficient and precise decisions that benefit the evolution of the game. Now players will have the leading voice and an efficient mechanism to be heard by our developers. The changes are going to be divided into the next categories: Done, In progress, On hold and Discarded. Achieved ideas based on your feedback and suggestions: Airdrops: Airdrops are now spawning on different locations on the map. Done Week/Weekend events: There are always new exciting weekend events. Done Official price list for the Survival mode: A list based in community feedback exclusive for the survival mode. Done Weapon automatically switches between compatible magazines: Now weapons will automatically switch between compatible magazines prioritizing ammo and size. Done Airdrops drop faster: Reduced the necessary time for an airdrop to touch the ground. Done New zombie models: A few zombie models got reworked and brought back into the game. Done Several stability, performance and server improvements. Done New car models: New cool looking vehicles. Done New weapons: Adding new weapons and variants to survival mode. Done Thompson MKII: Thompson's younger brother. His aluminum body and counter recoil mechanism makes it lighter, smaller and faster. Don't let his appearance fool you, just like his elder brother this Thompson has proven to be lethal on skilled hands sometimes more than higher caliber weapons. This weapon got adopted by the Boulder Police Department a few months before the infection and became their favorite a few days after. New attachments and gear: Done Barrels: AR and Sniper barrels. Silencers: Rifle, Sniper and Shotgun silencers. Stocks: AR and Sniper stocks. Suits and Armors: Heavy armor and Ghillie Suit. Backpacks: Hunter and Leather Backpack. Crafting system: A nice and simple crafting window for those who like farming materials. Done Mission system: A new mission system with new Jobs and rewards each season. Done Model correction: Several models and attachments were improved and corrected. Done Fully reworked Colorado V1 Map exclusive for the survival mode: A small and optimized map adapted to survival experience and player feedback. Done Rebalancing the crafting system: Improving the crafting system according to looters feedback. Done Rework the exchange missions: Reworked the weapon Exchange contracts, these missions are available on the mission tab and their rewards can be claimed on the Blue Ridge Safezone Done Optimizing Grass: The Grass model has been reworked and replaced to optimize the game. Done Hunter backpack for survival mode: A bigger backpack for all your trading needs. Done Increase the chance to get infected by the zombies. Done Killing another player yields experience: Added a 20 XP reward for killing players Done Crafting gives you XP Done Bringing the cars back to the official servers: Cars got reworked and spawn again inside of the official servers ( 6 Cars distributed around the map ). Done Loadouts in survival mode: Players can use the load-out feature now just like as in Open World. Done Rework clan territories system. Done Added a 1-minute cooldown to the locker usage: This is only on Official servers and done to prevent "locker camping". Done Increased the server hop cooldown time from 2 to 6 hours to prevent players from ghosting. Done Constantly improving maps in favor to enhance players experience and making their gameplay much more fun. Done Picked by a DEV for next patch: Attachments: In progress SMG Silencer Work in progress: Daily rewards for premium accounts ( Survival ) : Now all premium accounts will be getting a daily reward in the survival mode. In progress New interesting missions: Adding new interesting and mysterious missions for those who like to complete tasks and follow a history line. In progress Striker gets stuck very easy BUG: The Striker (vehicle) gets stuck on several areas of the map. In progress Invisible Zombie showing on the radiation areas BUG: There is a bug on the radiation areas where a zombie turn invisible but it can still damage the player, Special thanks to Took his time for notifying about this bug. In progress On hold: Radiation on Campos Colorado V1. On hold Discarded: More Maps and servers for survival mode: There use to be a lot of different maps and servers for every region, but since many of them were not used and thanks to community feedback we choose to keep a smaller amount of maps and servers, prioritizing quality over quantity. Discarded A suit that makes you invisible to the zombies. Discarded PVP Flag: A server with a hotspot on the map that can be captured like a regular clan territory. Adding another Safezone close to Frosty or the airport ( Colorado V1 ). Discarded Discussion thread: External links: Facebook: https://web.facebook.com/Infestation.NewZ Official discord: Discord.gg/thenewz Download the game: https://www.playnewz.com/ Survival Price list: https://goo.gl/wQiukT
  5. We really would appreciate if some attitude is taken to solve this problem everyday after 0:00 Brasilia time its impossible to play in South American servers. Kicking us out everytime. What is happening? The problem with the game is far away from the amount of maps.
