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CampersRUs

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Everything posted by CampersRUs

  1. I like this idea due to the fact that if you improve the mechanics of the weapons, you will vastly improve the overall game experience for all modes. Who is to say, with the proper scope on a SMG set to single fire, you can't have almost the same chance of a good hit as a sniper. This will also improve the overall game experience. Too many times I've fired a weapon, only to have the shot go flying off in an almost 90° angle from where I was aiming. I don't believe that buffing certain assault rifles if you improve their hit box. and IMO, nerfing the snipers might be a mistake. This is an idea that I've been bouncing around the forums for a while. Only, instead of trading them, have a vending machine, like in the Trade Lounges, so players can 'sell' their excess inventory at a reduced rate. I'd say players would receive between a 10% - 15% below the available price in the Marketplace. (Of course you could even make it a higher deduction but nothing over 25%.) I have heard about a sort of 'black market' on discord for buying and selling items for GC for items available in Survival. Since there is currently no currency in Survival, this is circumventing the system that is set up. There are only 2 ways players should be able to acquire items in Survival. Farming and Trading. (I know this comment will be very unpopular but it needs to be addressed) This could make for a more even playing field. If you are wearing top of the line armor and helmet, you should be better protected. @Sven, I am going to leave this one alone. You and I have had a number of conversations about it. You know what I think so, nuff said. As you said, these are just some of my ideas. I also like the idea of improved weapon mechanics. Here's a thought, maybe, after the weapons are improved, you guys can work on improved mechanics for vehicles? (Sorry, I couldn't resist the temptation) Overall, I agree with what you have said @Sven. Have a Nice Day!!!
  2. I find it interesting that you chose to reply to a post I made on the 16th rather than the more recent one. Again, I point out that although you may have 'improved' the loot from the Alien in your perspective, to others, as you can see, the so-called 'improvement' is negligible. They are still dropping the occasional item that is among the most common available. And, as far as the Toxic, is having it drop an Adventure Backpack, or a Heavy Armor an improvement? That is debatable. You see, both those items are found everywhere. Why would we chase one down, only to harvest loot we can more easily acquire elsewhere? I can surmise that any player who has been in the game for 6 months or more has an abundance of these items. Myself, I have well over 1000 of both in my inventory. I also find it interesting that you want to 'see what the rest of the team thinks'. In the past, that has meant no to any changes that we, the community, ask for. I'm sure you can see that I am not alone with this thought. The standard answers are, 'I will discuss it with the team', 'We are working on that', 'Only Fred can fix that' and the ever popular, 'I don't have time because of other things'. Oh well. Looks like just another idea/request will go by the wayside. So sad. Aftermath started it's death spiral in much the same way. No matter, I have other games to play. I spend more time on games on my PlayStation. At least you know what to expect with them. If I want to drive a car, I can be certain that I will not get disconnected from the game. I would also like to address the radiation zones themselves. The gas masks do enough to hinder our vision. This is even more troubling when it is nighttime. We are all but blinded to what is going on around us. Unless you have a good working knowledge of the area you are in, you are basically at a major disadvantage. Again I suggest you allow us to wear NVG in conjunction with any and all masks and hats. If you must present a lower perspective of the surrounding area, I would suggest, instead of all but totally blocking our view, you change the area to reflect more of a greenish hue. BTW, there still has been no response to comments about the insensitive language that is used in the game and with certain character names. Have a Nice Day!!! OH and, Play Nice!!!
