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  1. 5 points
    I tried being open minded about this event. However, it falls far short of what an event should be. Once again, the PVE side of the community gets NOTHING. And that trash bag is just that. TRASH. To say I am very disappointed is a major understatement. I thought we had this all hashed out. I guess not. On a scale of 1-5, I give this event a negative 7
  2. 3 points
    Dear Community, It's pretty much weekend again and that means time for another weekend event! This time we have a crazy sale on Xsolla where we are doing a 50% discount on the 50€ GC package! (https://playnewz.com/buygc.php) Next to that we have another Battle Royale map rotation, better loot for the Alien & Toxic super zombies in both Open World and Survival and as tip of the ice berg we are bringing back SpringValley in the PVP servers section where players can gain DOUBLE REPUTATION! Enjoy! Start: August 16, 2019 12:00 PM (CEST) End: August 19, 2019 12:00 PM (CEST) Now, here are further details about every event: Battle Royale Map change Arizona is back! As we promised we would be rotating the map and leaving only one map at a time, it's time to bring back the most popular Battle Royale Map! Arizona will be available until next week. Toxic & Alien super zombie upgrade Toxic and Alien super zombies pose a real threat to you and your peers. Now it's time they bring the reward you deserve. Loot is improved on both of them over the weekend! SpringValley PVP is back The original PVP map is back this weekend! Join in the fun in this classic map! Get double Reputation during the weekend on it as well! Bring your friends and fight to call yourselves the Kings of the Valley! XSOLLA GC Package Discount The 50€ package has a 50% discount. This means it will now cost you 25€ to buy 15.000 GC instead of 50€! Note: only at: https://playnewz.com/buygc.php We would also like to remind players if they experience any issues regarding the game to please contact us. Official Support: https://playnewz.com/support Twitch Drops: https://playnewz.com/drops Partnership Program: https://playnewz.com/partners Last Patch Notes/News: https://playnewz.com/news Feedback: https://playnewz.com/feedback We wish you all a great weekend! // The New Z - Staff Team
  3. 3 points
    Kjerfestation Survivor Stories Me and my clan/community TSI – The Survival Initiative have all been away from NewZ for about 4 months now, due to our opinions on mistreatment/carelessness Survival game mode received over a longer period. Personally, this is my first break I’ve had from Infestation since 2012 lol. – And it’s funny how I didn’t realize how much I missed the game until I tried it again a couple of weeks back. It made me realize, that I should never have left in the first place, this game really runs in my veins. That said, I also realized that while we’ve been gone, there’s been some quite awesome updates, only that those updates should have happened 6 months ago, it’s a little late now, but not too late. I have been wanted to do this for a while, to write down my own “Vission-N-Dreams” for NewZ Survival, how I personally would have gone about it if I was developing this game. As you’re reading this, I want you to know, that all my following ideas & suggestions are designed to accommodate as many different opinions and playstyles as possible, and not only my own. – I have a tendency to be a very objective and analytic person, that always tried to accommodate the majority rather than the few. My personal goal is to have a Survival game mode that can accommodate people who like PvP just as much as people who like PvE, and even build a bridge between the two, so that players can earn pvp-advantages/progression through PvE-progression, and PvP-advantages/progression through PvE. [- Some games that have succeeded very well with this, are games such as Survarium and Escape From Tarkov -]. My Gameplay Suggestions Spawnkilling How I would solve spawnkilling; Not spawnkilling in general, but spawnkilling specifically when you spawn in “together with another player”… This is actually not my first time brining this idea to the table, I did it a couple of years back, but it didn’t receive much attention, even though it all seems very easy to code-N-implement. The idea is, that each player has an invisible “aura/circle” around them when they spawn in which has a timer, this aura becomes visible for you and your opponent, when/if another player spawns at same spot as you, - And as long the two aura’s are touching, they will appear as red, and while they touch the players can’t damage each other. – Simple! No? New zombies Before I start talking about new zombies, let’s talk about the ones that’s already there, and what there can be done to make them more interesting and appealing to kill/farm. It’s not absolutely necessary, but it would be nice to see some new/more zombies models, after almost 8 years looking at the same ones. Other than that, once in a bunch or so, zombies should wear a helmet and/or a light gear or something, gas mask, fireman helmet- or whatever-younameit etc.., this gives a realistically sense, that fits right in, in Survival game mode. I have 5 new zombies/monsters in mind exclusively for Survival mode: ⦁ Recently Effected Zombies These zombies should be just as easy to kill as normal ones, but they should always be sprinting at you, and have different face-model than normal zombies that look a little more human, so that you can spot them on distance. ⦁ Turned Survivor (Pre-Super zombies) These zombies are rare or semi-rare, and spawn at completely random places and are heavily geared, they’re fast and has increased damage AND hit rate, they take 1/4 of an LMG mag in the head to kill, and drops a random set of PvP-load out. ⦁ Big Foot. (Designed to require at least 2+ players to kill it) "Give veterans the Big Foot they never found" - I don't know how many of you remember this whole shit storm during alpha/early WarZ, about entire groups/clans looking for a "allegedly" spawning Big Foot, as there was "big foot" signs around the map, and ambient sounds of what sounds like a big foot, - which I believe is still there. Big foot shouldn’t be harder to kill than a normal Super Zombie, but it should be way-way more deadly, maybe not more damage, but faster hit-rate and further hit-reach! ⦁ Dead Foot. (Designed to require at least 3+ players to kill) Yes, you guessed right, a zombie-big foot x) … More bad-ass than Big Foot, and better loot drop. ⦁ Sick Foot (Raid boss) Radiated Dead Foot. Nuff said. --- (Can only be found during Power Plant Failure) --- A normal Big Foot should have less health than a super zombie, but should be more dangerous too, faster and further hit-reach. But Big Foot is not evil, nor aggressive, when Big Foot spots a player, it will first stand its ground and roar at your direction, as a warning. If you then get close or start shooting, it will unleash its rage and attack. Big Foot doesn't attack the zombies, its knows better that they ain't eddible, however, the zombies will attack Big Foot on attack, and Big Foot will hit back when attacked by them, but won't charge at them. Big Foot(s) do not have specific spawn location, but quite frankly just wanders around randomly on the map, it can be found anywhere. Dynamic events/occurrences I have many good ideas for this right here, here’s my 3 favorites: Event idea 1 – Locked Areas Places/Installations you can't just go there whenever you want. At each entrance to one of these places, there's an "locked" gate, that 1; requires a keycard (1-time use), that zombies have a small chance to drop. or 2; it takes 30 grenades to blow up (something like that). - The main thought is having places/installations on the map, that you can only access through either finding/gather in-game content, or by progression. I believe this is an awesome idea for the Survival game mode. Then you have small raids you do with friends, places