  6. Since last update, I´ve been thinking a lot in this game and its possibilities. Radiation zones are great but having them for about 10 minutes feels like not enough time to really enjoy them, specially when you are at the other side of the map. What i´m proposing is to keep this wandering radiation zones of 10 minutes and add an area / town / place 24/7 radiated, something like Chernobyl NPP or the city of Pripyat. There you can go and loot in any time, of course with gas mask and the empowered zombies to defeat. Could something like this be done? Scenario could have radiation waste and a toxic river, just a few ideas.
  7. If you add empty magazines for survival, then think about reducing the spawn number of guns. Or make sure that the weapon does not always have full magazines.It was once in Ifestation SS. There is still a problem, when I load 2 rounds into Mossberg or other shotguns, the animation charges 8 rounds. If there is an opportunity to exchange 10 Fn Scar's CQC for 1 night stalker, then I think it is worth increasing the rarity of the Night stalker.
  8. Hey! What would happen, when we are getting 3 Offical Stronghold Sever for Survival? More People would join Stronghold Sever to pvp on it. We can use the Harvisting Tool or what it was called to build wooden walls /water Generator /and fruits farms People would build a Base and Clan fight could be fought out there and this would be funny! And if you do it, pleas copy it from the Old Version of Infestation but with the SafeZone in it. So we can get back that "old" Infestation Feeling back and People and Safezone Camp again with their shotguns or maybe with a sniper, but would u rish that? Ofc we need privat Sever for Stronghold aswell, so "PVE" Player can farm their stuff on it. Making an offical PVE Stronghold would take the Survival Feeling away.. I would love to get Stronghold on Survival back, and I think that most of the Survival Players would not mind that you guys will add Stronghold sever to the offical Survival Sever Map Pool. Also many People would Play Stronghold, And some Player from Open World would prob come to Survival aswell, so they have a "Lower pvp Sever! for theirself. I don't think that this is a bad Idea. Because it will increase the Player Numbers for survival and we can make Special Events on those Stronghold Sever for Survival!
  9. Can you guys add more Items and Mission also craft items? Add a Bow (craft) Add a Leather Mask (craft) Add Ingame Money ofc (I know u are planning on doing it) Add spawnable cars (But make them as rare as snipers, so People wont complain about getting stucked in them cuz they will only drive on the road(streets) for not getting their car broke) But make this car pleas unbreakable but u have to add gasoline. Add a Mountain Bike Add a Tyran Zombie (Takes ~600 PKM Bullets to get down) Add Zombies which are harder to kill (4 headshots with katana on head and 2 bullets 9mm but only 1 bullet for stanag weapons) Add Clans so we can finaly Play together without being in a Group or party Just some ideas sure u can add ur wishes on here aswell! Add 1 Caliwood Sever Ps: The Loot on V1 is still too good the normal Colorado is decent!
  11. Flex Gang Community has recently decided to begin growing the community. We are opening up to a wider verity of players including, PvPers, Looters, Streamers, and more. We do currently have a team getting ready to compete in the up and coming cups who as well stream if you are interested in talking to one of them about the team. You can find their channels below. -----https://www.twitch.tv/downlikelazlo --------https://www.twitch.tv/oglokii -----------https://www.twitch.tv/korred635 Flex Gang Requirements : • Must have experience in game. • Age : Doesn't Matter. Have to be mature. • Able to communicate and Working Mic. • Language : English • Must have a GI • Follow Rules • Be Active and Help with events • Premium is not required • No multi clanning We can offer : • Event Server and Private Server • Discord and active members • Graphics for streams and Promotion Application : First name: Age: Location: In-game name(s): 1. 2. 3. 4. 5. What we should call you in-game and on Discord: How many guns do you have? How many hours a day do you play NewZ? How many hours have you played on NewZ? Across all of your characters, how many kills do you have? Do you know anyone in FlexGang? Do you record and edit videos of your gameplay? Do you stream if so what is your twitch/youtube?
