So here is a little idea i'd like to discuss with people:
You are probably all aware of the Clan Territory System, so right now, there is not really any point to owning many clan points, except for the thrill of fighting or just to be at the top of the leaderboards.
We talked in the latest devblog about adding some kind of "buff" while you are in your territory, and what makes sense, is that when you are "at home", that you're safer, so our first idea was to give a little health regeneration, but because everybody has so many meds, it really doesn't make up for the hassle of keeping the point alive, so I came up with this idea:
Its basically a little shield, in this case, of 20 HP to be exact. Any damage taken will first take on the shield. So in this example i have 100% hp, plus a 20% shield. If someone deals 25 % damage to me, I will end with 95%, pretty straight-forward.
So the main idea is, if you are in a Clan Territory of your current clan, then if you haven't taken any damage for 10 seconds, you will start generating a little shield slowly, to a max or 10 or 20, or something along these lines.
This system can be really nice, especially if farming, and you take a hit of a zombie or something, then you won't necessarily be forced to med (heal), also in PVP, this could be a game-changer, as it could possibly save you (Sniper head-shots will still 1-hit!) if you're lucky enough.
This is just my idea, really just thought i'd run it through here before, I'm not sure everybody will like this, and if you don't, perhaps you have a better idea instead.
XP / GD are kind out of the picture, people already have too much of both