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  1. 25 points
    Dear Players, For the special "Halloween Week" we are doing a Fredaikis Forums giveaway. Players can win a special legendary Halloween item called: "The Scythe". Here's a picture of it: We are giving away this item to 3 random comments. All you have to do is comment in reply to this forum post. Winners will be chosen randomly on November 5, 2017. Good luck to everyone & Happy Halloween Week. Best Regards, // Infestation: The New Z - Staff Team
  2. 16 points
    -MERHABA TÜRK ASKERLERİ! - UPLOADBOOM ALIM SAYFASINA HOŞ GELDİN! OPEN WORLD VE SURVIVAL MOD OYNAMAKTAYIZ ! AÇIK DÜNYA ÜZERİNDE TÜRK OYUNCULARINA İHTİYACIMIZ VAR! AILE YADA TAKIMA MI İHTİYACIN VAR? EVET! BİZ BİR AİLE VE TAKIMIZ! AİLEMİZE KATILMAK İÇİN BİRKAÇ KURALLARIMIZ VAR! GERÇEKTEN ÇOK KOLAY! İLK OLARAK BÜ POSTA SAĞ AŞAĞIDAN KALP ATIP YORUM BIRAKIYORSUNUZ. TAKIMIMIZDA BULUNMAK İÇİN ÖN KURALLAR AŞAĞIDA YAZIYORDUR ONLAR YOKSA HİÇ UĞRAŞMA BİLE DOSTUM HERŞEY MEVCUTMU? AŞAĞIDAKİ SORULARI CEVAPLAYARAK TAKIM ONAYI ALABİLİRSİN! Websitemizdeki INTERNATIONAL Kuralları okumayı unutmayın. ! ! TEŞEKKÜRLER! -KURALLAR- -KONUŞTUĞUMUZ DİLLER TÜRKCE VE İNGİLİZCEDİR! - 100K (-) REP VEYA + 50K REP YANİ NAM OLMASI LAZIM! -DISCORD'A SAHİP OLMAK ZORUNLUDUR! -GÜZEL BİR MİKROFON KULLANMAK HIZLI BİR ŞEKİLDE ÜYE OLMANI SAĞLAR! -İÇİN OLDUĞUN ZAMAN DISCORDU AÇIK TUTMALISIN! -YETKİ LİSTESİNE SAHİBİZ ZAMANLA YETKİLER ALARAK İLERLİYEBİLİRSİN. Yetkiler şu şekildedir. -MEMBER (Artık Resmi LOAD üyelerinin eski yeri demektir keyfini çıkartın) ADVANCED MEMBER (Gelişmiş üye demektir.Belirli bir zamandan sonra kişiler kaptan tarafından belirlenir Discord üzerinde küçük yetkileri mevcuttur.) -R'eal MEMBER (Gelişmiş LOAD üyesi oldunuz demektir artık daha çok klanda söz sahibisinizdir.) -VIPMEMBER (Takımın Gözde Üyesidir Gerek Saygısı Gerek ünlülüğü İLE SAHİP OLUNABİLİR) -CO MOD (MODERATÖR YARDIMCISIDIR VIP Üye Ondan Gelir Birşeyler Yapmak istediğiniza EĞER VERİLİR) -MOD (MODERATÖR OLDUĞUNUZ ZAMAN TAKIMIN BÜYÜK BİR BÜTÜNLÜĞÜNE SAHİP OLURSUNUZ) -CO LİDER (YARDIMCI LİDER! ARTIK SENDE TAKIMIN YÖNETİCİLERİNDENSİN DEMEKTİR SÖZÜN KURALDIR!) -Yöneticisi (YARDIMCI LİDERDEN ÜSTÜN YETKİDİR DAHA ÇOK KLAN BİRLEŞTİRME GİBİ DURUMLARDA SÖZ SAHİBİDİR) CAPTAIN (TAKIMIN RESMİ YÖNETİCİSİDİR HEM KOMUTÇU HEMDE LİDERDİR!) -LEADER (TAKIMIN BABASIDIR BU YETKİYE SAHİP OLMAK UZUN BİR DÖNEM VEYA KAPTANA YAPILAN DONATE İLE ELDE EDİLİR!) --INTERNATIONAL RULES ! ULUSLARARASI KURALLAR -- •Saygısızlık Kesinlikle Afsız BAN sebebidir. •Takımda herhangi bir illegal program kullanmak söz konusu dahi değildir. Bizzat kendim hem DC hemde oyun içerisinde banlamaya hazırım. •LOAD logosunu avatar yapmak zorunludur LOAD MEMBER. •Oyun içerisinde Kesinlikle ve kesinlikle Diğer oyunculara hakaret vb gibi olaylar yapılmayacaktır ! •Takım içerisinde Herkes birbirine alışık şekilde bu alışkanlığı Kötü durumlara çekmeyin ! •Diğer takımlar ile saygı çerçevesi içerisinde durun ! •ESL yolunda ilerlemeyi planlıyoruz bize katılarak güçlen ! •Kesinlikle Yetki konuşmayacak. Biz bir aileyiz gerekmediği sürece yetkiyi sohbete katmayınız. •Büyümek İçin el ele ilerleyeceğiz. •Infestation NewZ,Escape From Tarkov dışında detaylı kural verilmemiştir. •Bütün ESL oyunlarında takımımızı oluşturmak için çıkıyoruz yola. •HK-EU-US-SA-TR Uluslararası ilerlemek için yabancı kardeşlerimizle işbirliği içinde bulunun. •Dilencilik söz konusu dahi olamaz birşey isteyeceksen eğer hak etmen gerekir. •Her ülkeyi temsileten gelen üyelerin Başı için CO-LEADER Rolü verilmelidir. •Yayıncılarımıza,Youtuberlarımıza En büyük destek LOAD ailesinden gelmelidir. •Yetkiye sahipsen ve senden büyük birisi hata yaptıysa herhangi bir hakaret ve söz dalaşına girmeden uzaklaştırılmalıdır. •Her oyunda oyuncu çekmek için el ele vermeliyiz. •Yaptığımız işi en iyisi olarak yapmaya çaba göstermeliyiz •Oyunların içerisinde hiçbir şekilde hakaret edilmemelidir. •Neden UPLOADBOOM'A katılıyorsun? Çünkü burada sadece iyi bir takım değil, bir aile de var! •Birbirimize göz kulak oluruz! Göz kulak olmak derken karşımızdaki kişiye saygı ile yaklaşmalıyız. •Şu anda klanımızı “uluslararası klan” haline getirmeye çalışıyoruz. •(çoğunlukla Türkiye'den geliyoruz), ama lütfen bu sizi korkutmasın, Klanımızı geliştirmenin önemli bir parçası olacaksınız! •Hayat dolu ve dost canlısı insanlarla tanışmaya hazırlan ! Çünkü Yeni bir takım geliyor ! Saygılarımla UPLOADBOOM Takım Sahibi Bahadır 'TOXIC' Ilhan - UPLOADBOOM INTERNATIONAL RULES- * Disrespect is definitely the reason for me. •Using any illegal program on the team is out of the question. Personally, I'm ready to ban both the DC and the game. Load member. •Definitely not talking about authority. We are a family, do not participate in the conversation authority unless it is necessary. •In order to grow hand in hand we will proceed. •Infestation Newz,escape from Tarkov outside the detailed rule is not given. •We are on our way to form our team in all ESL games. •HK-EU-US-SA-TR cooperate with our foreign brothers to advance international. •Beggars can not be out of the question if you want something you must deserve. •The role of co-leader should be given to the heads of the members representing each country. •Our publishers,Youtuberlarımızı the biggest support should come from the load family. •If you have authority and someone older than you has made a mistake, you should be removed without any insult or verbal abuse. •In each game we have to hand in to draw players. •We must strive to do what we do best •The games should not be insulted in any way. •Why do you join UPLOADBOOM? Because it's not just a good team, it's a family! •We take care of each other! When we say keep an eye on the person we're facing with respect. •We are currently trying to make our clan an “international clan”. •(mostly from Turkey), but please don't scare you, you will be an important part of improving our clan! •Prepare to meet life-filled and friendly people ! Because there's a new team coming ! Sincerely yours UPLOADBOOM team owner Bahadir 'TOXIC' Ilhan -AŞAĞIDAKİ SORULARI CEVAPLAYIP ÖZELDEN MESAJ ATABİLİRSİNİZ FORUMDAN VEYA DISCORD ÜZERİNDEN! DEĞERLENDİRİLİP TAKIMA KABUL EDİLİRSİNİZ. -SORULAR- ENG LINK: https://goo.gl/XfN2qL -Gerçek isim: -Yaş: -yer: -Oyun adı): 1. 2. 3. 4. 5. -Saldırgan / aptalca isimlerlebir karakteri yeniden adlandırmak için hazır mısınız? -Sana oyunda ve discord'da ne demeliyiz? -1'den 10'a kadar bir ölçekte, newz hayatta kalma veya açık dünyada PVP'DEKİ beceri seviyenizi nasıl gidereceğim? (1 en düşük olmak, 10 en yüksek olmak): -1'den 10'a kadar bir ölçekte ... ... NewZ Survival hakkında bilginizi siz ne kadar değerlendirirsiniz? (1 en düşük olmak, 10 en yüksek olmak): -1 ile 10 arasında bir ölçekte, nasıl yeniz hayatta kalmak için küresel envanter oranı (1 en düşük olmak, 10 en yüksek olmak)): -Newz'de kaç saatin var? -Ana Karakterinizde ne kadar şöhretiniz var? -Ana karakter (hayatta kalma / açık dünya) üzerinde kdr nedir? -Toplamda kaç adet Leşin var? -Günde kaç saat newz oynuyorsun? -Herhangi bir videon görmek istiyorsunuz? -Global envanterinin ve karakteristik ekran görüntüsünü görmek istiyoruz. -Karakterin Kendisi. : -Silah: -Mermi bölümü: -Zırh: -CAN İTEMİ: İYİ BİR OYUN GEÇİRMEK DİLEĞİ İLE! UPLOADBOOM WEB SİTESİ ! : https://muhammedland.wixsite.com/uploadboom DISCORD IP: https://discord.gg/Fa3SPFQ
  3. 14 points
    I'm making this guide/tutorial for beginners. Before I start, I want you to know these golden rules: - DO NOT accept group invites, DO NOT invite anyone. - DO NOT be gready. - DO NOT shoot at zombies. - DO NOT use voice chat in game. - DO NOT pick up junk loot. - Avoid high population servers until you're confortable, have mastered a good part of your skill tree and have enough gear. TIP: Use high ground to get away from zombies, it will save your life in many occasions. You can climb almost everything around you and not get hit by zombies: This should be the base of your game. Do not give away your position at any cost, players can easily take advantage of your position and you'll end up dead. Also, have the mentality to maximize your backpack space, in the beginning you'll have to use a small/medium or large backpacks a lot, they don't store a lot of items, compared to bigger bags, so loot what's really necessary. Step number 1 In the first few days you should be focused in getting melees, backpacks and meds. Also work on your skill tree. These are "2 hit melees" that spawn in survival and any of them is good enough. Remember, hit zombies in the head! When you first spawn in, look at the map and head to either "Smallville" or "Mountain Crest". Both towns are good for beginners, they have meds, 2 hit melees, backpacks, armors, guns.. basically everything you need, as a beginner. If you're in Smallville, I'm going to show you a quick way to make xp. By the way, I'd recommend you farm around 28000 xp as soon as possible. Will make your life much easier to continue your survival journey. These are the first skills you have to master before the rest of them: If you happen to go to Mountain Crest, check houses for backpacks, barns for hatchets, mossbergs and mosins, pharmacy for meds and market for food. I'd recommend you stay in this town for a while (hop servers) and farm up some meds and a good amount of 2 hit melees, which you can find in these barns: There's two other places where you can loot 2 hit melees, ammo and guns: This place can be a little tricky to get to, but it's worth it. You can find all kinds of ammo, butterfly knives and other random loot that is worth keeping: Once your backpack is filled up, you might want to find a car and take the loot to a safe zone, here's a map with most if not all car spawns: Step number 2 At this point you should have a decent amount of meds, melees, ammo and backpacks. Also, skill tree has be be half way done. This is where you can explore further into the map and farm better gear. With better gear comes tougher obstacles. You also might have to deal with not so friendly players. As a starter, I will recommend you these two remote places where you can practice killing super zombies. Secret military base near cottonwood - You'll find some guns, ammo and armor, but most importantly the super zombie. Tunnel above Candlers Cabin - Best place to farm metal, along with green bandages, guns, ammo, armor and of course the super zombie. Although it's harder than the previous place and it's likely you'll find players. Super Zombie is tough, needs around 100 LMG bullets or 16 AA12 shots to die, it will drop all kind of high end gear, which most of the ppl hunt for. These are the weapons you should take advantage of, to kill super zombies: Here's a "tutorial" of how you should kill super zombie the correct way: Step Number 3 Now that you have learned how to kill super zombies, you may start farming bigger places, that give bigger rewards. I recommend you Camp Splinter, the best place of all. It's compact in size, has a car spawn and has all kinds of high tier loot. A super zombie also spawns there. The only thing you'll have to worry about is the players. It is very important for you to have "Hardened" skill learned at this point, you're going to need it. Here's a map of Splinter, you can see where the 2 item box spawn, also the spawns of high end AR's. From here on out, you decide your own path. I hope I could help some of you. Stay safe!