with higher chance of loot. And still chance to encounter other players doing the same thing… Or arrive to the place with gate already blown. Event idea 2 – Save The Powerplant I have for a long time wanted to see some random “map-wide” events, that affect all players on the server/map at the same time, and forces people to make drastic decisions. These random events “radioactive zones” that was added, really provided me with some creative ideas for just that; There should be a nuclear powerplant building somewhere on the map, and 1-3 times a day (or maybe permanent weekend events) on every server, there should be a “Meltdown event”, where players have X-amount of time to save the nuclear powerplant before immediate meltdown. “Will players work together, or will they try kill each other while saving it?” – If players doesn’t mange to save the powerplant in time, a map-wide radiation will occur for 24 in-game hours, and all normal zombies will be empowered, but not dropping increased loot as in normal radioactive zone events, as that would be OP. Only safe zones will be safe, and a few secret locations on the map where “radioactive cover tents” have been placed. Event idea 3 – Survival Arena Many people play survival mode to get that “survive” feeling, so why don’t we spice it up a little, by adding a big fat colosseum-look-alike building somewhere on the map, where people can come and get the ultimate “PvE” experience. Here players will have to group up, and fight waves of zombies and super zombies, and force to work together in order to survive… Ok, so this is just hypothetical thinking, say there was 5 waves, and if you survive all 5, you’ll earn an airdrop, random skin box (or whatever, just some kind of reward). The xp gained from each zombie, should be lower than what you get from outside the arena of course, or else people would only farm xp this way, so lets say 1xp pr. zombie, 100xp pr. Super zombie. And people would have to bring their own ammunition and gear for this. In my opinion, this should be an in-game server thing, and not a server by itself like pvp-servers on Open World. There should be 2 hours cooldown on this Arena, and only 1 hour cooldown for premium players. Gameplay changes to items I'm sure this is gonna be one of my less populair ideas to many, as it will change something fundamental about Infestation, but also add that extra "survival touch / realism" to the game. I'm talking about adding "Clip/ammo-pockets" to armors, - each level of armor will add X amount of ammo-pockets, and "R" will only reload to the clips you have in your clip-pockets. I'm talking about the meaning of "tactical rigs", but not as an additional set of new item, I think it's better to keep it simple, therefore I suggest the following stats on already existing items: No armor: 1 ammo-pocket & 2 quick-use slot. Light: (Light Gear etc.): 3 Ammo pockets & 3 quick-use slots Medium: (MTV/IBA etc.): 4 Ammo pockets & 4 quick-use slots (vanilla infestation) Heavy: (Custom/Heavy etc.): 5 Ammo pockets & 5 quick-use slots (1 more than vanilla) SWAT Armor: 6 Ammo pockets & 6 quick-use slots (2 more than vanilla) My Market/Economy Suggestions Bring currency and market to Survival!... Just like the GI, this currency should be separate from those used in other game modes, call it “Survival dollars”, I don’t care. These survival dollars should be more difficult to farm than in open world, and prices in market should be way more expensive, as getting loot through market shouldn't be easier than farming. But it will however add a "new way" to farm. Back in “WarZ”, they had something called stem cells, add those as well, and items in the store could be like, *1 Custom cost 30.000 survival dollars, and 5 stem cells*. And those stem cells, you can only get from super zombies and such. This would bring more trading economy to the game, which I think will make less people trade survival items for GD, which I know is something you guys don’t support. As long as skins are able to cross game modes, I believe that survival dollars (lets call it “SD”), can become a quite attractive currency to the game in whole. This will also make more sense as rewards in Survival contract boxes. My Loot suggestions Tactical Custom Guerilla With my idea of clip/ammo pockets on armors, I bring you the "Tactical Custom Guerilla", this has same armor protection as normal custom g's (myabe 1% more), more rare than normal customs g's, but has the same Ammo pocket & Quick-use slots as SWAT armor. Tactical Light Gear With my idea of clip/ammo pockets on armors, I bring you the "Tactical Light Gear", this has same armor protection as normal light gears (myabe 1% more), same rarity as ghillie suits, but has the same Ammo pocket & Quick-use capacity/slots as SWAT armor. --- Hazmat Suit: Civilian With my idea of clip/ammo pockets on armors & Save The Power plant event, I bring you "Hazmat Suit: Civilian", - As normal gas masks during power plant failure doesn't offer enough protection, full body hazmat suits are needed instead. This variant offers no protection, and you cannot wear helmets with this on. Hazmat Suit: Government With my idea of clip/ammo pockets on armors & Save The Power plant event, I bring you "Hazmat Suit: Civilian", - As normal gas masks during power plant failure doesn't offer enough protection, full body hazmat suits are needed instead. This variant offers same stats as a Light Gear, and you cannot wear helmets with this on. Hazmat Suit: Military With my idea of clip/ammo pockets on armors & Save The Power plant event, I bring you "Hazmat Suit: Civilian", - As normal gas masks during power plant failure doesn't offer enough protection, full body hazmat suits are needed instead. This variant offers same stats as a MTV, and you cannot wear helmets with this on. Hazmat Suit: Heavy Duty With my idea of clip/ammo pockets on armors & Save The Power plant event, I bring you "Hazmat Suit: Civilian", - As normal gas masks during power plant failure doesn't offer enough protection, full body hazmat suits are needed instead. This variant offers same stats as a Custom Guerilla, and you cannot wear helmets with this on. --- Bipod for LMG's This is something I wanted in Infestation for since forever, - I have always found LMG's in Infestation to me way too weak and inefficient than their reputation in the real life. This should be one of the most rare attachment in the game, just as rare as SVD's, and can only be attached while proned, and should change the spread to something like 2,9. And while we're add it, add barrels and stocks for LMG's too. I love these new attachemnts! Stationary Bipod This Bipod works like a barricade, after it's delpoyed, you can hold "E" on it like with vehicles, and your LMG or AR- together with the player-character- will be mounted to it. This should be the most rare attachment in the entire game, same rarity as a blaser. The spread on mounted guns should be something like: LMG's: 2,7 AR's: 2,3 I believe this item will add some more fair balance when fighting against snipers, and would be an amazing funny addition when playing with friends, and especially with the new base building system getting introduced to the game. Open World Loot I like the idea of OW loot having a "chance" to appear in Survival, - There should be special survival weekend events, where super zombies will have a chance to drop OW loot, but not at a higher chance/rate than already existing survival loot, but just that the chance is there. - And special OW ammo should be able to be found, at special locations such as "Locked Areas". I love the idea of being able to have SUPER rare items in the game, that only so few people have, that you can count it all on 1 hand. Thank you for your time reading all this, and any feedback, thoughts and ideas to all this is very welcome! - I'm looking forward to hear what ya'll think about this. Best regards, Kjer
  4. 3 points
    Maybe keep this after the event, at least for Toxic and Alien.
