Jump to content

DNI_Adrian

Members
  • Content Count

    126
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by DNI_Adrian

  1. I guess that all depends on how common such " explosives " are and how much is needed to damage or destroy a structure. The whole idea sounds cool, im just waiting to see how it goes in implementation
  2. @Steve Thank you. Good to hear as I know other players have had this issue as well! Any ETA for the new patch to solve this?
  3. I got it on a vid clip, how it did the motions ect and zero health added, Hope this helps:
  4. Ive had this happen a few times but when using dx, bandages, meds, ect from quick slots using the # keys makes the sound, makes the motion, removes the item used but does NOT add health, food, drink whatever. But IF I open my backpack and "USE ITEM" it does what it was supposed to. It seems to lock into this ( ie it doesn't catch up so its not a lag issue) and I watched my ping and FPS and they both stayed within reason ( FPS 32-50 and Ping was 57-110 ) I can log out and reload and it goes back to normal. Im going to try to get this on vid next time it does it so you can see it, just wondering if others had issue with it as well.
  5. thank you for taking time to clarify, that was pretty much what I thought you meant. Sounds exciting to have this as a future patch and I look forward to seeing what you guys do with it.
  6. This is why I asked if it was lockers in general or just the Black personal ones. That really makes a difference. Im no fan of a locker wipe, wipes of all sorts just push players away. BUT, making some lockers hackable give each player the chance to choose what goes in. I could potentially load a locker with stupid items no one really uses then laugh at someone for hacking into it. Maybe they finally got enough players requesting to build, theyre finally going to make that happen? They seem to follow popular ideas, maybe you were the first and loudest yet they liked enough to try to take their time and do right. AT least they are trying, at least some are listening. At least give those that are a little credit. Also, maybe the reason he responded to a new player on here was to encourage them to interact. As we have seen with others maybe theyre a returning player. We don't know. Don't get too mad til we have all the facts...
  7. With this idea, would you only be talking about the black personal lockers or the white GI ones? The white ones allow direct access it a players main GI so not sure I like that aspect. Also, you said make them so they had to be placed inside a base, with that does that mean each player would have to use one they built or could clans or groups build one they share. Oh and since clans are big on here, maybe make a locker members of that clan share. ( like a clan's GI) Just a thought for something they could do. OW players would still enjoy the ability to raid, be it a players GI or an clans. Even on PVE this still has a lot of potential as players there often vie for loot as it is, give them more to challenge them. There is much here could be done to make PVE play interesting here. Make the thiefs hoods valuable, maybe increase the chance of lockpick while wearing? Theyre already in the game, give them purpose! Just a couple more thoughts, not really related but MAYBE make a spray that says "No begging" or " Beggar free zone" or similar? ( you have one for free skins) Also, is there a way to maybe block the word combination " sell GC " on chat unless its followed by the word "airdrop"? Doing so or finding a way to do so could go a long way to combatting the GC scam posts in trade. Anyway something to think about.
  8. @Sven youre very very right in your statement! My last post was more my direct reaction to JKS as some push to change the dynamics of this game further and further from PVE , On the plus side with this at least we can maybe "mine" and get rid of rock piles or " cut " trees growing in the road ourselves LOL. ( Sorry just had to tease you guys on that one I could resist. If I didn't think it up and joke with you, @CampersRUs would!! ) Sounds like an awesome patch! Looking forward to this!!! +1
  9. Here we go again... another of the "every new game feature must be for PVP only" players. UGGGGGHhhhh !!! Its cool yes, still not enough to pull me onto an OW PVP large map server. Why not allow it,? There are PVE only players who OWN private servers who might enoy having something they built on their server. I do a lil PVP... but this kind of mentality is sad really. This is something again brought up and liked by sooooooooo many players. Keep asking, we all have been, and hope for a solution someday! We agree on this.
  10. I get that some issues do take time, Im not discounting that at all. What I am saying is if no one is available, just say it. If a problem is going to take a while, maybe sent a reply saying such. My point, the player should know where they stand with their ticket. If support is overwhelmed, then notify the player the ticket numbers are high. Little things … This is not acceptable @ElChupacabra , and while I am thankful someone did respond, and did explain why his ticket took longer, my point is he shouldn't have felt so left behind that he needed to post in the first place, let alone receive this post days later when others chime in! Thanks for taking time to read and listen to us.
  11. DNI_Adrian

