thailand players, right?
The problem with survival mode is start again.
You have to understand that, the game has an internal economy with serious inflation problems. And certain toxic groups make it easier to play with "sugestions" in the game. Th, cof cof.
SZ drop, zumbie drop, no sense itens in civil areas.
Meds drops in drugs store, ambulance...
Rifles and snipers drops in military bases or barricades (hanvee, tanks, sand bags points)....
Riot and melle itens in "resistence" points in the map.
The loot in game no have more sense. A snipers drops in all map. SZ drop 2 snipers in one time. And SZ get 2500Xp, but no money. Why I will kill SZ if I have snipers and full characters?
Contract useless box?
When was the last time an idea with was a chalenge proposed and applied in the game? Alien SZ?
We have clan area in map. Why? The clan get GD for conquest the area, special sniper, best respaw, rank or is useless?
We have a loot of resources in game. Why no use that?