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Showing content with the highest reputation on 12/03/18 in all areas

  1. 3 points
    Accept the mission: Go over there: Hit E: Ta-da!
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    Dear Community Are you ready? We are very excited to announce this weekend's weekend event. Start: November 30, 2018 12:00pm CET End: December 3, 2018 12:00pm CET Now, let's jump into further details: Battle Royale OP Loot The loot in Battle Royale will be more overpowered during this event. This is the first time we are doing this and we are excited to see your guys reaction! School PVP map School PVP map will be available during this weekend with 2 extra perks "High Jump" and "Double Speed". High Jump - You can jump higher with the costs of stamina. Double Speed - You ran twice as fast as normal. Survival Case Release You will be able to get the Survival Case by killing Super Zombies. Here is a picture of the content: 25% Discount on all Spawn Protection Colors Every spawn protection in the marketplace will have a 25% discount. Weekend Event Sale Special weekend event sale is also active during this time. Check the picture bellow for more information. We also like to remind players if they experience any issues regarding the game to please contact us. Official Support: https://playnewz.com/support Twitch Drops: https://playnewz.com/drops Partnership Program: https://playnewz.com/partners Last Patch Notes/News: https://playnewz.com/news Feedback: https://playnewz.com/feedback The entire staff team wishes everyone a great weekend!! // The New Z - Staff Team
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    Hello, I have only been playing this game for 2 months and I love it. It is the best online survival game out there. I see that Open World mode is way more popular though. I personally have no interest in Open World because its 1. to easy and 2. the pvp in it is all sniper based, which makes any AR's irrelevant. Anyways I am a diehard supporter for survival mode. I want to share some aspects on how I feel survival mode can be made better and more prominent. Now I know this game is free to play and the company makes their money off open world. Skins in survival just may not be enough. I like that survival does not have an option to buy anything because then it just makes it easy and defeats the purpose and with the way survival is if you could buy stuff it would turn into a pay to win. I have a few ideas on how the company can make a profit off survival, but I will post in a different topic. Profiting off survival is important too because then the company will pay more attention and put more effort into it. Anyways here goes my suggestions 1. Have a dedicated public server for new players. For example only new players with less than 1 month old account can only have access to this survival server. It allows them to integrate their self in the game and to learn while unimpeded by veteran players who are just out for blood. Now people who are new still have all the other servers open to them if they want to explore and learn in other ways. This game does not have a tutorial and the game has a huge learning curve, especially if it is the first time playing a game like this. I have only been playing for 2 months and it was my first. I have since tried several other games which might have different aspects and some minor things that sound cooler, but this game is the overall best and I feel it can be made great. Its just the player base is not consistent. Sometimes you have 1 server in survival with 20+ people and all other servers are 2-4 people. I believe if more players can be integrated properly, they will stay longer. 2. Once invited to a group there should be no team killing allowed. I know this is authentic and makes sense that you can team kill because it is realistic. The problem is that a good amount of players are toxic and are jerks and will kill people just to kill them. Like they invite them just to find them and kill them regardless of loot or reputation. I mean if team killing is a reasonable option, perhaps make a timer after joining the group that you cant kill them or lets say if you do kill a teammate you are restricted from being a part of another group for lets say a 24 hour punishment? Like make it possible perhaps, but have limitations and restrictions. I heard from people that when I started playing that it was just changed from not being able to team kill. So there used to be a team protection from killing. I come across a lot of new players and when I hear or see them get killed they actually tend to leave the game and may not play again. The game has a huge learning curve, especially if you have never played a game like this before. 3. Condense and combine servers. I feel having duplicate servers stretches the already thin player base. So for each region only have 1 copy of each map. People already server hop from region to region including myself. I am from New York state and I play on all 4 regions personally. This will have to be in combination of my first suggestion though, so that way the new players won't be overflooded from the experienced players. 