  12. You want to release Colorado V1 for survival. And will you make any changes in the graphics? Or rather the lighting.I really don't like the current lighting in Colorado V2 because it really hurts my eyes.Maybe there will be a graphics like Warz?At the moment, too light and too not beautiful.This is my personal opinion and I may be wrong)))
  13. Why did you add even more loot?Well, I understand the variety, etc.But why even more weapons?Now the guns lies literally on every corner. Sometimes even in one place lie three. Problems with some loot points. -This survival in which it is impossible to die from hunger and thirst ... -It's survival in which it is impossible to die from bleeding, because bandages and painkillers ones drop from almost every zombie. -WHY DID YOU ADD THE MOVEMENT ON MAP?????This is just a very unnecessary and terrible thing,because anyone can immediately move to the safe zone or to another city.Remove this PLEASE!!! -I repeat that there are a lot of weapons and food and medicines. -NOW I ALREADY REALLY DO NOT SEE THE DIFFERENCE FROM THE OPEN WORLD.Now even rare weapons will spawn everywhere !! Yesterday, I even found FN M249, FAMAS, Night stalker, Masada, guirella, K style NVG, a lot of Evo-3, Fn P90S and regular p90's at once in one place...I'm terribly disappointed.. I'm very happy to see the new map and I admire it, but what happens to the loot and the rest makes me sad(( Thank you for attention)
  14. CLAN EN SURVIVAL - EN ESPAÑOL ¿Necesitas ayuda y hablas español? Guardianes del Bosque reclutando sobrevivientes para exterminar invasores y ladrones. Únete a los Guardianes del Bosque y trabaja para la reina y su sueño de construir un gran reino libre de oscuridad. Somos el mejor clan del universo en español lleno de latinos sexies y poderosos. Tenemos entrenamientos, nuestro propio sistema económico y mucha sabiduría. Servimos fervorosamente a la Reina del Bosque, la única diosa que lucha en contra de las fuerzas del mal y que nos protege de los más feroces y malvados enemigos. Para unirte a los Guardianes del Bosque, el mejor clan de survival en español, necesitas tener Discord para comunicarte. Búscanos en Facebook como Guardianes del Bosque - Infestation Survival y envíanos un mensaje para recibir el link de invitación al Discord oficial! https://www.facebook.com/Guardianes-del-Bosque-Infestation-Survival-1954226204908233/
  15. EAG wanted to bring some insight on how players can bring their own ideas and creativity to the survival aspect of Infestation. We are hosting a survival event on our server [US] EAG GAMING COMMUNITY, on Friday and again on Saturday, June 15th and 16th , 11:00 pm eastern standard time. 29 people can join in to transport “Uncle Stine” from the Ridgefield Airport to the NATO compound, along a specific, challenging route. Easy you say? Well there is a catch…no guns, the only weapon allowed will be a pitchfork. It will take some creative interception and some self - sacrifice to see him safely to his destination. Come join us and find out how fun survival can be. For more details join us on our Twitch Channel, https://www.twitch.tv/stinefelt. Thanks and hope to see you there.
  16. So there are a few tabs that have nothing in them at all in the crafting window. Is this because more craftable items are to be added later? Or is this a leftover bit of coding from the previous incarnation of the game when the harvester tool was important?
