SurZeus

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Everything posted by SurZeus

  1. So basically I created this post because something must be done about current Survival Rep Table while referring to the current player base of this game mode. On open world I can easily get Warmonger in like 1/2 days only while entering server and grabbing the loot form the ground.Players like WLSpartan,Geneticz,Kaz etc would for sure get even more. On Survival it took me 4+ months to get warmonger while on ow as i said - it would take me only 2 opr 3 days to do that. Even my friend MATRIX who is rly good survival/ow player have -17k rep for past month and on ow guy have 163k rep which is 9 times better than my friend's score. Another case is that there are NO players on survival which is making things even harder.Servers are mostly empty and sometimes when there is 50 ppl on the server only 5/6 of them have at least 1k rep while they are spreaded across the map which makes PvP even harder.The thing is It would take years to get -200k rep on survival which makes ppl don't want to grind anymore.Thats why i suggest changing rep table and decreasing the values needed to get certain Ranks.And please take my request very serious because this is important stuff,stuff that matters and this comes from experienced Survival players and ppl who i play with/against. Here is an example of possible rep table. jsut so you an see what i mean.
  2. SurZeus

    The Big Merge and Facts

    Hello ! Because I believe that the day when Infestation The NewZ falls is just a matter of time I decided - as a huge fan of this game, veteran, top 2 in Survival Reputation, and a simply a dude who played 90% of previous versions including Infestation Survivor Stories aka WarZ, ISS:Th, ISS:W, InfectZ, DaD and many others I decided to make this post about the last and the only hope for this game which I believe is the idea shown bellow. First part of my topic is made of Facts and then the other one is dedicated to my "Big Merge" idea. You can disagree with my ideas, you can comment, share your feelings but please for god sake try to be mature. Here we go! The Facts: 1. Player count is dropping. People are leaving There are many reasons including bugs, lack of interesting events, different feelings about development and many others. And I'm fully aware that there are people who play NewZ outside steam using the launcher but this still gives us around 1,5 - 2k players a month. And around 1k players daily which are splitted into 4 different game modes which are: Open World Survival PvP Maps Battle Royale and there is a 5th one (coming soon) called the Competitive which will divide player base even more. 2. Open World is Sniper Only By Open World I mean Colorado, Caliwood and Oregon which are pure sniper based PvP where AR players has no impact on PvP at all (on spawn duels do not count as proper encounters). In most of the previous incarnations of Infestation including the original one, Assault Rifles had a big impact on the PvP due to rarity of Sniper Rifles. Currently AR's are used only as a tertiary (not even secondary) weapons lying at the bottom of inventory. Current PvP is all about sniping from long range and if it ever comes to a close encounter its always solved with body shot + mele/pistol or hs. Ar's are barely being used. So the conclusion is: Snipers are 99% of the PvP, Ars has 0 usage and loot in Open World has 0 Value (talking about single-run loadout); Proof that Open World loot has 0 value compared to Survival one: Here I'v made this comparison of load outs from different Game Modes. So for 1 Survival Load out you can buy 41+ Open World sets. Pretty big difference isn't it? THE IDEA OF THE "BIG MERGE" So called "Big Merge" would be some sort of a historical phenomen in the NewZ. The idea is to merge Survival Game Mode with Open World with keeping benefits of both game modes and making a balance between these two. Open World + Survival = Legacy Mode - lets use this term for further discussion. Let's assume that Open World and PvP Maps aka PvP Servers are 2 different Worlds. So the idea comes to: Balancing the loot - keeping items rare and valuable Separating Open World from PvP maps and making from these 2 separate Game Modes with separate Global Inventories, skill tress and of course characters and then: - *All currently existing characters would be duplicated : Legacy Mode Characters would have the exact same amount of XP but the Epic line would be gone. Legacy Mode reputation would be completely wiped/reduced - Fresh Start *Legacy Mode inventories would be converted and players would get the choice to choose: if they want their Gi's to go 1:1 to PvP Maps or If they want to convert these to Legacy Mode: If they choose to convert it to Legacy Mode: All snipers would get wiped or converted: You had 10k Mausers on Open world? You will have 100 on Legacy Mode. Same goes with all the other items based on the current community prices and here is the example: 1 imitar on Open World =5k 1 imitar on Survival = 50k So if you had 100 imitars on Open World you will have 10 on Legacy Mode * I think that wipe isn't the solution since both Survival and Open World players worked hard/paid a lot get their current inventories. * PvP maps characters would remain untouched. What are the benefits and the final outcome of this phenomen? Balanced PvP = no more SnP only experience - Ar players would be valuable again Snipers would become something special, something worth looting, fighting for Loot would be balanced - Legacy Mode would be just like the old ISS. Players would come back Both Survival and Open World players would be satisfied and would have a choice and a compensation. Why did Infestation Survivor Stories die? 1.Cheaters - WarZ never had any good shield against the cheaters - NewZ, thanks to Fredaikis has it. 2. Some people in old DEV team made awful decisions and this resulted in undeserved bans - currently we have Silenterror, Fredaikis, Svena and many others who are taking care of different things and are trying their best to make players happy. Even if the results are not always as we want and there are players hating on them - they continue on doing their jobs. Now all we need is this one good decision. Something that will turn the fate of our game upside down and return it's greatness. Thats all from me. Feel free to comment.
  3. SurZeus