  3. Ok. Here is my critique of this event. 1) The Alien loot has improved slightly, however they still drop helmets and armor. This needs to stop. 2) I got the chance to kill 2 Toxic Supers. Both appeared at the same time. I was a bit excited at the prospect of having better loot. The first one I killed, which took 500 rounds to kill dropped 1 ADVENTURE BACKPACK. I was shocked. Again, all that effort and all that ammo spent and only 1 item. Then I proceeded to kill the second one. Guess what. All I got for my trouble was 1 Heavy Armor. 1000 rounds total and all I came away with was 2 items? And neither of those were higher tier weapons? You really didn't improve the Toxic. It's still dropping junk. Backpacks and Armor are a big waste of ammo. They both can be easily found just laying on the ground in other locations. Once again, when I killed a Super I got 8 pieces of loot which consisted of 4 helmets and 1 armor. Sad. People talk about the game economy. After this event I would have to say it's in poor condition. I had high expectations for this event @Sven. Sadly, it fell far short of those expectations. After re-reading the statement from you above, I realize that neither the Alien or the Toxic zombies are going to get any better and are not worth the time to pursue. Besides the fact that the very minimal improvement in the Alien loot, it will no doubt revert to what it was. Oh, and over the weekend, I was subjected to getting booted out of the game when I tried to enter my vehicle. This should have been addressed and fixed MONTHS ago. The grade for this event on a scale of A to F (F being a failing grade) I give it an F-. Have a Nice Day!!!
  4. It's not an exaggeration. It's a fact. One normal radiation zombie dropped 2 PKM heavy machine guns. I know that normally they only drop one PKM ammo box. It was a big surprise to me. I thought that maybe, just maybe, @Steve actually followed through with his statement that he could update the loot drops live without having to wait for an update. It was right after that that the Toxic Super dropped 1 Heavy Armor.
  5. Amen to that @JKS. The loot imbalance for both the Toxic and Alien have been horrible for far too long. @Sven thanks for listening about this. It was sad when a regular zombie dropped better loot than the Toxic Super (2 PKM heavy machine guns for the regular zombie compared to 1 Heavy Armor from the Toxic Super) in a radiation zone. And, like @JKS said, I hope this is a permanent improvement instead of just a weekend thing.
  6. Maybe you have a point. However, adding trees in ridiculous places so the branches protrude THROUGH solid objects is crazy. Also, trees do NOT grow in the middle of roads. As far as improving the look of that game, that is debatable. You call having trees with branches so low that they extend INTO the ground an improvement? It just serves to clutter an already over burdened system. The more you add to the terrain the more un-optimized it becomes. The overall performance suffers and you have spikes in the FPS like you had this past weekend. An over abundance of anything is bad. Look at all the threads that address the loot. Plus, as of yet, none of the admins have addressed my last paragraph dealing with language and harassment. In case you forgot what I said... I guess I have to learn to deal with the fact that the PVP side of the game takes precedent over the rest but the language and innuendo are still problems that need to be addressed. You may not like what I'm saying much of the time. However, a lot of what I'm saying is being echoed by others in their own way. Just think of all the players in the game that never venture into this forum. Think of the treatment they encounter. Maybe to some being called 'noob' is nothing but that is just the tip of the iceberg so to speak. Those that do not venture into the forums and just get fed up by the verbal abuse they have to go through leave. The in game reporting system is still useless as far as I'm concerned. As is repeatedly asking players to 'take a screenshot' or 'make a video'. I used to take screenshots and post them but eventually nothing got done about what I was presenting. Those that post videos depicting what they deem as cheating is mostly just brushed aside as a 'perspective' type issue. Any and All things presented, either in the in game reporting feature, on this forum, or on discord should be answered in a timely manner. What happened to the live stream you used to present? Were the questions presented there too difficult to answer?
