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  1. 10 points
    Dear Community, Another patch! This one comes in preparation for the upcoming Police Week event and we have a lot of brand new exciting content to share with you all. This patch includes ranked leaderboards, a bounty system for Open World, major changes to the Survival 'locker' gameplay and major improvements on the (beta) building system. We are very excited to share this patch with you and without further ado, let's jump straight into it: Overall Updates: GENERAL: A bunch of Police themed content has been added. This is in preparation for the "Police Weekend Event" we are going to do very soon. Fixed and updated the following language packs: Turkish Thai German French Portuguese Chinese Spanish Moved the radiation text (indicator) to a different place to disturb the player less. We are currently working on some more languages that are not enabled as they aren't fully translated. The following languages are being worked on: Filipino (NEW) Italian (Outdated) Vietnamese (Outdated) Keep in mind that these languages are available, but not completely done. There could some errors in translation and some may cause crashes. If that happens, go to your GameSettings.ini file and edit it with Notepad, and change the language to ENGLISH. If you have any issues, please contact us at http://playnewz.com/support If you aren't able to change these settings, you can reset your game settings by clicking on the settings icon on the launcher and hitting the RESET button, as in the image below: MODELS: Fixed some materials of some objects which were causing errors in the logs. We have made some changes to a City Building, known as the 5-Story. Doors are now removed and all rooms are open. Fences in the staircase have been changed, so now you can shot through the bottom part. We also worked on a town building known as "Water Tank House". We updated the texture of the walls to make it look more worn out and also removed the glass from the windows to give the player more options to interact and control. Before the changes: After the changes: Base Building System (Beta) Updates: GENERAL: Reworked a lot of the core system for the building system. A lot of work has been done to the system and a lot of small and big improvements have been made. ADDITIONS: A new base building part: Metal Window Cover. This is a metal object players can attach to their big windows to have a little extra cover protecting their base. Here is how the it looks: A new base building part: Pillar. This structure can be used to support ceilings. It pretty much just acts like a wall but doesn't take the same amount of space as a wall. This will allow players to actually close of their roof when building a big base. We invite players to come back to the Building System BETA servers and help us test further improvements! Item & Skin Updates: FIXES: Fixed & tweaked the default MP7 material settings. The weapon no longer has this annoying sun glare effects when playing on ultra & high quality. ADDITIONS: Added a new silencer type for the sub-machine guns. This was the only gun category that did not have it's own silencer yet so now it's there. We will explain in each separate game-mode update where / if the item is released in that game-mode. Here is a preview of the icon: The following items will be introduced / released into the game during the Police Week Event that's coming soon. Just in case someone misses this, we'd like to mention the items here as well. Further information about how they will be released, when exactly and where they will spawn will be posted in the Police Week Event announcement. Here are the items: Added a new sniper: M40A1 Remington 700. This sniper rifle is a bolt type sniper rifle and reloads fastly after each shot. There is only one bullet in the chamber and this sniper uses a new type of sniper ammo: Light Sniper Ammo. Next to all that this sniper has a custom scope, custom sounds and minor custom animations. Added a new type of ammo for the M40A1 Remington 700 sniper rifle called: Light Sniper Ammo. Added a new type of head gear: Heavy Helmet. This helmet is a very heavy and protective helmet and is stronger than any other helmet in the game. It will be very rare but at the same time be a very strong item. Added a new type of head gear: Heavy Helmet v2. This is a second variant of the Heavy Helmet and, since the front cap is open, a little bit weaker than the original Heavy Helmet. It is still very strong however. Added a new type of armor: SWAT Armor. This is a brand new armor and a little bit better than the Heavy Armor. It's a tactical vest that fits good with a lot of the characters. Here is how it looks: Added a new type of attachment: Aimpoint CS Sight. This is an assault rifle attachment and a variant of the cobra / red dot sight. This sight aims down on a red glowing plus and zooms in relatively far. Something new for the icon of this attachment is that we have added the preview of the sight in the icon. This is going to allow us to in the future start changing the crosshairs for sights while keeping the same sight and that will allow us to make more variations in sights for players. We plan on adding the preview of the crosshair to other sights as well if this works well. Here is a preview of the sight: All items mentioned above can be found back in individual game-mode updates and we will explain there if they will be released in that game-mode and where / how players will be able to find them. Note: There will be more new items introduced in the Police Week Event that's coming soon. The items listed above will be permanently available even when the event is over. Some other items, which you will see in the event announcement, will only be released during the event. We have also added the following new skins in this update: Added a new skin for the SWAT Armor called SWAT Armor Camo. Added a new skin for the SWAT Armor called SWAT Armor Desert. Added a new skin for the SWAT Armor called SWAT Armor Green. Added a Tactical Sniper Scope of the Modern Black collection. This skinned scope got added to the following weapons: AW Magnum Modern Black Mauser SP66 Modern Black M107 Modern Black CHANGES: Changed the fire rate of the AA-12 from 150 to 100. Changed the decay of the AA-12 from 5-3. Updated all the IMI Tar-21 skin recipes with the newly rendered store icons. Updated all the Sig Sauer 556 skin recipes with the newly rendered store icons. Updated all the Katana skin recipes with the newly rendered store icons. We are going to make a change in how the pistols are working in our game. We decided first to lower the spread of the following pistols: B92 and its skinned versions from 1.5 to 0.1 spread Sig Sauer P226 and its skinned