  4. 13 points
    Dear Players, We are extremely excited to finally share and release this patch to you all. We have been working very hard on this update and we are sorry this took us a bit longer than usual. This patch is big, and with a big patch with a lot of features, fixes and so forth there might be some potential issues. Therefore, we would like to ask you guys in case you experience any issues to let us know in the comments of these patch notes. Before we jump into the patch notes we would like to announce that for the Christmas/New Year period of the game there's going to be a "Christmas Week" event. We plan on releasing all the details about the events very soon, but not with this patch notes. So, stay tuned for that! Now, let's jump into the patch notes: Overall Updates: GENERAL: Reworked the player spawn system. The whole system overall has been improved. (For example: You won't get sent to Campos City every time while playing in Clearview - You should spawn close to Clearview when playing in Clearview and not in another city.) Also increased the amount of player spawns overall (in almost every map) to make spawning in for players more variated. (Related mainly to the "Battle Royale" and "Survival" game modes) Consumables have been buffed. Some consumables would only give you food and water but they all now give you a little bit of health or stamina when consuming. It's not a lot but at least it makes them not entirely useless. "DMRs" (Weapon Type) now have their own category. This is made to prevent them from being used in AR ONLY/SNP ONLY servers. The following weapons will be in this category: FN FAL, VSS Compact, Scar H. The game will now "notify" you when you're alt-tabbed (out of the game) and either your game has finished loading so you joined a server or if you've found a match in the Battle Royale Queue. Notification makes New Z in your taskbar flash. The "Hold E" timer when opening lockers has increased to 5 seconds. Players now need to hold E for 5 seconds to access their locker. This has mainly been done based on request from our community for the Survival game mode to prevent players abusing the lockers. Players now overall take less damage when getting shot while being inside a vehicle. Group tag range has been increased. Players will now always be able to see the group tag of players they are in a group with no matter how far away they are from other each other. Added a "Spawn Reset Warning" to the menu when players use the stash button. This is to make players more aware of the fact that as soon as they move an item in their character's inventory their spawn will reset. Moderators of The New Z will no longer have the icon in front of their name in the tab list to avoid confusion and other problems. Fixed many issues related to the vehicle system. Exit positions of vehicles should work properly now. Fixed a bug where the game would fail to open the settings file on computers using non standard English alphanumeric characters in their username. Fixed a bug where the game would not launch after clicking on play in the launcher. Fixed some physicx issues related to some riot shields. (These riot shields will be available again after the patch) (Riot Shield TedderaTV, Riot Shield SOAC, Riot Shield COR3, Riot Shield EXCN, Riot Shield UFO, Riot Shield BoS, Riot Shield Ice9) Removed the hit sounds/blood/effects from hitting players in PVE. Many players abused this to be really annoying against other PVE players. Improved server reconnection systems. Fixed several crashes and optimized servers overall. Improved multi-threaded stability and performance, specially for users with a high CPU core count, or users with a very low CPU core count. UI / MENU: Added the last map to the survivor selection screen. Players can now see what map they were playing on with that certain character. Added more kill information and a report button to the Battle Royale end screen. Added a feature that allows player to zoom in and out while being inside a vehicle. Players can zoom in and out by scrolling. (camera) Updated the ban message with a link to our ticket system. (link was still outdated) Updated/Redesigned the "One Moment Please" popup. Fixed some spelling/grammatical mistakes in the texts on: Open World Descriptions, Survival Descriptions, Member already has the lowest rank (Community/Clans), Full Inventory message, You have joined a "SERVERTYPE" server, Unable to connect to Master Server, You have already created a game, GC donation to servers, Premium server description, Create Character on new game mode, Enter new Gamer tag, Friend add denied, Select item first. Updated some messages to make it more clear: Promote Member (Community/Clans), Demote Member (Community/Clans), Marketplace warning about items going to Open World, Changing backpack to the same type, Low System Memory Message - Changed it to 'run the game on 'Potato' quality settings, Sound System Disabled, Server shutting down - Warning about information not being saved, Time Limit to join the server, Timeout connecting to servers, Player not found (grouping), PVE/DEV server description, Friend Add Wait message, Friend Add already a friend, Server setup status, Reset Reputation. Fixed a bug where item descriptions weren't updating properly when switching game modes. Fixed a bug where doing any playerlist/menu actions would cause you to use your quickslots in your game when closing. Fixed some visual bugs related to the new "kill confirmed" feedback. Fixed an issue related to the new visual indicator for the bus usage cool down. This indicator would sometimes show next to the health of the barricades. Fixed a UI bug where sometimes the vehicle's durability would display at 0 when you were close to it, but the vehicle's durability was full. SOUNDS: Updated the impact sounds for the "Frying Pan" and its skins. This melee now has it's own (pretty funny) impact sounds. Updated the pickup item sounds. We felt like this needed a rework. Overall the sound is better and more reaslitic now. Added sounds to the new friend/lobby system. Added a new sound to the "message box" appearance in-game. Reduced the vehicle "crash" sound. It was too loud. Reduced the shield explosion/grenade sound. It was too loud. Removed the group invite sound. Players will no longer hear a group invite sound when they get invited to join a group. BUILDINGS: Added a new building: "NZ_Hospital". Just like the earlier added new school building we have now added a new hospital building too. These buildings will be used for the new Survival & Battle Royale maps. Added a new building: "NZ_Appartment_01". This building is a huge appartment building and will be used in upcoming maps. Added several new props and buildings for new maps. (WIP/Not used yet). This is mentioned on the patch notes to also inform players what we're working on and also to "explain" the size of the patch. A lot of new buildings will be used in new maps such as explained above. By adding them now, we also reduce the size of future patches. Fixed the "static truck trailer" where there was some gaps in the model. All faces are connected and welded now. https://prnt.sc/hjreeu Fixed a bug that allowed players to look through a wall in the construction building model. OPTIMIZATIONS: The issue related to the "random fps freezes" has been fixed. This was a common issue and a lot of players have been reporting this issue. For some players the game wasn't even playable. We are very happy we have fixed this issue. (Also related for streamers using OBS) A lot of work has been done related to optimization for the game. With the new Battle Royale map (beta) being released we had to, since the map is so big we had to make sure it would be "playable" with a decent frame rate/performance. We would just like to let you all know that we will keep optimizing the game even more in future patches. This is all still work in progress. FRIEND SYSTEM: As many of you probably already know is that the entire friend system has been reworked. For more information about why/how we have done this please go to the following developer blog: http://forums.fredaikis.com/index.php?/topic/2827-devblog-5-friend-system/ Summary of what the new friend system offers: Players can now accept/invite/use the friend system (in the menu) without any problems. The whole system has been reworked and optimized and should work with no problems now. Players now have a status where when being friends with someone you will be able to know if your friend is offline/online/idle or what server he's currently playing in. Players will be able to turn off the feature where they can show what server they're playing in. When turning this off friends of that player will also not be able to join that player. The friend system has been updated and a new "lobby system" has been added. Players can invite their friends into a lobby. You can be in a lobby a total of 10 players. The lobby works differently for all 3 game modes: OPEN WORLD: When being in a lobby and ANY player joins ANY Open World server the other players will be asked if they want to join that player and play with him. They WILL spawn together. Yes, players could "abuse" this and use each other to play in different areas of the map since all they need is 1 player to have a character in a certain location. We want this. We want players to play with their friends without having to go through too much trouble. The first player that joins ANY Open World server will decide: the spawn location & the server. ALL other players in the lobby will get an invite asking if they want to join too. If they forget to accept the invite they can still join that friend by going to the friends list. When players join from a lobby they will automatically be in a group in the server. For Open World you can ALWAYS spawn with your friend/close to your friend no matter what. (This is different for the Survival game mode so that's why we're addressing it here.) BATTLE ROYALE: When being in a lobby ONLY THE LOBBY LEADER will be able to join and decide when to start joining a Battle Royale server. For Battle Royale games it will only allow players to join a Battle Royale when the group has up to 3 players. This means that groups in Battle Royale can only be up to 3 players total. When any other player than the lobby leader tries to join/start a Battle Royale game it will tell them they can't. ONLY the lobby leader will be able to start joining a Battle Royale game. When the lobby leader joins a Battle Royale game, the other player(s) will be forced to join with the leader. There's now 2 Battle Royale server types: Solo/Groups. When playing solo (alone) you will only join in Battle Royale servers where everyone else is solo too. When playing with friends through a lobby with either 2 or 3 total players you will join another type of Battle Royale servers and only play against other players that are playing in groups too. Keep in mind YOUR ONLY CHANCE to play with friends in Battle Royale is to have your lobby leader join a Battle Royale and you will be automatically joining with him. You WILL NOT be able to join him afterwards. SURVIVAL: When being in a lobby and ANY player joins ANY Survival server the other players will be asked if they want to join that player and play with him. They will ONLY spawn together with the "first player of the lobby that joined" if they: 1) Are "just revived" and haven't spawned in any server yet. 2) Are in a safe zone. The reason for this is because we don't want players in the Survival the game mode to abuse the "join friend in a lobby" spawn system. Groups in Survival can only be up to 3 