4. Change the way private servers operate. Yes I know besides skins that private servers are the only way for the company to make money and is probably the best and most effective way for company profit, but people love this game. People will still play regardless of these changes because there is no other game out there like NewZ. Anyways I feel that on private servers loot quanity and spawn rate should be determined on several factors to encourage more openness with people playing together. So if a server is set to password protected. The loot spawn rate should be the lowest possible. I know a lot of people will think this is bad. Well not everyone is old enough to have a credit card or have money to afford a private server. So people that can will have an advantage of having a lot of loot and more loot already from having a private place to freely loot without interference from anyone else. There is a tiered system though. So if the server is password protected its lowest loot, if it is not password protected and PVE status then the loot is set a little higher. If it is not password protected and PVP status then the loot is actually higher than a normal server. I feel the PVP part of survival is the most important aspect. Because realistically man's greatest danger is other men. So PVP is essential and should be given a reason for people to want to play on a private PVP server. People will still want to rent private servers. Perhaps some people will be disgusted by this in survival. But I ask why is anyone even wanting to play survival if all you are doing is looting on a password protected private server? What is the risk and reward in that if all you are doing is stock piling items? And for what? Just to keep stock piling more? I farm loot and stock up on loot so that I can go out and PvP, but right now I have so much loot from past 2 months that I don't care about farming I just want to go out in survival and try to explore and see what I can find and hope I run across some people that will want to give me a good and fun fire fight. 5. I think if there are multiple servers available on each region for a single map, that one of the duplicate maps should be made into a no group server. So everyone would be for themselves. Yes I am aware there are ways around this. I know like discord or whatever. But still if there are people and a firefight ensues bullets could fly in any direction and with self preservation kicked in, I am sure you will shoot anyone you see with fear of them shooting you first. I think it would add a different dynamic to the game. Spice things up a little bit. I hope people actually take time to think about these suggestions and thoughts. This is still a great game and it is growing and decreasing at the same time. I want this game to live because I want to play this years to come and I don't want all my farming and PvPing to be for nothing.
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    ATTENTION EVERYONE Sunday's Stream Starting Soon https://www.twitch.tv/ofctb Patch 2.26 HYPE!! Drops Enabled @infestationnewz @StreamElements @Retweet_Twitch @TwitchTVOnline @fredaikis @TwitchReTweets @TwitchRetweetsU @xidaxpcs @msitweets @msiUSA @ThatTechShop
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    Привет Мы вкурсе этой проблемы будут исправлять надеюсь в след патче
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    Hi i would like to give you some ideas how to improve Survival: 1. You could add new skill types into Skill Tree My idea is something like: Additional 2 Slots - 50k XP Additional 5 Kg to wearable weight - 100k XP Additional 4 Slots - 150k XP Additional 10 Kg to wearable weight - 200k XP 5% Higher speed - 300k XP 2. Adding new crafting items which will craft new items or ideas for crafting current items - Crafting very rare AR or Snipers through the gun parts (same as Heavy Armor), but still could be obtainable as now, or new guns with higher damage - Crafting food: adding for example some seeds, dough and craft from them bread. This is just one example you can find out other ones - Adventure Backpack or at least Hunter Backpack but with lowered wearable weight and slots like other backpacks 3. More Zombies to make it harder, because it´s not so hard to find a gun - Double the amount of zombies and add them to all the structures and also it could be great if they were also in woods, because it´s survival and in Apocalypse zombies aren´t just in towns 4. New bosses, half-bosses, types of zombies - Half-bosses like for example that they will be stronger than regular zombie but weaker than SZ (25% or 50% of SZ) These are just my ideas, don´t stone me
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    Actually a "Pay2Win" principles would be better, tho. It brings back the WarZ Feeling to me and also If you REALLY want that Item u can buy it or just take ur time and farm/trade it. Let People buy stuff tho. Also with the Privat sever the Idea is well.. kinda bad aswell, because imagine spending some Money on one sever to just get bs You never played the actual game, did ya? U can watch some Videos from Infestation Survival Stories there are some examples of what direction survival is heading. That Beginner Sever principles is a good idea from u! The Thing with the Group cooldown is awesome in my opinion, I mean why Group up to just get killed? Thats pussy like and áctually no survival principles. But I like ur Ideas my man!
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    Question for players: Have you got the new survival case? Question for Devs: Is the survival case correctly implemented into the game? I´ve killed about 40-45 SZ since Weekend Event but i haven´t got one. You told me that it´s rare. Rare is for example Sig Sauer, Stanag C Mag or PKM 200 Ammo Box. This case looks like extraordinary (Same rarity like snipers maybe) instead of rare. I´ve got multiple times mentioned items from that killed amount of SZ. I also asked other players who killed approximately same or higher amount of SZ and their answer was like mine. Maybe me an other asked people had just bad luck.
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