versions from 1.7 to 0.1 spread Jericho and its skinned versions from 1.8 to 0.1 spread FN FiveSeven and its skinned versions from 1.8 to 0.2 spread Kruger .22 and its skinned versions from 2.0 to 0.1 spread 1911 and its skinned versions from 1.8 to 0.1 spread STI Eagle Elite and its skinned versions from 1.8 to 0.2 spread Anaconda and its skinned versions from 2.0 to 0.2 spread TEC9 and its skinned versions from 3.0 to 0.5 spread and recoil from 3 to 3.3 Desert Eagle and its skinned versions from 3.0 to 0.8 spread and recoil from 10 to 8 FIXES: Fixed a texture layer of the K. Style NVG Desion. Some of the Modern Black Skins weren't showing like shiny black, this has been fixed now on the following skins: M4A1 Modern Black Sig Sauer 556 Modern Black PSO Scope Modern Black L85 Modern Black B93R Modern Black M107 Modern Black Mauser SP66 Modern Black IMI Tar-21 Modern Black REWORKS: Reworked the store icon of the AR Silencer. Reworked the store icon of the Sniper Silencer. Reworked the store icon of the Tactical Silencer. Reworked the store icon of the Shotgun Silencer. Reworked the store icon of the Pistol Silencer. Reworked the store icon of the IMI Tar-21 and all of its skinned versions. Reworked the store icon of the SIG SAUER 556 and all of its skinned versions. Reworked the store icon of the Katana and all of its skinned versions. Reworked the store icon of the MG36 and all of its skinned versions. Reworked the store icon of the FN M249 and all of its skinned versions. Reworked the store icon of the PKM and all of its skinned versions. Reworked the store icon of the RPK and all of its skinned versions. Reworked a big part of the Riot Shield store icons. Survival Updates: GENERAL: We are going to remove all the personal locker from the official servers. The lockers + items are going to be transferred to the player's global inventories. From now on you can only place the Small Code Locker on private servers. This will prevent placing the towns full with lockers. However you will still have a chance to use a new kind of personal locker in the official servers called Wooden Code Locker. This locker, like the name says, is made with wood and is craftable. This locker can be placed everywhere but keep in mind, other player can destroy them and get your items, so you should place them smart. The long term goal(s) here are to improve current issues such as the fact that cities are filled and overloaded with lockers everywhere and also when we plan on fully releasing the base building system in Survival, this new type of locker will make more sense, as it's destroy-able players will have to place this inside of their bases to protect their loot. When destroying a wooden locker, it will drop all the items inside on the ground. The wooden locker uses a code lock. Anyone with the code can access it. Removed the locker code access cool down. CRAFTING: Changed the resources which you need to craft a Small Code Locker: Metal Gear (1) -> (20) Metal (50) -> (100) Added a new recipe of the Wooden Code Locker: Wood (50) Nails (6) Metal (3) Code Lock (1) Crafting Time (240) LOOT: The SMG Silencer is now spawning. This item is relatively common and pretty much spawns where normal AR Silencers spawn as well. COLORADO V2 (Survival): A new secret spot got added to the map. Good luck finding it! COLORADO V1 (Survival): Fixed the restaurant in Rocky Ford which didn't have the interior in it. Added some jump-ups at the white house in Rocky Ford. Higher the radius of the vision against the fog. Open World Updates: GENERAL: Ranked leaderboards are now enabled for this game-mode. This means you'll now be able to see the top 500 of players with the highest rank on this game-mode. Who will be the next number one?! Added a bounty system. Players will now be able to set a GD bounty on a player. When players kill a player that has a bounty they will receive the game dollars that are set for that bounty. Bounties use game dollars so, when setting a bounty, you will lose that game dollars from your account. The game takes a 10% cut of bounties. Bounties stack so, when two different players set a bounty on 1 player they will stack and add up. You will know if a certain player has a bounty on their head because it will write a message in the in-game chat. LOOT: The SMG Silencer is now spawning. This item is relatively common and pretty much spawns where normal AR Silencers spawn as well. COLORADO V1: Fixed an ambient sound which was causing crashes close to Rocky Ford. COLORADO V2: A new secret spot got added to the map. Good luck finding it! LOUNGE: Fixed the missing mission in the lounge. Reworked the Lounge completely. Competitive Updates: GENERAL: Fixed several UI related bugs. Ranked leaderboards are now enabled for this game-mode. This means you'll now be able to see the top 500 of players with the highest rank on this game-mode. Who will be the next number one?! Doubled the kill / win rewards. Battle Royale Updates: GENERAL: Fixed a bug causing to sometimes ban players when reviving a team mate. Fixed several airdrop related bugs and issues. Ranked leaderboards are now enabled for this game-mode. This means you'll now be able to see the top 500 of players with the highest rank on this game-mode. Who will be the next number one?! Riot shields and other barricades no longer play the destruction animation when a Battle Royale game starts. This will reduce the freezes that might happen to players when a Battle Royale game starts. The Battle Royale lobby / warm-up mode no longer grants reputation to the player. ARENA: Added collision walls around the tower where the player was able to glitch inside. Estimated patch size: Patch ETA: Patch is rolling out as we speak. 10:30 AM (CEST) on Thursday, August 11, 2019. Estimated downtime: Around 30 minutes / 1 hour. Pre-patch notes might be changed if we need to fix / add something. Once again thank you for your great support! Want to support us even more? Make sure to share these patch notes with your friends and followers! For any feedback about the game or this patch please let us know at http://playnewz.com/feedback To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discordapp.com/invite/thenewz Best Regards, // Fredaikis
  2. 8 points
    We need as many servers as possible , people need a places for farm.If it is only 1 server in each region all people will be in same server and no one can farm because there will be people in almost whole map and will be so hard for farm , the new players will leave the game very fast because they always will be dead
  3. 7 points