players total. If the lobby total player amount is higher, just like in Battle Royale, it won't allow the players to join the server. Only 3 players will get a invite to join a server. STREAMER MODE: We've done some improvements and smaller adjustments to the "streamer mode" mainly due to the fact that some players break rules and "streamsnipe" streamers. We would like to address that streamsniping is a bannable offense and is NOT ALLOWED. Therefore the following is changed: When streamer mode is enabled when the player presses "tab" to open the player list in-game it will no longer highlight the player. (yourself) When streamer mode is enabled when the player opens it's inventory it will no longer show the character name there. We will keep monitoring the problems and reports and based on that we could always do further improvements and changes. Once again: streamsniping is not allowed and players who do this will get their account banned eventually. As a little extra we have also enabled the following for our partnered streamers: (players who have a "streamer account") Streamer Accounts now have the ability to report other players for "Streamsniping". This report reason is ONLY available for accounts that are a "Streamer Account". Partnered streamers will soon receive a special report link where they can report players for stream sniping. We take this streamsniping very serious. If you're wondering how to "become a partnered streamer" or if you are a streamer and want to become partnered please send us an email at: [email protected] We are also going to release a special dedicated web-page where you will be able to find all information needed about our partnership program. VEHICLE REWORK: We've reworked our vehicle system. A lot of engine-related stuff has been updated and recoded to improve the system overall. Here's exactly what's done: Fixed multiple crashes related to players using vehicles. Reworked the camera system when using vehicles. Camera overall should be "smoother" now. Vehicles will now be handled properly by the battle royale engine. Exiting a vehicle will face your camera in the same direction as your vehicle was in. Reduced the car "crash" sound. It was too loud. SERVERS: The warmup mode map has been updated to "District". Ping limited servers are removed on the PVP Servers section of Open World. Item Updates: FIXES: Fixed the "Mosin Gladiator" texture issue where the skin looked like the "Mosin Black Night". Fixed the issue related to the chrome skins where on ultra settings these skins would have "too much random sun flares" that were jumping around. This also fixes a lighting issue when having any chrome skin equipped and opening the inventory/menu. Fixed a crash related to the "walkie talkie" (Airdrop Caller) texture and model. Improved/optimized the model. Also fixed some material issues. Fixed a crash related to the craftable items in the survival game mode. Fixed an issue related to the "Ballistic Shield". Optimized performance. Fixed various issues related to previously deleted items from the game not being deleted 100%. Fixed several issues related to weapon statistics not updating in our database properly. UPDATES: Updated item name: "Alien PSO Scope". Updated item name: "SD Silencer". Updated item name: "Bag of Chips Farm Block". Updated item name: "AW Magnum" & its skins. Updated item name: "IMI TAR-21" & its skins. Updated item name: "FN P90S" & its skins. Updated item name: "Crossbow" & its skins. Updated item name: "Hatchet Infinity". Updated item name: "K. Style Helmet Chrome". Updated item name: "Flashlight Chrome". Updated item name: "IMI TAR-21 Chrome". Updated item name: "Modular Combat Grip". Updated description: "Pills". Updated description: "AK 7.62 Mag". Updated description: "Stanag Mag". Updated description: "G36 Mag". Updated description: "SVD Mag". Updated description: ".308 Winchester Mag". Updated description: ".50 Mag". Updated description: "Zombie Repellent". Updated description: "Fredaikis Hat". Updated description: "K. Style Helmet Wizard". Updated description: "M107 & it's skins". Updated description: "M200 & it's skins". Updated description: "SMG Mag". Updated descriptions: "Military Backpack" & its skins. Updated descriptions: "Large Backpack" & its skins. Updated descriptions: "Moto Helmet" & its skins. Updated descriptions: "Heavy Armor" & its skins. Updated descriptions: "B92" & its skins. Updated descriptions: "FN P90S" & its skins. Updated descriptions: "M4" & its skins. Updated descriptions: "VSS Vintorez" & its skins. Updated descriptions: "Mauser SP66" & its skins. Updated descriptions: "Karambit" & its skins. Updated descriptions: "K. Style NVG" & its skins. Updated descriptions: "K. Style Helmet" & its skins. Updated descriptions: "Custom Guerilla" & its skins. Updated descriptions: "Kruger Pistol" & its skins. Updated descriptions: "Kruger Rifle" & its skins. Updated descriptions: "Kruger Mini" & its skins. Updated descriptions: "IMI TAR-21" & its skins. Updated descriptions: "AWP" & its skins. Updated descriptions: Riot Shields. Updated descriptions: Crafting items. Updated descriptions: Car spawners. Updated descriptions: Personal lockers. Updated store icons of all the crossbows and skins/recipes. (Since the compact scope is removed.) Updated store icons of all the mosins and skins/recipes. (Since the compact scope is removed.) Updated recipe icons of all the Christmas skins. Added a small "icon" indicating this is a Christmas skin. This is also going to be an easier way for people to know what skin is part of what box/skin collection. We aim to keep doing it like this in the future. CHANGES: Added a new media riot shield: "Riot Shield MarkinWayne". Added a new media riot shield: "Riot Shield KmartNinja". Added a new media riot shield: "Riot Shield PAULOH". Added a new media riot shield: "Riot Shield Gius". Added a new country riot shield: "Riot Shield Algeria". Added a new country riot shield: "Riot Shield Venezuela".' Added a new country riot shield: "Riot Shield Belarus". Added a new clan riot shield: "Riot Shield TGOD". Added a new clan riot shield: "Riot Shield GLX7". Added a new clan riot shield: "Riot Shield CG". Added a new clan riot shield: "Riot Shield PEX". Added a new clan riot shield: "Riot Shield HIGH". Added a new Winter skin: "Riot Shield Winter". (Event) Added a new Winter skin: "M4A1 Winter". (Event) Added a new Winter skin: "OTS-SVU Winter". (Event) Added a new Winter skin: "Moto Helmet Winter". (Event) Added a new Christmas skin: "Riot Shield Christmas". (Event) Added a new Christmas skin: "Heavy Armor Christmas". (Event) Added a new Christmas skin: "Blaser R93 Christmas". (Event) Added a new Christmas skin: "K. Style Helmet Christmas". (Event) Added a new Christmas skin: "K. Style NVG Christmas". (Event) Removed the default compact scope from the "Mosin Nagant". This weapon now has its own iron sight as default instead. Sights can still be attached. Removed the default compact scope from the "Crossbow". This weapon now has its own iron sight as default instead. Sights can still be attached. Increased the reload time of the crossbow. Updated the "Riot Shield Holland" textures. Updated the "Riot Shield America" textures. Updated the fire mode of the "Honey Badger" this weapon now has an automatic and a semi fire mode. WEAPONS REWORK: A lot of work has been done regarding weapon statistics. We have received a lot of feedback from our community regarding this and we thought it was time for some changes. In a good way of course. The biggest problems we are facing these days are as following: Spread in the game is random, which makes no sense. A lot of the guns are considered as "useless" because they have too high spread. Since spread is random it's pretty much impossible for players to play with these guns AT ALL. This divides our current weapon selection in the game in half making it so only half of the guns in the game are being used by players. Because of this there's not really room to add new guns because it will probably be considered by players as "completely useless". Our way of approach is as following: we looked at current guns all together and decided that spread shouldn't be much of a deal anymore. Since it's random it's the main reason half of our weapons are not being used by players. Weapon usage should be skill-based and not based on a random factor. Our idea is to reduce spread overall on every weapon removing the "random factor" but increasing the recoil at the same time. Overall every weapon should be "good" in their own way where it's more going to depend on the players' play style what gun to choose instead of basing it on statistical facts. With this change we aim for the following: Creating more room to add new guns. At the same time creating more variety in game play. Making every gun used by players depending on how they like to play. We expect that the 50/50 weapon usage by players will go to 100/0 where all weapons will be used by players. We expect that 2 groups of players will form: Players that like to play with guns that have HIGH recoil and also HIGH damage. (High recoil means it's harder to control the weapon while shooting). Players that like to play with guns that have LOW recoil and a LOWER damage. (Easier to control the gun but also doing a little bit less damage). The changes will result in that spread won't really be "a thing" anymore where every gun will be useful in some way. By "removing" spread it will result in that every gun can be used to for example tap-fire enemies on longer range where before with 50% of the weapons in-game you wouldn't even hit the first shot. We would like to point out that no major changes have been done but almost every weapon has been tweaked. We ask you for your feedback after this patch where we can then - based on that feedback - start improving statistics for weapons. Let us know what you think and experience after this patch! If you think a weapon is too good, let us know why! If you think a certain weapon is still too bad, let us know why! Most important is that you guys give us your feedback so that we can use this and work from there to improve the game and its game play. ATTACHMENTS REWORK: Also, a lot of work has been done related to attachments. Attachments in the game have been a little bit underrated also because the statistics on them weren't really on point. Attachments weren't really considered valuable and we think that's a shame. For both the "Open World" game mode and the "Survival" game mode it would be better if the attachments would actually have some kind of value where they're worth being used. Like mentioned earlier: "the statistics on them weren't really on point". We would like to explain what our approach is to improve this. Therefore all the changes we will do are related to the following idea: Muzzles - (Silencers etc.) - CAN affect: Damage, Range & Spread. CAN NOT affect: Recoil. Scopes - (Kobra Sight etc.) - CAN affect: Range & Spread. CAN NOT affect: Recoil & Damage. Grips - (Forward Grip etc.) - CAN affect: Range & Recoil. CAN NOT affect: Spread & Damage. Now, the following changes have been made: Updated the "Forward Grip" statistics: Increased reduced recoil from 6% to 20%. Also removed the spread decrease. Updated the "ACOG Sight" statistics: Reduced increased range from 8% to 5%. Removed recoil decrease. Updated the "Holographic Sight" statistics: Increased range from 3% to 5%. Removed recoil decrease. Updated the "Kobra Sight" statistics: Increased range from 0% to 5%. Removed recoil decrease. Updated the "SMG Grip" statistics: Increased reduced recoil from 1% to 20%. Updated the "Flash Hider" statistics: Increased reduced damage from 0% to 5%. Updated the "Silencer" statistics: Increased reduced spread from 0% to 5%. Updated the "Compact Scope" statistics: Removed recoil decrease. Increased reduced spread from 5% to 20%. Updated the "Red Dot Sight" statistics: Increased reduced spread from 3% to 5%. Updated the "Pistol Laser" statistics: Removed spread decrease. Updated the "Reflex Sight" statistics: Removed recoil decrease. Updated the "Heavy Barrel" statistics: Increased reduced damage from 0% to 5%. Updated the "Modular Combat Grip" statistics: Increased reduced recoil from 5% to 20%. Also removed the spread decrease. Updated the "Pistol Silencer" statistics: Removed range decrease. Increased reduced spread from 3% to 5%. Updated the "The Cleaner" statistics: Increased reduced damage from 0% to 10%. Increased range from -20% to 0%. Increased reduced spread from 2% to 5%. Updated the "Bullet Compensator" statistics: Increased reduced spread from 1% to 10%. Survival Updates: GENERAL: Players can now place lockers. Decreased the amount of available servers in Hong Kong from 12 to 8 running servers. In case you haven't read the overall updates we will explain how the friend/lobby system will work in the Battle Royale game mode: When being in a lobby and ANY player joins ANY Survival server the other players will be asked if they want to join that player and play with him. They will ONLY spawn together with the "first player of the lobby that joined" if they: 1) Are "just revived" and haven't spawned in any server yet. 2) Are in a safe zone. The reason for this is because we don't want players in the Survival the game mode to abuse the "join friend in a lobby" spawn system. Groups in Survival can only be up to 3 players total. If the lobby total player amount is higher, just like in Battle Royale, it won't allow the players to join the server. Only 3 players will get a invite to join a server. LOOT: Updated the zombie loot. Zombies overall drop more bandages now and also have a chance of dropping granola bars. Updated the market loot. Food is more common. Players running into the market to loot food and expect food will now actually find more food. Super zombies now drop 2 items of loot instead of one. The loot has also been improved/updated. This also fixes the issue where super zombies would not drop anything at all. COLORADO V2: Added Christmas Trees. Under these trees you will find special Christmas loot. (Only for a limited time) Fixed a walkway in front of the White House in Clearview that was clipping through other walkways. Fixed some clipping grass issues generally in and around Clearview. Battle Royale Updates: With the new "Arizona" map to be released (beta) we have done some changes and updates to the Battle Royale game-mode overall. Since the new Battle Royale map is bigger in size than any other map ever used in The New Z we had to do some changes to make sure whole Battle Royale can be played without issues. Here's what we've done: GENERAL: Battle Royale radiation is now more adaptative to the map size. Gameplay is overall more fast-paced. (Again, since the new map is so big, we had to do some changes here to make sure when the safezone "spawns" it wouldn't possibly be too far away for some players) Reworked the Battle Royale spawn AI/system. Improvements have been made to improve overall game-play. Added more kill information and a report button to the Battle Royale end screen. Added "Spectator Mode" to the Battle Royale end screen. When you die in a group you will be able to spectate your friends until your whole group has died. This is optional. When you die you can choose to spectate OR just quit the game. When spectating you can quit the game at any time. In case you haven't read the overall updates we will explain how the friend/lobby system will work in the Battle Royale game mode: When being in a lobby ONLY THE LOBBY LEADER will be able to join and decide when to start joining a Battle Royale server. For Battle Royale games it will only allow players to join a Battle Royale when the group is maximum a total of 3 players. This means that groups in Battle Royale can only be up to 3 players total. When any other player than the lobby leader tries to join / start a Battle Royale game it will tell them they can't. ONLY the lobby leader will be able to start joining a Battle Royale game. When the lobby leader joins a Battle Royale game, the other 2 or 1 player(s) will be force joining with the leader. There's now 2 Battle Royale server types: Solo / Groups. When playing solo (alone) you will only join in Battle Royale servers where everyone else is solo too. When playing with friends through a lobby with either 2 or 3 total players you will join another type of Battle Royale servers and only play against other players that are playing in groups too. Keep in mind YOUR ONLY CHANCE to play with friends in Battle Royale is to have your lobby leader join a Battle Royale and you will be automatically joining with him. You WILL NOT be able to join him afterwards. Battle Royale visibility issues have been fixed. To do that, we restored the render radius from unlimited to 600 meters again. This will DRASTICALLY improve fps when a Battle Royale game starts. After 1 minute being out in the radiation zone, damage will increase faster and faster. This is to prevent camping. Issues related to medical item spawns have been fixed. It will no longer be possible for players to find so many medical items that they can be in the radiation for a long time. LOOT: Added gasoline and repair kits in the loot tables due the release/availability of cars in the new map. Updated the Airdrop loot. Added: Blasers, Sig Sauers and IMI TARs. New weapons such as the: M16 and the M4 have been added to the loot tables. Loot tables overall have been adjusted. Some items were spawning too much. ARIZONA (BETA): The new map is finally done! Arizona will replace the old "Arena" map. Based on player demand we will slowly start switching all of our Battle Royale servers to this map. In the end Arizona will be the one and only Battle Royale map for The New Z. The reason this map is still in beta is because it's the first public release. We would like to receive as much feedback from players as possible and use that to finish the map. As of right now the map is not entirely finished, where improvements will still be done. ARENA: The "Arena" map is now officialy removed from the Battle Royale map pool. (Read above why/how) TROPICO: The "Tropico" map is still available but it will be removed from the Battle Royale map pool in the near future. (Read above why/how) The spawn system has been reworked. Players no longer spawn all in a circle above the water (like hunger games) but will now spawn randomly somewhere in the map. NOTE: We are still considering changing this whole system and MIGHT add in the future some kind of parachute system! Loot respawn timers have been fixed. Relate to: "Issues related to medical item spawns have been fixed. It will no longer be possible for players to find so many medical items that they can be in the radiation for a long time." We kindly ask you all if you have any feedback/suggestions/ideas/problems to report it all to us so that we can keep improving this game mode as much and as best as possible. Open World Updates: COLORADO V2: The map is now in winter-themed. (Only for a limited time) Added Christmas Trees. Under these trees you will find special Christmas loot. (Only for a limited time) Added back some tress around Campos City towards the Goblin Peak side. Removed some misplaced trees at LoneTree Farm. Removed some misplaced trees at NATO Military Base. Removed fog due community feedback and to improve FPS and performance. Fixed some flying trees around Campos City and the Trailer Park. Fixed some flying rocks around the Trailer Park. Fixed some flying objects in the post office in Frosty Pines. Fixed a spawn at Glenwood Springs where players could spawn inside a rock. COLORADO V1: The map is now in winter-themed. (Only for a limited time) CALIWOOD: The map is now in winter-themed. (Only for a limited time) Added Christmas Trees. Under these trees you will find special Christmas loot. (Only for a limited time) Added stairs around the stadium so that players can more easily get up the hill. Updated some quality settings overall to improve FPS and performance. Removed some trees that were unoptimized and that were causing potential performance issues. Removed/Updated some terrain layers to fix some crashes and optimize the map overall. Fixed some flying objects in front of the convention center. Fixed an issue related to zombies walking through certain fences at the pier. LOUNGE: Replaced/optimized collision walls. (Invisible walls around the map that prevent players from going outside of the playable area.) Replaced/optimized trees. Added Christmas decoration. The lounge is now Christmas-themed! (Only for a limited time) Updated some terrain texture to make the whole island look more like a beach. Optimized shadow settings. ROCKY FORD: Opened up some areas by removing/opening certain fences based on community feedback.' Lowered some walls that were overall too high. (White ones) Added a small new house next to the church. Added some invisible walls on top of the small white house next to the post office to prevent players from getting on top of the roof of that house. Fixed some object placements around the barn to make it easier for players to jump up to certain places. Removed some objects to improve FPS and performance. SMALLVILLE: Reworked the red house area (next to the barn building) based on community feedback. Reworked the police station area based on community feedback. Replaced the walls, added new props and a new extending part. Reworked/Updated the overall terrain and decorated more outside of the playable area to make the map look better overall. Added more vehicles and props overall around the map to give players more cover to improve gameplay. Added more props around the farm area. (More cover for players/more variation) Added a new "place" between the medic and the mechanic shop that links them better together and "closes the gap" better. Added a helicopter crash site next to the "green building". Added two new buildings next to the farm area based on community feedback. Added two new buildings next to the white house based on community feedback. Added a military area between the church and farm area based on community feedback. Added some invisible walls on top of the two red houses to prevent players from getting up the roof there. Replaced/Updated some player spawns to prevent players from camping in the corners of the map. Removed the "silo house" and placed a gas station there based on community feedback. WESTOAKS: Removed the fences around the basket and tennis areas based on community feedback. Removed the trees and bushes on top of the hill to prevent players from camping there. Reworked/Updated the player spawns based on community feedback. Reworked/Updated the grocery area based on community feedback. Reworked/Updated the bank area based on community feedback. Reworked/Updated the overall terrain to improve FPS and performance. Added new places around the map to improve gameplay and give players more cover overall. Added more "jump up" objects around the map to improve gameplay. Added invisible walls on top of the "motel" buildings to prevent players from getting up on the roof. Added more houses overall in empty/open places to improve gameplay. Fixed some flying/misplaced objects in the military area. EVENT: Updated fences around all areas. Updated/Improved the spectator area allowing spectators to have a better overall overview now of clan wars. (Clan war area) Added and removed some bus stops to make traveling to certain event locations easier. (Clan war area) Placed a wooden crate inside the truck to prevent players from getting inside the truck. (Clan war area) Moved some objects to prevent players and teams from looking in a direct line of sight to each other when being in the spawn. (Clan war area) Fixed an issue where players were able to jump on top of the "double house". Estimated patch size: 700 mb. Patch ETA: Wednesday, December 20, 2017 around 10:00 AM (UTC+1) Estimated downtime: 1-2 hours. (Sorry for the longer downtime but we'll need to fix/test certain things) Keep an eye out on our Twitter and other social media where we will be posting live updates. Once again: Your feedback is more than welcome! Please keep an eye out on our social media for exact patch times. We will patch any time soon. To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discord.gg/gafUzrD Best Regards, // Infestation: The New Z - Staff Team