  7. First of all, thank you for finally responding. When I talk about issues that have been around for 1-2 years, I'm talking about things like broken vehicles, horrible loot drops, system boots, FPS that goes wild (I had a 1400 FPS over the past weekend and my game was locked in a similar manner to what @Katryna247 reported to tech support.) Now, this only occurred once for me, but she had hardly any access for much of the weekend. I also understand that you are not going to take every suggestion I present and implement it. That is not my point here. The main point is the lack of participation of the staff. I can take no for an answer. However, no answer of any sort is far worse than a no answer. @Sven is a trooper. He takes the heat for just about every negative issue that is presented here. He doesn't get enough credit for the effort that he does put forth. However, he is not the only admin/developer connected with this game. He is simply the only one that takes the critical comments and pushes forward. My point here is, share the responsibility to respond to our posts. There's an old saying 'Many hands make light work'. We get frustrated when we try to help by pointing out what we perceive as problems and get no response. It's just as bad for us to see short replies that do not address our issues. Some people feel like they are being treated unfairly thus you see the language take a derogatory turn. (This issue is especially bothersome to me. We are told to keep the dialog respectful. However, we see very disrespectful language directed at us in the in game text chat, that we report using the in game report feature, and nothing ever gets done about it.) Another example of the poor response from the support staff. We are even told that 'You have to understand that this occurs in video games' and to just 'ignore it'. Or we hear, 'Oh, it's just part of the game'. Racial slurs, Sexual innuendo, blatant foul language that is disguised by U$ing special characters, and homophobic comments should not be a part of ANY aspect of the game. That includes character names, server names, in game chat whether that be on discord, on the in game voice chat and the in game text chat, and posts in this forum. I hope that you mean EVERYONE'S feedback. I am not the only one posting here. However, I am one of the few that will call you out when things that are broken do not get fixed in a timely manner or at least acknowledged that you are working on it. And reporting that it is either fixed, or it's beyond the scope of what you are able to do and tell us so. BE HONEST. Communicating goes a long way to keeping us engaged in the game. You all have a mostly thankless job. When you hide, you magnify the negative feelings we, the gaming community, have toward you. I hope this helps explain what I'm talking about. There have been some new members of the forum that have presented issues they see. Acknowledge their input. Keep the community engaged.
  8. Yes. I'm talking about the Toxic green zombies. I honestly can't see how you or the other Developers and/or Admins weren't aware of this. This is not my first post on this issue. Plus, there have been other members of this forum that have tried bringing this to your attention. (Again, when I say YOUR I'm talking about everyone on your staff that is responsible for responding to comments, issues, complaints, reports and the like. For example, Of course, these are just 2 examples related to this subject. You cannot expect the gaming community to be happy when issues like these and so many others are either brushed aside, not answered, or given the answer of 'I understand and will bring this up in the next meeting. All those that are responsible for repairing issues that happen should be checking this forum DAILY. By not doing that, you are letting really good, loyal gamers like myself to become so frustrated with poor game quality that they eventually leave. For myself, I'm like a dog with a bone. I'm going to keep chewing on it till there's nothing left. Unfortunately, there is less and less of that 'bone' left to chew with this game. I haven't made almost 600 posts here because I like posting. I'm doing my level best to point out issues that I see so they can be addressed in a timely manor and fixed. It's up to you the staff of Infestation: The New Z to see to it that these problems are fixed. @Fred, @ElChupacabra, @3lias, become active and take some of the heat off @Sven. BECOME MORE ACTIVE!! DO SOMETHING TO HELP WITH IMPROVING THE GAME!! COME OUT OF HIDING AND TALK TO THE PARTICIPANTS OF THIS FORUM!!! We're actually a really nice group of people. We don't bite, well, for the most part. We may get frustrated and long winded at times. We may even lose our tempers and rant and rave and even YELL!! It's not done to be disrespectful or hurtful, it's because WE CARE ABOUT THIS GAME and WANT TO SEE IT THRIVE AND GROW!! Oh, and please, Please, PLEASE... Motivate the support staff to do more than just give the standard answers for reports they receive. If someone is having a problem, HELP THEM FIX IT. Some of us try to help by answering questions for newer members of this forum. WE CARE!!! SO SHOULD YOU!!! Here is just one example: http://forums.fredaikis.com/index.php?/topic/8210-super-zombies/ It's easy when you really care about what happens with the game.
  9. CampersRUs