  5. 3 points
    After playing what I would call a mediocre weekend event, I decided to go to a radiation area and give it another shot. I was kind of bored so I thought it would bring a little more excitement to the game. When I arrived I was confronted with the usual irradiated zombies and killed a few. They dropped the usual loot they drop which is PKM ammo. Then, I was confronted by a regular Super zombie. It took a little more ammo than usual to kill him but he dropped some decent loot. By decent I mean NO helmets or armor. Then I found an Irradiated Super and attacked him. As usual, it took an extra amount of ammo to kill him. After he was dead, I was shocked to see that he had dropped only 1 SVD. I searched the spot because some items drop into the ground but the SVD was the only loot found. Then, to my surprise, I heard a second Irradiated Super. I lured him to where I was and proceeded to kill him. I was ASTOUNDED to see that he had dropped only 1 HEAVY ARMOR!!! I again searched the area and found NOTHING ELSE!!! What The Hell!!! @Steve, In another thread you were approached about improving and changing loot because of the junk that drops. You stated that 'It will be easy. I can change the loot live so I don't have to wait for an update to do it' Why did you tell that person you can do it, when in reality, you don't have any plan on doing it? Lying to a player about what you can do is worse than not answering at all. Which brings me to my next issue. Why have none of the developers answered the points I made with the post I have linked here? Is it that you don't want to respond to comments that are other than complimentary? Wait, I think I know what your answer is going to be. 'I'm so busy doing other things I don't have time' OR 'I'll bring this up in the next meeting and see what everyone says about it' OR you just don't give a damn. In the link below, I tried presenting some issues as precisely as possible in an adult, polite manner. So much for diplomacy. Yes, the post may be in the wrong thread. I was just following the thought that was presented in the thread. Besides, the issue presented affects ALL game modes, not just survival. http://forums.fredaikis.com/index.php?/topic/8185-another-unnecessary-suggestions/&do=findComment&comment=42808 If you think that ignoring what I have been trying to point out is going to get me frustrated and just drop the issues, you are sadly mistaken. If anything, it's going to irritate me more and you will hear it more and more. Bottom Line here guys, You are doing little to nothing to fix some issues that have been ongoing for well over a year. Some for longer than 2 years. You want to keep this game relevant. You want to keep making money. You want the players to be happy. Well, unless you stop sidestepping issues that are hurting the overall enjoyment of the game, you will end up with nothing. I know I've said this before. But it bares repeating. And NO, I'm not speaking for just the PVE side. I'm speaking for ALL the players and modes. Since you have little to not separation between the modes, what issues presented here effect ALL GAME MODES. HAVE A NICE DAY!!!
  6. 3 points
    Inventory UI and the attachment System are definitely things we have already considered, discussed and brainstormed for. I agree. On both. Best case scenario attachments would actually kind of go "inside" of the gun when attaching and stay there, even when the weapon is dropped. This would require a little UI where you could see the inventory of the weapon. -- Hope this explanation makes sense. Yes some attachments are not able to be attached to certain weapons, and this is why there are types. Some are for shotguns only, some are for assault rifles only, that's just how it is. If we were to proceed with this feature I'd like to also make this separation more clear. For example we could use colors where each weapon category would have it's own color linked with the attachments. This way players will know what is attachable to what weapon. When it comes to the inventory this is an even bigger thing and something we have internally talked about so much. We have already some ideas and concepts worked out and this is something we will definitively implement when the times is right. Things we have already considered related to this are: - Cosmetic slots; have cosmetic typed items that can be in these slots -- you don't lose them upon death and are purely cosmetic. - There is currently an armor and a helmet slot; we'd like to add legs and perhaps even neck, arms, hands and feet. Hope these answer some of your questions! Best Regards, Sven
  7. 3 points
    I sure did. He thinks he has 'all the answers' but his disrespect and dissent comes through loud and clear. @Sven, @Fred, @3lias, @ElChupacabra, @Steve, I hope you are all paying attention to this latest attack. After going through all his extremely long posts, it's just another attempt to tear the gaming community here apart. It's the old ploy of divide and conquer. I have no idea what his motive is, but it's clear he's here to destroy the communications that go on between we the players and you the admins. It's like @DNI_Adrian and @Chaos&Mayhem said. He's just here to troll and agitate people.
  8. 3 points
    @JKS. My whole thought behind banning macro use is this. It gives an unfair advantage to those with experience in using them. There are those that do not know how to set up a macro, let alone use them in a game situation. Maybe banning them is out of the question. However, putting a timer on when certain items can be deployed is, IMO, not only workable but it's a necessity. Especially for newer players that everyone want's to attract to this game. Like everything else, it takes a learning period to even know what can and cannot be done in any game. By putting a time limit on how often certain items. like weapons, health, and shields, will greatly curtail their use. Like I have stated in the past, I had a player that was obviously a PVP player, (I could tell because the tag on his/her name was other than civilian) on a PVE server that was rapid firing shields around me to box me in so the super that was close by could kill me and he/she could obtain what I was carrying in my pack. Too bad for that person that I had enough skill playing that I was able to escape. Another thing that can, and should be adjusted is how close you can place items. If you restrict how close you can place 2 shields (also lockers) you take away a lot of the advantages rapid placement of these items. I, personally am happy with the scroll wheel on my mouse to switch from one item to another. @TheWraith, as you can see, the use of macros does impact play on a PVE server. It may not be as evident, but it does have it's negative effect regardless. On the server I spend most of my time, Colorado V1 PVE server US, someone thought it would be a big joke to line up personal storage lockers that blocked a roadway thereby causing you to have to either exit your vehicle and walk through the blockade, or find a path around the blockage. It was especially troublesome in the fact that even the personal storage lockers remain in place until the owner picks them up. (It would have been even worse it they used GI lockers as they are permanently placed). Shields, however, are temporary as are the other barricades and can be destroyed. (the player that placed that personal storage locker blockade has either picked them up, or was banned for cheating or simply quit playing because the blockade no longer exists). So, yes, macros do have an impact on all modes. (I too am strictly a PVE player) I agree with you both that macros are programmed into the mouse and maybe cannot be banned. However, adjustments to negate the impact they have on NewZ can, and MUST be addressed moving forward. After reading both your posts, I realize that a lot of what others call cheating (myself included) can be attributed to the use/abuse of macros. With them, it don't matter how many new players are attracted to play NewZ, they will soon become disgusted with trying to compete with those that have played for any length of time and use macros, and will simply just give up and move on to another game. A vast majority, I would say roughly 90% of those new players don't come to the forums to voice their opinion. A lot of the time, trying to get things fixed seem to continually be an uphill battle. Issues I have reported over and over are still there. I won't go into detail of what issues but those that have been around on the forum know what I'm talking about. I will say in general, the loot table is in poor shape and is badly needing a major update with regards to what is dropped when killing Super, Alien and the new Rad Zone Super. I know this is a very long post, I apologize for that. But these issues are important enough to garner the amount of time taken by us to warrant a major overhaul of what is currently in place. Yean, I know, we can expect one of 4 answers about these issues. 1) We are aware of it. 2) We are working on a fix 3) I'll bring it up in the next meeting 4) We tried fixing it but... ____ ____ ____ ____ (you can fill in the blanks on this one). Anyway, I wonder what we are going to see for this and the following weekend events. Are they going to continue to include all aspects of the game? Or will there be a continuance of only those things that benefit a certain 'select' group of players. Only time will tell. Thanks for reading this BOOK!! OH... Before I forget... HAVE A NICE DAY!!!