  5. 12 points
    Hello, We are proud to announce the FIND THE PUMPKIN Event! This is the first event of its kind we make and we plan on bringing more of these in the future! IMPORTANT NOTES: This event will start on October 30th EVERYONE is elligible! The pumpkin is NOT the usual 'Pumpkin Head'. It's a completely new and unique pumpkin! The pumpkin will have a system similar to the lockbox system. The password is '1234' We might include some goodies inside them every now and then They will ONLY be in Colorado v2 OFFICIAL servers (Yes, you can spoil people's screenshot) That does NOT include PRIVATE or PREMIUM servers What you have to do: Find the FIVE pumpkins spread around the map They will ONLY be in Colorado v2 OFFICIAL servers (Yes, you can spoil people's screenshot) That does NOT include PRIVATE or PREMIUM servers Take a screenshot showing your character name (use a friend to do the event. You take turns taking pictures as there is no Selfie-Sticks in a post-apocalyptic world) The pumpkin has to be shown on the screenshot as well If you take a 'fake' screenshot of one of the five locations (like taking two pictures from different areas), you will not be elligible for the prizes anymore Creating other accounts to get more rewards will eliminate all your chances and we will NOT give you the prize on any of the accounts You have to post the pictures here on this thread below How to make your post (Posts made in the wrong format will be IGNORED). Please quote the following and fill in the answers: What you will receive: After you have posted your 5 pictures in reply to this thread you will receive an item called: "Scythe". This is a special legendary item that can only ever be obtained by people participating in this event. Your 5 pictures will manually be checked by staff and your reward will be given to you after your post has been checked and that we have verified that your 5 pictures are not fake / liable. Oh, and here's a picture of the scythe: How much time you have: The event is NOW STARTED! This means that you can now go ahead and find the pumpkin lockers! Once you found all 5 and have a picture of yourself (with character name) and the pumpkin, post them in reply to this thread! This event will end at the end of "Halloween Week" which is at the end of Sunday, November 5, 2017. More information could be added in the future! If you have any more questions regarding the event, you can post them here: http://forums.fredaikis.com/index.php?/topic/2080-find-the-pumpkin-event-questions/ Best Regards, // Infestation: The New Z - Staff Team Edit: DUE TO AN EXPLOIT FOUND THAT MANY PLAYERS WERE ABUSING, WE HAD TO REMOVE THOSE LOCKERS FROM THE GAME. OUR MOST SINCERE APOLOGIES FOR THOSE WHO DID NOT MAKE IT!
  6. 10 points
    Hey Anarchy Gaming is once again recruiting members for NewZ. Some quick history of AG , We used to be the biggest clan by far in NewZ , we used to have around 30-60 members on ts for only ISS. We are an international clan who used to recruit anyone as long as you were a nice dude. We normally played at Campos, clearview , caliwood and all sorts of pvp maps. Now tho we are pretty much starting over with our recruiting, and we are mainly just playing in Caliwood, and we are looking to get some ppl onboard to play with. We are only recruiting ppl from EU/NA. What we are looking for is simple: -Nice and friendly ppl -Have some experience in the game -Gotta speak english properly -Have Premium -Stacked GI -Have Ts3 installed Well thats pretty much it , if u are interested in joining us then pm me on the forums or on discord (my username is kp57). Best regards /Kp57
  7. 9 points
    Dear Players, After the tournaments we hosted and the feedback we have received, we decided to launch a new tournament for our Asian players! The reason for this Asian tournament is because of the huge demand from our Asian community during the last cups we organized. As there were only EU and Latin-American tournaments for now, we also wanted to have one for our Asian community. Bring your friends & clans, build your team and become the best team in Asia! Would you like to join? Here are the requirements: LASTEST NEWS: REQUIREMENTS: 1. Your team needs to be at least 5 people. There will be 5 people playing so a minimum of 5 people is required. You can have as many extra players (reserves) as you want but only 5 can play. 2. You have to agree on all the following rules. Not following the rules will result in punishment. INFORMATION: MAP: Event Map (The games will be done on private servers in HK) SYSTEM: Best of 3 (Semi finals & Finals BO5) / 5 vs 5 / Day time TOURNAMENT SYSTEM: Groups, and then direct elimination. DATE OF FIRST MATCHES: February 13th 1. Every match will take place on a Hong Kong server, in Asia. That means that if you are from any region other than Asia or Oceania (NA, EU or SA), you are not allowed to play on this tournament. 2. You have to make sure that your internet is stable. The biggest problem in this case is not the ping but the "Packet lost". When a player has Packet lost, their internet is very unstable and it makes him lag ingame. If we see that one of your players is lagging during the match then you will have two possibilities: * You will be allowed to replace him with one of your reserve players. If you decide to replace him, you have exactly 3 minutes to do that. After the 3 minutes(with or without your reserve player), the match will start again. * You will be able to finish the match in 4vs5. But if your player is still lagging he will not be allowed to finish the match. 3. Every match will be controlled by a referee. The referee is neutral, he will be there to check if everything goes well and if every team is following the rules. He is also there to check if the players are not lagging (cf 2.). He is the only person that can make a decision about that. - Every complaint about a match will be assigned to kazmightONFIRE and Chupacabra. You will have to bring different evidence to prove anything. - A player cannot play for more than one team, even if in different accounts. If this happens, the teams involved will be disqualified. - Every team MUST use our TeamSpeak 3 Server to communicate: ts.playnewz.com - In order to organize the tournament the best way possible, every team has to make sure they can also play during the week (around night time). Teams that help us organize matches during the week days will be rewarded. APPLICATION: To join the tournament, as I said before, you have to be from Asia or Oceania. How to join? Just copy the following text, fill it in and you are registered! Under "Team" please fill in your clan name. If you are playing as a group of friends please create your own "team name" and fill that in there. To avoid confusion, use whatever clan tag you have ingame. Under "Players" please fill in the exact character name of the player that is going to play. This can not be changed after. Copy the quote above and fill it in. Post it afterwards as a comment to this thread and you're registered. You'll hear back from us if you got selected! TOURNAMENT FORMAT: TO BE ANNOUNCED. RULES: LAG / PING: - Since this tournament will be hosted in Hong Kong servers only, lagging will not be tolerated. If you have a stable connection, you will be able to play, but if your connection is unstable, you will be kicked from the match. - We will have referees watching over the match. If you are lagging on their screens, you are OUT of the round - If nobody has died yet, your team will be allowed to bring a reserve in, IF he is able to join the server within 3 minutes (and only once in a match). - We will not wait for you to 'fix your connection'. If you are lagging, you are out of that round. You may come back on the next round, if there is one. EQUIPMENT: - Stanags 30 ONLY. - Custom Guerilla + K-Style. - Bandages DX ONLY. Any other meds are not allowed to be used. - 1 sniper per team, 4 AR players (AR: SIG / TAR / AUG) (SNIPER: Mausers/Blaser/SVD) OR 5 AR players. (Teams are free to decide if they want to have a sniper or not) - x5 Riot Shield MAX. If you take more than 5, you and your will team will lose the round. Woodshields and any other shield besides the Riot shield are not allowed. - Attachments allowed. (Except Rifle Flashlight and Pistol Flashlight) - Secondary weapon ONLY for Snipers. (B93R and nothing else) GENERAL: - 10 minutes limit per match. After the 10 minutes, the winner is the team with the most players alive. - No Roof access. (tents, or any other small building.) - No camping inside buildings. You can use them for cover while moving, but you cannot stay in for more than 10 seconds in a timeframe of 2 minutes. - Flashbangs, smokes and grenades can be used. 2 nades can be used max. (1 flash + 1 Frag grenade for example). No badabooms - If the sniper dies, noone can pick up his sniper. - If you kill someone, you are not allowed to pick up their gear. If your teammate dies next to you, you cannot pick up his gear either. - If you die, you are not allowed to join back the server till the round is over. - You cannot boost yourself with shields over fences. - If another player crashes, then we will pause the match with an Air Horn. No one can move, and the player that crashed has exactly 5 mins to join back. The match continues after the player is back (Air Horn). If the player crashes and comes back with more items than they had before, his team automatically loses the match (not just the round) - The match starts when both teams are Ready. The match officially starts after the first Air Horn. Players can start shooting after the second Air Horn. Here's an overview of the map: PLEASE NOTE THAT ANY GROUPS OR PLAYERS THAT DO NOT FOLLOW OUR RULES WILL BE ELIMINATED FROM THE TOURNAMENT OR WILL LOSE THE CURRENT ROUND (DEPENDS ON THE MISTAKE YOUR TEAM MAKES). ORGANIZERS OF THIS TOURNAMENT HAVE ALL THE RIGHTS TO ELIMINATE ANY TEAM IN CASE RULES ARE NOT FOLLOWED. PRIZES: 1st place: 20,000,000 GD + Clan skins + Special Riot Shield! 2nd place: 15,000,000 GD + Special Riot Shield + 10 mystery skinboxes 3rd place: 10,000,000 GD + Special Riot Shield + 5 mystery skinboxes OTHER INFORMATION: We want to make this tournament as fun as possible. So any insult / glitch abuse / cheating / or any other rule-breaking actions during the matches will be punished and could even be resulted in a ban. In case 1 of the 5 players breaks the rules the whole team will be eliminated. The first rounds of the tournament won't be live-streamed but the semi-finals and final will be live-streamed! We will post later exact details regarding this. Keep an eye on this post (have it bookmarked for example) as we will post all the news and updates regarding the tournament here. To make everything as clear as possible we have a time-line here so you can see where we currently are regarding the tournament: Post announcement of the official tournament. Open registrations. Close registrations. Select all the teams. After the teams are selected they will be contacted. Release of the tournament groups with the teams selected. First games will be organized and played. Tournament groups will keep being updated. Release of the final tournament tree. Semi-finals. These will be live-streamed. Tournament tree update. Final. This will also be live-streamed. Winner announcement & reward. Closing of the tournament. // Infestation: New Z - Staff Team