    Events

    For the forums maybe it's not exactly in place how we'd like to have it, our goal initially was that IF Nether were to get a big forum community to move it over to it's own. In the end the Fredaikis forums are the 'Fredaikis' forums where we'd like to have all of our games in one place. Maybe that format doesn't work, or maybe (which is what my opinion is) it's not set-up correctly at the moment. Maybe the games should be divided more clearly. Anyways, about further forum feedback you could always post stuff here: http://forums.fredaikis.com/index.php?/forum/84-forum-suggestions/ You are right, and yes it is totally true our PVP community is pro as hell. In this sense we do kind of have a problem. It does have a theoretical easy fix which is by getting more players but in reality that's the hardest task of all. @Sven Thank you for trying. As for getting/ keeping players, much of what we have said even though not easy, would help. You cant keep/ or attract new players especially when they see players called such as " Thai dogs" in open chat. I was nowhere near kidding about the verbal abusiveness that played out. ( I know this can be reported, not my point). My point is that some of those prized players comments run people off, and they don't care. They have on more than one occasion, ( even on this very forum in the past) told me and others to quit the game... not a peep from a mod... crickets! Im stubborn and I don't run off so easily, but how many silently read that and left? How many waited days on replies from support and said screw this or worse had been one of the people who got short replies that didn't answer anything or suffered when tickets closed quickly? Yes, some of this was resolved, yet some is "overlooked" because of who a player is. Like I said in short its going to be hard to bring in players with big name high point ( negative and positive rep) players getting passes. There are some of the pro players who don't resort to this asinine behavior, but a few too many do.
  12. Campers June 5 : "Why is it that we can stack items in our backpack like ammo, bandages, gas cans, repair kits, and food, but something that basically has no weight cannot be stacked? I'm talking about contracts. It seems silly to me that, if you want to carry multiple contracts for one thing, ie: Kill 3 Super Zombies, require one space for each one you carry? Space is already limited in our backpack as it is. So, in order to carry a repeat of one contract, you have to give up precious space needed for other items. " johnstar43 April 19: "maybe have an unskin all and empty all buttons or stack all for ammo on global inv because it gets a pain taking hours to manually stack all them together. so adding some buttons like those so people could easily manage inventory for easy use of global rather than having everything spread out. so a un-skin all for all for guns melee and armor and a stack all button in ammo so it all stacks to 1 box" Christ is Lord January 6: " I feel a stash button on the GI locker would be beneficial. " Katryna247 July3 2018 "1.) Is there any way thay we could have a 'stash' feature for your Gi when you are ion a safe zone? This would increase game play time. It is really time consuming to have an adventure pack with EVERY slot full of items (some items multiple) and have to unload it. if there was a 'stash' feature for when you were in a safe zone area GI this would be awesome!! A quick unload and a quick return to play...looting, killing zombies or killing people, however you play:) 2.) For those of us older (or slightly vision impaired) players, is there ANY way we could increase the size of the font in our chat window (even if it is on an individual basis)? Currently the font is so small and kind of hard to read when you are playing on a laptop. " jewdiciousorange Aug 28, 2018 "I have done so much trading in this game it is a pain in the butt now, they could have improved the system so long ago to make it faster and easier, but nope, a Fun edition ghillie suit skin is more important. " BinIsDed Aug 27, 2018 "there are lots of posts on inventory and how it sucks. After thinking about it from a pure database angle here is what I think may work.  I am assuming weapon items have a series of attributes which store the magazine type, number of rounds in magazine, any attachments like scopes, grips, suppressors etc so manipulating these becomes a simple programmatic exercise." MrSuspiciousX April 30, 2018 " So I have a few minor suggestions for the G.I. that I feel would be very simple to implement. Not to mention make things far easier on players. 1. currently in order to stack and condense partial clips/mags/drums, we have to load em all up and go into a server. Maybe give us the ability to empty weapons of their ammo and stack our clips from the G.I. ? 2. when you unskin something in Global it stays separate from other items even though they are the same weapon/ item with no skin on them. Make it so they can auto stack when unskinned? 3. Allow us to organize our global by drag and drop. Some of us are very OCD with our globals and it sucks that all the work we do swapping stuff around is undone, as when you exit the game or a server the GI randomly throws the items in random order again 4. Allow us to change the skin on something in the Global rather than us having to be in game, self explanatory 5. Stackable items can be shift+right clicked to move any number back and forth. Maybe allow us to do this with unstackable items providing we have the back pack space or trade window slots available to make trading and easier" Heartbreaker replied to this post April 30, 2018: "Up to now they are the improvements and more useful suggestions, I like them all +1 This can save us a lot of time in the Trade Lounge" As did krys101 April 30, 2018: "I saw a post like this a WHILE ago and no response was given to that one, I hope this one WILL be considered, also a "stack all clips" / items button would be usefull +10000 for this one! " I could go on and on. But yeah... its just me eh @Steve??