  9. 3 points
    We also lose time because it takes quite a while for an item to be moved. It takes between 5 and 10 seconds to move any items. Now, I know this doesn't seem like much time, but when you are moving 20 to 30 items, it's an eternity. I have also suggested a 'group item move button' which would allow you to move more than one item at a time. There is a stash button for moving items to your GI, however, this button cleans out everything in your inventory with the exception of the quick load slots. Then, you have to go back and reload any additional items like scopes, handles, ammo, food, water, gas, repair kits, silencers etc. It would be great if an option to select multiple items to move back and forth between the GI and Backpack. An option such as this would solve the problem that @TheWraith and @RobMUK are talking about. Moving multiple snipers at a time, especially during trades/sales of them would greatly speed up the process and allow players that are buying/selling to get back into the game quicker.
  10. 3 points
    Good idea!!! But i thinking now with all that trash bags we dont need dumpsters to drop them in??? Or i must write this in suggestions???
  11. 3 points
    This trash bag is not even something like the boxes droping from SZ (epic,legendary) to open and you win some gun or ammo for example....I spend 1 hour until i find one just to see what is this new item cuz there was so many players killing SZ and when i kill some of them they drop ordinary guns helmets and armors.Always the events have 4 parts right????They must make 2 for PVP and 2 for PVE community from now on!
  12. 3 points
    Toxic SZ are worse than normal SZ.
  13. 3 points
    Yeaa i agree too about Aliens drop...they must be more rare loot so there gonna be a competition between players when try kill them or to make a run for the airdrop cz they contain loot that all can find easily!Personally i stop hunt or make run for that reason...for example put something like XMR clip or the new light sniper ammo so players can use them in game otherwise are uselless, maybe a rerollable skin...Anyway you know better!!!
  14. 3 points
    @Steve, Does this mean that you are finally going to do something about the garbage that Alien and Super zombies drop? I have been asking about this change for quite some time. I even posted screenshots of an alien drop where more than half the loot dropped consisted of heavy armor and helmets. Helmets and most armor is so plentiful it's a waste of time killing aliens, supers and chasing down drops like @TheWraith said. Also, that is a much better looking Ghillie Suit. More realistic.
  15. 2 points
    Amen to that @JKS. The loot imbalance for both the Toxic and Alien have been horrible for far too long. @Sven thanks for listening about this. It was sad when a regular zombie dropped better loot than the Toxic Super (2 PKM heavy machine guns for the regular zombie compared to 1 Heavy Armor from the Toxic Super) in a radiation zone. And, like @JKS said, I hope this is a permanent improvement instead of just a weekend thing.
  16. 2 points
    the numbers is just how many players is in that server...nothing special. the P and E is PREMIUM an EXTREME account
  17. 2 points
    Yes. I'm talking about the Toxic green zombies. I honestly can't see how you or the other Developers and/or Admins weren't aware of this. This is not my first post on this issue. Plus, there have been other members of this forum that have tried bringing this to your attention. (Again, when I say YOUR I'm talking about everyone on your staff that is responsible for responding to comments, issues, complaints, reports and the like. For example, Of course, these are just 2 examples related to this subject. You cannot expect the gaming community to be happy when issues like these and so many others are either brushed aside, not answered, or given the answer of 'I understand and will bring this up in the next meeting. All those that are responsible for repairing issues that happen should be checking this forum DAILY. By not doing that, you are letting really good, loyal gamers like myself to become so frustrated with poor game quality that they eventually leave. For myself, I'm like a dog with a bone. I'm going to keep chewing on it till there's nothing left. Unfortunately, there is less and less of that 'bone' left to chew with this game. I haven't made almost 600 posts here because I like posting. I'm doing my level best to point out issues that I see so they can be addressed in a timely manor and fixed. It's up to you the staff of Infestation: The New Z to see to it that these problems are fixed. @Fred, @ElChupacabra, @3lias, become active and take some of the heat off @Sven. BECOME MORE ACTIVE!! DO SOMETHING TO HELP WITH IMPROVING THE GAME!! COME OUT OF HIDING AND TALK TO THE PARTICIPANTS OF THIS FORUM!!! We're actually a really nice group of people. We don't bite, well, for the most part. We may get frustrated and long winded at times. We may even lose our tempers and rant and rave and even YELL!! It's not done to be disrespectful or hurtful, it's because WE CARE ABOUT THIS GAME and WANT TO SEE IT THRIVE AND GROW!! Oh, and please, Please, PLEASE... Motivate the support staff to do more than just give the standard answers for reports they receive. If someone is having a problem, HELP THEM FIX IT. Some of us try to help by answering questions for newer members of this forum. WE CARE!!! SO SHOULD YOU!!! Here is just one example: http://forums.fredaikis.com/index.php?/topic/8210-super-zombies/ It's easy when you really care about what happens with the game.
