We have been reading all the content from the forums and the official discord, and we thought that we should make a thread showing all the addressed feedback. The objective of this post is to keep a detailed record of all the suggestions and changes applied to the Survival Mode. The goal is to ensure that the entire community follow the changes and can consult the advances.
We choose to organize all the information in the same post making easier to check future changes and keep the forum unsaturated, helping the developer team to make efficient and precise decisions that benefit the evolution of the game. Now players will have the leading voice and an efficient mechanism to be heard by our developers.
The changes are going to be divided into the next categories: Done, In progress, On hold and Discarded.
Achieved ideas based on your feedback and suggestions:
Airdrops: Airdrops are now spawning on different locations on the map. Done
Week/Weekend events: There are always new exciting weekend events. Done
Official price list for the Survival mode: A list based in community feedback exclusive for the survival mode. Done
Weapon automatically switches between compatible magazines: Now weapons will automatically switch between compatible magazines prioritizing ammo and size. Done
Airdrops drop faster: Reduced the necessary time for an airdrop to touch the ground. Done
New zombie models: A few zombie models got reworked and brought back into the game. Done
Several stability, performance and server improvements. Done
New car models: New cool looking vehicles. Done
New weapons: Adding new weapons and variants to survival mode. Done
Thompson MKII: Thompson's younger brother. His aluminum body and counter recoil mechanism makes it lighter, smaller and faster.
Don't let his appearance fool you, just like his elder brother this Thompson has proven to be lethal on skilled hands sometimes
more than higher caliber weapons. This weapon got adopted by the Boulder Police Department a few months before the infection
and became their favorite a few days after.
New attachments and gear: Done
Barrels: AR and Sniper barrels.
Silencers: Rifle, Sniper and Shotgun silencers.
Stocks: AR and Sniper stocks.
Suits and Armors: Heavy armor and Ghillie Suit.
Backpacks: Hunter and Leather Backpack.
Crafting system: A nice and simple crafting window for those who like farming materials. Done
Mission system: A new mission system with new Jobs and rewards each season. Done
Model correction: Several models and attachments were improved and corrected. Done
Fully reworked Colorado V1 Map exclusive for the survival mode: A small and optimized map adapted to survival experience and player feedback. Done
Rebalancing the crafting system: Improving the crafting system according to looters feedback. Done
Rework the exchange missions: Reworked the weapon Exchange contracts, these missions are available on the mission tab and their rewards can be claimed on the Blue Ridge Safezone Done
Optimizing Grass: The Grass model has been reworked and replaced to optimize the game. Done
Hunter backpack for survival mode: A bigger backpack for all your trading needs. Done
Increase the chance to get infected by the zombies. Done
Killing another player yields experience: Added a 20 XP reward for killing players Done
Crafting gives you XP Done
Bringing the cars back to the official servers: Cars got reworked and spawn again inside of the official servers ( 6 Cars distributed around the map ). Done
Loadouts in survival mode: Players can use the load-out feature now just like as in Open World. Done
Rework clan territories system. Done
Added a 1-minute cooldown to the locker usage: This is only on Official servers and done to prevent "locker camping". Done
Increased the server hop cooldown time from 2 to 6 hours to prevent players from ghosting. Done
Constantly improving maps in favor to enhance players experience and making their gameplay much more fun. Done
Picked by a DEV for next patch:
Attachments: In progress
Work in progress:
Daily rewards for premium accounts ( Survival ) : Now all premium accounts will be getting a daily reward in the survival mode. In progress
New interesting missions: Adding new interesting and mysterious missions for those who like to complete tasks and follow a history line. In progress
Striker gets stuck very easy BUG: The Striker (vehicle) gets stuck on several areas of the map. In progress
Invisible Zombie showing on the radiation areas BUG: There is a bug on the radiation areas where a zombie turn invisible but it can still damage the player, Special thanks to Took his time for notifying about this bug. In progress
Radiation on Campos Colorado V1. On hold
More Maps and servers for survival mode: There use to be a lot of different maps and servers for every region, but since many of them were not used and thanks to community feedback we choose to keep a smaller amount of maps and servers, prioritizing quality over quantity. Discarded
A suit that makes you invisible to the zombies. Discarded
PVP Flag: A server with a hotspot on the map that can be captured like a regular clan territory.
Adding another Safezone close to Frosty or the airport ( Colorado V1 ). Discarded
Facebook: https://web.facebook.com/Infestation.NewZ Official discord: Discord.gg/thenewz Download the game: https://www.playnewz.com/ Survival Price list: https://goo.gl/wQiukT