My list is complete... posted in survival discussion as well:
1) Add open world loot to Survival (except car spawners), but make heavy armor just as rare as snipers, make QLB/AWP even more rare etc. More content can't hurt. 2) I would love to see the few .50 cal guns there's in the game, work as actual .50 bullets... Give Deagle, M107 (QLB if added) 50% increased damage to vehicles or something. And make barbwire more usable, make them able to stop a car. 3) I have never understood why snipers are supposed to be the only OP and rare weapon-types in the game, why can't you guys add an assault rifle that is "just as rare" as Sniper, and "relatively" just as OP as Snipers, - Like an AR that has same damage as an LMG, but sam accuracy as AKM (A good candidate for a gun like that, would be the "G3A3"). Or a super rare and OP SMG that just fucks everybody up in close contact. 4) Add more vararities of zombies, like something in-between super zombies. 5) Add the "Survival arena" that we/you guys have been talking about for long time. 6) Make weekly mini events, I have an idea for this one; I call it "conflict zone"-(of the week), each week a different place/town/village on the map looks different than it use to, add more obstacles, tipped vehicles, smoke, fire, in short- make it look like a recent battlefield. Add better loot and a super zombie if not already there, for that week. Make it interesting to visit AND pvp at, - A different place every week. (Or why not make it, so that open world items can only be dropped from super zombies at current conflict zones) ?! - That will attract every more people. 7) Make official clan wars in Survival like you do on Open world, - Can't see why we can't have that as well. 😎 Make survival-only skins. Or at least, skins that you can only gain from Survival, that will at least make many open world players "try" Survival, and maybe some of them stays. - Survival only skins should be skins like "Camo", but in many different variations and colors. 9) Make barricades last longer in Survival, like in the old WarZ/Infestation. 10) Make it so there's only 1 Oregon and 1 v2 on each Region... maybe add another v1. 11) If a region only have 1 of a map, please make sure that server at least have 5 man group and not 3 only. Right now South American server Colorado v1 is VERY POPULAIR, everybody is pvping there atm, and we can only be 3 in group... That kinda stinks.
I'm sorry to say this guys, but this out of "gut feeling", but if you guys don't do some MAJOR changes, or add a MAJOR proportion of what on this list^^ SOON, then I fear it will be too late to save Survival, - And I know that you guys know that I want that the least of anyone here kappa! x)
In my opinion, I think "all" kind of gear should have a chance to spawn at "all kind of places", but ofc it should be that much more rare to find Red Stalker in Smallville than at a military place, but the chance should still be there. Be careful you guys don't end up making Airport/Splinter/Norad too OP to farm, make sure that certain things can only be found at certain places, (I know it's already like this, but even more so), so all place have a certain "attraction" to it. * Players have reported to find military and automatic weapons spawning in civilian places, if this happens, could you guys please let us know where and when? (possibly with a screenshot) *
My idea to a new gun: G3A3
Fire modes: Default: Semi fire, secondary: Full auto (brain twister :P)
Ammo type: DMR (20 rounds), or its very own clip.
Special feature: Can attach both cqc and sniper scopes.
Rarity: Like snipers. Bonus idea: Give the gun it's own unique attachments that only can be acquired through mission contracts
Even better, make the gun exclusively for Survival only^^