  18. 2 points
    Dear Community, It's almost weekend again and that means time for another weekend event. This time we have an epic free revive weekend coming up together with three other cool events. We hope you all like them and that this weekend event contains something for every type of player. Before we jump into the actual event here is the exact dates: Start: August 9, 2019 12:00 PM (CEST) End: August 12, 2019 12:00 PM (CEST) Now, here are further details about every event: Battle Royale Map change Arena is back! As we promised we would be rotating the map and leaving only one map at a time, it's time to bring back the most popular Battle Royale Map! Arena will be available until next week. PVE Servers Rebuilding your GI? Need that sniper stock? We are adding a few Official PvE servers. Now you don't have to worry about people killing you and stealing your precious loot! Available in Open World and Survival. Free Revive Weekend Die away! Don't be afraid to die now. We are allowing every player, regardless of account subscription to revive themselves completely free! PvP servers and Open World Servers only. First-Person-Only Rocky Ford PVP Server The most popular PvP map is now going to be a showcase of skills! First-Person only servers will be available in Rocky Ford Hybrid Servers (Every gun type allowed). Bring your 360s and your quickscopes to play in Rocky Ford. We would also like to remind players if they experience any issues regarding the game to please contact us. Official Support: https://playnewz.com/support Twitch Drops: https://playnewz.com/drops Partnership Program: https://playnewz.com/partners Last Patch Notes/News: https://playnewz.com/news Feedback: https://playnewz.com/feedback The entire staff team wishes everyone a great weekend! // The New Z - Staff Team
  19. 2 points
    Nice to see a PVE server! Although Oregon would be lot more interesting in my opinion for PVE.
  20. 2 points
    ...and I not speak english. It's totally google and movie learning, kkkk.
  21. 2 points
    Yes TL Trade Lounge. You got exactly what I was saying with the rest too! Awesome!
  22. 2 points
    @Sven Well, I would liked to have came here and left a nice comment about this weeks weekend event, but I can't. It's not that I don't want to, because I really do; I was actually looking forward to PVE in Survival, but..........I now have a support ticket #112571 that is over 24hrs old since I last answered support about the issue I am having. NO response from support! I can NOT play the game with the issue I am having, so therefor not only can I NOT play, but I am MISSING out on the weekend event! What is support's excuse now? It was not on the weekend when I first reported my issue and started conversation with support. A few replies later, (24 hrs later) the weekend comes and support is NON-EXISTENT!!! How are players supposed to play and give feedback good or bad, if they can't play?
  23. 2 points
    As I was going about my day today, a thought occurred to me. @Sven, you gave the possible reason for the excessive accumulation of boulders all over the map, you stated... Seems like there's no concern about PVE players losing items by being stuck on top of these boulders due to having to quit because you cannot exit the vehicle, and waiting for a while till you can reload and rejoin the game. If there happens to be another player in close proximity, there goes everything you were carrying. So, what you call, in so many words, 'protection for spawning PVP players' is unfair to those of us that choose to not play PVP. As far as posting screenshots, I tried that route, with your urging I might add, and yet, these issues still exist and, in fact, are slowly getting worse. Speaking of @Steve, a couple of us made posts about the horrible loot drops we see from Super, Alien and Radiation zombies. To these posts he replied, 'I can fix that, the loot can be updated live and does not require a patch.' Well, @Steve, we are still waiting. Super, Alien and Irradiated Super should be dropping better items. This means, NO HELMETS OR ARMOR. Both of these are so common that I have stopped picking them up. The only things that should be dropping from these three major zombies are higher end weapons, ammo, and skins. I have not attempted to kill another irradiated zombie since my disappointing encounter where by killing one I only received 1 item. A weapon. This was not even a rare weapon. It was a heavy machinegun of which there are plenty available laying around and obtainable by killing regular zombies. To both of you I say this. I do not mind reporting issues when I see them. However, these reports are all too often brushed aside and the problems we report continue. The issue with foliage appearing in inappropriate places as @RIpper1403 pointed out in this thread, has been that way since I began playing over 2 years ago. You even had a patch where you said that 'The overgrowth problem has been addressed and will no longer be a problem'. Now, I understand that these may not be the exact words used, but the idea was the same. Overgrowth was supposed to be fixed. Since nothing that is a part of the terrain can grow of it's own accord, someone has to be adding it to the maps. One of you Developers need to actually take a tour of the maps and see for yourselves the problem these issues create for EVERYONE. The addition of any more trees and/or boulders NEEDS TO COME TO AN END. The rest of the terrain is getting out of hand with being unoptimized. I had McAfee go through my system and optimize my system. It did have it's issues, but these were fixed. When I log in to this game, I see the same game issues that were there before my system was fixed. I still have to sit and wait for a long time before the game is loaded and playable. The more you add to the terrain, the lower the optimization becomes meaning slower draw times, lower quality video, and lag becomes a bigger issue than it already is. This also has an impact on any upcoming events. Lag is a game killer. Especially for those PVP players that you seem to have an affinity for. By no means am I upset about what I have presented here. I'm just growing tired of reporting issues, being told that it will get fixed, and then seeing the very same issue still there, still causing problems, and mostly, not being addressed. As I have stated before, I'm not going to be posting any screenshots due to the fact that, even when I did, little or nothing was done. What I would suggest is this. As a group, you, the development team, log in to a game, and not one that is directly connected to main server and just take a tour around the map. See for yourself what we are trying to tell you. Screenshots are fine, video clips are a little better, but nothing beats seeing it first hand. We asked for some equality for ALL players. Not just PVP, and not just PVE. Improving the overall performance of the game will benefit EVERYONE. And, who knows, you just may end up bringing this game back to the time when the servers were populated by more than just a few to a couple dozen players. Ask yourselves these questions. Don't those of us that are loyal to the game deserve a better gaming experience? One that is as free as possible from game glitches and various other related issues? One that is free from issues that have an effect on what we do and how we address those that are new to the game? Don't we deserve an environment free from overtly sexually inappropriate language and conduct? Don't we deserve a game that takes a dim look at those that choose character names that are sexually and racially demoralizing? (These last 2 questions also apply to THIS forum.) If your answer to any of these questions is a flat NO, then why are we here? More food for thought.