    super zombies

    No problem. Glad I could help.
  10. CampersRUs

    super zombies

    It's actually game time but you got the idea now. Have Fun!!!
  11. CampersRUs

    super zombies

    What it means is, if you stay in one spot, you will see a Super zombie every 30m to 1.5 hours. That is not the time they will spawn, it's the time frame that they respawn. Supers spawn day and night.
  12. CampersRUs

    super zombies

    You seem to be talking about the Alien zombie. 2200 = 10 pm so they spawn between 10 pm and 4 am game time. There are multiple locations that the Alien spawns. There are 2 that I know of just in Nato Airforce Base. Another spawns in Death Valley. There are also spawn locations in Boulder City, Campos City and Ridgeway Airport. There are other spawns but I don't remember where they are. Have some fun and explore a lot of different locations. Super zombies spawn all day and night.
  13. @Sven, it's very nice that you finally responded to @Katryna247's issue. My question to you is, what is the reason you have not responded to my posts? When I say 'YOU' I'm talking about any of the Admins and/or Developers.
  14. CampersRUs

    super zombies

    If you are talking about Super zombies, (the big white zombie) they spawn in the time frame you said, 24 hours of the day. The Alien zombie (the Blood Red one that appears black due to the effect of night vision goggles) only spawns after dark, usually only once between 2200 and 0400. It will very rarely spawn twice in that time period.
  15. After playing what I would call a mediocre weekend event, I decided to go to a radiation area and give it another shot. I was kind of bored so I thought it would bring a little more excitement to the game. When I arrived I was confronted with the usual irradiated zombies and killed a few. They dropped the usual loot they drop which is PKM ammo. Then, I was confronted by a regular Super zombie. It took a little more ammo than usual to kill him but he dropped some decent loot. By decent I mean NO helmets or armor. Then I found an Irradiated Super and attacked him. As usual, it took an extra amount of ammo to kill him. After he was dead, I was shocked to see that he had dropped only 1 SVD. I searched the spot because some items drop into the ground but the SVD was the only loot found. Then, to my surprise, I heard a second Irradiated Super. I lured him to where I was and proceeded to kill him. I was ASTOUNDED to see that he had dropped only 1 HEAVY ARMOR!!! I again searched the area and found NOTHING ELSE!!! What The Hell!!! @Steve, In another thread you were approached about improving and changing loot because of the junk that drops. You stated that 'It will be easy. I can change the loot live so I don't have to wait for an update to do it' Why did you tell that person you can do it, when in reality, you don't have any plan on doing it? Lying to a player about what you can do is worse than not answering at all. Which brings me to my next issue. Why have none of the developers answered the points I made with the post I have linked here? Is it that you don't want to respond to comments that are other than complimentary? Wait, I think I know what your answer is going to be. 'I'm so busy doing other things I don't have time' OR 'I'll bring this up in the next meeting and see what everyone says about it' OR you just don't give a damn. In the link below, I tried presenting some issues as precisely as possible in an adult, polite manner. So much for diplomacy. Yes, the post may be in the wrong thread. I was just following the thought that was presented in the thread. Besides, the issue presented affects ALL game modes, not just survival. http://forums.fredaikis.com/index.php?/topic/8185-another-unnecessary-suggestions/&do=findComment&comment=42808 If you think that ignoring what I have been trying to point out is going to get me frustrated and just drop the issues, you are sadly mistaken. If anything, it's going to irritate me more and you will hear it more and more. Bottom Line here guys, You are doing little to nothing to fix some issues that have been ongoing for well over a year. Some for longer than 2 years. You want to keep this game relevant. You want to keep making money. You want the players to be happy. Well, unless you stop sidestepping issues that are hurting the overall enjoyment of the game, you will end up with nothing. I know I've said this before. But it bares repeating. And NO, I'm not speaking for just the PVE side. I'm speaking for ALL the players and modes. Since you have little to not separation between the modes, what issues presented here effect ALL GAME MODES. HAVE A NICE DAY!!!
