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Fred last won the day on June 29

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About Fred

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    Chief Executive Officer

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  1. Fred

    FacLoader - Crash.

    Hello, try adding FacLoader.exe to the firewall manually. If this doesn't work, please send a ticket asking to see me, then id gladly help you over a team viewer session
  2. Fred

    Patch 2.22

    It will start rolling out anytime now.
  3. Fred

    Clan Points - Buff Idea Feedback

    We could make it so the headshots ignore the shield maybe
  4. Hello Guys So here is a little idea i'd like to discuss with people: You are probably all aware of the Clan Territory System, so right now, there is not really any point to owning many clan points, except for the thrill of fighting or just to be at the top of the leaderboards. We talked in the latest devblog about adding some kind of "buff" while you are in your territory, and what makes sense, is that when you are "at home", that you're safer, so our first idea was to give a little health regeneration, but because everybody has so many meds, it really doesn't make up for the hassle of keeping the point alive, so I came up with this idea: Its basically a little shield, in this case, of 20 HP to be exact. Any damage taken will first take on the shield. So in this example i have 100% hp, plus a 20% shield. If someone deals 25 % damage to me, I will end with 95%, pretty straight-forward. So the main idea is, if you are in a Clan Territory of your current clan, then if you haven't taken any damage for 10 seconds, you will start generating a little shield slowly, to a max or 10 or 20, or something along these lines. This system can be really nice, especially if farming, and you take a hit of a zombie or something, then you won't necessarily be forced to med (heal), also in PVP, this could be a game-changer, as it could possibly save you (Sniper head-shots will still 1-hit!) if you're lucky enough. This is just my idea, really just thought i'd run it through here before, I'm not sure everybody will like this, and if you don't, perhaps you have a better idea instead. XP / GD are kind out of the picture, people already have too much of both //Fred
  5. Fred

    Teleporting after exiting cars has become lethal

    I apologize for this, I literally just found out that a big mistake was done in the code. Next restart this should be fixed //Fred
  6. Fred

    Patch 2.19 (Hotfix)

    I am not too sure about that, but the amount of zombies was the problem
  7. Fred


    All feedback regarding the performance of the game here. (FPS / Ping / Loading Times / Stability / Crashes) When posting here keep in mind the following: Follow the feedback form. Please answer all the questions. Please give us feedback PER patch. If you have feedback about an issue, please give us time to process it and patch. Please comment feedback by answering the following questions:
  8. Fred

    Patch 2.19 (Hotfix)

    Issue fixed. Servers will be open to players anytime!
  9. Fred

    Patch 2.19 (Hotfix)

    That has been taken care of too!
  10. Dear Players, Before we jump into the notes we would like to give a heads-up to you all about the forum changes we have made today. There now is a special dedicated forum section for feedback where players can let us know their feedback about a certain topic regarding the game. Feedback from our community is extremely important for us since we use it to improve our game every day. Please don't hesitate to let us know your feedback about anything in the game! Go to: to send us your feedback! Without further ado, lets jump right in: OVERALL: Fixed a UI bug regarding the group health bars. Fixed a crash related to joining friends from the home screen. Fixed a bug that was causing FPS issues on most machines (you should see a FPS improvement, especially in smaller maps). Fixed a crash in the server caused by big maps. Fixed the amount of zombies in the Open World Colorado V2. (Please leave us more feedback if needed at: Please note that we are aware of the loot / zombie amount issues on Colorado V2 (also on the new Oregon Survival map). We are working on this and adjusting the loot as we speak and that's why your feedback is extremely important for us. Give this hotfix an hour or two and try it out, if something is still not "right" please let us know as soon as possible so that we can make further improvements if needed and aim to get the loot "back" as how it was. Fixed a rigging issue related to the unreleased "Shane" character. Fixed his fingers. Character should be ready for release now. Fixed the Tactical Binoculars third person model. Fixed the pivot point. Mesh was flying in characters hands. Fixed the Light Sword Cross Rainbow (skin) not being rainbow. Fixed crash related to 000434.718| Failed to auto cook convex mesh: data/objectsdepot/weapons/mel_katana_02_special.sco Fixed and improved the store icon of the Stanag C-Mag. Fixed and improved the store icon of the Stanag C-Mag Elite. Fixed the M200 Destruction skin. Added a skinned scope to the weapon. FAC 2.0: SURVIVAL: You can now rent an Oregon Survival private server. Private server owners will receive a little compensation soon for the hours "lost" on their private servers due to the issues. There has been a lot of fixes on the new client, including performance issues, kicks, and other things that were not working properly. Statistics show that players using the new client have improved performance, and less issues. There are still some people that are not able to use the update or just don't have any sound. If you are one of these people, please contact our support, and we can help you in order to fix it and push a live update. Our legacy client will get this hotfix too, we will be soon not supporting the old client, so please make sure you test the BETA Patch to make sure that the day we remove the old legacy client you won't have any issues. More info can be found here: Estimated patch size: 100 mb. Patch ETA: Patch is about to be rolled any time. Estimated downtime: Server downtime will be minimal. Client & Server update are required. To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: Twitter: Discord: Best Regards, // Infestation: The New Z - Staff Team
  11. It's been a 2 year project, working on the side, you know