  8. 9 points
    CAMPEONATO 3X3 [ SOUTH AMERICA ] DIA: 20/01 HORÁRIO: 15:00 ( HORÁRIO DE BRASILIA ) PREMIAÇÃO: 30M ( 10 M PRA CADA ) *SEM TAXA DE INSCRIÇÃO ONLY AR MAPA: SERVIDOR DE EVENT , ARENA PEQUENA , COM SACOS DE AREIA... PARA SE INSCREVER: 1- NOME DO TRIO 2- INTEGRANTES ( 2 RESERVAS , SÓ SERÃO ACEITO A TROCA POR JOGADORES RESERVAS ) 3- PAIS DO SA 4- DE LIKE NO TÓPICO OBS: CASO ACONTEÇA ALGUM PROBLEMA E NÃO TENHA ALGUM MEMBRO DA DIREÇÃO ONLINE , O CAMP SERÁ ADIADO ! REGRAS: 1º RESPEITAR A ADMINISTRAÇÃO 2º NÃO ATIRAR ATÉ O JOGO INICIAR 3º O JOGADOR NÃO PODERÁ ESTAR EM 2 TIMES 4º MAX DE 2 DC POR TIME 5°TOMO DC, VOLTAR NO MESMO LUGAR EQUIPAMENTOS: Armas: IMI-TAR OU SIG SAUER Colete: Custom Guerilla Capacete: K Style Helmet ou NVG Medicamento: DX Barricada: Riot Shield & Sand Barricade SEM GRANADA TS: leaguelntn.epichost.com.br
  9. 9 points
    Dear Players, As promised earlier, here is the smaller patch to fix some issues. This smaller patch is mainly focussed to fix crashes and includes a lot of optimizations. For more detailed information please read the patch notes: Overall Updates: GENERAL: Fixed a major bug in any settings higher than "medium" where, if a player is shooting, players will drop 50% of their FPS. Fixed a major bug related to clients loading collections. (trees/rocks) Players should have overall higher FPS because of this and also have less FPS-dropping when looking around in maps such as Colorado V2. Fixed a bug when players spawn in their character would automatically start running and randomly stop. Fixed various crashes. All Christmas related styles have been removed/reverted. Overall lighting (every map) has been improved and tweaked. OPTIMIZATIONS: In 2018 we aim to have a re-look at the game with the focus to optimize the game so that players can get more FPS and have an overall more stable performance. We have to be honest and in the past, we have not always directly made the right decisions when it comes to optimizations. From now on we will aim to re-prioritize this where next to fixing the crashes this will be our main priority. Our focus will be on: Making the game more stable overall with less crashing. Optimize the game in any way to give players more FPS and faster loading times. At the same time make the game look better especially in ultra/high quality without affecting performance. Optimize all overall game quality settings. By this we mean to make pretty much every overall quality such as ultra, potato, etc more optimized. Optimizing takes time and some things are a lot of work so therefore we are going to ask you guys to give us time. Don't worry, this will not affect our patch schedules, this will just make it that upcoming patches are a little bit more focused on optimizing the game. The following changes/updates have been done regarding LOD's: Optimized/fixed the problem related to the zombies on spikes (used in a lot of maps). This model was extremely unoptimized so potentially causing performance issues. We have optimized the model and created LOD's. (preview: https://imgur.com/a/jhlJW) More LOD's will come bit by bit in upcoming patches. Stay tuned! VEHICLES: Decreased the speed of the buggy by a little bit. BUILDINGS: Fixed a major issue related to the "ski lodge building" (In Colorado, Frosty Pines) where players could no-clip inside the building and abuse this to kill other players. Players can no longer do this. Please keep in mind any attempt at doing this will be punished. Big thanks to sgregor for reporting this! (Original report: http://forums.fredaikis.com/index.php?/topic/3306-survival-mod-frosty-pines-villa/ ) Fixed some issues related to the newer added "Arab buildings". Some textures were missing alpha layers. Item Updates: FIXES: Fixed some mistakes in the OTS-SVU sniper names. Fixed some descriptions of the "AW Magnum" and it's skins. CHANGES: Decreased the Honey Badger fire rate. (In the last hotfix we increased it a little bit too much.) ADDITIONS: Added a new media riot shield: "Riot Shield Pambox". Skin Updates: FIXES: Fixed some problems related to the new "M4A1 Christmas" skin recipe. Fixed the name of the "Blaser R93 Christmas" skin recipe. Fixed the "B93R Modern Black" store icon. Reworked the icon to make it look better. Fixed the "IMI TAR Beehive" item description. Fixed the "M4 Semi Lime" item description. Open World Updates: GENERAL: Buffed the loot from the "Tactical Weapon Crate". The QBZ and G11 are removed, some other items are added. Overall players should get more higher valued items from the box now. COLORADO V2: Removed the Christmas trees and objects from the map. Also removed the Christmas event loot. Reverted back to the normal terrain. Snow terrain has been removed. Fixed some flying objects around Glenwood Springs. Removed rocks which were inside some houses in Glenwood Springs. CALIWOOD: Removed the Christmas trees and objects from the map. Also removed the Christmas event loot. LOUNGE: Removed the Christmas objects from the map. Also removed the Christmas event loot. Fixed shadow settings. Fixed all the trees that were missing physics. ROCKY FORD: Reworked hills around the playable area. SPRING VALLEY: Removed the park area and replaced it with some trees and rocks. Optimized trees all over the map. Survival Updates: LOOT: Fixed an issue related to the super zombie still not dropping any items sometimes. (Any location) For the players wondering about the car spawn at Mountain Crest: we double checked this spawn and can confirm it's 100% there. You guys just have to look a little bit better! MAP: Removed the Christmas trees and objects from the map. Also removed the Christmas event loot. Fixed a fence problem in the safe zone area in Boulder City. Players were able to walk through certain fences only from one side. Battle Royale Updates: GENERAL: Fixed various UI bugs. LOOT: SMG (40) Mags and MP7 (40) Mags are now spawning in Battle Royale. ARIZONA: Reworked the terrain layers to fix the corruption. Added more trees around towns in general for more protection for players. Moved player spawns generally closer to towns. Removed the school building and replaced it with some Arab buildings in the lobby. Once again, this is just a smaller patch mainly to fix some issues. Expect a bigger patch soon! Estimated patch size: 200 mb. Patch ETA: Patch will roll out any time. Estimated downtime: Around 1 hour. To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discord.gg/gafUzrD Best Regards, // Infestation: The New Z - Staff Team
  10. 9 points
    Dear Community, 2017 has been a blast. We, from Fredaikis, look back at a very productive year where we are very proud of everything we've achieved in 2017. We want to thank all of our community for supporting us through some very difficult situations. With the help and support of our community in 2017, we have been able to always make the right decisions. Therefore we'd like to thank all of you! In 2018 we aim to involve our community even more than we did in 2017. There's still a lot of room for improvement and along with you, we think that we can improve in many aspects! Please keep sharing your ideas and suggestions with us! We would also like to give a big thank you to all of our New Z staff for helping us and the community throughout the entire year, day in day out. Without you guys, we wouldn't be where we are now. Happy 2018! Take care, // The Fredaikis - Staff Team
  11. 9 points
    Dear Players, With Halloween around the corner and the weekend almost being there we are updating the game once again. This patch is mainly to add all the Halloween-event related stuff but at the same time we are patching in a lot of fixes, some new items and some major changes to the Battle Royale game-mode. We would like to adress you that the estimated size of this patch is around 1300 mb. Before you jump into these patch notes, check out this video covering the patch notes by our developer: Sven. Now, let's jump into the patch notes: Halloween Weeks Event: Are you ready for the special "Halloween Week". This upcoming week, starting Monday October 30 and ending Sunday November 5. For this event our game has been changed into a Halloween-themed style. We have changed the main menu background and music, we have added special new items just for Halloween and we are doing A LOT of special Halloween events during this entire week. For more information and details please visit: http://playnewz.com/event/ General Updates: OVERALL: Players can no longer take the "Vss Compact" into sniper only servers. The clan list now sorted in alphabetical order. Decay has been added to the in-game weapon / item statistics. (Decay is used to refer to the distance a weapon starts losing damage. If a gun has a decay of 500, the damage from it will start decreasing after 500m. This statistic has ALWAYS been there, but now it's going to be shown on the UI). The "Learn Skin" button in the main menu UI now indicates if a certain skin is already learned. When a skin is already learned the button will be more greyed out. This way players know what skin recipes they already learned easier. Hiding the in-game chat (this can be done by pressing "h" in-game) now also hides the in-game group list. (Located on the left of your screen.) Clicking on community will now take you to leaderboards by default. (If a game-mode has been selected). Fixed a common crash related to players exiting their game. Fixed a bug where sometimes a lot of icons would stack in your quickslots. Fixed an issue related to setting sensitivity. Sensitivity no longer automatically changes. Fixed a issue in the Survival game-mode server list preventing recent /favorite lists from saving. Fixed a small UI visual bug related to "one moment please". Fixed various crashes related to the anti-cheat. Fixed a major issue related to dropping FPS / performance when players throw grenades or other throw-able objects. We are happy that this major and common issue has finally been fixed! RANKED SYSTEM: Various issues have been fixed related to the Open World ranking system. Servers that affect a player's rank now have a new icon (next to the ping limit icon) that indicate that this certain server is affecting a player's rank. The player's rank icon (of the current rank he has) is now also displaying in the in-game UI. This way the player can always see what rank he is but he will also know that when this rank icon is displayed he is playing in a server that affects his rank. COMING SOON: We plan on adding it so that other players can see (for example in the in-game players list) what rank every player is. We plan on doing this with for example a border around a player's nameplate. Stay tuned for this. PVP MAP ROTATION Based on feedback from the community, that we take before every patch we have changed the pvp server map