    Dear Community, As promised and as expected I am here to announce the upcoming police week event! We have seen a lot of excitement already around this event especially because of the release of brand new permanent items! Next to that we have events happening in all game-modes; in Open World and Survival we will release a bunch of new content and for Battle Royale we have a map / loot event planned. Are you excited?! Before we jump into any event details let's make clear over what period of time this event is taking place: Start: July 15, 12:00 (CEST) 2019. End: July 22, 12:00 (CEST) 2019. Now, let's jump into the details of the event: Double XP & GD: During this police week event there will be a Double XP & GD event. This means all experience and in-game dollars gained in all game-modes will be doubled. This event has a particular time. Start: July 18, 12:00 (CEST) 2019. End: July 22, 12:00 (CEST) 2019. Free Premium Weekend Event: During this weekend everyone will have a free premium account subscription. This only affects players that don't have an active premium subscription. This event has a particular time. Start: July 19, 12:00 (CEST) 2019. End: July 22, 12:00 (CEST) 2019. Prison Battle Royale: We are doing a very special Battle Royale event again where we have changed the map to a brand new prison map. We will also update the loot to melee only, except there is 1 particular mosin rifle spawn in the map. Good luck finding it! Next to all of that we have enabled base building for this map. Let's see how that will work in the Battle Royale game-mode. This event has a particular time. Start: July 17, 12:00 (CEST) 2019. End: July 22, 12:00 (CEST) 2019. Special Police Items: During the event we will release some new items. Here is a list and how to get them: Please note that half of the items will be limited: event only. The other half (as indicated) will initially be released during this event, but will also be permanently available in the game even after the event! All the new content: Police Box 2019: EVENT ONLY. Will be available in the in-game marketplace and find-able in-game but very rare. Skins: The following will only be available from the Police Box 2019. EVENT ONLY. The following skins will be available from the Police Box 2019 AND will be permanently inside the Revolution Skinbox. (& Mystery) PERMANENT RELEASE. Sprays: The following will only be available from the Police Box 2019. EVENT ONLY. Character Clothes: Will only be available in the in-game marketplace. EVENT ONLY. Items: The following items will be ONLY available during the event: EVENT ONLY. The following items will be released now, and permanently available and lootable in the game, even after the event: Loot: During this police week event there will be advanced loot tables including all the items mentioned above spawning. There will also be special police loot tables inside all of the police station in both Open World and Survival. All of the loot mentioned above will be spawning in both game-modes, however, for Survival chances will vary and not be the same as in the Open World game-mode. This also includes: Police themed zombies. (all game-modes) Police Sales: Trough out the entire event there will be special sales and flash sales. Stay tuned for more. Police Giveaway: During the police event week we will be doing a special giveaway. This giveaway will go through New Z's social channels so make sure to follow us and stay tuned for further announcements. Police themed Menu & Game Launcher: Specially for this event we have turned the main menu of the game into a police theme. There will be a different background and to totally get in the police mood. Police live stream by ElChupaCabra: Chupacabra will be doing a special live stream again where you'll have to find and kill him to get prizes! More information about the event exactly will be announced separately by him. This event has a particular time. Start: July 19, 2019. This event will take place at the following channel: https://www.twitch.tv/hereschupa Police PVP Map: During the police week event there will be a brand new PVP map available in the Open World - PVP Servers section. Here is what the minimap looks like: Updates: We wish you all an amazing event and hope to see you in-game! Have fun! // The New Z - Staff Team
  4. 7 points
    Who's excited for upcoming patch? Fred has made an exciting dev blog video previewing some of the new stuff including: Base building, a revive system, major clan contest points improvements and more! Watch the video here: More information about everything will be published on the upcoming patch notes of patch 2.35. // Fredaikis
  5. 5 points
    I have to agree with that. Survival is not only for PVP but also for PVE and if there would be only 1 server, then it will be hard for the PVE player.
  6. 4 points
    This is true, whether or not the game is free to play that doesn't give us the right to just do what ever the fuck we'd want and that still doesn't make it a logical decision to have this kind of events with ONLY PVP parts. I don't see why we shouldn't just make ALL type of players happy. Something for them, something for them and something for them. It's literally a win for us and a win for the players.
  7. 4 points
    Dear Community, Hopefully this patch comes a bit sooner than expected. We have worked hard for this and Fred even made a video previewing some of the stuff that's coming in Patch 2.35. We are overall very happy with the end result and definitively aim to keep this going. Please let us know as much further feedback as possible so that we can use that for future patches! Now, before we jump into the patch notes we highly recommend to check out the dev blog video about this patch: Now, Let's jump into the patch notes. Base Building BETA Servers: As some of you might have heared or seen already is that we have been working on a base building system. This is something we plan on releasing very soon in New Z and at this moment we are mostly going to focus on stress testing and gathering final feedback from players. To allow us to do this we have set up so called "Base Building BETA Servers" where any player can join and build. There is a load-out that includes all the building materials and to spice it up a little players have weapons to kill each other with. Overall these servers are completely pointless as stats don't count. Note: these BETA servers will be in the premium servers section of Open World. Overall Updates: GENERAL: The Viking themed menu music has been disabled. The normal original menu music is now back. Removed all further Viking related content from the game. Items and skins remain and players can keep those for ever but content such as the secret spots on the maps have been removed. Added more reputation ranks to the game: For the bad side: -2.250.000 - Maniac -2.500.000 - Arsonist -2.750.000 - Bloodthirsty -3.000.000 - Butcher -3.250.000 - Torturer -3.500.000 - Slaughterer -3.750.000 - Executor -4.000.000 - Exterminator -4.250.000 - Kingslayer -4.500.000 - Warbringer -4.750.000 - Man o' War -5.000.000 - Tyrant For the good side: 1.250.000 - Apostle 1.500.000 - Clergyman 1.750.000 - Cleric 2.000.000 - Zealot 2.250.000 - Templar 2.500.000 - Archpaladin 2.750.000 - Knight Watcher 3.000.000 - Protector 3.250.000 - Emir 3.500.000 - Vizier 3.750.000 - Sheikh 4.000.000 - Lord 4.250.000 - Duke 4.500.000 - Prince Heir 4.750.000 - Emperor 5.000.000 - Inquisitor Fixed a melee animation bug. Fixed a bug causing the bus system cool down not to show on the interact UI some times. Fixed a bug causing medical items to not "consume" sometimes and just disappear. Riot shields and other barricades / building objects now use the correct material settings. This means that when shooting a wooden barricade you will hear wooden impact sounds and when shooting a metal object you will hear metal sounds. VEHICLES: Player model is now visible again in the Buggy. Player model is now visible again in the Police Dragster. Player model is now visible again in the Sheriff Dragster. CLAN TERRITORIES: The clan territory system has gotten a major rework. We have changed and added a lot of features to the system. The following is changed / added: We have buffed the shield clan members get when being inside a claimed area from 10 to 20%. Once again we'd like to make clear that this shield does not apply to head shot damage. Clan contest points (the flags) now have health. This varies between 5.000 and 10.000 health points. The health needs to be taken down by damaging the contest point. Once the health reaches 0 contesting can start. Contest points can regenerate back to their full health over time and will if no contests or damages the point for some time. Clan contest points now have their own perks. Each point is unique and can have a different perk. Perks are also indicated on the minimap. The following perks have been added: Decreased zombie trigger radius. Experience boost. Game dollar boost. Increased effectiveness of healing items. Less revive time if a clan member died inside the clan territory. Decreased damage from zombies. The ability to regenerate health over time. Decreased pick-up timer for items. More health on placed shields and barricades. Advanced movements: high jump and a bit faster movement. Decreased crafting time. (only for Survival) Please keep in mind that these perks only apply to clan members of the clan that has the clan point contested. Please keep in mind that each clan contest point only has one of the mentioned perks. We have also added a visual indicator for the clan territory in the minimap. You can see the territory of that point when hovering on the point in the in-game minimap. (Also the active perk shows in the minimap as mentioned before.) Added a respawn option for clan members to respawn in the clan territory their clan owns. If you die, and you are in a clan that owns a clan point in the map, you'll have the option to spawn there. Added a system that allows players to teleport / travel between clan contest points. This is only for Open World. If a clan owns two contest points clan members can go to one of them, hold e, and select what other contest point they'd like to travel to. There is a five minute cool down on this. CHARACTERS: Updated the burned zombie rig to fix this rag-doll issue: https://prnt.sc/o2k0cg Item & Skin Updates: FIXES: Fixed the Custom Guerilla Fallen Angel skin. Removed the red "dots" from the mesh. This to make it look like it originally looked before the rig update. Fixed the material settings for the Autumn 2018 Skinbox. It was using the incorrect bump and specular map textures. Fixed the material settings for the Fun Edition Skinbox. It was using the incorrect bump and specular map textures. Also improved the diffuse texture.' Fixed the iron sight of the AK-15. The original default iron sight is now properly aligned and the weapon now shoots correctly where you aim. ADDITIONS: Added a new sub machine gun called: "Thompson MK-2". This weapon is a modernized variant of the original "Thompson" weapon. It's a machine gun and has base stats similar to those of the Honey Badger. It's not silenced and has custom brand new shooting sounds. We will explain in each separate game-mode update where / if the weapon is released in that game-mode. Here is a preview of the icon: CHANGES: Changed the name of the Autumn Skinbox to Autumn 2017 Skinbox. Changed the name of the Battle Royale Skinbox to Battle Royale Skinbox XVIII. Changed the name of the Christmas Skinbox to Christmas 2017 Skinbox. Changed the name of the Halloween Skinbox to Halloween 2017 Skinbox. Changed the name of the Valentine Skinbox to Valentine 2018 Skinbox. Changed the name of the Winter Skinbox to Winter 2017 Skinbox. Changed the name of the Boonie Cover to Boonie Hat. We have also fixed the names to boonie hats for all the other ones. Changed the spread of the B92 from 1.8 to 1.5. The Viking Box has been renamed to Viking Box 2019. The Viking Box 2019 is now legacy. Store icon has been updated. REWORKS: Reworked the store icon of the Alien Skinbox. Reworked the store icon of the Autumn 2017 Skinbox. Reworked the store icon of the Autumn 2018 Skinbox. Reworked the store icon of the Battle Royale XVIII Skinbox. Reworked the store icon of the Battle Royale XIX Skinbox. Reworked the store icon of the Black Night Skinbox. Reworked the store icon of the Blue Limited Skinbox. Reworked the store icon of the Chrome Skinbox. Reworked the store icon of the Clan Skinbox. Reworked the store icon of the Camo Skinbox. Reworked the store icon of the Christmas 2017 Skinbox. Reworked the store icon of the Christmas 2018 Skinbox. Reworked the store icon of the Destruction Skinbox. Reworked the store icon of the Dragon Skinbox. Reworked the store icon of the Dreadnought Skinbox. Reworked the store icon of the Elite Skinbox. Reworked the store icon of the Epic Skinbox. Reworked the store icon of the Green Limited Skinbox. Reworked the store icon of the Halloween 2017 Skinbox. Reworked the store icon of the Halloween 2018 Skinbox. Reworked the store icon of the Hynx Skinbox. Reworked the store icon of the Yellow Limited Skinbox. Reworked the store icon of the Fun Edition Skinbox. Reworked the store icon of the Mystery Skinbox. Reworked the store icon of the Gold Skinbox. Reworked the store icon of the Infinity Skinbox. Reworked the store icon of the Killer Skinbox. Reworked the store icon of the Jedi Skinbox. Reworked the store icon of the Indigo Limited Skinbox. Reworked the store icon of the Nemesis Limited Skinbox. Reworked the store icon of the Orange Limited Skinbox. Reworked the store icon of the Odyssey Limited Skinbox. Reworked the store icon of the Purple Limited Skinbox. Reworked