  16. As I was going about my day today, a thought occurred to me. @Sven, you gave the possible reason for the excessive accumulation of boulders all over the map, you stated... Seems like there's no concern about PVE players losing items by being stuck on top of these boulders due to having to quit because you cannot exit the vehicle, and waiting for a while till you can reload and rejoin the game. If there happens to be another player in close proximity, there goes everything you were carrying. So, what you call, in so many words, 'protection for spawning PVP players' is unfair to those of us that choose to not play PVP. As far as posting screenshots, I tried that route, with your urging I might add, and yet, these issues still exist and, in fact, are slowly getting worse. Speaking of @Steve, a couple of us made posts about the horrible loot drops we see from Super, Alien and Radiation zombies. To these posts he replied, 'I can fix that, the loot can be updated live and does not require a patch.' Well, @Steve, we are still waiting. Super, Alien and Irradiated Super should be dropping better items. This means, NO HELMETS OR ARMOR. Both of these are so common that I have stopped picking them up. The only things that should be dropping from these three major zombies are higher end weapons, ammo, and skins. I have not attempted to kill another irradiated zombie since my disappointing encounter where by killing one I only received 1 item. A weapon. This was not even a rare weapon. It was a heavy machinegun of which there are plenty available laying around and obtainable by killing regular zombies. To both of you I say this. I do not mind reporting issues when I see them. However, these reports are all too often brushed aside and the problems we report continue. The issue with foliage appearing in inappropriate places as @RIpper1403 pointed out in this thread, has been that way since I began playing over 2 years ago. You even had a patch where you said that 'The overgrowth problem has been addressed and will no longer be a problem'. Now, I understand that these may not be the exact words used, but the idea was the same. Overgrowth was supposed to be fixed. Since nothing that is a part of the terrain can grow of it's own accord, someone has to be adding it to the maps. One of you Developers need to actually take a tour of the maps and see for yourselves the problem these issues create for EVERYONE. The addition of any more trees and/or boulders NEEDS TO COME TO AN END. The rest of the terrain is getting out of hand with being unoptimized. I had McAfee go through my system and optimize my system. It did have it's issues, but these were fixed. When I log in to this game, I see the same game issues that were there before my system was fixed. I still have to sit and wait for a long time before the game is loaded and playable. The more you add to the terrain, the lower the optimization becomes meaning slower draw times, lower quality video, and lag becomes a bigger issue than it already is. This also has an impact on any upcoming events. Lag is a game killer. Especially for those PVP players that you seem to have an affinity for. By no means am I upset about what I have presented here. I'm just growing tired of reporting issues, being told that it will get fixed, and then seeing the very same issue still there, still causing problems, and mostly, not being addressed. As I have stated before, I'm not going to be posting any screenshots due to the fact that, even when I did, little or nothing was done. What I would suggest is this. As a group, you, the development team, log in to a game, and not one that is directly connected to main server and just take a tour around the map. See for yourself what we are trying to tell you. Screenshots are fine, video clips are a little better, but nothing beats seeing it first hand. We asked for some equality for ALL players. Not just PVP, and not just PVE. Improving the overall performance of the game will benefit EVERYONE. And, who knows, you just may end up bringing this game back to the time when the servers were populated by more than just a few to a couple dozen players. Ask yourselves these questions. Don't those of us that are loyal to the game deserve a better gaming experience? One that is as free as possible from game glitches and various other related issues? One that is free from issues that have an effect on what we do and how we address those that are new to the game? Don't we deserve an environment free from overtly sexually inappropriate language and conduct? Don't we deserve a game that takes a dim look at those that choose character names that are sexually and racially demoralizing? (These last 2 questions also apply to THIS forum.) If your answer to any of these questions is a flat NO, then why are we here? More food for thought.
  17. With regard to the tree and boulder situation, I suggest you take a look at this thread. It's dated back in December of last year and is a perfect illustration of what I'm getting at. http://forums.fredaikis.com/index.php?/topic/5385-maps-open-world/&do=findComment&comment=36742 You state that you use trees and boulders to give cover for the spawn locations. How about this. Instead of littering the entire map and making it difficult for the PVE players to get around, why not either have a more random spawn rotation. Or, have the players spawn in a safe zone. I believe that you use only one map for both PVP and PVE. For example, my favorite playground, Colorado V2 PVE server US. You know you could be having just the opposite effect that you are going for. You could be drawing a bullseye on the spawn locations simply by over populating those locations with excess terrain items such as boulders, trees, bushes, etc. A camper could simply get more kills by hanging around one of these areas and then, right after the spawn protection stops, BLAM!!! One dead spawner. Food for thought
  18. *PLEASE* Check out my post in the Events thread. I think you will all like the idea I presented.
  19. CampersRUs