  17. Introduction: The only survival price check thread in this forum might look outdated, and the game itself has some changes and updates. This is the start of my idea to post this so people can check ,and look for the item value. Me myself has a lot of experience in survival trade. So many people I have sold and traded item with. I'm quite good at farming and I farm a lot in game. I know where to find specific items, I have traveled and checked towns and cities all over the map. I understand the game mechanics in both open world and survival. I know how difficult to earn GD from Open world , also know how difficult to farm in survival mode. The price is only from my feeling by comparing to all those things that I have mentioned. My goal is to everyone to know the standard price, the price which is fair and happy for both buyers and sellers. I know many of us as buyers think that Survival mode trade looks overprice, and as a former seller, I also want to maximize the profit as well. I understand both feeling. and I'm think about many aspects of the loot. Is it fair to sell stanag 30 for 15k- 20k , compare to killing few zombies and get 2 painkillers which as a price of now is about 10k-15k each ? Is it fair to sell L85 gun for 100k, compare to 2-3 antibiotics as of now which costs like 30k-35k each. What would choose to do ? Switching server in military area and hope for L85 to spawn in rare spawn point , rather than Switching server looting in medic center where 1-2 or 3 antibiotics will often spawn ? Is it ok to sell silencer for 15k each, compare to how difficult to get it in survival map. If you got premium , how fast you can earn GD in openworld in few hours and you could spent it to buy survival stuff which people spent more hours to farm and go back to safezone? All of these questions are in my head and I believer other players do so. In Openworld , how difficult to farm a sniper and the their price in trading. You can't deny that a sniper in openworld worth like a few antibiotics in survival. Some people good at pvp They don't have to farm loot, they can farm dead bodies, or some people work as a team and helping together, they got their own looting way. Some some people , they play alone , or not good at pvp. they prefer farming which look safer but slower. I didn't list all of the items in survival only the common ones , the ones that people usually want and use. If the Feedback is good. I might list all of the items in future. Welcome to hear feedback from this. please reply or comment for some improvement and changes. It doesn't mean that everyone has to follow the price list. Trading survival stuff with GD is at your own risk. Some trusted trader might raise their price a bit because they are honest. But all that , what really matter is the price you, as a buyer and seller, are happy with.
  18. Hello again, dear developers!I want to talk again about the game,because it's terrible.Terrible is not a game, but the situation. Do you even understand that the game hasn't changed in 6 years?Even you could not add almost anything new.Of course, there were new modes, a new interface, different little things.The old gaming interface was certainly better, because it was more awesome, but still... You are working on a map and I'm interested, besides you add something?Players leave the game because it bothers them.Nothing interesting is added,only the most unnecessary things.The game became very boring and terribly monotonous.I'll write the same ideas from the last topic and add something new! Why in the open world did I shoot with a silencer and zombies waking up from 20-30 meters?But on survival I shot without a silencer and zombies did not hear me from 20 meters or even 30!!!Are you seriously?In my opinion, survival should be much better.On survival, these zombies do not give anything at all. You want to be afraid of them! -You can add more zombies. You have optimized them. -Make a zombie stronger. -Add zombies to the forest and they will stay,sleep or walk in small groups. -At the military bases add a lot of runners and screamers.To a good loot was not so easily available. -Reduce the chance of falling medications from zombies. IT'S SURVIVAL, CARL!Why is everything so easy to get! ??? -Fix this crap with a silencer in different modes.In general, it should be done so that the zombies are very well heard and run into the shots and not walked alone from 15 meters. -Make rarer food and medicine.Or armor and ammunition otherwise they are everywhere!You promised survival but there was a solid pvp both in the open world... -You can make a zombie smarter!They are stupid for 6 years.They can't get the player on a small box or on the hood of a car. -Hardcore is needed in this mode. -You promised to try new lighting.Will you do it?for example as in Colorado V1. -Add body temperature and more frequent infection from zombies,otherwise it is too rare. Probably need to pray to God that you at least something added from this...I think all of this would be interesting.I respect your work and I want you to listen. Thank you for attention!