the store icon of the Prime Limited Skinbox. Reworked the store icon of the Premium Skinbox. Reworked the store icon of the Red Limited Skinbox. Reworked the store icon of the Rage Skinbox. Reworked the store icon of the Ragnis limited Skinbox. Reworked the store icon of the Revolution Skinbox. Reworked the store icon of the Skully Pink Skinbox. Reworked the store icon of the Spray Box. Reworked the store icon of the Survival Case. Reworked the store icon of the Solari Skinbox. Reworked the store icon of the Modern Black Skinbox. Reworked the store icon of the Twitch Skinbox. Reworked the store icon of the Valentine 2018 Skinbox. Reworked the store icon of the Valentine 2019 Skinbox. Reworked the store icon of the Viking Box. Reworked the store icon of the Unit Skinbox. Reworked the store icon of the Vindicator Skinbox. Reworked the store icon of the Winter 2017 Skinbox. Reworked the store icon of the Winter 2018 Skinbox. Reworked the store icon of the World Skinbox. Reworked the store icon of the M107. Reworked the store icon of the M107 Alien. Also updated the recipe store icon. Reworked the store icon of the M107 Blood Gulch. Also updated the recipe store icon. Reworked the store icon of the M107 Blueprint. Also updated the recipe store icon. Reworked the store icon of the M107 Chrome. Also updated the recipe store icon. Reworked the store icon of the M107 Pyrite. Also updated the recipe store icon. Reworked the store icon of the M107 Halloween. Also updated the recipe store icon. Reworked the store icon of the M107 Hynx. Also updated the recipe store icon. Reworked the store icon of the M107 Hyper Monster. Also updated the recipe store icon. Reworked the store icon of the M107 Killer Whale. Also updated the recipe store icon. Reworked the store icon of the M107 MLG. Also updated the recipe store icon. Reworked the store icon of the M107 Modern Black. Also updated the recipe store icon. Reworked the store icon of the M107 Red Death. Also updated the recipe store icon. Reworked the store icon of the M107 Samurai. Also updated the recipe store icon. Reworked the store icon of the M107 Solari. Also updated the recipe store icon. Reworked the store icon of the M107 Sub Zero. Also updated the recipe store icon. Reworked the store icon of the M107 Valentine. Also updated the recipe store icon. Reworked the store icon of the M107 Valkyrie. Also updated the recipe store icon. Reworked the store icon of the M107 Winter. Also updated the recipe store icon. Reworked the store icon of the M107 Christmas. Also updated the recipe store icon. Reworked the store icon of the Wooden Shield. Reworked the store icon of the Bandages. Reworked the store icon of the Bandages DX. Reworked the store icon of the Bandages TV. Reworked the store icon of the Antibiotics. Reworked the store icon of the Painkillers. Reworked the store icon of the Medkit. Survival Updates: GENERAL: Clan territory system rework is live in Survival. (Just a reminder) However, the Survival variant has some features disabled. Vehicle spawns have been enabled again in this game-mode in the Official Servers. Item load-outs are now enabled in Survival. Players can use the load-out feature now just like as in Open World. Added a 20 XP reward for killing players. Players can no longer get infected by zombies when they still have spawn protection. Added a one minute cool down for locker usage. This is only on Official servers and done to prevent the "locker camping" some players do. Increased the "server hop" cool down from 2 to 6 hours to prevent players from ghosting. LOOT: The Thompson MK-2 is now released in Survival. This weapon has a relative rare chance but is not too rare. It can be found at any military location and also drops from normal and alien super zombies. COLORADO V2 (Survival): Max vehicle spawns are limited to 6 each time means it will only spawn this amount at the same time. Added more Clan-Territories all over the world. COLORADO V1 (Survival): Fixed the glitched ambient sound in Campos City near the 5-story. Added more ladders to buildings and the bridge in Campos City. Added more Clan-Territories all over the world. Max vehicle spawns are limited to 5 each time means it will only spawn this amount at the same time. Removed the hills between Rocky Ford and the Safe Zone. Now this area is a bit flatter. Lowered the volume of the global ambient sound. Open World Updates: GENERAL: Clan territory system rework is live in Open World. (Just a reminder) LOOT: The Thompson MK-2 is now released in Open World. This weapon has a relative rare chance but is not too rare. It can be found at any military location and also drops from normal and alien super zombies. This weapon is also inside the Epic Tactical Weapon Crate. COLORADO V2 (Open World): Added more Clan-Territories all over the world. COLORADO V1 (Open World): Added more Clan-Territories all over the world. Battle Royale Updates: GENERAL: The revive system has been added. When players die, if playing in a group, their team members have the option to revive the dead team mate. This revive "hold e" timer is relatively long so can't be done in a quick fight. Players would also have to completely stand still while reviving. Further information is shown in the dev blog #7 video. Competitive Updates: GENERAL: The game-dollar reward players get in the end of a Competitive game is now also based on the amount of kills you got during that game. Just like how it is in the Battle Royale game-mode as well. Competitive characters now have the rank / leaderboards skins enabled. This means if you are for example rank 1 wins on the Competitive leaderboard, you will have the rank 1 skin option in Competitive games. Fixed a bug causing the shooting sound to keep playing when the Competitive match ended. Every player in Competitive now has a full skill tree on default. Fixed a crash related to the Competitive server. Estimated patch size: 150-200 mb. Patch ETA: Patch is expected to roll out some where today. We are still testing and fixing some minor stuff. Estimated downtime: Downtime will be as little as possible but expect around 30 minutes. Pre-patch notes might be changed if we need to fix / add something. Once again thank you for your great support! Want to support us even more? Make sure to share these patch notes with your friends and followers! For any feedback about the game or this patch please let us know at http://playnewz.com/feedback To stay updated regarding the patch and server downtime please follow us on our social media: Facebook: https://www.facebook.com/Infestation.NewZ/ Twitter: https://twitter.com/infestationnewz Discord: https://discordapp.com/invite/thenewz Best Regards, // Fredaikis
  8. 4 points
    Is not. To real new z players this is a nice increase in game.