  24. 2 points
    True. Although biggest problem with this is copyright. The "light swords" are called "sword" for a reason. I love the idea though. Keep things like this up. I would transform this idea in a more space / futuristic week event. A bit like the infinity skins are in theme. Now that we mention the light swords, I do plan on reworking those as mesh, textures etc. are a huge mess, unoptimized and look like *** so maybe a rework there + an event themed like this will be a great combination! I can already share with you that the first upcoming one I am doing is summer themed. Some very cool and funny stuff incoming for that! Thanks for the feedback! Best Regards, Sven
  25. 2 points
    Dear Community Are you ready? We are very excited to announce this Weekend Event. Start: August 02, 2019 12:00 PM (CEST) End: August 05, 2019 12:00 PM (CEST) Now, let's jump into further details: GD Skinboxes During this event you will have a chance to obtain GD Skinboxes from random Airdrops. Open World and Survival Game Mode. Officials, Premium and Private Servers Battle Royale Map changes As we announced we are going to rotate the Battle Royale Maps again. This time we turn off Arizona v2 and bring back Tropico. Keep in mind, we change now the Battle Royale map every week, so don't be sad if it's not your favorite map. Caliwood Massacre We are going to enable a perk on the Caliwood server called "No Reload". No Reload means you don't need to reload anymore but you still have to bring the ammo for it. Extra GC By buying the 20 euro package you will get a bonus of 25% . Makes a plus of 1500 GC! Only purchasable through our website https://playnewz.com/buygc Don't forget to share your referrer link! Weekend Event Sale Special weekend event sale is also active during this time. Check the picture below for more information. We would also like to remind players if they experience any issues regarding the game to please contact us. Official Support: https://playnewz.com/support Twitch Drops: https://playnewz.com/drops Partnership Program: https://playnewz.com/partners Last Patch Notes/News: https://playnewz.com/news Feedback: https://playnewz.com/feedback The entire staff team wishes everyone a great weekend! // The New Z - Staff Team
  26. 2 points
    @Sven I have, what I consider to be, a spectacular idea for a future weekend event. Why not go with a Star Wars theme? Afterall, we already have light sabers. Things like armor and helmets for Storm Troopers, Darth Vader, Chewbacca armor and helmet. (this particular suggestion could very easily be attained by using the Ghillie Suit as a model for the armor, and then just adding a helmet) Boba Fett, Ewok masks, etc. Something could even possibly be worked out for weapons like blasters. The possibilities are endless here. Probability is the problem though. it will take a lot of work. Hope you and the team are up to it. Something like this could be a real boost to the game as a whole. *Once Upon A Time, In a Galaxy, Far, Far, Away...* I think this should be put to a vote by the community. I'm sure the majority will agree that we need something like this.
  27. 2 points
    Ok ill try again make some suggestions hoping not gonna end with fight PVP-PVE or for Macros.So..... 1) Please think about to change the inventory look, we have already the character image in menu so put slots: one next to head for helmet,one slots next to torso for armor so when you put for example an armor with pouches then the capacity increase with more slots and you can put ammo,meds or other items in it,one slot for backpack for same reason with capacity of each bp and one slot for gun with more slots (if the gun take items on or not) for attachments so when you put the attachment on gun they stay on until you change them with a different. Many game have this type of inventory and my humble opinion say that is much better more realistic and player work faster to change stuff.Now we must search and scroll up and down in bp to find an item or attachment. I hope all of you to understand for what im talk about (sorry for my english).If you wanna add any other ideas for inventory please do it! all opinions are welcome!!!
  28. 2 points
    I love how you ASSume that EVERYONE online is a male! ASSumptions have been made, and now when we tell you we ARE FEMALES you chose NOT to believe us. I will give you the first ASSumtion, but since you were told we are indeed females, you should stop with the insults regarding gender. It's quite alright actually, as I am rather certain these comments of yours constitute sexual harassment!
  29. 2 points
    @CampersRUs I guess we are a squad too. How dare we agree on things. How dare we have an opinion. Worse, how dare we voice it. Personally, I think he came here in hope of getting them banned. @DNI_Adrian does the "DNI " part of your name stand for "Do Not Instigate" ? If so, it fits well regardless! @Katryna247 I have not seen much from you lately. Where have you been keeping yourself?
  30. 2 points
    Exactly what youre doing to us. Our opinions don't matter you said so yourself when you said the Devs need to put a stop to us and our opinion.. the demon of greed trying to command us. Funny. Don't dish it out if you can't take it.
  31. 2 points
    Shall I say... 'HERE WE GO AGAIN'? Why is it that the only way some people think this game can be saved is by forcing everybody on to one server and only one map. ***SPOILER ALERT*** That way of thinking will only serve to have the opposite effect. It will drive players away. More especially if you completely do away with any one of the game modes. Yes, I'm including PVP, PVE, Survival and Battle Royal. Not everybody has your single mindedness @sgregor. 95% of players want options. There are those that only like PVP and those that only like PVE. Nothing wrong with giving people a CHOICE. There was a person recently that came into the forums and attacked the game by trying to say that he was 'the best game tester around' because of his supposed 'experience' doing so. He, like you, said the same thing. 'You have to do away with all game modes and force people to play on only one map'. As a PVE ONLY player, I will tell you this. I WILL QUIT. As @DNI_Adrian and @Katryna247 said. DON'T DICTATE OUR GAMEPLAY. It's the quickest way to kill a game. Do some research @sgregor. Any time a game goes against the opinion of the majority of gamers, it fails. Aftermath is a prime example of that. The devs there thought they knew better than the players and the game died. The bottom line here is... STOP CRAMMING THE IDEA OF GROUPING EVERYONE TOGETHER IN ONE SERVER ON ONE MAP DOWN OUR THROATS!!! WE'VE HEARD IT BEFORE!!! WE ARE SICK OF IT!!!
  32. 2 points
    Then please stop saying what should and should not be done in the PVE servers. It's funny how you don't see PVE players doing this bunny hopping crap. What you do see ALL the time in trade lounge, (the SAFEST place in game) are the PVP players constantly hopping as if someone might be able to hit them and do damage! Ridiculous at best!! As far as spacebar/V, this does not dominate every PVE enemy, nor does it turn the entire game into shooting fish in a barrel. What your describing is how this might effect PVP play. PVE players have no need to go about hopping. This insane. The PVE players that I know, along with myself would NEVER venture onto a PVP server (safe zone or not) to buy,sell, or trade anything.