    Survival: Vote on the clan system

    Nobody cares dude. You already said the same shit 1k times. It realy won't change anything because you clearly don't understand that most of the players - not only Kjer want to have clans for a long time. Also he clearly stated that clan is something more than just a clan tags - which you clearly cant understand.
  4. SurZeus

    Survival: Vote on the clan system

    It already is a different game mode. And clan system is something that should be there since the beginning since Survival was supposed to be just like old ISS where clan system was one of the most important parts of the game. Clans are a thing in every game nowdays - csgo,lol,wot,wos - all the games has a clan option because players want to play together, want to compete etc. The pool shows everything - most of us want this feature and next patch we will get it. I play survival since day one. Same is Kjer. We know what community wants.
  5. SurZeus

    Survival: Vote on the clan system

    Jesus Christ - but this is already happening! People are playing 10-20 players already for a year - without a clan system. Clans won't change this because its already happening. Clans without purple tags will not make anything any different and wont give players any unfair advantages. Apparently you dont realy see difference between survival and open world by any means. So arguing with you makes no sense.
  6. SurZeus

    Survival: Vote on the clan system

    1.Clans as Kjer said aren't only purple tags - clans are the idea,the system and something that unites players and adds more possibilities to the game - no advantage at all if purple tags are not a thing. 2.Its already happening so there is no reason to fight with it - people are already playing with 10 man groups and players who don't want to fight with them are simply playing at different places, against other enemies - adding clans won't add any advantages at all. @miranda if for you clan is nothing put purple tags you should never come here in the first place.
  7. SurZeus

    Survival: Vote on the clan system

    By doing limits and restrictions you will force people to leave survival because they wont be able to join their team mates or as Kjer said - join hte server to trade,farm, pvp away form the clan.
  8. SurZeus

    Survival: Vote on the clan system

    -1 for limits because you will just make people mad. Because half of your survival playerbase wont be able to join the server based on what you are saying Sven. And they will need to leave clan in order to play. 0 sense.
  9. SurZeus

    Christmas 2018

    i got scammed we got the worst rewards possible and these arent even unique basing on what silent said im quiting
  10. SurZeus

    Survival: Vote on the clan system

    +1 was waiting for this one for a long time
  11. SurZeus

    Christmas 2018

    I hope that rewards will be worth the time and resources people sacrificed to get top places.
  12. Its been a month. First you broke the lockers physics and we had to wait weeks for it to get fixed. Then you made thing even worse and game bacame completly unplayable. Iv reported this bug many times in tickets, on discord - still no news. Somebody please finally notice this bug.
  13. SurZeus

    My last topic with suggestions

    Agree - I hope we will get some answers from DEVS this time.
  14. SurZeus

    For God Sake

    Guys please finally add GD trading option for survival players. I don't understand why this is still not a thing after tones of scams and problems related to it. People are being scammed every day and they are getting mad/leaving because you dont support such a option. This makes totally 0 sense because you are allowing us trading with gd but you are not supporting it. It doesn't make and sense and logic and is only creating problems. This is another reason why nobody plays survival. On open world you can farm and sell your gear for gd on lounge - then you can buy skins for this gd. On survival you just cant without risking getting scammed. Also people who don't use discord won't have any idea that they can trade with gd. Jesus im realy counting on a reasonable response this time because i can't look any more on these poor scammed players.
  15. SurZeus

    For God Sake

    Yeah now i feel its to late for anything. There was a time when survival has a lot of players who thought that DEVS will realsie the most important suggestions. They didn't and players left. Now it seems that nobody even care of whats left. Thats how i feel abouyt it.
  16. SurZeus

    Survival PvP Montage

    After month of break I made some nice kills. Hope you enjoy
  17. SurZeus

    Can we get this back?

    I think this radar thingy was pretty useful and could help new players with learning game basics like agro radius etc. I think adding this pac to Survival only would be a nice thing and wouldn't hurt anybody.
  18. SurZeus

    Can we get this back?

    PUBG ripoff kappa
  19. SurZeus

    Servers Lists - Survival

    Yeah I mean its still the most popped one anyways.
  20. SurZeus

    Servers Lists - Survival

    You guys should remove at least one: Eu v1 Eu v2 Eu Oregon People don't play on these servers anyways , these are mostly empty and are just unnecessary dividing player base. Also SA04 should get 5 Members group limit just like HK/EU. Many players bagged about this and still topic was forgotten.
  21. SurZeus

    The Big Merge and Facts

    Exactly we have a lot of resources but they are not even managed properly. Devs are adding new stuff to the game and then a lot of this stuff never gets updated/expanded. I realy want to how this "Competitive Mode" will bring more players. Im very curious about how will the server list/player base look after this update.
  22. SurZeus

    The Big Merge and Facts

    Exactly. I kinda feel like some people are reading only parts of my thread that they want to without even trying to understand it first.
  23. SurZeus

    My Opinion about Reputation and Ranks

    Update: I have 80 k rep after year of playing and months of try harding. Max monthly rep for survival is around 10k. Time has come to finally rework rep chart because this is one of many reasons why survival is dead. Some ranks will never be obtainable.
  24. SurZeus

    The Big Merge and Facts

    Read it please.