rotation. These are the results: Rocky ford will stay. Smallville has been added. Spring Valley has been added. Cliffside has been removed. Clear V2 has been removed. For future polls for future patches please join our Official Facebook group: https://www.facebook.com/groups/1408019815903425/ GAMEPLAY: Updated blood splats: When players hit other players / zombies with a melee there's now a different blood splat. This to add more variation and have a difference between the impact of a bullet and a melee. AIRDROP SYSTEM REWORK: The airdrop system has been re-coded and majorly improved. Fixed an issue related to the airdrop system where for some players the dropped airdrop container was invisible. (Mostly happening in survival) Incoming / landing airdrops are now more optimized. SOUNDS: Updated "unarmed" impact sounds. When hitting any terrain now with bare hands instead of playing the default sound there's now new sounds. This makes more sense and makes the game more realistic. Added: Unique unarmed hit sounds for players hitting player bodies / zombies. Added: Unique unarmed hit sounds for players hitting concrete. Added: Unique unarmed hit sounds for players hitting gravel. Added: Unique unarmed hit sounds for players hitting dirt. Added: Unique unarmed hit sounds for players hitting grass. Added: Unique unarmed hit sounds for players hitting mud. Added: Unique unarmed hit sounds for players hitting metal. Added: Unique unarmed hit sounds for players hitting wood. Added: Unique unarmed hit sounds for players hitting water. Added: Unique unarmed hit sounds for players hitting sand. Added: Unique unarmed hit sounds for players hitting rock. Added: Unique unarmed hit sounds for players hitting ice. Added: Unique unarmed hit sounds for players hitting glass. Added: Unique unarmed hit sounds for players hitting rubbish. Added: Unique unarmed hit sounds for players hitting snow. Updated "melee" impact sounds. When hitting any terrain now with a melee instead of playing the default sound there's now new sounds. This makes more sense and makes the game more realistic. Added: Unique melee hit sounds for players hitting player bodies / zombies. Added: Unique melee hit sounds for players hitting concrete. Added: Unique melee hit sounds for players hitting gravel. Added: Unique melee hit sounds for players hitting dirt. Added: Unique melee hit sounds for players hitting grass. Added: Unique melee hit sounds for players hitting mud. Added: Unique melee hit sounds for players hitting metal. Added: Unique melee hit sounds for players hitting wood. Added: Unique melee hit sounds for players hitting water. Added: Unique melee hit sounds for players hitting sand. Added: Unique melee hit sounds for players hitting rock. Added: Unique melee hit sounds for players hitting ice. Added: Unique melee hit sounds for players hitting glass. Added: Unique melee hit sounds for players hitting rubbish. Added: Unique melee hit sounds for players hitting snow. Updated "melee sharp" impact sounds. When hitting any terrain now with a sharp melee instead of playing the default sound there's now new sounds. This makes more sense and makes the game more realistic. Added: Unique sharp melee hit sounds for players hitting player bodies / zombies. Added: Unique sharp melee hit sounds for players hitting concrete. Added: Unique sharp melee hit sounds for players hitting gravel. Added: Unique sharp melee hit sounds for players hitting dirt. Added: Unique sharp melee hit sounds for players hitting grass. Added: Unique sharp melee hit sounds for players hitting mud. Added: Unique sharp melee hit sounds for players hitting metal. Added: Unique sharp melee hit sounds for players hitting wood. Added: Unique sharp melee hit sounds for players hitting water. Added: Unique sharp melee hit sounds for players hitting sand. Added: Unique sharp melee hit sounds for players hitting rock. Added: Unique sharp melee hit sounds for players hitting ice. Added: Unique sharp melee hit sounds for players hitting glass. Added: Unique sharp melee hit sounds for players hitting rubbish. Added: Unique sharp melee hit sounds for players hitting snow. Updated / Added more sound variations for the female breathing state. Updated / Added more sound variations for the male breathing state. Updated / Added more sound variations for the female wounded state. Updated / Added more sound variations for the male wounded state. Updated / Added more sound variations for the female in pain state. Updated / Added more sound variations for the male in pain state. Updated / Added more sound variations for the female jumping. Updated / Added more sound variations for the male jumping. Updated / added footstep sounds for the ice terrain type. This terrain is not really used in any maps yet but it now has it's own footstep sounds. BUILDINGS / MODELS: Fixed a texture issue related to the "White House" building where sometimes a part of the building would not load textures. Fixed / Improved the "Motel" building (located close to the beach). Improved the model so players can no longer glitch and look through the building. Fixed / Improved a "Military Small Barrack" building. (The small barracks that are used at for example Varo Containment Area in Colorado V2). We made the door bigger so players should be able to walk through the door normally now. (Picture of the issue.) Fixed the "Trailer Truck" model where players were able to glitch inside in. Players are no longer able to do this. Fixed an "Arab Shop Building" where the staircase hole wasn't big enough for a player to go through. Also improved some doors. Fixed some "Arab" buildings. Some of the buildings were incorrect size. Fixed an issue related to some highway bridge models where players could glitch into the side. Item Updates: GENERAL: Fixed the G11 Ammo. The ammo has now weight. Fixed the "Riot Shield Kazakhstan" place-down issue. The Riot Shield works normally again now. Fixed / Improved the "Ballistic Shield" textures and materials. Updated the store icon of the "Ballistic Shield". Added a new item: "Ballistic Shield Halloween". This item will be released during the Halloween Weeks event. Added a new item: "Battle Axe". This item will be released during the Halloween Weeks event. Added a new item: "Scythe". This item will be released during the Halloween event. Added a new item: "Ghillie Suit". This item will be released in the Survival game-mode. Later on this item will also be available in the Open World game-mode. STATISTICS: Reduced the spread of the "FN57" from 2.4 to 2.2. Increased the grenade / bada boom damage area. As of right now the grenades in-game can be considered "useless". Players often don't care about walking straight into an explosion since it only takes a part of their HP. Grenades should be better in general and if a player is close enough to the explosion take major damage. We will keep changing the statistics until we find the right balance for these explosions. Skin Updates: GENERAL: Fixed the "Erckul's Sub Wand". This melee is now glowing. Fixed the "Heavy Armor GamerKrissy". Fixed some texture and model issues. Did some improvements. Fixed the "Heavy Armor Fallen Angel". Fixed some texture and model issues. Did some improvements. Fixed the "Heavy Armor Fallen Angel Chrome". Fixed some texture and model issues. Did some improvements. Updated the "Blaser Valentine" texture. The skin now looks more shiny and better overall. Updated the "OTS Modern Black" texture. The skin now looks more shiny and better overall. Survival Updates: LOOT: Major tweaks / updates have been done to the military loot. Loot in these categories should now be 10x more variated. Players reported to find a lot of the same items at for example military road blocks. This has now been majorly improved. Major tweaks / updates have been done to the crashed helicopter loot. Better weapons have been added. Bad weapons have been removed and better ammo has been added. If players want to find ammo with 100 bullets chances are highest at helicopter crash sites. Medical items have been added / increased in every loot table. This is only for lower graded medical items like painkillers, bandages and antibiotics. Repair kits and gasoline has been added / increased in the garage spawns. Also decreased stuff like oil. Military Backpack chances have been added to the super zombie loot. ITEMS: The new added item: "Ghillie Suit" is now available and spawning in the Survival game-mode. SCARY SOUNDS: Remember those "Old Infestation" random scary sounds that were in original Colorado V1. These sounds would scare the hell out of players and were something our community has been asking for since the beginning of New Z. We have done some new research and we've finally been able to add these sounds back! Cool to know is that we haven't only added the old sounds back; we also added new sounds! For now the scary sounds will only be present in survival. They're definitively worth to check out and we're very happy scary sounds are finally back! COLORADO V2: Decreased the overall amount of sprinters in the map. Battle Royale Updates: GAMEPLAY: The entire Battle Royale game-mode user experience has been improved, optimized and reworked. We have major plans for the Battle Royale game-mode such as a lobby system that allows players to play with their friends and invite them in a lobby. Expect more to come soon! When a Battle Royale starts we have added a "in between" screen that takes the player from the lobby to their starting location. This is done using a camera system where the camera kind of fly's to the player's starting position. In this "in between" screen we've also added a countdown that counts down from like: "3, 2, 1, fight!". This countdown also has new sounds. The "safe zone dome" has been reworked and optimized. There was some problems with the old dome and it didn't look that good as we want. The new dome looks way better overall and is also more optimized. Added the "G11" to Battle Royale lobby load-out. (The G11 is a new gun recently added to New Z.) An "end screen" has been added when a player dies. This end screen displays what place the player ended up, what his rewards are, what progress he has made on his rank and overall statistics from the Battle Royale game he has played. More statistics will be added later on. Zombies in Battle Royale will now only start spawning once the first radiation is released. This gives players the opportunity to find better gear before the zombies and radiation spawns. We think this will make it easier for players to play Battle Royale and improve the overall experience. COMING SOON: A new Battle Royale map. We just want to let you guys know that we are working on a brand new Battle Royale map. We would like to "step up" our game with this new map and introduce a whole new level of game-play for the Battle Royale game-mode with this map. Stay tuned for this! TROPICO: Fixed some flying trees in some military area's. Added some drive-able cars (car spawns) to the loot tables. Fixed a no-clippable tree around the crash site. Map Updates: COLORADO V2: Added some special dedicated secret spots for the Halloween Weeks. These secret spots are have a Halloween theme. Fixed the an issue related to the flares at the helicopter crash next to Tyler Ranch. Fixed some spawns at the airport where players would sometimes spawned inside some rocks. Fixed an issue related to the police station in Death Valley where footstep sounds would not always play. Fixed some miss-placed loot spawns in Parkerville. (Campos City) Deleted some flying objects in Boulder City. Deleted some miss-placed objects in Boulder City. (Some of the objects were some how under the ground here.) Night time has been updated and night time is now a little bit darker. CALIWOOD: Fixed / updated the minimap. Updated some collision walls that were indicated wrong on the minimap. Fixed the render distance of some small objects. Fixed a terrain issue at the beach. Fixed some flying objects around the beach. Deleted the un-optimized trees from the map. Replaced them with some better new ones. LOUNGE: Updated the sand terrain with a new texture. Freeze time has been disabled based on community requests. ROCKY FORD: Fixed some no-clippable trees. Re-painted some terrain and updated some textures to make the map look better. EVENT: Fixed the problem with the bus stations. Deleted some miss-placed fences. Estimated patch size: 1200 mb. Patch ETA: Friday, October 27, 2017 around 10:00 AM (UTC+2) PLEASE KEEP IN MIND THIS PATCH IS BIGGER THAN ANY USUAL PATCH WE DO. To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discord.gg/gafUzrD Best Regards, // Infestation: The New Z - Staff Team