    Events

    @Sven I have, what I consider to be, a spectacular idea for a future weekend event. Why not go with a Star Wars theme? Afterall, we already have light sabers. Things like armor and helmets for Storm Troopers, Darth Vader, Chewbacca armor and helmet. (this particular suggestion could very easily be attained by using the Ghillie Suit as a model for the armor, and then just adding a helmet) Boba Fett, Ewok masks, etc. Something could even possibly be worked out for weapons like blasters. The possibilities are endless here. Probability is the problem though. it will take a lot of work. Hope you and the team are up to it. Something like this could be a real boost to the game as a whole. *Once Upon A Time, In a Galaxy, Far, Far, Away...* I think this should be put to a vote by the community. I'm sure the majority will agree that we need something like this.
  20. @Sven, If you recall, for many months I have been trying to point these issues out. Boulders with trees sticking out. Trees placed in the middle of vehicles, Far too many boulders all over the map clumped together, in some places so many that it becomes close to impossible to travel by vehicle. Put that in combination with trees that have branches hanging so low you can't see where anything is. In fact, the resemble gigantic 60' or taller bushes. In every forest I've been in, I've never seen a tree with branches covering the ground. Trees sprouting in the middle of roads once again. Trees with branches sticking through walls and fences. (I'm sure you remember the screenshots I've posted). it's my hope that these issues finally get fixed to give the terrain a more natural feel. I know this is a monumental task, however, if it had been addressed when it was first pointed out, it wouldn't be the major issue it is today. I believe you can find my screenshots in the Map thread. If you want a first hand look at what I'm talking about with trees sticking through walls, go to Camp Splinter. Just adding my 2¢. BTW, I like the idea for zombie armor. What you have pictured looks great. You could even eventually add this to Survival. Looks like it could be crafted with some 'spare' zombie parts
  21. I sure did. He thinks he has 'all the answers' but his disrespect and dissent comes through loud and clear. @Sven, @Fred, @3lias, @ElChupacabra, @Steve, I hope you are all paying attention to this latest attack. After going through all his extremely long posts, it's just another attempt to tear the gaming community here apart. It's the old ploy of divide and conquer. I have no idea what his motive is, but it's clear he's here to destroy the communications that go on between we the players and you the admins. It's like @DNI_Adrian and @Chaos&Mayhem said. He's just here to troll and agitate people.
  22. Nice comeback moron. It's the old 'Any excuse is better than none'. If you were so damn tired, LEAVE. Oh and when you do, STAY GONE. You and your supposed 'witty' comments are banal at best. Funny thing is, through your elongated posts, you keep saying the same thing over and over. Acting like a petulant child. And, if you are, as you say 'A PVE player' why are you attacking that very mode? Confused much? Oh and, since it's 'almost' wasn't worth your time typing answers, why not just quit trying to act like you are hyper-educated. Oh and the bitterness and hatred toward half the player base seems to be coming from only one side. YOURS. Take your own advice. You don't belong here because in your own words, your comments are naked and ugly.
  23. Shall I say... 'HERE WE GO AGAIN'? Why is it that the only way some people think this game can be saved is by forcing everybody on to one server and only one map. ***SPOILER ALERT*** That way of thinking will only serve to have the opposite effect. It will drive players away. More especially if you completely do away with any one of the game modes. Yes, I'm including PVP, PVE, Survival and Battle Royal. Not everybody has your single mindedness @sgregor. 95% of players want options. There are those that only like PVP and those that only like PVE. Nothing wrong with giving people a CHOICE. There was a person recently that came into the forums and attacked the game by trying to say that he was 'the best game tester around' because of his supposed 'experience' doing so. He, like you, said the same thing. 'You have to do away with all game modes and force people to play on only one map'. As a PVE ONLY player, I will tell you this. I WILL QUIT. As @DNI_Adrian and @Katryna247 said. DON'T DICTATE OUR GAMEPLAY. It's the quickest way to kill a game. Do some research @sgregor. Any time a game goes against the opinion of the majority of gamers, it fails. Aftermath is a prime example of that. The devs there thought they knew better than the players and the game died. The bottom line here is... STOP CRAMMING THE IDEA OF GROUPING EVERYONE TOGETHER IN ONE SERVER ON ONE MAP DOWN OUR THROATS!!! WE'VE HEARD IT BEFORE!!! WE ARE SICK OF IT!!!