  19. Everyone! I have now opened my server Mickey's Playhouse for everyone. This is a PVE server unless announced to be changed here. Rules are as follows: 1. No cheating obviously. If you are obviously cheating, you will be recorded, kicked, and reported with video and screenshots 2. Do not steal super kills, you will be kicked 3. Do not steal super loot, you will be kicked 4. Do not "Attack Troll" This involves attacking someone even though you cannot hurt them or the vehicle the are in, you will be kicked 5. Do not be rude or racist. You will be warned, then you will be kicked and/or warned again for next time. 6. DO NOT ever ever EVER use noise and repellents to purposely kill another player with zombie trains. This is really f***ing annoying and will get you permanently blacklisted from my server, and if any GC was donated to it, it will NOT be refunded. 7. Do not take someone else's gear if they die unless you know they aren't coming back. You will be kicked and blacklisted 8. The server will be emptied and pass-worded from 20:00 to 23:00 to allow the Alien Super to spawn in for anyone nearby. If you log in to the server during this time, you will be kicked as this messes up the spawn. Repeat offenses will get you blacklisted (Yes, I keep an actual list) and you will not get back any GC donated to the server. I am on alot every day so I will find out. If you observe anyone breaking these rules get screenshot or video proof, same as with making a cheat report to the Mods and I will deal with the offenders as listed above. For all intent and purpose, think of me as a MOD but only for this server. If you enjoy the server, please consider donating, I can't always afford to keep it going alone. if enough people donate to the server, I will increase the amount of slots so more can enjoy it. If you want to use it privately, message me and we can discuss a GC donation to the server in exchange for exclusive use for a period of time. Note: If you are randomly kicked without reason, I apologize but it is still my server, and if it is full, I will kick someone if I want to use it.
  20. PART 1: General ideas: -Crafting as a levelable skill may be interesting, and there could be a leaderboard. people like leveling skills. Current recipes: Bandages - good Poultice - uses duct tape which is too valuable considering the other items it is needed for Pain killers - 3 pills + pill case isn't worth it considering how easy these are to get as drops Antibiotics - 5 pills + pill case - this is decent and is the best way to use pills medkit - 20 cloth 3 pain killers, 2 anti's, 2 leather, syringe - this would be great if it took more pain killers and no anti's. Currently not worth it as I'd rather have 2 anti's most of the time. Leather - OK Co1 vaccine - OK empty bottle - GREAT Cleaner - GREAT Shank - Weapon isn't good enough to give up rags and duct tape that can be used for silencer or brotherhood Bada Boom - empty can, 5 gunpowder, 6 metal - meh... OK but I'm not likely to make this Brotherhood - GREAT Excessive force - gets rid of some otherwise not useful items to make a 50dmg melle - not likely to make it as it uses valuable duct tape clean sweep - 1 broom, 1 m9 bayonet, 10 metal, - Not going to waste my m9's on an item i can find easily anyways improvised gas mask - this item has no function in the game yet, why does it exist? Wood - 5 sticks - What, am i going to pick up 5000 sticks to make a wood shield?? metal - 2 metal scrap - OK Cano paddle / cricket bat - 75 wood (or 375 sticks) - NTY Stone - 5 rocks - meh, thats a lot of rocks to make not a lot of arrows Pickaxe - nty fire axe - nty police baton - i can pick up a better weapon any time of the day bat - nty metal bat - also a waste of time, damage is still aweful spiked bat - this one isn;t terrible, but id make it from looted bats items, i wouldn't craft this pre-requisites hatchet - OK m9 bayonet - OK, i seem to loot a decent number of these anyways tho machete - OK, and it's a decent melle barbed wire barricade - April fools??? Wood shield barricle - April fools??? *svena's voice is heard maniacally laughing in the distance* sandbag barricade - April fools????? again??? cusom vest - OK, but i can just go pick up a bunch of these anywhere anytime Custom guerilla - OK, id make a couple at this cost m9 helmet &M9 NVG - cost seems right, but