  13. @Steve how many players OTHER than ME or @N_e_n_o have asked and or complained about the GI issue just since I Joined? How many in the forums before that even?? Players have begged this situation corrected for a very long time, way longer than I played ( because their posts were on here when I joined). I remember sitting here over a year before I even tried the game reading posts as my wife was on here. SO, saying "oh its just you"... maybe you need to be a bit more historically accurate in your writings. This forums history tells a different tale, doubly so when this forum was far more active because it was not sharing player population with discord. ( Discord wasn't being used and TeamSpeak was popular as was the voice chat on the the servers! SO saying that because I see an issue that has been asked for repeatedly, and DOES EFECT every player, not just myself you were trying to play down my comment as that ONLY me or ONLY N_E_N_O have an issue with how the GI's load, or how we stash items, how how long it takes to move /skin items. I will let history speak for itself... OH, and if you dared, Im sure that a polled game pop would also tell you that "messy Gi's " and "way to stash in game at GI locker" or "Stash in trade" or "skin all item" … these aren't something that only effects one player. How many HATE logging out of trade after buying weapons bc its quicker to LOG OUT and STASH than to put those items in your GI WHILE IN TRADE. How many quotes can I find IF I just look??
  14. maybe then support should not tell players response time less than 2 hours? Maybe make it clear " we aren't in right now, but support cares about your ticket and we will work on it when we return on -------- in the order they were received". That way, players aren't going and checking every hour or two hoping for an answer not coming til Monday.. Think about the customer service aspect here. Players respect honesty, even when it isn't what they want to hear.
  15. Question, If items are kept from stacking to prevent "duping" how did you prevent duping of stackable items? Clearly it CAN be prevented or it would be an issue with other items. Also, for a couple of years now we were told that adding a send to GI button from player backpack just was impossible. Now we find that it has not only been possible but something you removed from players? Any idea just how much more of the data base people are really having to use bc of screwed up GI's? Your players have been begging for a way to fix this for at least 3 yrs that I know of. I have read time and again about these issues, and it stands to reason that listening to the players and finding some kind of fix for this would be beneficial to all. This is one of those issues that effects EVERY players in the game to some degree or other. Just some thoughts...
  16. Im glad you got that on vid, im starting to catch a lot on vid that " doesn't happen" .
  17. First of all, its hard to attract new players or even convince players of other modes to come over when the behavior of OW PVP own players is exactly what runs them off. Watching them in chat laughing about noob hunting, bambi killing or how many bambis they KOSed today does nothing to encourage new players. AT ALL. Having new players young or older see live streamers ( better yet partners) all but naming someone they "blame" for being their stream sniper yet doesn't even play on those boards. Better yet in watching them closer, these same streamers are hiding on password protected private servers so the typical viewer ( not a subscriber or friend) would not have access!! Basically they KNOW who is doing it yet blame others. So, how about before making changes like this and forcing mega crowded servers ( which no new person will want to visit more than once) you leave places where they can at least begin to get their feet under them, if they can get past the ugly mentality of shooting for easy rep. ( Lazy players who are afraid to take on their own kind)
  18. @V A C A N C Y I will think about it. Like I said, my experience on Open World ( big map) PVP was not at all fun. I have been playing the smaller map PVP. I know no one wants to team once their buddies show up bc its so clickish. Everyone else is there for their "easy rep" or "entertainment" but at least there is a limit to how much of my loot they can take bc if I don't want to lose it I just don't take it. Unlike what happens in Open World PVP( big map) or on premium... where a server can be empty and suddenly someone ghost in, know exactly where on the map you are and KOS you even when you are between cities. There is a reason I got a private server and quit trying with anything PVP for the longest...
  19. @V A C A N C Y Much of what you said is exactly why I HATE playing PVP on the larger OW maps just to be clear. Honestly, it made me HATE PVP altogether on here for the longest. When I joined there was no "warm up" server active... something they made active after I was no longer able to use it. I stayed completely away from nearly all of it and every time I gave any of it a chance it was one bad experience after another. I can still say as a new PVPer on here is still isn't great, people are not at all nice, they enjoy their clicques and TH with the rest of anyone playing. Now I play to SPITE THEM.
  20. Here is my opinion, coming from someone who is primarily a PVE only player who only has tried BR, Survival, and recently began playing PVP on Rockyford, School House, ect and have in the past just ventured onto small Premium and reg PVP servers. Now having stated a bit about where I do play maybe it will be easier for you to understand the same as I have told others trying to do the same as you only for Survival and asking the same. You will NOT get players like me convinced to play, Period. Closing modes other players enjoy just drive them away. Honestly what needs to be done is work more on recruitment and retention. Maybe loyalty bonuses, or super nice skins that are earned by playing for however long that cant be bought or traded. You want it? EARN IT! There is SOOOOoooo much could be done here, but closing doors is shuting out players. And thinking they will just "move" to whatever is left... dead wrong. Fixing issues, ( I know theyre working on now) will go a long way to helping. You have to realize, people talk... a lot. That can and has been good and bad. Time and energy can fix this but people being negative all the time, or forcing theyre play style on others is not going to help at all. Personally I feel like I need to just keep copying an pasting my responses to and just interchange a word here and there.
  21. DNI_Adrian