  9. 4 points
    Reworked Skinbox Icons:
  10. 4 points
    Reworked M107 Icons:
  11. 4 points
    I don't know why there can't be an Official servers on Survival, both Colorado and Colorado Vl that are PVE ONLY for those who can't afford to rent a private server. Let us have our own Official PVE Survival servers and leave us the h3ll alone. Do what you want with PVP land. We PVErs won't mind at all, just leave us alone on our world. Just because we are playing/want to play Survival does not mean that we should have to encounter another player that will more than likely kill us. Survival is hard for everyone as loot is hard to find, so playing PVE Survival is hard for the PVPer to gather loot. Survival is also hard for those that play PVP to gather loot as well. It simply makes PVE harder than normal, and PVP harder because now you not only have to worry about loot, you have to worry about someone else killing you. Essentially nothing changes for the PVP player.
  12. 3 points
    Dear Community Are you ready? We are very excited to announce this Weekend Event. Start: July 12, 2019 12:00 PM (CEST) End: July 15, 2019 12:00 PM (CEST) Now, let's jump into further details: Battle Royale Map Rotation We are going to rotate the Battle Royale maps again. this time Arizona v2 will be replaced by Tropico. Don't worry if you like to play Arizona v2, it's a rotation, which means the map will come back any time. Public PvE Server During this event we are going to turn on a public PvE server where player can farm and fight the zombies. PvE mode enabled means player can't kill other player. Open World and Survival Map is going to be Colorado Double Reward for Viewing You will get 2 Broadcaster Skinboxes during this event while watching a Infestation: The New Z Stream on Twitch. Right now you get 1 each 30 mins and it will be 2 then. More information about twitch drops can be found here https://playnewz.com/drops 20% on all GC Skinboxes Over the entire weekend you will get 20% discount on all GC skinboxes which are on the in-game marketplace. Only GC skinboxes Weekend Event Sale Special weekend event sale is also active during this time. Check the picture below for more information. We would also like to remind players if they experience any issues regarding the game to please contact us. Official Support: https://playnewz.com/support Twitch Drops: https://playnewz.com/drops Partnership Program: https://playnewz.com/partners Last Patch Notes/News: https://playnewz.com/news Feedback: https://playnewz.com/feedback The entire staff team wishes everyone a great weekend! // The New Z - Staff Team
  13. 3 points
    @Sven @3lias @Fred THANK YOU FOR THE PVE SURVIVAL SERVERS!! Really means a LOT to those who have asked and suggested. THANK YOU again! This is a very nice step toward implementing lots of ideas. Hyped for the Police theme! Can't wait!
  14. 3 points
    Thank you for listening and giving us PVE servers!! Just wish it was a perm thing!
  15. 3 points
    We need a perm, one!!
  16. 3 points
    Dear Community, It's been a while since last dev blog and I have seen some questions around this so i'd like to publish a dev blog about the icon rework topic and explain why this is happening and how. Now, I do not plan on writing a huge pile of text with millions of explanations. This time I'd like to keep it simple and short. As you might have noticed in recent patches / posts is that some icons for some items are being reworked. In this dev blog I will explain why that's being done, how it's prioritized and i'll keep this up to date with the latest reworks so you guys can see how the new icons are going to look like! Why are the items being reworked? Simply because some / if not most current ones look like garbage. Especially around the skins but also a lot of default icons. The look is not the only reason. In the past year I have improved a lot around 3d models, textures and rendering and I just know we can deliver a lot better looking icons at this moment than we could a year ago. Next to all of this icon files (behind the scenes) are a big mess, some are unoptimized and there is a lot unneeded ones. Also with the mind set to keep improving the game and the overall quality of the game the icons play a huge role in that goal. How do you prioritize this? Isn't there more important things to work on? Yes, there is. There always is. You can see this as a little side project. From time to time we'll just rework some icons of item sets and over time more and more icons will be reworked and patched in the game. No this is not being prioritized. If I have an extra 5 minutes somewhere I'd like to do this in between. The prioritization of the icons itself is a bit as following: I just look at what icons are complained most about and rework these first. I basically go from there. The ones that need a rework the most are prioritized. Below you'll find a feed of the current rework progress: (Look in the comments for progress, ill post updates there ) If you have comments, feedback or suggestions please let me know in the comments! Thanks for reading and hope you guys like the results! Best regards, // Sven
  17. 3 points
    As a side note... It's funny how there is a system in place that limits how many times we can react to posts in the forum but not a better one for blocking offensive language and character names.
  18. 3 points
    There is always going to be something more pressing to do, something more critical. There is a reason most of the icons have not been touched since created. Clearly by @Sven using his own time, he wanted to make the game look as clean as possible. Especially for those who play on large screens where the distortion is most noticed. Just remembered, we are watching, closely at that. You have a very angry part of the game population, and I don't think you realize just how much so. How many times have we been told this will change, or that will be done differently and nothing has. You tell them to leave out a minor insult yet ignore the derogatory names they reported. Interesting how it's ok do say far worse in-game ... We are watching. It's ok for player to call us whatever "it's part of the game" we're told, but how dare you say it to or about decision maker. That's one hell of a double standard I would think.
  19. 3 points
    Ok and really sorry if i sounded a little bit aggresive...
  20. 3 points
    No, there is nothing wrong with that.