then again I loot tons of these so why craft them? Only if i have unused resources. Masks - these aren't actually useful, they are just for lolz light & medium gear, fireman helmet, construction hat - this stuff is everywhere so why craft it.... (maybe to level up your crafting skill?) IBA - the item is too common to bother crafting binoculars - waste of resources, maybe if it at least made tactical binoculars, which is what the recipe seems to have the materials for anyways Code locker - GREAT Arrow - OK Explosive Arrow - GREAT Missing recipes (suggested materials): Rag - 20 cloth 1 thread Bandages DX - 25 cloth - 1 antibiotic - 2 painkillers - 3 bandages - 1 ointment OR 12 cloth - 1 poultice - 1 antibiotic - 2 painkillers - 3 bandages ...Etc Duct tape - 1 glue - 25 cloth Repair kit - 3 Wrenches, 8 metal Gasoline - 20 plastic - 2 oil _______________________________________________________________________ PART 2: OK so here's where we'll get a little crazy. Lets make crafting a levelable skill. 1-99 (yes I played runescape once upon a time). You could make it a single skill, and that would be pretty cool and I would be happy. But lets make it into a few different crafting skills. Skill 1: Medicine crafting lvl 1 - bandages lvl 12 - ointment lvl 15 Poultice lvl 26 - Pill case lvl 31 - Pain killers lvl 37 - syringe lvl 48 - Antibiotics lvl 55 - pills lvl 68 - DX's lvl 80 - Medkits lvl 81-99 - bragging rights mostly Skill 2 - Mechanic Crafting lvl 1 - Wrench lvl 28 - gas lvl 45 - repair kit lvl 75 - deploy-able ATV - very expensive so use wisely. Can be picked up or stolen, regular world spawn vehicles would not. 2 week cooldown before you can make another (account bound, not charachter bound) Requires premium to make, although it is trade able. Fill in the blanks with other vehicle stuff... Skill 3 - Armor crafting lvl 1 - light armor lvl 18 - medium armor lvl 20 - medium backpack lvl 49 - large backpack lvl 55 - IBA lvl 70 - Alice pack lvl 82 - milruck lvl 88 - Hunter pack (2-4 more slots than milruck) - very expensive item to craft Skill 4 - Weapons Crafting lvl 1 - Kruger .22 mag lvl 4 - Kruger mini mag lvl 9 - kruger rifle lvl 15 - mp5 mag lvl 25 - metal bat lvl 28 - foregrip - 12 plastic? lvl 35 - m4 (maybe 100 metal 40 plastic, plus some other materials) lvl 55 - stanag 45 mags (gunpowder, metal, few plastic) lvl 72 - AK drums (materials requirement set for game balance) lvl 78 - FAL lvl 85 - SVD (1000 metal - 500 wood - 250 plastic - 250 sand for glass scope, etc) 6 week crafting cooldown, requires premium account to use this recipe lvl 94 - Blaser (1200 metal - 200 wood - 800 plastic - 250 sand ...maybe more it needs to be EXPENSIVE to craft a sniper) 10 week crafting cooldown, requires premium to use this recipe Fill in the blanks with other weapons, ammo, and attachments. Balance cost for gameplay. Yes I am suggesting craftable snipers; please keep in mind I am suggesting it in a way where it does NOT make snipers much easier to get than they presently are. The requirement for premium (money spent), and a long cooldown make this hard to abuse in any way. Combine this with a new currency for survival mode (already in the works?), and i think survival becomes a VERY robust game-mode. PART 3: misc comments on survival 1) Revive timer should be 3 mins premium 5 mins normal. This is such a perfect amount of time that I'm kinda shocked that it isn't already set there. Any additional amount of time just makes people not want to play the game, but it's still enough so a fight can resolve before people start spawning back in. Also, 10 minute normal timer means non-premium people can't get their loot back after they crash and a zombie eats their face, or after a vehicle glitch decides to kill them. 2) Redo the skill tree and make it unique to survival. Break up hardened into hardened 1, 2, and 3. Currently the hardened vs bambi advantage is too much, considering the bambi's are going to suck anyways!
  21. Hello, yesterday i drive for airdrop, when i get to it i was waiting like 4mins to fall down the airdrop, and when it was 5 meters above ground i got freeze and... Let see video. I SUGGEST to make airdrop fall faster, cuz it takes like 7-10min to fall down... And when i was first, other people could come and steal the airdrop
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