  24. @JKS. My whole thought behind banning macro use is this. It gives an unfair advantage to those with experience in using them. There are those that do not know how to set up a macro, let alone use them in a game situation. Maybe banning them is out of the question. However, putting a timer on when certain items can be deployed is, IMO, not only workable but it's a necessity. Especially for newer players that everyone want's to attract to this game. Like everything else, it takes a learning period to even know what can and cannot be done in any game. By putting a time limit on how often certain items. like weapons, health, and shields, will greatly curtail their use. Like I have stated in the past, I had a player that was obviously a PVP player, (I could tell because the tag on his/her name was other than civilian) on a PVE server that was rapid firing shields around me to box me in so the super that was close by could kill me and he/she could obtain what I was carrying in my pack. Too bad for that person that I had enough skill playing that I was able to escape. Another thing that can, and should be adjusted is how close you can place items. If you restrict how close you can place 2 shields (also lockers) you take away a lot of the advantages rapid placement of these items. I, personally am happy with the scroll wheel on my mouse to switch from one item to another. @TheWraith, as you can see, the use of macros does impact play on a PVE server. It may not be as evident, but it does have it's negative effect regardless. On the server I spend most of my time, Colorado V1 PVE server US, someone thought it would be a big joke to line up personal storage lockers that blocked a roadway thereby causing you to have to either exit your vehicle and walk through the blockade, or find a path around the blockage. It was especially troublesome in the fact that even the personal storage lockers remain in place until the owner picks them up. (It would have been even worse it they used GI lockers as they are permanently placed). Shields, however, are temporary as are the other barricades and can be destroyed. (the player that placed that personal storage locker blockade has either picked them up, or was banned for cheating or simply quit playing because the blockade no longer exists). So, yes, macros do have an impact on all modes. (I too am strictly a PVE player) I agree with you both that macros are programmed into the mouse and maybe cannot be banned. However, adjustments to negate the impact they have on NewZ can, and MUST be addressed moving forward. After reading both your posts, I realize that a lot of what others call cheating (myself included) can be attributed to the use/abuse of macros. With them, it don't matter how many new players are attracted to play NewZ, they will soon become disgusted with trying to compete with those that have played for any length of time and use macros, and will simply just give up and move on to another game. A vast majority, I would say roughly 90% of those new players don't come to the forums to voice their opinion. A lot of the time, trying to get things fixed seem to continually be an uphill battle. Issues I have reported over and over are still there. I won't go into detail of what issues but those that have been around on the forum know what I'm talking about. I will say in general, the loot table is in poor shape and is badly needing a major update with regards to what is dropped when killing Super, Alien and the new Rad Zone Super. I know this is a very long post, I apologize for that. But these issues are important enough to garner the amount of time taken by us to warrant a major overhaul of what is currently in place. Yean, I know, we can expect one of 4 answers about these issues. 1) We are aware of it. 2) We are working on a fix 3) I'll bring it up in the next meeting 4) We tried fixing it but... ____ ____ ____ ____ (you can fill in the blanks on this one). Anyway, I wonder what we are going to see for this and the following weekend events. Are they going to continue to include all aspects of the game? Or will there be a continuance of only those things that benefit a certain 'select' group of players. Only time will tell. Thanks for reading this BOOK!! OH... Before I forget... HAVE A NICE DAY!!!
  25. IMO macros should be disabled in the game. It's a blatant act of cheating. Besides all the stupid jumping that goes on, macros are the second reason I don't PVP. Any player that needs to use a crutch like macros is a weak player that has no skills. Are they too lazy to learn the game properly?
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