  12. 8 points
    Dear Community, Today I want to show you guys some pictures of the new Battle Royale map that's coming soon. I would also like to update you all about how far we are and what is left to be done. We added a new Battle Royale map few months ago called Arizona. After the Beta phase, we realised, the map is to big at the moment and don't have enogh play-areas. We came up with the idea, to pick that map and make it smaller. The live arizona map is around 6000x6000 and the reworked one will be around 2000x2000. This will make the rounds quicker and you can easly walk from place to place. Cars will still in there but not that many anymore because of the "car battle" at the end of every round what we don't want. Status right now is, the hills on the map are painted and I am placing all the towns and also paint them. I would say 30% is already done and a lot of new places got created. Also one of the ideas of arizonav2 is, to make the map smaller and mix arizona with our old BR map arena. As soon the map is online and playable, you will see some places from arena. I am trying to implement them as good as I can. Since I am not a fan of just placing a town and go next, I also create really nice looking new places. I will try to update that thread as often as I can and i hope, you guys are hyped like I am. Here are some pictures, so you guys see a small part. If you have any questions or if you'd like to share your ideas with us feel free to let us know. In this post we will keep you updated regarding progress. Best regards, // Steve // The New Z Staff
  13. 8 points
    Hello everyone! To celebrate the weekend I decided i'm going to do a giveaway! This will be exactly the same as my GC Airdrop giveaway since you must enter through Gleam. Everyone gets 1 entry but you have the option for more entries if you complete actions! The giveaway will end in 24 hours, best of luck to everyone! Link: https://gleam.io/competitions/fVeeK-imi-tar21-elite-giveaway
  14. 8 points
    Dear Community, Today I want to show you guys some pictures of the new Battle Royale map that's coming soon. I would also like to update you all about how far we are and what is left to be done. The project has been running for a few months now and we are getting closer to the end where we will have the map finished as first release. Most of the work has already been finished and right now pretty much the only things that are left to do is to add loot and finish / optimize some locations and area's. Next to the fact that this third official Battle Royale map will be changing the whole Battle Royale scene and game play of the game a bit part of our focus has been going to optimization. It's important that every player is able to play on this map properly and have decent FPS. This map is in size the biggest map New Z has ever seen and therefor we are not sure how good the overall performance will be. We aim to have the map finished soon where we will start with a lot of testing. Please keep in mind that the map we release might not be in perfect shape, but based on feedback from our community we will keep working on it and optimize it to get it in a perfect shape. We expect that this new Battle Royale map will bring an entire new Battle Royale experience. This map is not only going to be bigger but a lot of game play related features will be added / changed. Cars will for example be enabled and spawning on this map, also loot will be better overall. Stay tuned for more about this. Right now we have 2 active Battle Royale maps; Arena & Tropico. This new map will replace the old "Arena" map. So this new map will be active together with the Tropico map. We are aiming to have 1 Battle Royale map in the future and based on how people play on this new map we will decide when to remove the other remaining Tropico map too. We are not sure yet what we want to call this new map so we can not share the name yet. We would like to ask you guys, based on what we've shown what you guys think is a good name for this map. If you have any questions or if you'd like to share your ideas with us feel free to let us know. In this post we will keep you updated regarding progress. Best Regards, //Steve // The New Z - Staff Team
  15. 7 points
    Tell me what you guys think
  16. 7 points
    Hello everyone! Since I am in the holiday spirit I will be giving away 1x GC Airdrop Caller! All entries are free and you can choose how you want to enter! The giveaway will last exactly 48 hours so enter while you can! Merry Christmas everyone! https://gleam.io/AOCZD/gc-airdrop-caller-giveaway
  17. 7 points
    Hope you guys liked the patch.
  18. 7 points
    21-12 - Save Santa Event - Event Map - Time: 9:00 PM (GMT -2) * People Will Rush The Market in Event Map Who KILL me (Santa) First Win the Prize!! PRIZE - 1 ADVENTURE BP - FULL OF LOOT (Snipers - KARAMBIT - CARS - SKINS - RIOTS ) Event Rules * Only The Defending Team will have to use The TEAM A SKINSET. * Grenades are not allowed. * Sniper are not allowed. * Killing other players outside of the MARKET will be permanently Banned From All the Events! * The attacking team has to use TEAM B SKINSET. Collabs : TedderaTV and MarkinWayne and RHZ 22-12 - Find Santa Event - Colorado V2 - Time: 9:00 (GMT-2) * Hide And Seek Event (Santa Edition) I will hide in a random place on Colorado V2 an object inside a locker and you guys will have to find it. The first guy that finds the locker will win the event and its prizes! Collabs: TedderaTV and W4rdogs Twitch.tv/Tedderatv / Twitch.tv/w4rdogs 23-12 - Treasure Hunt Event - Colorado V2 - Time: 8:00 (GMT -2) * i Will Drop 4x Adventure Back Pack Full With itens(below) * Snipers * Skins * Cars * Karambits *Skin Boxes * Colorado V2 Local (Soon) Collabs: TedderaTV and 2 other streamers (to be announced) PS: I will maybe change the map to Clear-Small. Stay tuned! Here's the timezone like you wonder in which time zone you are - HERE Best regards; TedderaTV
  19. 6 points
    The legendary BIXA GAMING is now recruiting experienced SURVIVAL players! We have a small group of active and skilled players waiting for YOU! Requirements to apply? - SIMPLE At least +/- 1.000 reputation in survival or +/- 100.000 reputation in open world Hardened in SURVIVAL Global Inventory that allows you to PvP without worrying about loot Understandable english Apply now at www.bixagaming.co.uk
  20. 6 points
    GENERAL INFO: TEAM (or team name): Team Silenterror Asia #1 (°TS°) COUNTRY: China TEAM CONTACT INFO: tx and 2j2j#7812 or Silenterror PLAYERS: Player 1: stewie2k-iwnl Player 2: 264894231320 Player 3: shroud-iwnl Player 4: t x Player 5: NVIDIA GTX 3K TI Reserv 1: youngalen-iwnl Reserv 2: 19 97
  21. 6 points
  22. 6 points
    Happy New Year from the future Hope every one has an awesome and Safe New year all the best for 2018
  23. 6 points
    Everyone up to this post will be rewarded by tomorrow.
  24. 6 points
    ENG-US With the upcoming Halloween Event, I've prepared some special Events for this week. I Hope Everyone will like those events ! PT-BR Então com a próximo Evento de Halloween Preparei algumas novidades para a Comunidade. Espero que gostem FIRST DAY / PRIMEIRO DIA Treasure Event & Caça Ao Tesouro 30-10 21:00 GMT -3 PT-BR Este Evento Vai ser Feito no meu Servidor de eventos Irei Dropar 3 Adventure Lotadas de Snipers / Skins / Karambits / Carros. ENG - US This Event will take place on my Event Server. It will be really simple ! I will randomly drop a bunch of items on the map and I will send the password to Everyone on my STREAM so every viewer will be able to pick those items ! Items: Snipers / Skins / Cars / Karambits! FIRST DAY / PRIMEIRO DIA EVENT 2 RUSH THE STREAMERS 30-10 19:30 GMT -3 PT-BR Eu e o Brother @W4RDOGS iremos Ficar dentro do Mercadão de CLEAR VIEW (Colorado v2) e Vamos Divulgar a senha do Server PRIVADO na LIVE Todos Vão rushar (ir matar) nos matar dentro do mercado quem Matar EU e o WARDOGS Ira RECEBER 1 PREMIO FANTASÍSTICO.. - 40 Snipers / 500DX / +5 Autumn Skin Box (MATAR O TEDDERATV) - PRIMEIRO ROUND - 40 Snipers / 500 Medkit / + 5 Autumn Skin Box (MATAR O WARDOGS) - SEGUNDO ROUND @W4RDOGS - LIVESTREAM Regras SOMENTE ASSAULT RIFFLE SEM (snipers, SMGs, LMGs, Pistols, melees) SEM NENHUM TIPO DE GRANADA. ENG - US Me and the NEWEST Twitch PARTNER @W4RDOGS are hosting a event tonight called "rush the streamer" we going to be on market on Clear View V2 PRIVATE SERVER who kill us get the prize. its going to be a 2 rounds event 1 for kill me one to kill wardogs. PRIZES - 40 Snipers / 500DX / +5 Autumn Skin Box (KILL TEDDERATV) - FIRST ROUND - 40 Snipers / 500 Medkit / + 5 Autumn Skin Box (KILL WARDOGS) - SECOUND ROUND Rules AR Only (No snipers, SMGs, LMGs, Pistols, melees) No grenades of any kind to attack us. SECOND DAY / SEGUNDO DIA Perguntas e Respostas & Questions and answers 31-10 21:00 GMT -3 PT-BR Irei Fazer Perguntas Relacionas Ao Infestation NEWZ. Se voce Acertar a RESPOSTA Ganha 1 PREMIO! Se Errar Ganha Nada Kappa. ENG-US I Will do a Quiz Related to Infestation NEWZ. If you give the right answer then you will win the Prize If you give a wrong answer, you will get nothing THIRD DAY / TERCEIRO DIA Chupacabra Events 01-11 LIVE STREAM- https://www.twitch.tv/hereschupa FOURTH DAY / QUARTO DIA Collab with @markinwayne / Youtuber Partner 02-11 21:00 GMT -3 FIFTH DAY / QUINTO DIA Ache o Streamer & Find the Streamer Event 03-11 21:00 GMT -3 Collab with some partners Me and Kitana_xd PT-BR Ache os Streamers EVENTO. Eu e a Kitana Iremos nos Esconder em 1 Servidor COLORADO PRIVADO PVE e Quem for o primeiros a nos Achar e dar TRADE Ganha todos os Prêmios. ENG-US ME and KITANA will organize a HIDE & SEEK on a PRIVATE COLORADO SERVER PVE and players that will find us and Trade with us will win the WHOLE PRIZE! SIXTH DAY / SEXTO DIA Treasure Event & Caça Ao Tesouro 04-11 21:00 GMT -3 PT-BR Este Evento Vai ser Feito no meu Servidor de eventos Irei Dropar 3 Adventure Lotadas de Snipers / Skins / Karambits / Carros. ENG - US This Event will take place on my Event Server. It will be really simple ! I will randomly drop a bunch of items on the map and I will send the password to Everyone on my STREAM so every viewer will be able to pick those items ! SEVENTH DAY / SETIMO DIA Huge GIVEAWAYS & Grandes Sorteio 05-11 21:00 GMT -3 Sorry for the bad English, i will update the images and the post soon! TedderaTV - Twitch.tv/TedderaTV
  25. 5 points
    TEAM : IDK COUNTRY: THAILAND TEAM CONTACT INFO: http://steamcommunity.com/id/aevigo PLAYERS: Player 1: igopro 2k18 Player 2: headless 2k18 Player 3: BIG MOM 2k18 Player 4: Lidder 2k18 Player 5: A DEN 2k18