    Events

    Let me toss this out here I know its slightly off topic as far as events and yet not really. I know how hard you guys are working on TWO games, but tangling the forums, and Discord...while it may be easier for you guys I often get notifications about one of you I follow only to read about Nether. ( or worse have to back the thread up to find out it was about Nether) While I like the new look of the forum, ( more modern and professional looking now than before) I do wish you would separate the two. Im not going to say all, but "some" of the player loss is just some ( not all) gamers being gamers chasing after shiny objects. Gotta have the newest, hottest, shiniest of objects... Im not saying this as a slant, but follow the console community for 5 minutes. Oh heres a new game system that's 1 month newer than the one I just wore out and bought another brand new so gotta get it bc mines old! Doesn't matter they're bringing out a new one every 18 mo I gotta have it!! Also, as much as I have ALWAYS been a JUST PVE only player, I am trying hard to give PVP a chance on here. ( Yeah, I know right... shocked me too!!) What I found was high end pro players make it very difficult for new or even new-ish players. I didn't and had not tried PVP on here so I had no idea how anything worked. Maybe not having pro players or even top level players on server with newish players who are " Too EZzzz" " Easy Rep" pick from a list of other comments made about shooting players pretty much as fast as they change color, or 5 of them camped around the next known spawn in bc they know the spawn in patterns. Even though you have the warmup server, that doesn't help players like me who finally venture out of their comfort zone only to be called a myriad of names the best of which would get me banned here. Many don't venture onto the PVP until they have built up skills, or had time to collect items and money to play it with.... so.... Maybe separating the players on PVP by Rep levels. Match up similar levels and when you get better, you advance out. Also, adding a cool down timer on riot shields like everything else would help. Honestly banning macros would have been best for the game, yet another reason I never ventured over and I still refuse to use as I see it as a cheat. Sadly its something so many complained about but was ignored over time, now you still have those top players who used it, the rest moved on to other games who ban its use for everything. No matter what events you create, these items still haunt you. ********Now for the good********* Awesome job on this event! So much detail put into to art, music choice, ect! I love the extended event as well! Its a refreshing change.
  22. @TheWraith I hope it works for you! Good luck!
  23. Im not sure if this info will help either of you, but my laptops. ( old and new) have done this. Usually its been if I closed my laptop and did not quit the game. If this is what happened, quitting the game and re starting usually helps. Sometimes, for some reason it doesn't and restarting the computer helps. . Im no dev, just some player who has had many game issues in time. Hope this info helps fix the issue guys.
  24. @Sven May I please add to all of this, that while yes the contracts do perform a unique action, so do many other "stackable" items in game. As to @N_e_n_o 's comment not only do I too wish it was possible to remove more than 1 item of the same type like was mentioned. I also question why it takes soooooooo long to manually put items into or remove items from your own GI yet it takes a split second to toss up in trade and transfer the items. There has to be some sort of way, ( beyond just stashing items here I mean) to move items around. SO, lol maybe when youre looking for improvement ideas you could add this one too??
×
×
  • Create New...