  33. 2 points
    Yet another attempt to force players to do things they do NOT want to do! If you think that players would play ALL in one server you are sadly mistaken. People would leave the game by the masses. The PVE players will not stand still for this kind of change!!! Since when is another player's inventory items count any of your, or anyone else's business? This effects your game play how exactly??? Where do you think all the stuff PVE players gather goes? I will tell you.....we sell it in trade to make money, and we usually are selling to PVP players who ask for specific items that we have. After the sale/trade everyone is happy. The PVP players can quickly re-join their game and the PVE players now have some nice GD in their pockets! So why does players gathering/collecting stuff bother you so badly? It does not directly effect you or your game. I for one do not play PVP, but I am friends with many who do play PVP, and this is absolute rubbish! A safe zone is just that...SAFE! If a player is running for their life and they can make it to a safe zone, so be it. There should be NO time limit as to when you can enter a safe zone. If a player spawns in and immediately is being shot at and they shoot back, and then decide to run for their life to a safe zone, they should be allowed to enter! Otherwise, you are allowing someone to be shot and killed without having a chance to run! Why does the amount of other players currency matter to you? Are you really that upset that some players have LOTS of in game money? This effects you and your game play how exactly? I am no billionaire by any means, but I do have a nice 9 figure of GD, ALL of which I earned over time. Unlike some players I do not buy GC nor do I buy GD to be added to my account. Sooner or later I will become a billionaire, and this does NOT, and WILL NOT effect what I do in game, or how I play the game in any way. It sounds to me like you just don't like other players who have more GD or GC than you do. This is almost how Survival currently plays except for the snipers and heavy armors being in parts. It's OK though since you want to do away with Survival, instead of making a suggestion to add things like the snipers and heavy armor being in parts. I think that would be a great addition to the current Survival mode. This is NOT forcing players to do anything. It is the game offering them different options. And let us not forget that IF a players does not like any of the above choices, there is always PVE! Or I suppose you are wanting to get rid of those servers as well? Did you by chance miss the poll on what should be done with servers? Players were asked, and we voted. A rather strongly I might add, as to what the player base wants as far as servers go.
  34. 2 points
    Just because a player goes onto an open world server does NOT mean they "want" to PVP. Sometimes they go due to lack of options for PVE only play. WHY? Because so many players abused private servers, stripping ALL LOOT, collecting all high priced items and screwing over the owners by farming every thing that moved. Also,when talking about the Survival mode, how about referring to the VOTE they did a couple weeks ago. The players spoke. Simple. Quit crying bc they chose more servers and not to be treated like cattle and corralled onto 1 or 2 maps. By the way... I DO play on survival. I HATE PVP on there. I AVOID GROUPING or playing on popped servers for that very reason. If I want PVP I know where to find it, and CHOOSE NOT to go! Funny, those "useless" modes often have more players than OW. Players like me LOOK for empty servers. Maybe you should look at WHO is playing on the servers. How many VETS have Civillian rep?? What an inconvenient truth... They are choosing NOT to PVP.
  35. 2 points
    You want another vote? This time for OW?? I guess you missed how the survival vote went... Those who wanted fewer servers, and specialty maps sure did not get what they wanted.... The spawn points ARE an issue. They NEED to make that way more random AND Add new ones that rotate in so "spawn campers" lose their advantage. I agree on night spawns as well... Should be grey scale or blacked out. Sadly they have chosen to charge for each spawn color. People might be more willing to buy if spawn colors came in packs and they weren't so flipping expensive.
  36. 2 points
    Basically a GI wipe to even achieve, and how many would quit if they considered wiping what they worked hard to get either buy farming, buying, ect… Did no one learn from the sniper wipe?????? Normally when this comes up, at least 1 or more Devs come back on and remind us they, THEY PROMISED they would NEVER do that again!! The game was DECIMATED last time. SOOOOoooooo many QUIT. Those who don't learn from history are doomed to repeat it!!
  37. 2 points
    I think half the issue is PVPers discount just how many players are JUST PVE, or like me only occasionally PVP. Its funny when they put up PVE Servers for an event, they were the among MOST populated!! You are right about the "rare" items though. No one plays them bc theyre too expensive or difficult to replace, or hard to get ammo for. They become either a trade lounge show piece or something to clog up your GI. Any he wants more useless crap in game.... Also, the NA servers pop during events bc players come back for special stuff. Those over all numbers continue to fall as event items are getting harder and harder to get. People don't want to play a whole weekend and only get a box or 2.
  38. 2 points
    How many players do you intend to cost the game??? Look, those players who don't want to group WON'T. The players who don't like PVP on large map servers WON'T. The ones that ONLY play survival in PVE, WON'T. PVE only players WON'T... People like the way they play, and if forced onto a HUGE MAP with 100, 200, 500 people... WILL do EXACTLY what I would do.... QUIT. I already quit paying for my server due and premium to the disrespect of PVE by certain Devs and players pushing ideas like this!! I REFUSE to HELP pay for the game to push a stupid PVP ONLY AGENDA. They go that route... fine. I know quite a few on here enough to know they would QUIT first. As I said before, there are enough cookie cutter games out there. For God's sake lets keep this original... Where players have a choice in HOW the HELL they play!! I'm so sick of they lets destroy the game posts.
  39. 2 points
    There are only 2 weapon quick slots. One is for rifle type weapons, the other is for either hand guns or melee weapons. Personally I would like to see a third slot so hand guns and melee weapons can be separate. IRL you can carry a rifle, handgun and melee weapon at the same time. Why not in the game?
  40. 2 points
    Also some improvments must be done for weapons attacments scopes or silensers like when you put them from inventory they stay on the weapon and dont take space in inventory anymore cuz when you change for example rifle with machinegun and rifle again you must put all again one by one...
  41. 2 points
    This has been on suggestions for a good time, +1 for stash button on trade lounge, gi lockers, +1 for amount itens (snipers, armors, etc). I think we need this too, GI Improvements needs to be done, we loose time putting 1 by 1
  42. 2 points
    You can transfer multiple items by simply hold shift and then right clicking the item and then input the quantity you want to transfer. Or, if you are transferring all of a single item, simply drag and drop it from your pack to your GI locker. However, it will not work with items that do not stack in the backpack. Since they are single items, you have to transfer them 1 at a time. Also, if you want to do a quick search of your GI locker, there is a magnifying glass at the top left of the GI window. Just click that and type the name of the item you are looking for. For example. If you are looking for Stanag ammo, click the magnifying glass, type Stanag in the box, and you will see all the stanag ammo you currently have in your GI. Hope this helps. Have a Nice Day!!!
  43. 2 points
    I agree, the alien and toxic supers ought to drop better loot and rare loot, also no point in doing them right now coz all you get is xp, which to seasoned players means nothing if one has everything unlocked in skill tree. Perhaps all supers should drop rare loot, maybe toxic and alien rare loot should be rarer.
  44. 2 points
    Dear Community Are you ready? We are very excited to announce this Weekend Event. Start: July 26, 2019 12:00 PM (CEST) End: July 29, 2019 12:00 PM (CEST) Now, let's jump into further details: Vaga's Trash Bag During this event we are going to release a new item called Vaga's Trash Bag. This item will get drop by the Super Zombie. Open World and Survival This item is more like a collect part of the game. Battle Royale Map changes We are going to turn off Tropico and Arena for now and will bring Arizona v2 back. We are going to change the Battle Royale map now every weekend. Only 1 map will be available right now to make Battle Royale lobbies pop faster. PVP Rotation We are going to turn off Hengar PVP and bring WestOaks back. This map will have a perk enabled called Double Reputation. Perk will only be enabled during this event. Map will stay even after the event. Daily Reward All the premium daily rewards will be doubled during this event means every 12 hours instead of 24. Premium Only feature Open World Weekend Event Sale Special weekend event sale is also active during this time. Check the picture below for more information. We would also like to remind players if they experience any issues regarding the game to please contact us. Official Support: https://playnewz.com/support Twitch Drops: https://playnewz.com/drops Partnership Program: https://playnewz.com/partners Last Patch Notes/News: https://playnewz.com/news Feedback: https://playnewz.com/feedback The entire staff team wishes everyone a great weekend! // The New Z - Staff Team
  45. 2 points
    I agree 100%. Shame really.