  21. 3 points
    We breathe @CampersRUs and we refuse to just be quiet and accept what ever comes down the pipes. That is the attitude of some of the Devs, and they wonder why the game just keeps losing people... There is no point to report, they do nothing about it. It isn't just lewd, or vulgar names its ones with clear racial bias. I have vid where I reported the same player at least 4 times for a name that involved one of the leaders of the hate speech era who caused the deaths of MILLIONS... crickets chirped. Nothing done. Im sure new players and old agree that should not be permitted... yet to this day that players holds that name and bragged about how cool it was in open chat. I guess even hate speech is acceptable now. PVE players just keep saying the same thing. Then after one or 2 events that include everyone, it goes right back to events that are for BR, or PVP only. A while back one of the Devs even said " well, the sale is for everyone" (paraphrased here mind you). Great, have your sales, but that is nothing to the "double rep" , "double BR boxes" ect that goes on week after week. I have about 18 days left on my server and I am really not sure I want to renew it again... not for this! You're right @Sven, we do deserve an answer why nearly every event is for the PVP only crowd. We were promised before that events would be more inclusive, what happened to that?? So far that I personally read recently the game lost 4 players money for servers, premium accounts, even an extreme account. That's the handful who still cared enough about the game to hang around and hope for change. Now you have 2 more about to do the same. How much lost revenue yearly you think that adds up to? How much more you think just up and left with zero explanations? No, the game is NOT PVP only, but lately the DEVS seem to forget that ( Minus you. You're the only one who seems to give a damn about ALL the players. While my comments may be sharp, it is not at all aimed at you. You're just really the only one who bothers to respond. so you seem to catch the brunt of our anger) The last real event that included everyone was the Viking event. I can be fair and say 80-90% of the events FAIL to have anything for PVE ONLY players except ways to spend money. Where are the events that don't for PVE. There are tons of ideas been dropped, and yet here we are.. again. Week after week Double rep, something for BR, even survival and nothing for PVE ONLY. Yes an answer is deserved!
  22. 3 points
    No idea why this weekend event only contains PVP aimed aspects. I'd like to see an explanation as well to be honest that's the least you deserve right? If this game is more PVP aimed, sure thing, you could say that however in reality there is a lot of people that like to farm, kill zombies etc. etc. I think the least that can happen is have at least 1 out of 4 points something aimed towards a PVE / loot / killing zombies aspect or at least any other aspect than killing players. I disagree that this game is PVP ONLY, because it's not.
  23. 3 points
    maybe youre right but what can i think when someone sayz ...''spend our money for pve players''??? I dont think anyone wanna give money for someone who play only for free but at the end its a free game!
  24. 3 points
    I stopped our premium accts first, giving them a chance to do things different. Im about at the end of my server rental, and the GC I have wont renew it long as I am tired of having to sound like a broken record. After that, I don't see me spending a dime to support a game that no longer cares about the player base. I can play for free and they can support the PVP only crowd out of their own pockets.
  25. 3 points
    I personally no longer spend my money on this game
  26. 3 points
    developers do not consider PvE players to be serious, so the profits in the game will fall, so I’m supposed to, and I personally don’t spend more time on this game with this ratio
  27. 3 points
    And how supose we pve players spend your money dude??? Cuz clearly 7-8 events in 10 is for pvp players always.But if you like yeaaa pls make us a favor and ask them or suggest one or two...
  28. 3 points
    It's a vicious circle: it demotivates players to join, if the lobby's aren't filling up fast enough etc. Shrinking the amount of servers should get the pop a bit higher, lobby's fill up faster, more players in less servers instead of them divided over every server and more players will most likely start sticking around because lobby's fill up faster, and more people to play against.
  29. 3 points
    @Sven Whomever made this decision to shut you down on your WiP with the reworks is a total @sshat and a jerk!! I thi9nk that whomever did this to you is actually jealous of all the wonderful comments you relieved. You have done WONDERS to bolster the community. It is sad that whomever made the decision clearly does NOT want to see or hear what the players want. Clearly you got nothing but raving reviews about how well you were doing with this little project. It saddens me that it has came to this for you. Please don't give up the fight, we are behind you! I can't even begin to express, because mere words don't do you the justice that you deserve, nor do they even begin to describe, all that you have done. You are true to your word, honest, and fair. You Sir, are a dying breed, and you are AWESOME!!!!
  30. 3 points
    I know man don't worry. I know it can change a lot besides the fact that a lot of current icon look like complete *** and a thousand other reasons but not everyone sees it that way. It wasn't just my own time, I'd do it in my own time but even that has 0 point so it kind of sucks. I have to admit that I have spend a couple of "work" hours here and there on this, but then again
  31. 3 points
    Many many years have passed since the holocaust, the harms are already rusted, the bullets are finished, the food is broken and very scarce, the only possible option is to create our weapons and food. Let the survivor mode be renamed to classic mode. And that the new survival mode is more realistic and complicated. That the zombies really give fear and are more dangerous and lethal. Fast zombies with a keen sense of hearing, and to shoot a firearm is very dangerous. The food is very scarce. No group or clan markers. With history, missions and challenges. That shelters can be built. Very rare heavy weapons. The skills are quickly completed but lost when they die. There will always be bad people in this new world but they will have it very difficult under these terrible conditions. Another point I would like to make is that both the OPEN WORLD mode and the SURVIVOR mode have an open mode so renaming OPEN WORLD by ARCADE would be a more appropriate name.
  32. 3 points
    Old vs. New: vs. vs vs vs
  33. 3 points
  34. 3 points
    I forgot to add majority of players begging for items in trade are vet players. Players who are abusing the good nature of others. Next time you see someone begging, check out the tag by their name before you donate. Very sad to see.
  35. 3 points
    Big changes for someone who just is here to beta test; then I read your own endgame. You mentioned wanting to own a game in one of your posts, then mentioned dumping a truck load of money on investing in this one. Seeing how you have spoke to the others who disagree with your vision, I tend to agree with them. You want to change this game so much it won't even feel like the game we came to love. I don't think I want to stick around to see it either. You wanted to see the community come together, it seems they are just not the way you want. If they want to sell the game, or have investers change it this much they should just come out and say it. In the meantime, watch how many you run off. Those vets while noisey, they had been loyal, something you might have enjoyed as part of your investment that can't be bought.
  36. 3 points
    Reworked SIG SAUER 556 Icons:
  37. 3 points
    Reworked IMI Tar-21 Icons:
  38. 3 points
    First of all, I am not a game recruiter, secondly all I can do is tell someone about the game I can't make them play. I have brought people to the game who enjoyed PVP even, but alas the rude and the crude PVP players they encountered ran them off.
  39. 3 points
    Although I guess my request will be probably not listened, I ask for 1 official PVE map in Survival. Only 1 map. Lot of people talk of PVP, but I always saw Cliffside PVP map in survival.... EMPTY Be sure a PVE map won't be empty. Try it, you will see.
  40. 3 points
    This is my mega base, roughly 6000 building materials placed I was clicking 3 clicks per so thats 18,000 clicks. I was bored as fk... https://steamcommunity.com/sharedfiles/filedetails/?id=1777308582 https://steamcommunity.com/sharedfiles/filedetails/?id=1777308582 https://steamcommunity.com/sharedfiles/filedetails/?id=1777308154 4hrs of pain, Gotz2Poo
  41. 3 points
    4 long hours but first few hours was getting used to the build mechanics.
  42. 3 points
  43. 3 points
    Maybe I shouldn't write this but I want to share it any ways. DISCLAIMER: THIS IS JUST PERSONAL IDEAS AND OPINIONS!!!! Have thought about this. To be really honest the whole Survival // Open World separation is just a result of decisions on top of decisions where we never really looked at the "bigger picture" from the start. Initially the best would be to have all the game modes gone, just let New Z be New Z, like survival and infestation. Rare loot etc. Perhaps put the Battle Royale as a separate game. Same for Competitive. Wipe New Z. Make a 2.0. New start. Done. Just ideas and opinions.
  44. 3 points
    This bug is known and also already fixed for the upcoming patch.
  45. 3 points
    *They could slightly improve the game for players who play solo and have the merit of killing an entire clan alone, but they die due to numerical disadvantage. -And the sniper barrel + AWP should be ONE hit at golden bullet in the player chest with heavy armor , BUT the sniper have to a desvantage, low reload, or slow moviment. *The VSS sniper have a much fast firerate than a normal sniper. Fix that. -We need a skins for riot shields to organizate the inventory. *A automatic sistem to organizate all inventory, specialy to rifles, snipers and AMMO. Client side like trade server. The "stash itens" make the inventory a caos. -The riot shield might have a new drawing to prevent the use of a bug. or Temporarily ban players that use the bug and clean up their experience tree. Thks for all.
  46. 2 points
  47. 2 points
    Thanks for the report. The lounge will get a rework on the upcoming patch and I will make sure this is fixed.
  48. 2 points
    I endorse petition for a PVE official MAP. Regarding that people will stop renting PVE private servers for farm, so means the company will lose money. Don't worry, nothing will change, because people will still want a private PVE server for farm because in the official PVE server they will not find any loot as will be always populated And I will tell you a secret on how the average actual PVE player in Survival works..... You search open PVE private server, If you find in your region (normally there is 1) then happy, If not, search in another region, normally Europe/USA. If no open Survival server anywhere, then.... you try maybe luck in a official one If you feel up to, or CLOSE THE GAME. (I did both depending my mood).
  49. 2 points
    I'm sick and tired of people coming to these forums and also in the in-game chat and telling me and others where to play, how to play, and how much money we should spend. I'm sick and tired of the horrendous language used in both areas. I'm sick and tired of the offensive and sexually indecent character names used. For 2 years, I have spent money buying Gold Coins and renting servers. What thanks do I, and others, get for being so supportive? TBH, there is some respect shown by the devs, but there are some that could care less. This issue of other players being downright rude in how they address the majority of this games community is out of control. I also have tried using the in-game reporting system. Nothing is ever done with what is reported. I carried an Extreme account for 90% of the past 2 years so yes @Thisisjoetv I AM A PAYING PLAYER. I choose where and when I spend my money. I will not, nor will I ever bow down to the likes of you for any reason. In a previous post in this thread I stated... The games I listed are only a small percentage of what is in my game library. This sample list doesn't take into consideration the hundreds of other FTP games available. You come in here, acting all high and mighty and announce to EVERYBODY that they should only play your way. Guess again. Yes we are and will continue to be very vocal about the issue of ANYONE trying to force us to play this, or any other game, in a manner that goes against what we find to be fun. If we are continually told we have to bend to the will of some upstart that claims to be 'the best game tester' after only being around for a very short period of time, and says things like 'I know what is wrong with this game and how to fix it' and 'Calling out the DEVS by telling them that they will never be able to fix these issues unless they FORCE THE PLAYERS INTO A SINGLE MAP WITH ROTATING ZONES' WE WILL LEAVE. This is not a threat. This is a PROMISE. This one person has shown me one thing though, and I have said this before, there is a decided lack of respect for those of us that have supported this game for a long period of time. And, like @DNI_Adrian stated... Yes... the polls are speaking volumes. The developers and admins in charge of this game know that, even though we try to tackle the tough issues, and sometimes get our ire up, WE RESPECT THEM. We are simply bringing things to light that need to be addressed and can quickly turn into game breakers. DISRESPECT is one of those main issues. By that I mean, being called names, being subjected to vulgar language and images, and also being told how and where we are to play. With so many other options available, it would be no problem locating a replacement for where we play and spend our money. Oh... btw... 'Have a Nice Day!!!
  50. 2 points
    There are already 4 Servers on most regions besides EU. Why do you make a poll if you give the oppurtunity to vote for 4 servers, but then you are saying many people think there are to many servers. It doesnt make sense to me. Lets face the fact that this community is small and its already split up in 3 other modes. By adding 4 servers you will have the same thing as it is now and especially having 4 maps is just ridiculous. Lets divide by 3 modes 4 servers and 4 maps. I think having 3 servers with 1 Pve and the other 2 pvp is a great solution. By that you get an overview who is actually farming and who is pvping. The maps should be rotated every 2 weeks, so that everyone gets there satisfaction and have different experiences every 2 weeks when it comes to pvp.
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