  46. 2 points
    I agree 1000%. All that ammo spent and only 1 item drops? This also needs to change. I've also noticed that more and more trees are popping up in the middle of roads AND waterways.
  47. 2 points
    Just as a suggestion, why can't you make it so you can wear any one of the multiple masks, helmets, hats, gas masks in combination with a civilian NVG headgear. I would love to be able to wear a mask day AND night, but without the NVG for nighttime use, you have to switch from one to the other. Would be a nice combination especially at night when visibility is lower and you are in a radiation area. Also, having been in the military and actually have worn a gas mask, the visibility is a lot clearer that what you present. Afterall, it's just there to filter out the noxious gasses and not block your vision. Have a Nice Day!!!
  48. 2 points
    Dear Community, It's been a while and we've had some of these fixes laying around for quite some time now. We just wanted to release this patch to fix these issues. It's not a big one, but it's not a small one either. Now, let's jump into the patch notes: GAMEPLAY Fixed the description of the Lopes 45-S. It was using the description of the MACH-9 before. (This is fixed in all languages) Fixed an issue related to the Nether potion when spawning inside a safe zone. This should no longer happen and you should be able to play as a Crawler properly again. Jumping and player movement has been refined and smoothened even more. MISSIONS Highered XP you get when finishing a mission. Fixed some mission descriptions and titles. Fixed some spelling mistakes. Also re-wrote some of the descriptions to make it more clear what needs to happen for that particular mission. Fixed the "Save the kids" mission. Fixed some issues related to some missions. Missions that require you to craft, find, deliver or consume an item will now display the item name for clarity. FIXES & CHANGES Gun parts now have "(Gun Part) " added in their description. This to make it easier to understand and more clear that this particular item is a gun part. Gun parts now have the correct TPS model. This means when dropping a gun part on the ground, the model matches the actual gun part. This wasn't the case before and it would drop a different mesh on the ground. Gun parts no longer "clip" into the ground being kind of invisible for the player. All dropped meshes have been fixed. Fixed some errors and corruptions related to gun part meshes. Fixed the sizes of some gun parts where some were extremely small unrealistic meshes. Fixed the iron sight alignment of the KB-12 shotgun. It's now aligned properly with the hit marker / center of the screen. REWORKS Reworked the store icon of the SVD Frame. Reworked the store icon of the Wooden Block. Reworked the store icon of the Metal Pipe. Reworked the store icon of the Pistol Frame. Reworked the store icon of the Shotgun Frame. Reworked the store icon of the Rifle Frame. Reworked the store icon of the Silencer. Reworked the store icon of the Burst Mechanism. Reworked the store icon of the Auto Mechanism. Reworked the store icon for the 2x Scope. Reworked the store icon for the 4x Scope. Reworked the store icon of the 9mm Barrel. Reworked the store icon of the 12ga Barrel. Reworked the store icon of the 556 Barrel. Reworked the store icon of the 762 Barrel. Reworked the store icon of the Magnum Barrel. Reworked the store icon for the Food Rations. Reworked the store icon for the Water Bottle. Reworked the store icon for Canned Food. Reworked the store icon for the Energy Bar. Reworked the store icon for the Snack Package. Reworked the store icon for the Energy Drink. Reworked the store icon for the Objective Crate. Reworked the store icon for the Nether Potion. Reworked the store icon for the Key. Fixed some flying ammo boxes in the wastelands. Fixed an issue related to the vault access in the HBO safe zone. Increased the respawn timer of Nethers at the Lakeside safe zone. Note: Patch notes might be changed if we need to fix or add something. Patch will roll out any moment from now. We are still testing some last things so there is no current ETA on when exactly we will update. Keep an eye out on our social media channels and we'll make sure to let you know! In case you are inside a server while we patch, servers will initiate a shutdown sequence and will notify all the players with a countdown that the server is going down. Once again thank you for your great support! Want to support us even more? Make sure to share these patch notes with your friends and followers! Need support? Discord: https://discordapp.com/invite/Zm3hpBB <- PM the "Nether Support" bot on the right for support. Website: http://support.fredaikis.com/ <- Create a ticket there under the "Nether: The Untold Chapter" section. E-mail: [email protected] <- We will help you from there. Feedback? We highly recommend to join us on our forums at http://forums.fredaikis.com/. Just create an account (scroll a bit down on the home page) and you'll find the Nether: The Untold Chapter section. There is all the room for you to create threads about your ideas or to report any issues. You could also share them through social media however it's best for us if you'd use the forums for this. Social Media: Facebook: https://www.facebook.com/NetherTUC/ Twitter: https://twitter.com/NetherTUC Steam: https://store.steampowered.com/app/1010270/Nether_The_Untold_Chapter/ Discord: https://discord.gg/nethertuc YouTube: https://www.youtube.com/channel/UC5HV4MZx9yq53vogFrrPQwA/ Twitch: https://www.twitch.tv/NetherTUC/ Website: https://nethertuc.com/ Wiki: https://nether.gamepedia.com/Nether:_The_Untold_Chapter_Wiki Best Regards, // Fredaikis
  49. 2 points
    Really Good Event !!!
  50. 2 points
    First of all, its hard to attract new players or even convince players of other modes to come over when the behavior of OW PVP own players is exactly what runs them off. Watching them in chat laughing about noob hunting, bambi killing or how many bambis they KOSed today does nothing to encourage new players. AT ALL. Having new players young or older see live streamers ( better yet partners) all but naming someone they "blame" for being their stream sniper yet doesn't even play on those boards. Better yet in watching them closer, these same streamers are hiding on password protected private servers so the typical viewer ( not a subscriber or friend) would not have access!! Basically they KNOW who is doing it yet blame others. So, how about before making changes like this and forcing mega crowded servers ( which no new person will want to visit more than once) you leave places where they can at least begin to get their feet under them, if they can get past the ugly mentality of shooting for easy rep. ( Lazy players who are afraid to take on their own kind)
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